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Inferi - Onslaught Of The Covenant

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Topic Starter
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DaniilLillifag wrote:

Hi with M4M
In the foreword really even nothing to say, only what is a good map
Enjoy~

[General]

I dont really like background in this map. Maybe change this? Neither do I, but I can't find any better ones that haven't been used.
Add in tags "melodic(before "techical death metal"), deathstream" Okay

[Revenge]

00:27:440 (1,2,3,4) - located too close to 00:26:866 (12,1,2,3,4) , Move this a bit to the left Done

00:26:866 (12) - stack this slider with 00:27:833 (1) I don't know about this, gonna leave it for now

00:28:015 (4,3) - stack, if you move the whole stream 00:28:206 (1,2,3,4,5,6,1,2,3,4,5,6) , then you have lost a bad overlap 00:28:845 (5,1) . Double profit I've already made some changes to this section in another mod so I think this is fixed.

00:29:738 (2,3,4,5,6,7) - maybe will do instead stream 2 recurring sliders? In order to separate the two different guitar riff and to prepare the player to deathstream Good idea, added.

00:32:802 (3,1) - overlap, fix it Fixed in another mod already

00:32:930 (5,4) - stack this, and also move 00:34:206 (6) to the left-down but not to be ugly overlap with 00:34:717 (1) Fixed

00:37:653 (4,1) - somehow weird looks stacked 1/1 and 1/2. Unstacked this 2 notes Leaving it as it is for now.

00:41:866 (2,3) - located too close imo, move a bit stream Done

00:43:908 (1,1) - overlap, move less slider right and also stacked 00:45:696 (2) with end of large slider

00:46:645 (3,5) - i think that its a overlap Fixed in another mod

00:47:228 (5,3) - located too close Fixed

00:47:738 (3,4,5,6,7,1) - PRETTY WEIRD pattern, you need to associate a stream with 1-st slider and not 3-rd slider Fixed

00:48:249 (1,6) - stack

00:48:632 (3,7) - ^

00:49:015 (5,4) - stack in order to was not overlap slider with 00:49:270 (7) , and also move 00:49:225 (1) up Done

00:49:653 (2,6) - stack this, and also move 00:50:674 (2) , because slider located too close Done

00:50:674 (2,6) - bad overlap fix Fixed

00:51:057 (4,1) - ^

00:51:823 (2,2) - ^

00:52:845 (3,1) - ^

00:54:376 (3,2) - ^

00:54:632 (1,4) - ^ Fixed all, thanks

00:55:015 (3) - stack this note with 00:53:866 (2) and also stack 00:55:525 (6,5) in order to was not overlap with 3rd note Done, thanks

00:55:653 (1) - stack this slider with 00:56:802 (2) Done

00:56:674 (1,1) - bad overlap

01:00:504 (6,3) - ^

01:01:015 (2,4) - ^ Fixed both

01:00:249 (4,1) - stack Fixed above

01:01:741 (1,4) - another overlap Fixed

01:02:291 (4,1) - ^

01:03:313 (4,1) - ^ Done both

01:02:291 (4,2) - located too close, move circle a bit to the right-down Done

01:04:206 (3,1) - overlap Fixed

01:07:653 (7,3) - wrongly stack, fix it Fixed

01:22:462 (2) - ctrl+g and also adjust spacing I think it's better without ctrl+g so I'll leave it for now

01:27:951 (3,1) - overlap fix Done

01:32:036 (5,1) - located too close, move slider a bit up Done, thanks

01:34:334 (4) - maybe put this note here https://pp.vk.me/c626326/v626326907/20b ... jD5lLc.jpg ? In order to it was not located too close with first slider and was not overlap with second slider Done

01:35:100 (4,5) - located too close imo Fixed

01:43:908 (2,4) - ^ Done

01:38:802 (2,4) - fix blanket Done

01:40:845(3,3) - stack this in order to was not overlap 3rd note with 01:41:355 (6) Done

01:44:419 (5) - nc Done

01:51:185 (5,1) - stack, and also move 01:52:845 (1) left in order to was not overlap with 1st note

01:57:185 (3,5) - fix blanket Done

02:02:674 (2) - stack this kickslider with 02:03:440 (2)

02:03:823 (5,1) - overlap, move stream a bit right Good spot, done.

02:04:845 (6,7) - stack Done

02:11:228 (1,5) - bad overlap Fixed

02:12:759 (1,3) - ^ Fixed

02:12:504 (8,9,10,11,1) - same as in 00:47:738 (4,5,6,7,1) , but also here you should be put nc in 02:12:504 (8) and remove nc in 02:12:759 (1) Done some left some

02:14:036 (10,11,12,13,14,1) - ^ Gonna leave a few jump streams in here but I'll get a second opinion

02:13:142 (3) - nc

02:14:674 (3) - ^ Done

02:16:845 (5,1) - located too close Fixed

02:18:121 (8) - nc

02:21:632 (7) - ^ Dpme

02:21:887 (12,3) - located too close, move 3rd note left Fixed, thanks

02:23:355 (6,4) - stack and also save blanket with 02:24:249 (1) and stack with 02:25:770 (3) Done

02:36:504 (7) - nc

02:38:036 (7) - ^ Done both

03:03:534 (2,4) - wrongly stack, fix it

03:05:344 (5,6,7) - bad meets to music (idk it's 1/6 or something, fuk this song) I'll look into it

03:20:249 (7) - add nc Done

03:30:391 (1,6) - stack this Done

03:40:820 (4,1) - fix blanket

03:46:249 (4,3) - stack

03:49:106 (1,4) - blanket

04:09:391 (4,4) - stack

04:10:106 (3,1) - fix overlap (better to do blanket)

04:10:963 (3,3) - stack

04:13:564 (4,4) - ^

04:18:820 (4,1) - bad overlap

04:23:391 (1,4) - make blanket here

04:31:962 (1,5) - overlap fix Done all 10

04:39:676 (1,2,3,4,5,6,7) - curve stream imo, it could be make better Leaving like it is for now

04:43:105 (1,2) - you specifically did not stack? it looks ugly imo I like it this way

05:13:962 (1,4) - fix blanket

05:17:676 (3,6) - overlap Fixed both

05:26:391 (3,3) - maybe stack? Done

End of mod~

Good luck
Awesome mod, thanks
Danii
Topic Starter
Slips

HML wrote:

Cool Beans B)

MOD
Hitsounds feel incomplete Haven't really spent any time on those yet

HP is a bit low, maybe ~5.5-5.8? Changed to 6

00:37:653 (4,1) - Increase DS here? I feel like this pattern should start 00:37:781 (1) , not 00:37:653 (4) Done
00:45:185 (2) - I'd put this on the other side of the head of 00:43:908 (1) Done
00:45:440 (1,2,3,4,5,1,2,3,4,5) - and 00:48:504 (2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - felt like random note placements, and was a bit hard to read when I played. (Same goes for all of the parts like this in the map). I've changed the points you mentioned
00:47:993 (4) - Stream starts 00:47:738 (3) Fixed.
00:53:483 and 00:53:738 Missed sounds. Fixed.
01:03:057 (2,3,4) - DS change here is a bit much. Should be better now
01:09:057 (2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - This caught me by surprise. it's a bit rough for this part of the song. I would make the DS a lot lower Fixed
01:46:462 (5,6) - Too close. I'd make it further away just for reading sake Kept it connected to the slider because I like it like that, but I did do some changes to how it's connected and now should be easier to read
01:47:163 (4,1) - Too far Fixed
01:56:547 (5,6) - The DS here is too low Should be better now
02:18:121 (8) - NC? Fixed in another mod
03:03:391 (1) - Should be mapped in 1/6 on 03:03:344 Fixed, thanks.
04:08:748 (6,1) - Too far apart Seems fine to me
04:49:962 (4,5) - Increase DS please <3 Fixed
05:27:676 (1) - Should end 05:29:486 on a 1/6 tick Done, thanks.
Good luck with the map!


Thanks for the mod, helped a tonne.
Danii
nice new bg dude
Topic Starter
Slips

DaniilLillifag wrote:

nice new bg dude
Thanks although I'm still not happy with it so I'll keep looking until I find something better (:
Venix
Mod for my queue! :D

Revenge
00:26:674 (11) - form this slider shape to left side, and NC plz
00:55:142 (4) - move that one to https://osu.ppy.sh/ss/5723678
01:09:567 (10) - nc
01:15:696 (1,2,3,4,5,6) - move this stream to https://osu.ppy.sh/ss/5723688
02:10:972 (1,2,3,4) - move to up and left
02:11:738 - make jump at that moment lol
02:21:951 (1,2,3,4,5,6) - improve this pattern
02:27:057 (9) - nc here
02:39:312 (9) and 02:40:333 (9) - nc
03:29:105 (3) - move to left
04:37:033 (12) - nc
05:01:962 (13) - nc
Topic Starter
Slips

VenixPL wrote:

Mod for my queue! :D

Revenge
00:26:674 (11) - form this slider shape to left side, and NC plz I like it going right, but NC'd. Thanks.
00:55:142 (4) - move that one to https://osu.ppy.sh/ss/5723678 Done
01:09:567 (10) - nc Done
01:15:696 (1,2,3,4,5,6) - move this stream to https://osu.ppy.sh/ss/5723688 Done
02:10:972 (1,2,3,4) - move to up and left Done
02:11:738 - make jump at that moment lol Added a burst stream to fit with the background drums
02:21:951 (1,2,3,4,5,6) - improve this pattern Working on it
02:27:057 (9) - nc here Done
02:39:312 (9) and 02:40:333 (9) - nc Done
03:29:105 (3) - move to left Done
04:37:033 (12) - nc Done
05:01:962 (13) - nc Done

Thanks, nice mod
Kyu96
m4m

00:27:249 (4,4,4) - I can't judge this properly since I can't play your map but I am not sure if it plays that great. The sliderends go into the opposite direction instead of going towards the next stream.
You might want to change that or ask someone who can actually play the map how it plays, - considering you have almost no time to go to the next stream, the sliderend should
at least point towards the next stream and not away from it :)

00:45:823 (3,4) - Maybe make the distance between those two the same as between those 00:45:696 (2,3) - ?
00:51:313 (4,5,1) - Same here. I would suggest to at least make the distance between eh objects not that drastically different from each other.
01:08:164 (3,4) - Same as before (Again : I can't say that for sure since I don't know how well it plays ^^)
01:08:802 (6,1) - You should move those a bit closer together.
01:17:100 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) - Its weird. This stream here is marked as KIAI (intense part), right? and this stream : 01:22:717 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - is not part of the KIAI, but it is much more spaced?! I would either reduce the spacing of the second stream or mark it also as KIAI, because its a bit weird if the hardest stream is not KIAI but an easier one is :P
01:45:696 (1,2,3) - Again a bit weird spacing inconsistency, in case you are doing those on purpouse, let me know why :D
02:01:972 (10,1) - Wut?! I am pretty sure the slider is not supposed to be there, move it to the stream, it looks like there would be a note missing. ;D
02:23:355 (6,1) - Again this spacing thing, - well I won't mention them anymore if there are more, jsut to give you an idea, its weird if you have huge jumps before and then the next note is so close.
02:51:057 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - I am pretty sure this part is extremly hard to play. First you havbe those fast streams and then this is kinda liek a slowdown where you need to snap back to the next streamnote. Dunno just looks a bit weird.
03:11:391 (1) - Remove NC and NC here instead : 03:12:249 (2) - since the more dominant sound is on the first note of the stream.
04:50:248 (5) - The stream starting from here is insanly hard, maybe put one more reverse slider inbetween somewhere..

All in all pretty nice map, I really like it, and I really like the way you shaped your streams! Good job!
Topic Starter
Slips

KuroRyu wrote:

m4m

00:27:249 (4,4,4) - I can't judge this properly since I can't play your map but I am not sure if it plays that great. The sliderends go into the opposite direction instead of going towards the next stream. This is fine imo
You might want to change that or ask someone who can actually play the map how it plays, - considering you have almost no time to go to the next stream, the sliderend should at least point towards the next stream and not away from it :)
00:45:823 (3,4) - Maybe make the distance between those two the same as between those 00:45:696 (2,3) - ? Done
00:51:313 (4,5,1) - Same here. I would suggest to at least make the distance between eh objects not that drastically different from each other. Leaving this for now since I think this is alright
01:08:164 (3,4) - Same as before (Again : I can't say that for sure since I don't know how well it plays ^^) Same thing as above. The first one made sense though so I changed that
01:08:802 (6,1) - You should move those a bit closer together. This jump fits well imo
01:17:100 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) - Its weird. This stream here is marked as KIAI (intense part), right? and this stream : 01:22:717 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - is not part of the KIAI, but it is much more spaced?! I would either reduce the spacing of the second stream or mark it also as KIAI, because its a bit weird if the hardest stream is not KIAI but an easier one is :P Fixed, thanks
01:45:696 (1,2,3) - Again a bit weird spacing inconsistency, in case you are doing those on purpouse, let me know why :D I'll just go through and sort all the ones I don't think fit out
02:01:972 (10,1) - Wut?! I am pretty sure the slider is not supposed to be there, move it to the stream, it looks like there would be a note missing. ;D Fixed
02:23:355 (6,1) - Again this spacing thing, - well I won't mention them anymore if there are more, jsut to give you an idea, its weird if you have huge jumps before and then the next note is so close.
02:51:057 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - I am pretty sure this part is extremly hard to play. First you havbe those fast streams and then this is kinda liek a slowdown where you need to snap back to the next streamnote. Dunno just looks a bit weird. It's been testplayed a few times and hasn't been commented on
03:11:391 (1) - Remove NC and NC here instead : 03:12:249 (2) - since the more dominant sound is on the first note of the stream. Done
04:50:248 (5) - The stream starting from here is insanly hard, maybe put one more reverse slider inbetween somewhere.. Leaving it as it is unless I get a second opinion which tells me to change it

All in all pretty nice map, I really like it, and I really like the way you shaped your streams! Good job! Thanks, helpful mod (:
MrKosiej
Wow, nice map. Here's my little mod.
MOD
00:22:462 (1) - U C that spinner? U hear the sound at 00:23:611 - ? I would end that spinner there

00:35:738 (1,2,3,4,1,2,3,4,5) - i think you should change ds when new combo starts. So 00:35:993 (1) - here not 00:36:120 (3) - here
I know. U tried to hand made put it there to make a crescendo. But start it sooner.

00:39:823 (1,2,3,4,1) - i think you should make it straight. 00:40:079 (1,2,3,4,1) - here aswell. The curve is so small that it feels like a mistake XD

00:45:185 (2) - correct the blanket

00:49:653 (9) - U C overlapse? 00:48:759 (4,9) - now? :D I would put the circle x:252 y:16 So it's on the middle of the slider

00:53:483 (5) - move it x:364 y:40 to be between two reverse sliders or snap with 00:54:376 (3) - x:368 y:276

01:03:057 (2,4,5) - make it in a straight line. U can move it x:140 y:156 to be in middle of 01:01:781 (1) - then
01:03:313 (4,5) - move this to the right and snap 01:03:185 (3) - this to the end of 01:02:291 (4) - this slider

01:04:845 (1,6) - overlapse, move circle down

01:28:589 (2) - snap this to the end of 01:27:313 (9) - this reverse slider

01:29:100 (5,6,7,8,1,2,3,4,1,2,3,4) - - looks ugly IMO. U could do sth like https://osu.ppy.sh/ss/5747866 Just an idea
01:30:632 (5,6,7,8,1,2,3,4,1,2,3,4) - ^

01:42:632 (1,4) - snap these or blanket
01:43:142 (4,4) - same or 01:44:291 (4,4) -

01:45:696 (1,2,3) - equalize the spacing a bit

01:49:142 (3,4) - fix blanket

02:29:611 (9) - move it, equalize the spacing, do sth XD Its too close imo

03:05:320 (5,6,7) - i think u should move it further since it's a bit further in time.

03:41:105 (1) - make it stick to the stream XD it just looks like not the part of it. But is, the end of it. At the same time the beginning of something new. Like a phoeenix. Damn. Maybe you should leave it :v

03:55:106 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - MAN. You Could do sth beautiful here with that part. And you just made a long stream. Wasted potential.
especialy 04:00:248 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - here

05:02:819 - there should be a circle here to start the spinner, or the end of a reverse slider

[Final Thoughts]
I like your map, feels like it has too long streams at parts and to little streams on the jumpy parts. I feel like there could be added more balance with jumps and streams. If you're making those longs streams, try using variable ds to make those longs streams more interesting, fancy, u know what im talkin about ayy. So, Good luck with the map, cheers 8-)

Edit: Your map ssems to not have a bg. Dunno if it's an error or sth, maybe corrupt download, missing parts. But i dont have it.
Topic Starter
Slips

MrKOSIEJ wrote:

Wow, nice map. Here's my little mod.
MOD
00:22:462 (1) - U C that spinner? U hear the sound at 00:23:611 - ? I would end that spinner there I like it where it is

00:35:738 (1,2,3,4,1,2,3,4,5) - i think you should change ds when new combo starts. So 00:35:993 (1) - here not 00:36:120 (3) - here
I know. U tried to hand made put it there to make a crescendo. But start it sooner. Done

00:39:823 (1,2,3,4,1) - i think you should make it straight. 00:40:079 (1,2,3,4,1) - here aswell. The curve is so small that it feels like a mistake XD I quite like this part but I'll get a second opinion

00:45:185 (2) - correct the blanket With 1? If that's the case it's fine

00:49:653 (9) - U C overlapse? 00:48:759 (4,9) - now? :D I would put the circle x:252 y:16 So it's on the middle of the slider Done

00:53:483 (5) - move it x:364 y:40 to be between two reverse sliders or snap with 00:54:376 (3) - x:368 y:276 Done

01:03:057 (2,4,5) - make it in a straight line. U can move it x:140 y:156 to be in middle of 01:01:781 (1) - then
01:03:313 (4,5) - move this to the right and snap 01:03:185 (3) - this to the end of 01:02:291 (4) - this slider I intended this section to be like this but again I'll get a second opinion

01:04:845 (1,6) - overlapse, move circle down Fixed

01:28:589 (2) - snap this to the end of 01:27:313 (9) - this reverse slider Done

01:29:100 (5,6,7,8,1,2,3,4,1,2,3,4) - - looks ugly IMO. U could do sth like https://osu.ppy.sh/ss/5747866 Just an idea
01:30:632 (5,6,7,8,1,2,3,4,1,2,3,4) - ^ I like them how they are

01:42:632 (1,4) - snap these or blanket Done
01:43:142 (4,4) - same or 01:44:291 (4,4) - Done, thanks

01:45:696 (1,2,3) - equalize the spacing a bit Done

01:49:142 (3,4) - fix blanket Done

02:29:611 (9) - move it, equalize the spacing, do sth XD Its too close imo It has to be close since it's 1/4 from the stream meaning if it was further away it would be way too hard to hit the stream

03:05:320 (5,6,7) - i think u should move it further since it's a bit further in time. Done

03:41:105 (1) - make it stick to the stream XD it just looks like not the part of it. But is, the end of it. At the same time the beginning of something new. Like a phoeenix. Damn. Maybe you should leave it :v It's fine

03:55:106 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - MAN. You Could do sth beautiful here with that part. And you just made a long stream. Wasted potential. Done
especialy 04:00:248 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - here Done, thanks

05:02:819 - there should be a circle here to start the spinner, or the end of a reverse slider
Good point, done.

[Final Thoughts]
I like your map, feels like it has too long streams at parts and to little streams on the jumpy parts. I feel like there could be added more balance with jumps and streams. If you're making those longs streams, try using variable ds to make those longs streams more interesting, fancy, u know what im talkin about ayy. So, Good luck with the map, cheers 8-)

Edit: Your map ssems to not have a bg. Dunno if it's an error or sth, maybe corrupt download, missing parts. But i dont have it. I'll sort this out
Thanks for helping
Topic Starter
Slips
Need a new / better background if anyone could help that would be appreciated
Remus
From #modreqs o/
Revenge
  1. 00:29:355 (1,2,3) - Imo, it will be better if you move 3 to make it "more" triangle, than it's now.
  2. 00:31:078 (4,1) - I think that you overused this moments in this stream.
  3. 00:32:547 (2,1) - Make this more smoother.
  4. 00:35:738 (1,2,3,4,1,2,3,4,5) - Looks a bit weird, cause this is random-space stream. Try to make it more space maybe.
  5. 00:40:845 (1,2,3,4,1) - Mazzerin school? :D I think that it's a little wrong here.
  6. 01:12:950 (12,1,2) - SO much moments like this. Well, try to decrease this moments on map. (no need in noticing this further)
  7. 01:15:632 (6,1,2) - :(
  8. 01:22:462 (2,1) - Before this you had a not so spaced stream, then, when music the same you make this stream sooooo spaced.
  9. 02:15:823 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - DON'T make this kick-streams(idk how to name it :D ). It's overmap .
  10. 03:40:962 (7,8,1) - No need in that (even comparing with music)
  11. 04:06:176 (6,1,2) - The same as on 2:15:823
  12. 04:07:034 (6,1) - ^
  13. 04:07:891 (6,1) - ^
  14. 04:08:320 (6,1) - ^
Well, looks so damn hard :o
By the way good luck with one :D
Topic Starter
Slips

Remus wrote:

From #modreqs o/
Revenge
  1. 00:29:355 (1,2,3) - Imo, it will be better if you move 3 to make it "more" triangle, than it's now. I think it looks better as an irregular pattern, but I did blanket three with the slider because I thought that looked better than what I originally had
  2. 00:31:078 (4,1) - I think that you overused this moments in this stream. I think this part's fine
  3. 00:32:547 (2,1) - Make this more smoother. Done
  4. 00:35:738 (1,2,3,4,1,2,3,4,5) - Looks a bit weird, cause this is random-space stream. Try to make it more space maybe. This is fine as it is
  5. 00:40:845 (1,2,3,4,1) - Mazzerin school? :D I think that it's a little wrong here. I don't see what's wrong with it but I'll get a second opinion
  6. 01:12:950 (12,1,2) - SO much moments like this. Well, try to decrease this moments on map. (no need in noticing this further) These parts fit well so I'm leaving them, but thanks for the suggestion
  7. 01:15:632 (6,1,2) - :( ^
  8. 01:22:462 (2,1) - Before this you had a not so spaced stream, then, when music the same you make this stream sooooo spaced. Fixed, thanks
  9. 02:15:823 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - DON'T make this kick-streams(idk how to name it :D ). It's overmap . Nope, this is fine
  10. 03:40:962 (7,8,1) - No need in that (even comparing with music) Made the spacing a little closer
  11. 04:06:176 (6,1,2) - The same as on 2:15:823 Leaving this
  12. 04:07:034 (6,1) - ^
  13. 04:07:891 (6,1) - ^
  14. 04:08:320 (6,1) - ^ Leaving those for now, I think they fit
Well, looks so damn hard :o
By the way good luck with one :DThanks!
Thanks for modding (:
Gus
nm from the queue I have absolutely NO idea how to mod this type of map but lets jiggy w it, these are my opinions

[Revenge]
I just think the hitsounding on the streams could be way better with a different, custom hitsound, maybe the soft hitclap would suit it better idk
00:34:717 (1,2,3) - there are so many sounds here that having sliders like that neglects tbh, but the sliders are pretty cool, i'd definitely give those other beats attention instead though
00:37:270 (1,2,3,4,1) - I like the pattern here but the angle it forces you to play at here is unusual, maybe change, maybe not
00:40:589 (1,2) - move #1 closer to stream bc its on tick right after
00:41:355 (1,2) - ^
00:43:397 (1) - reason for NC here? emphasizing the downbeat? looks a lil off imo
01:16:462 (1,2) - the silenced beats rly don't work here
03:03:677 (3,4) - either unsilence the sliderends before this or silence them right here it just threw off my expectations A LOT but I guess it doesnt matter that much
03:05:320 (5,6,7) - double check your timing on 6/7
04:35:819 (5) - start on white tick? double check timing here
04:48:391 (3,4,5) - this plays weird bc its right under the slider but theres a tick between the sliderend and the start of the stream, drag it out a bit more

@5mins why kiai on slower jump section and not the insane deathstream? I think it'd suit better there

cool map, consider raising the OD bc its rly hard, sorry if this wasnt very helpful but good luck!
Topic Starter
Slips

Gus wrote:

nm from the queue I have absolutely NO idea how to mod this type of map but lets jiggy w it, these are my opinions

[Revenge]
I just think the hitsounding on the streams could be way better with a different, custom hitsound, maybe the soft hitclap would suit it better idk
00:34:717 (1,2,3) - there are so many sounds here that having sliders like that neglects tbh, but the sliders are pretty cool, i'd definitely give those other beats attention instead though I couldn't find another way to map this part that I was happy with so sliders worked the best IMO. I'll keep trying new things though
00:37:270 (1,2,3,4,1) - I like the pattern here but the angle it forces you to play at here is unusual, maybe change, maybe not This is fine
00:40:589 (1,2) - move #1 closer to stream bc its on tick right after Done
00:41:355 (1,2) - ^ This one's fine
00:43:397 (1) - reason for NC here? emphasizing the downbeat? looks a lil off imo Fixed, thanks
01:16:462 (1,2) - the silenced beats rly don't work here It sounds better when they're silenced so I'll leave for now and get a second opinion
03:03:677 (3,4) - either unsilence the sliderends before this or silence them right here it just threw off my expectations A LOT but I guess it doesnt matter that much Done
03:05:320 (5,6,7) - double check your timing on 6/7 Not sure bout this so leaving for now
04:35:819 (5) - start on white tick? double check timing here Slowing down to 25%, I can hear it starting on the red tick and ending on the other red tick
04:48:391 (3,4,5) - this plays weird bc its right under the slider but theres a tick between the sliderend and the start of the stream, drag it out a bit more I just increased the slider length to end on the blue tick and connected the following slider with the stream

@5mins why kiai on slower jump section and not the insane deathstream? I think it'd suit better there Wanted to emphasise how awesome the end part sounded

cool map, consider raising the OD bc its rly hard, sorry if this wasnt very helpful but good luck! Nah, this helped.
Thanks for modding (:
Osuology
Hello from my queue L0L?

Unrankable Issues
Mark the song for epilepsy warning. To do this, go to Song Setup. Then go to the Design tab. Then Misc. Toggles. In there enable "Display epilepsy warning (storyboard has quick strobing).

SB/end.jpg isn't currently used. If you don't plan to use this, please delete it.

Combo colors aren't set, make sure you do this by going to song setup->Colours.

02:01:654 (5) - This is unrankable since it's offscreen.

02:04:589 (5) - I can't hear the notes while playing the map. Sure, in the editor you can hear them when you slow it down or pause but while playing it's basically unhearable. Bump it up.

02:24:504 (2) - To be honest, this is pretty much unreadable. And it is stated in the ranking criteria that a slider has to have a clear path from start to finish.

03:00:177 () - Unsnapped green line.

04:02:391 () - You have two green lines here, delete one of them.

00:27:057 (1) - To be honest, NC here makes it harder to read and even if you don't think so, it's still not a correct place for a NC anyways, there's no change in rhythm of the song.

00:27:057 (1,2,3,4,1,2,3,4) - Which leads into this, why are you doing this? It doesn't follow the song at all, and doesn't follow music theory (honestly that's the biggest problem) I would recommend to change to 5 notes and then slider which doesn't end on a strong beat.

00:28:589 (1,2,3) - With how this flow leads into the 3, the 3 feels completely out of place. The 2 rotates the player's velocity and then the 3 doesn't? Watt? Rotate the 3 a little bit. Also, I really don't like how the 3's slider ball ends in the opposite direction of the next 4, it feels too big of a jump.

00:29:355 (1,2,3) - Why? The jump from 2 to 3 has no reason behind it, to be honest. Perhaps a equilateral triangle would work way better here.

00:32:419 (1,2) - I don't like how there is a jump here, but then 00:32:547 (2,1) - there isn't a jump here. It doesn't make sense, they are the same rhythm so they should have the same patterning.

00:37:270 (1,2,3,4) - Don't like this pattern either. It's not so much the flow of it, it's just that the 3 really deserves a LOT more of a jump than it currently has.

00:40:589 (1,2) - Could use a slider here instead, I feel like it's easier to play but to be honest that's your decision. 00:41:355 (1,2) - This also is the same way.

00:43:781 (2,1) - 10x distance is a REALLY big jump, and honestly I don't think it should be this big.

00:45:823 (3,4) - This jump is nothing, if you are going to sacrifice structure and consistency for simple blanket aesthetics, that's a pretty bad decision.
Just going to say, I'm not going to list all the cases this happens, because that would take hours upon hours. So look out for these inconsistencies and fix them please.

00:59:993 (1) - Please. No NC here.
01:06:632 (1) - ^

01:11:483 (1,2,3,4,5,6) - You can't just change the angle for no reason. You have to have a reason.

01:33:887 (6,1) - That jump tho. It was unexpected. A little too much.

01:39:823 (2,3,4) - Doesn't play well imo. Slider shape is weird and they are too close.

01:56:674 (6) - Starting here, you ignore some good 1/4 you could map.

02:15:823 (1,2,3,4,5,6,1) - All of a sudden you place stream jumps a lot since the start of the first minute. To be honest, you should be one or the other. Stream jumps in the ENTIRE map or no stream jumps in the ENTIRE map.

02:29:611 (9) - man these jumps are just insane they are a little too much

To be honest, I'm not going to look through the rest of the map, since the mistakes are always the same. Look through the map yourself, looking for these mistakes, it will make you a better mapper. Good luck with this map!
Topic Starter
Slips

Osuology wrote:

Hello from my queue L0L?

Unrankable Issues
Mark the song for epilepsy warning. To do this, go to Song Setup. Then go to the Design tab. Then Misc. Toggles. In there enable "Display epilepsy warning (storyboard has quick strobing). Done

SB/end.jpg isn't currently used. If you don't plan to use this, please delete it. I'll probably use this, but if I don't I'll remove it

Combo colors aren't set, make sure you do this by going to song setup->Colours. Never known what this is for... I'll look into it

02:01:654 (5) - This is unrankable since it's offscreen. Fixed

02:04:589 (5) - I can't hear the notes while playing the map. Sure, in the editor you can hear them when you slow it down or pause but while playing it's basically unhearable. Bump it up. Fixed

02:24:504 (2) - To be honest, this is pretty much unreadable. And it is stated in the ranking criteria that a slider has to have a clear path from start to finish. Fixed

03:00:177 () - Unsnapped green line. Fixed

04:02:391 () - You have two green lines here, delete one of them. Fixed

00:27:057 (1) - To be honest, NC here makes it harder to read and even if you don't think so, it's still not a correct place for a NC anyways, there's no change in rhythm of the song. How is that hard to read? Also the pitch suddenly becomes a lot lower so I think there should be a NC here. I removed NC from 00:26:674 (11,12) - though

00:27:057 (1,2,3,4,1,2,3,4) - Which leads into this, why are you doing this? It doesn't follow the song at all, and doesn't follow music theory (honestly that's the biggest problem) I would recommend to change to 5 notes and then slider which doesn't end on a strong beat. You can hear a change in pitch, so jump streams fit well imo

00:28:589 (1,2,3) - With how this flow leads into the 3, the 3 feels completely out of place. The 2 rotates the player's velocity and then the 3 doesn't? Watt? Rotate the 3 a little bit. Also, I really don't like how the 3's slider ball ends in the opposite direction of the next 4, it feels too big of a jump. Fixed

00:29:355 (1,2,3) - Why? The jump from 2 to 3 has no reason behind it, to be honest. Perhaps a equilateral triangle would work way better here. Changed to an equilateral triangle

00:32:419 (1,2) - I don't like how there is a jump here, but then 00:32:547 (2,1) - there isn't a jump here. It doesn't make sense, they are the same rhythm so they should have the same patterning. I think it's fine as it is, honestly

00:37:270 (1,2,3,4) - Don't like this pattern either. It's not so much the flow of it, it's just that the 3 really deserves a LOT more of a jump than it currently has. I like it how it is so I'll get a second opinion on it before I change anything

00:40:589 (1,2) - Could use a slider here instead, I feel like it's easier to play but to be honest that's your decision. 00:41:355 (1,2) - This also is the same way. I like this as it is tbh

00:43:781 (2,1) - 10x distance is a REALLY big jump, and honestly I don't think it should be this big. The pitch gets A LOT lower suddenly so this fits well. Also plays well according so people who've test played it

00:45:823 (3,4) - This jump is nothing, if you are going to sacrifice structure and consistency for simple blanket aesthetics, that's a pretty bad decision.
Just going to say, I'm not going to list all the cases this happens, because that would take hours upon hours. So look out for these inconsistencies and fix them please. Fixed this. Working on the others, thanks

00:59:993 (1) - Please. No NC here. Fixed
01:06:632 (1) - ^ I think it works here

01:11:483 (1,2,3,4,5,6) - You can't just change the angle for no reason. You have to have a reason. Come on, you can clearly hear a change in pitch. This fits fine

01:33:887 (6,1) - That jump tho. It was unexpected. A little too much. Fixed

01:39:823 (2,3,4) - Doesn't play well imo. Slider shape is weird and they are too close. Increased spacing

01:56:674 (6) - Starting here, you ignore some good 1/4 you could map. I like it how it is, maybe I'll add some bursts in or something though

02:15:823 (1,2,3,4,5,6,1) - All of a sudden you place stream jumps a lot since the start of the first minute. To be honest, you should be one or the other. Stream jumps in the ENTIRE map or no stream jumps in the ENTIRE map. I can't just put stream jumps around the whole map, I have to put them where they fit best. Here they fit fine so I'm leaving them as they are unless another mod suggests changing them too

02:29:611 (9) - man these jumps are just insane they are a little too much They're fine

To be honest, I'm not going to look through the rest of the map, since the mistakes are always the same. Look through the map yourself, looking for these mistakes, it will make you a better mapper. On itGood luck with this map! Thanks man (: Very helpful mod and the things you suggested that I didn't agree with I'll be looking into further
Osuology
Ah, now that you mention it I do notice the changes in pitch. Sorry, my mistake.
Topic Starter
Slips

Osuology wrote:

Ah, now that you mention it I do notice the changes in pitch. Sorry, my mistake.
All good man
XHPLAYER[_]
hey this is awesome
Topic Starter
Slips

ian wrote:

hey this is awesome
Thanks man appreciate it
Myfisty
Nice map and song
Topic Starter
Slips

Myfisty wrote:

Nice map and song
Thanks
BanchoBot
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