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sakuzyo - Altale

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Topic Starter
bot_3310
This beatmap was submitted using in-game submission on 2016年6月13日 at 下午 03:08:12

Artist: sakuzyo
Title: Altale
Source: bms
Tags: sakuzyo altale deemo BMS of Fighters bof2014 bof 削除 g2r2014
BPM: 180
Filesize: 25648kb
Play Time: 02:25
Difficulties Available:
  1. Easy (1.54 stars, 94 notes)
  2. Extra (5.55 stars, 541 notes)
  3. Hard (2.83 stars, 238 notes)
  4. Insane (4.72 stars, 431 notes)
  5. Normal (2.19 stars, 170 notes)
Download: sakuzyo - Altale
Download: sakuzyo - Altale (no video)
Information: Scores/Beatmap Listing
---------------
My first creating beatmap!
Easy 100% :)
Normal 100% :)
Hard 100% :)
Insane 100% :)
Extra 100% :)

Thanks for Modding
Morgar
MaridiuS
CookieBite
MaridiuS
Here is some help that I tried :v

SPOILER
2016-06-03 14:30 MaridiuS: hey
2016-06-03 14:32 MaridiuS: hellooo
2016-06-03 14:33 jacky2001114: hello
2016-06-03 14:33 MaridiuS: em
2016-06-03 14:33 MaridiuS: i'm going to mod your map
2016-06-03 14:33 jacky2001114: ok
2016-06-03 14:33 jacky2001114: welcome to mod
2016-06-03 14:33 MaridiuS: but only extra difficulty
2016-06-03 14:33 MaridiuS: since it has a lot of things to fix
2016-06-03 14:33 MaridiuS: like a whole lot lol
2016-06-03 14:33 MaridiuS: by helping you here
2016-06-03 14:34 MaridiuS: you can remap the other difficulties
2016-06-03 14:34 MaridiuS: ACTION is editing [https://osu.ppy.sh/b/971245 sakuzyo - Altale [Extra]]
2016-06-03 14:35 MaridiuS: and I would like to do that in this chat
2016-06-03 14:35 MaridiuS: is that okay?
2016-06-03 14:35 jacky2001114: ok
2016-06-03 14:36 MaridiuS: oki first of all
2016-06-03 14:36 MaridiuS: the spinner should start here
2016-06-03 14:36 MaridiuS: 00:02:064 -
2016-06-03 14:36 jacky2001114: ok
2016-06-03 14:37 MaridiuS: next this part right here
2016-06-03 14:37 MaridiuS: 00:03:731 (1,2,3) -
2016-06-03 14:37 MaridiuS: should be in 1/3 like this
2016-06-03 14:37 MaridiuS: http://puu.sh/pfdOM/91d0029230.jpg
2016-06-03 14:37 MaridiuS: same goes to patterns that follow the same music
2016-06-03 14:38 MaridiuS: it would be nice if you would keep it at constant distance spacing of 2.5
2016-06-03 14:39 MaridiuS: like this
2016-06-03 14:39 MaridiuS: http://puu.sh/pfdTN/e79d6d26ce.jpg
2016-06-03 14:39 MaridiuS: if there is anything that you dont understand just ask :)
2016-06-03 14:39 jacky2001114: ok--
2016-06-03 14:40 MaridiuS: 00:04:731 (1,2,3) - you can make the slider extend towards the 1/3 beat right before 3, and delete (2) of course
2016-06-03 14:40 MaridiuS: 00:06:731 (4) - extend it to 00:06:953 - to be on beat
2016-06-03 14:41 MaridiuS: 00:11:731 (1,2,3) - same as the first thing i mentioned
2016-06-03 14:41 MaridiuS: 00:12:731 (1,2,3) - also fix timing and also place them not to collide
2016-06-03 14:43 MaridiuS: 00:13:898 (2,3,4,5,6,7,8,9) - all of these should start on White tick
2016-06-03 14:43 MaridiuS: 00:13:064 (3) - maybe make this a slider?
2016-06-03 14:45 MaridiuS: 00:13:731 (1,2,3,4,5,6,7,8,9) - make them like this: and also keep in mind where 8 and 9 ends, they're on 1/3
2016-06-03 14:45 jacky2001114: all fixed
2016-06-03 14:45 MaridiuS: http://puu.sh/pfeaP/64b85324ae.jpg
2016-06-03 14:46 MaridiuS: make this into a reverse kickslider 1/3
2016-06-03 14:46 MaridiuS: 00:16:731 (1,2,3,4) -
2016-06-03 14:47 MaridiuS: 00:18:064 (1,2,3,4) - fix distance snapping
2016-06-03 14:47 MaridiuS: 00:18:731 (1,2,3,4) - ^
2016-06-03 14:47 MaridiuS: put them at 0.5 distance snap
2016-06-03 14:48 MaridiuS: 00:19:648 (4) - fix distance snap and fix curve 00:19:398 (1,2,3) -
2016-06-03 14:48 MaridiuS: 00:20:064 (1,2,3,4) - ^
2016-06-03 14:49 MaridiuS: you should always keep streams distance snapped
2016-06-03 14:49 MaridiuS: never put them with free hand
2016-06-03 14:49 MaridiuS: like every of your streams are put without distance snap, right?
2016-06-03 14:51 MaridiuS: 00:24:731 (5) - impossible to read, dont make it hidden below circles
2016-06-03 14:51 MaridiuS: also make it more pretty
2016-06-03 14:51 MaridiuS: my suggestion
2016-06-03 14:52 MaridiuS: http://puu.sh/pfevS/a04f52b7b7.jpg
2016-06-03 14:54 jacky2001114: ok
2016-06-03 14:54 jacky2001114: fixed
2016-06-03 14:54 MaridiuS: also not only streams but you should generally keep 2-3 distance snaps
2016-06-03 14:55 MaridiuS: 00:25:731 (5,6,7,8) - should be 1/8 sliderstream
2016-06-03 14:56 MaridiuS: 00:27:064 (3) - should only be new combo, the previous sliders and cirlces no
2016-06-03 14:57 MaridiuS: 00:28:064 (1) - make this into a slider to red tick, and delete the following note duh
2016-06-03 14:57 MaridiuS: 00:28:398 (2) - it's going out of screen change position
2016-06-03 14:57 MaridiuS: 00:28:731 (1) - keep it on a decent snap from ^
2016-06-03 14:57 MaridiuS: consider remapping the whole map
2016-06-03 14:57 MaridiuS: with fixed distance snaps
2016-06-03 14:57 MaridiuS: not free hand
2016-06-03 15:00 jacky2001114: ok --
2016-06-03 15:00 MaridiuS: oh god wait this is complicated
2016-06-03 15:01 jacky2001114: think my first map have much mistake
2016-06-03 15:01 MaridiuS: http://puu.sh/pfeV8/fa7f9b5981.jpg
2016-06-03 15:01 jacky2001114: i think
2016-06-03 15:01 MaridiuS: this part should look like this
2016-06-03 15:01 MaridiuS: 00:30:064 (3) -
2016-06-03 15:01 MaridiuS: starting from here
2016-06-03 15:01 MaridiuS: look what have I done
2016-06-03 15:04 jacky2001114: the slider start at 00:30:064 (1) - ?
2016-06-03 15:05 MaridiuS: 4 sliders start here
2016-06-03 15:05 MaridiuS: 00:30:564 (5) -
2016-06-03 15:05 MaridiuS: 4 is over here
2016-06-03 15:05 MaridiuS: 00:30:398 (4) -
2016-06-03 15:05 MaridiuS: slider yes
2016-06-03 15:05 MaridiuS: also another tip
2016-06-03 15:06 MaridiuS: you can transform sliders into stream
2016-06-03 15:06 MaridiuS: by selecting them and going ctrl+shift+f
2016-06-03 15:07 jacky2001114: the slider is 2/4?
2016-06-03 15:07 MaridiuS: yes
2016-06-03 15:08 MaridiuS: here should 1/8 stream sliders start
2016-06-03 15:08 MaridiuS: 00:41:064 (13) -
2016-06-03 15:09 MaridiuS: 00:41:398 (3) - you can make this a reverse 1/8 slider
2016-06-03 15:10 MaridiuS: also
2016-06-03 15:10 MaridiuS: here comes the continud part
2016-06-03 15:10 MaridiuS: http://puu.sh/pffjM/8c14e90756.jpg after this 00:31:731 (10) - if you've fixed previous pattern
2016-06-03 15:10 MaridiuS: dont mind my placement you should place them correctly just look at the rhythm
2016-06-03 15:10 MaridiuS: it works
2016-06-03 15:11 MaridiuS: 00:37:064 (8) - keep in mind that most sliders start on a white tick
2016-06-03 15:11 MaridiuS: such as this one
2016-06-03 15:12 MaridiuS: make it stretched to the next red tick, and add massive jumps till
2016-06-03 15:12 MaridiuS: 00:38:064 (10) - here
2016-06-03 15:13 MaridiuS: this needs to be a slider
2016-06-03 15:13 MaridiuS: 00:39:064 (5) -
2016-06-03 15:13 MaridiuS: fix spacing, put it into a slider and convert or just free hand 0.4 or 0.5??
2016-06-03 15:13 MaridiuS: slider on red tick error 00:42:898 (1) -
2016-06-03 15:13 jacky2001114: 00:41:231 (1,2,3,4,5,6,7,8,9,10,11,12,13) -
2016-06-03 15:13 MaridiuS: 00:44:564 (1) - why are you starting them on red tick?
2016-06-03 15:14 MaridiuS: i told you what to do with that pattern ;d
2016-06-03 15:14 jacky2001114: i think it is impossible
2016-06-03 15:14 MaridiuS: can you update
2016-06-03 15:14 MaridiuS: to see what were you doing till now? :D
2016-06-03 15:14 jacky2001114: ok
2016-06-03 15:15 jacky2001114: i just finish it at 00:41:231
2016-06-03 15:16 MaridiuS: 00:44:564 (1,2,3,4) - disgusting not following anything if you want 1/4 reverse sliders then make them go from white tick to a blue tick that is right before the next white tick
2016-06-03 15:16 jacky2001114: ok
2016-06-03 15:16 jacky2001114: i update it
2016-06-03 15:16 MaridiuS: 00:03:731 (1,2,1,2) - you didnt put them in 1/3
2016-06-03 15:16 MaridiuS: 00:11:731 (1) -
2016-06-03 15:17 MaridiuS: 00:19:648 (4) - not fixed
2016-06-03 15:17 MaridiuS: 00:22:398 (5) - not fixed
2016-06-03 15:17 MaridiuS: ;d
2016-06-03 15:17 jacky2001114: ..
2016-06-03 15:17 MaridiuS: hm
2016-06-03 15:17 MaridiuS: u fked up
2016-06-03 15:18 MaridiuS: you should make this
2016-06-03 15:18 MaridiuS: 00:25:731 (5,6,7,8,9,10,11,12) - 1/8
2016-06-03 15:18 MaridiuS: you should make it that every white red blue tick
2016-06-03 15:18 MaridiuS: become sliders that end on a yellow tick
2016-06-03 15:19 MaridiuS: http://puu.sh/pffJ8/39a80962a5.jpg
2016-06-03 15:19 MaridiuS: like this
2016-06-03 15:19 MaridiuS: 00:26:314 (1,1,1,1,1) - should all be the same combo as
2016-06-03 15:19 MaridiuS: 00:26:064 (1) - i said
2016-06-03 15:20 MaridiuS: ugh
2016-06-03 15:20 MaridiuS: i feel like i should make a difficulty
2016-06-03 15:20 MaridiuS: i order to show you everything that i meant
2016-06-03 15:22 MaridiuS: or the most important thing I think
2016-06-03 15:22 MaridiuS: is that you should get better at the game
2016-06-03 15:22 MaridiuS: before mapping
2016-06-03 15:23 MaridiuS: you don't understand how it all works yet
2016-06-03 15:24 MaridiuS: also you could look at other ranked new maps in editor, there is much to learn there
2016-06-03 15:24 MaridiuS: there are also some mapper ocassional streaming mapping
Morgar
Hi there! First of all, I really like your map!

Here's a mod for Hard difficulty:

From the start of the song - 00:16:231 Use Soft for audio, fits the song way better.
00:18:064 (1) Is soooo fast, no one will expect that, use just this one slider to let the player ease into the faster slider pace. I recommend you make this one slider go 0.80 or 0.85.
00:38:398 - 00:39:064 (8,9) I feel like these don't fit the beat, personally I would make something like this. But anything with suck a beat pattern will suffice.
00:55:731 - 00:56:064 (4,5,6) There is too much distance between these notes. Make them either almost tough each other or just and easier triple tap.
00:58:398 - 01:00:731 (2,3,4,5,6,7) It feels very weird that between 3 and 4 is almost no distance but the same time difference as 2 and 3. I say switch 4 entirely, the start becomes end, end becomes start of the slider, you can do this easily with the ctrl+g command if you didn't already know. (same story for (7) in this thread).
01:05:731 - 01:06:398 (1,2) Are too close to each other on the play field.
01:06:398 - 01:07:064 (2,3,4,5) should all be as far from each other, the distance between 3 and 4 feels right here.
01:07:731 - 01:07:898 (6,7) 6 should be way further from the end of the slider before. Now the space suggests that 7 comes with the same time difference as there is between 5 and 6. I suggest you move the 6 to the place of 7 and make it a double tap. Also, start a new combo at 6 here please.
01:34:398 Kinda weird that this is a new combo.
01:40:398 - 01:40:898 (1,2) make the sliders end on the same spot. Makes it look better
01:41:064 (3) This should be guiding the player towards the next slider party. I think with distance on 1.0X this should head towards the start of the next slider, not hidden in the chaos of the sliders before that.
01:47:398 (6) this slider sounds of.
01:51:398 - 01:53:064 (5,6,7,8,9,10,11) I need a new combo somewhere in between here. I suggest new combo start at 8.
01:58:731 - 01:59:398 (2,3,4,5,6) Straight lines are actually very hard. Try this, it gives a more playful look and is actually easier on the player.
02:15:398 - end of the song. Use Soft for audio again I would say.
02:19:731 (1) This slider actually goes out of the map for a bit and it's sooooo long. I would make a spinner here.

Last but not least: Look at what AiMod says.

I hope you find this useful. If so, feel free to reward me with 1 or even 2 kudosu's! :lol: :P
Topic Starter
bot_3310

Morgar wrote:

Hi there! First of all, I really like your map!

Here's a mod for Hard difficulty:

From the start of the song - 00:16:231 Use Soft for audio, fits the song way better.fixed
00:18:064 (1) Is soooo fast, no one will expect that, use just this one slider to let the player ease into the faster slider pace. I recommend you make this one slider go 0.80 or 0.85.fixed
00:38:398 - 00:39:064 (8,9) I feel like these don't fit the beat, personally I would make something like made itthis. But anything with suck a beat pattern will suffice.
00:55:731 - 00:56:064 (4,5,6) There is too much distance between these notes. Make them either almost tough each other or just and easier triple tap.fixed the distance
00:58:398 - 01:00:731 (2,3,4,5,6,7) It feels very weird that between 3 and 4 is almost no distance but the same time difference as 2 and 3. I say switch 4 entirely, the start becomes end, end becomes start of the slider, you can do this easily with the ctrl+g command if you didn't already know. (same story for (7) in this thread).I put 3 on the slider 4 and 6 on the slider 7
01:05:731 - 01:06:398 (1,2) Are too close to each other on the play field.fixed the distance
01:06:398 - 01:07:064 (2,3,4,5) should all be as far from each other, the distance between 3 and 4 feels right here.fixed the distance
01:07:731 - 01:07:898 (6,7) 6 should be way further from the end of the slider before. Now the space suggests that 7 comes with the same time difference as there is between 5 and 6. I suggest you move the 6 to the place of 7 and make it a double tap. Also, start a new combo at 6 here please.fixed 6 7 to double tap
01:34:398 Kinda weird that this is a new combo.fixed
01:40:398 - 01:40:898 (1,2) make the sliders end on the same spot. Makes it look betterfixed slider 1234 end on the same spot
01:41:064 (3) This should be guiding the player towards the next slider party. I think with distance on 1.0X this should head towards the start of the next slider, not hidden in the chaos of the sliders before that.fixed
01:47:398 (6) this slider sounds of.made to a triple tap
01:51:398 - 01:53:064 (5,6,7,8,9,10,11) I need a new combo somewhere in between here. I suggest new combo start at 8.fixed
01:58:731 - 01:59:398 (2,3,4,5,6) Straight lines are actually very hard. Try this, it gives a more playful look and is actually easier on the player.fixed
02:15:398 - end of the song. Use Soft for audio again I would say.fixed
02:19:731 (1) This slider actually goes out of the map for a bit and it's sooooo long. I would make a spinner here.fixed

Last but not least: Look at what AiMod says.

I hope you find this useful. If so, feel free to reward me with 1 or even 2 kudosu's! :lol: :P
Thank you for modding :) :) :)
CookieBite
oh hi
i accidentally saw your map yay
just do a short mod

the source should be BMS not bms ;)

the timing is not right
it should be 3/4

add combo colur plz

the ez difficulty's sv is too high

kk dun have time to do a decent mod
cya
Topic Starter
bot_3310

CookieBite wrote:

oh hi
i accidentally saw your map yay
just do a short modThank you for modding

the source should be BMS not bms ;)fixed

the timing is not right
it should be 3/4fixed

add combo colur plzI think the combo colour is enough to use or maybe I misunderstood what you mean

the ez difficulty's sv is too high Decreased the sv of ez

kk dun have time to do a decent mod
cya

Thank you for your suggestion , i will make the map even better :) :) :)
propasy
Since this is more than 2min of drain time and I did say in my queue no more than 2min, I’ll just mod one difficulty.
The way you made this map is very experimental, however there’s a lot of places where it didn’t quite work out. Also it is clear that you either got lazy in creating this beatmap a lot of the way or you simply lack a foundation of what creates a good map. (forgive me if I am incorrect) I have found a lot of problems throughout the entire map and hence i will only map up to 50 seconds. I suggest you try out some maps for more inspiration. I suggest you play:
https://osu.ppy.sh/b/145669 and see how this map utilises sliders mixed with the circles to better accompany the music
https://osu.ppy.sh/b/896430 and see how these sliders fit the music


Extra
00:10:398 (1) – I suggest you find an alternative to this, I understand what your trying to do but I’m not too sure if this can get ranked
00:13:231 (3) - doesn’t make sense. Instead just make this: 00:12:731 (1,2) - the same as this: 00:11:731 (1,2,3) – as the style feels rather fitting
00:14:064 (2,3,4,5,6,7,8) – try have variety here instead of a line of sliders. Perhaps have this: 00:15:064 (5) – be a repeating slider with 00:15:398 (6,7) – being circles. Like this: https://osu.ppy.sh/ss/5320428
00:16:731 (1,2,3,4) – I think a slider would work more appropriately. (also I only hear 2 piano notes being played so 4 notes isn’t necessary)
00:21:731 (5) – have the curve of the slider align with the stream before it
00:22:398 (5) – make this the same as 00:21:731 (5) – or else it’ll just feel out of place
00:23:398 (3,4) – Make this a slider like the previous two for more consistency in style
00:18:564 (1) – again your creating new rhythm. I think these streams will work well without it
00:19:231 (1) - ^
00:19:898 (1) - ^
00:20:564 (1) - ^ especially this one, just straight out doesn’t fit
00:20:314 (4) – shorten the slider so it’s the same as the previous one (i.e. 00:19:648 (4) -)
00:26:314 (2,4,6,8) – these circles are unnecessary
00:28:064 (1,2,3,4) – reconsider how you shape the directions of these sliders
00:29:398 (1,2) – just have these sliders the same as the previous since slider 2 just doesn’t work well with the music
00:30:342 (1,2,3,4,5) – reposition the sliders so that 5 can be more distinct, perhaps an upwards motion of clicks with the sliders pointing to the left?
00:31:231 (1,1,2,3,4) – this is completely off, I suggest you delete the first slider and move the rest of the sliders back by two ticks
00:32:898 (1,2,3,4,5) – you’ve transisted between two instruments too quickly, not to mention this new instrument is really quiet, I suggest you think of an alternative for this. However, if you do wish to keep this, then remove circle 1 and 2 as they are unnecessary
00:34:398 (2,3,4) – don’t use triple jumps here, it ruins the timing and flow of the sliders after it. Just remove circle 3 and have this slider: 00:34:898 (1) – start at 00:35:064 and the change these: 00:35:231 (2,3,4,1,2) – to more appropriate mimic the instructions.
00:36:231 (3,4,5,6,7,8) – the sudden change in difficulty doesn’t make sense sine the pacing of the music hasn’t changed (in fact, the music went down an octave)
00:37:231 (1) - the beginning of this slider doesn’t follow with anything, move it two ticks forward along with the circle and slider after it after it (00:37:731 (2,3) -)
00:38:648 (2,4,5) – these circles don’t work, instead, just remove circle 2 and 4 and have circle 5 appear between the end of 00:38:398 (1,3) –
00:39:481 (2) – unnecessary circle
00:39:898 (1) – this slider should start at 00:40:064
00:42:564 (3) – remove this circle as it doesn’t follow any instruments
00:43:231 (2,4) – and these ^ I understand what your trying to do, but you can’t keep creating your own rhythms like that if you wish to get this ranked.
00:44:231 (3) – this too ^
00:44:564 (1,2) – move these ticks 2 ticks forward
00:45:148 (3,4) – these sliders just don’t work, do this instead: https://osu.ppy.sh/ss/5320713
00:46:231 (2,3) - move these circles 2 ticks forward and remove these circles: 00:46:898 (1,1) – (and obviously remap the circles after it to create a more appropriate mapping for the changes I suggested)
00:47:564 (4,1) - also on a side note, you should make all your sliders time similar to these -_-
00:52:898 (1,2,3,1,2) – these don’t work, change the timing of the sliders and such


Anyway, i'm sorry i didn't mod the entire map, mentioning all of the mistakes will be very time consuming on my part and i hope you can get a better idea of what to do in mapping after reading this. Keep in mind, that you can keep this style if you wish to make experimental graveyard maps, however the way you place sliders and triplets as well as unnecessary circles inappropriate use of streams and such just won't make this map rankable. If you have more questions, feel free to PM me.
Topic Starter
bot_3310

propasy wrote:

Since this is more than 2min of drain time and I did say in my queue no more than 2min, I’ll just mod one difficulty.
The way you made this map is very experimental, however there’s a lot of places where it didn’t quite work out. Also it is clear that you either got lazy in creating this beatmap a lot of the way or you simply lack a foundation of what creates a good map. (forgive me if I am incorrect) I have found a lot of problems throughout the entire map and hence i will only map up to 50 seconds. I suggest you try out some maps for more inspiration. I suggest you play:
https://osu.ppy.sh/b/145669 and see how this map utilises sliders mixed with the circles to better accompany the music
https://osu.ppy.sh/b/896430 and see how these sliders fit the music


Extra
00:10:398 (1) – I suggest you find an alternative to this, I understand what your trying to do but I’m not too sure if this can get rankedfixed
00:13:231 (3) - doesn’t make sense. Instead just make this: 00:12:731 (1,2) - the same as this: 00:11:731 (1,2,3) – as the style feels rather fittingfixed
00:14:064 (2,3,4,5,6,7,8) – try have variety here instead of a line of sliders. Perhaps have this: 00:15:064 (5) – be a repeating slider with 00:15:398 (6,7) – being circles. Like this: https://osu.ppy.sh/ss/5320428fixed
00:16:731 (1,2,3,4) – I think a slider would work more appropriately. (also I only hear 2 piano notes being played so 4 notes isn’t necessary) fixed
00:21:731 (5) – have the curve of the slider align with the stream before itfixed
00:22:398 (5) – make this the same as 00:21:731 (5) – or else it’ll just feel out of place^
00:23:398 (3,4) – Make this a slider like the previous two for more consistency in stylechange to a slider
00:18:564 (1) – again your creating new rhythm. I think these streams will work well without itdeleted
00:19:231 (1) - ^ ^
00:19:898 (1) - ^^
00:20:564 (1) - ^ especially this one, just straight out doesn’t fit^
00:20:314 (4) – shorten the slider so it’s the same as the previous one (i.e. 00:19:648 (4) -) fixed
00:26:314 (2,4,6,8) – these circles are unnecessary deleted these circles
00:28:064 (1,2,3,4) – reconsider how you shape the directions of these sliderschange the direction
00:29:398 (1,2) – just have these sliders the same as the previous since slider 2 just doesn’t work well with the musicdeleted the circle 2
00:30:342 (1,2,3,4,5) – reposition the sliders so that 5 can be more distinct, perhaps an upwards motion of clicks with the sliders pointing to the left?fixed
00:31:231 (1,1,2,3,4) – this is completely off, I suggest you delete the first slider and move the rest of the sliders back by two ticks[color=#BFF0000]fixed[/color]
00:32:898 (1,2,3,4,5) – you’ve transisted between two instruments too quickly, not to mention this new instrument is really quiet, I suggest you think of an alternative for this. However, if you do wish to keep this, then remove circle 1 and 2 as they are unnecessaryremake that
00:34:398 (2,3,4) – don’t use triple jumps here, it ruins the timing and flow of the sliders after it. Just remove circle 3 and have this slider: 00:34:898 (1) – start at 00:35:064 and the change these: 00:35:231 (2,3,4,1,2) – to more appropriate mimic the instructions. fixed
00:36:231 (3,4,5,6,7,8) – the sudden change in difficulty doesn’t make sense sine the pacing of the music hasn’t changed (in fact, the music went down an octave)remake that
00:37:231 (1) - the beginning of this slider doesn’t follow with anything, move it two ticks forward along with the circle and slider after it after it (00:37:731 (2,3) -)fixed
00:38:648 (2,4,5) – these circles don’t work, instead, just remove circle 2 and 4 and have circle 5 appear between the end of 00:38:398 (1,3) –
00:39:481 (2) – unnecessary circlefixed
00:39:898 (1) – this slider should start at 00:40:064 ^
00:42:564 (3) – remove this circle as it doesn’t follow any instrumentsremake that
00:43:231 (2,4) – and these ^ I understand what your trying to do, but you can’t keep creating your own rhythms like that if you wish to get this ranked. ^
00:44:231 (3) – this too ^^
00:44:564 (1,2) – move these ticks 2 ticks forwardfixed
00:45:148 (3,4) – these sliders just don’t work, do this instead: https://osu.ppy.sh/ss/5320713fixed
00:46:231 (2,3) - move these circles 2 ticks forward and remove these circles: 00:46:898 (1,1) – (and obviously remap the circles after it to create a more appropriate mapping for the changes I suggested)remake that
00:47:564 (4,1) - also on a side note, you should make all your sliders time similar to these -_-fixed
00:52:898 (1,2,3,1,2) – these don’t work, change the timing of the sliders and suchfixed



Anyway, i'm sorry i didn't mod the entire map, mentioning all of the mistakes will be very time consuming on my part and i hope you can get a better idea of what to do in mapping after reading this. Keep in mind, that you can keep this style if you wish to make experimental graveyard maps, however the way you place sliders and triplets as well as unnecessary circles inappropriate use of streams and such just won't make this map rankable. If you have more questions, feel free to PM me.
Thanks for modding :)
Morgar
Heey there again! I checked to see if you applied the changes correctly and I noticed you misinterpreted some of the things I said. So here is the follow-up-mod I guess. Also 3 or 4 new things that I forgot about in the last mod.

jacky2001114 wrote:

Morgar wrote:

Hi there! First of all, I really like your map!

Here's a mod for Hard difficulty:

From the start of the song - 00:16:231 Use Soft for audio, fits the song way better. fixed I meant from 00:00:00 to 00:18:064. The first 2 of your timing sections should be Soft and the third should be Normal
00:18:064 (1) Is soooo fast, no one will expect that, use just this one slider to let the player ease into the faster slider pace. I recommend you make this one slider go 0.80 or 0.85.fixed
00:38:398 - 00:39:064 (8,9) I feel like these don't fit the beat, personally I would make something like made itthis. But anything with suck a beat pattern will suffice.
00:55:731 - 00:56:064 (4,5,6) There is too much distance between these notes. Make them either almost tough each other or just and easier triple tap.fixed the distance NOT FIXED should look like this IMO (same goes for 01:04:731 - 01:05:064 (6,7,8), didn't notice it in previous mod)
00:58:398 - 01:00:731 (2,3,4,5,6,7) It feels very weird that between 3 and 4 is almost no distance but the same time difference as 2 and 3. I say switch 4 entirely, the start becomes end, end becomes start of the slider, you can do this easily with the ctrl+g command if you didn't already know. (same story for (7) in this thread).I put 3 on the slider 4 and 6 on the slider 7
01:05:731 - 01:06:398 (1,2) Are too close to each other on the play field. fixed the distance No you didn't, (2) should be further away from (1) still.
01:06:398 - 01:07:064 (2,3,4,5) should all be as far from each other, the distance between 3 and 4 feels right here.fixed the distance
01:07:731 - 01:07:898 (6,7) 6 should be way further from the end of the slider before. Now the space suggests that 7 comes with the same time difference as there is between 5 and 6. I suggest you move the 6 to the place of 7 and make it a double tap. Also, start a new combo at 6 here please. fixed 6 7 to double tap Still the 6 should be a new combo
01:34:398 Kinda weird that this is a new combo.fixed
01:40:398 - 01:40:898 (1,2) make the sliders end on the same spot. Makes it look betterfixed slider 1234 end on the same spot
01:41:064 (3) This should be guiding the player towards the next slider party. I think with distance on 1.0X this should head towards the start of the next slider, not hidden in the chaos of the sliders before that. fixed You put 3 too far away from the end of the slider before. Set Distance Spacing to 1.0X and let distance snap do the work here.
01:47:398 (6) this slider sounds of.made to a triple tap It is still a slider but that's okay, just look at where the slider ends
01:51:398 - 01:53:064 (5,6,7,8,9,10,11) I need a new combo somewhere in between here. I suggest new combo start at 8.fixed
01:58:731 - 01:59:398 (2,3,4,5,6) Straight lines are actually very hard. Try this, it gives a more playful look and is actually easier on the player.fixed
02:15:398 - end of the song. Use Soft for audio again I would say.fixed
02:19:731 (1) This slider actually goes out of the map for a bit and it's sooooo long. I would make a spinner here.fixed

Last but not least: Look at what AiMod says.

I hope you find this useful. If so, feel free to reward me with 1 or even 2 kudosu's! :lol: :P
Thank you for modding :) :) :)
Also what I found is that you might want to put another hit circle at 01:09:731
That's it for now but I'll be checking again!
Topic Starter
bot_3310
The suggestion above make my map become even better,the problem you discover is fixed ,thank you very much for your modding :D :D :D
Frozen Child
Hello

Blue words are for things that you don't need to change


Red words are for things that i think you need to.

This will be magical


https://osu.ppy.sh/wiki/Slider_Techniques
https://osu.ppy.sh/wiki/Making_Good_Sliders
t/37194



Easy

00:02:064 (1) - soft hitsounds would make it sound better
00:11:731 (1) - you can make it better \:D/
00:14:064 (3) - Easy diffs can't have overlaps ( it's difficult to new players to know how to play with this )
00:16:731 (4) - ^
00:18:064 (5) - New Combo
00:20:731 (1) - Overlap
00:24:398 (5) - New Combo
00:26:064 - you could put a note here ( and remove the slider )
00:36:064 (1) - Overlap
00:39:731 (1) - the timing space is short for new players ( this works for the first spinner too )
00:46:064 (1,1) - you can make it better ( and remove the new combo for the last one )
00:50:064 (1,2) - you could make something like that01:08:064 (3,4,5,6) - you could make some square combo!
01:10:064 (1) - you can do better :)
01:42:731 (3) - overlap for the next new combo
01:47:731 (4) - i'm sure you can find another place for that little guy
01:49:064 (1) - you can do better!
01:53:398 (5,6,7) - another place <3
01:57:064 (3) - spacing
02:02:064 - note?
02:15:398 - i think the bpm is off

Normal
If you change your snapping distance to 1,4 you could have a better experience
00:02:064 (1) - soft hitsounds would make it sound better
00:16:064 (4) - you can put in a better place
00:34:398 (2) - you can make it better
00:51:398 (3) - please don't
00:57:398 (2,3) - you can make it better
01:06:064 - add note ~
01:08:064 (3,4,5) - you know you are better than this <3
01:10:064 (1,3) - ^
01:37:398 (3) - put it on the same place as the 1st note
01:46:064 (1,2,3) - its off rhythm
01:48:731 (1,2,3) - it's confuse
01:56:064 (4,5,6) - you can make it work if you try not to touch the notes with each other
01:58:398 (1) - you can put it a little down grid
02:00:398 (4,5,6) - off rhythm
02:15:398 - bpm

Hard

00:02:064 (1) - soft hitsounds would make it sound better
00:13:731 (4) - put in x116 y 184
00:27:064 (2) - overlap
00:56:731 (1,2) - you can do better
01:01:398 (1) - overlap
01:10:064 (1,3) - you can make it work better
01:37:731 - you need a note here
01:42:731 (1) - overlap
01:46:064 (4,5,6) - off rhythm
02:15:398 - bpm

Insane

00:05:898 (2) - you can put it here 00:05:953 - this is 1/6
00:06:731 (4) - ends here ( 1/6 ) 00:06:953 -
00:15:064 (1,2,3,4,5,6,7) - it's off rhythm ( try to 1/6 in some parts)
00:24:398 (1,5) - you can do better
01:37:731 (3,5) - ^
01:47:898 (7) - off rhythm
01:51:231 (1) - remove nc
01:52:064 (3) - add nc
02:06:064 - bpm

Extra

you can make it work with the 1/6 that i told you, everything that i told you on another diffs will make you create an awesome extra for it. Wish you luck with that :D
Topic Starter
bot_3310

Frozen Child wrote:

Hello

Blue words are for things that you don't need to change


Red words are for things that i think you need to.

This will be magical


https://osu.ppy.sh/wiki/Slider_Techniques
https://osu.ppy.sh/wiki/Making_Good_Sliders
t/37194



Easy

00:02:064 (1) - soft hitsounds would make it sound betterI forgot to set it,thanks for remind me
00:11:731 (1) - you can make it better \:D/fixed
00:14:064 (3) - Easy diffs can't have overlaps ( it's difficult to new players to know how to play with this ) fixed
00:16:731 (4) - ^^
00:18:064 (5) - New Combofixed
00:20:731 (1) - Overlapfixed
00:24:398 (5) - New Combofixed
00:26:064 - you could put a note here ( and remove the slider ) it is a good suggestion
00:36:064 (1) - Overlapfixed
00:39:731 (1) - the timing space is short for new players ( this works for the first spinner too ) fixed
00:46:064 (1,1) - you can make it better ( and remove the new combo for the last one )
00:50:064 (1,2) - you could make something like that
fixed
01:08:064 (3,4,5,6) - you could make some square combo!change it to a slider,that can make new player more easy to play
01:10:064 (1) - you can do better :)made the slider more easy
01:42:731 (3) - overlap for the next new combofixe
01:47:731 (4) - i'm sure you can find another place for that little guy change to other place
01:49:064 (1) - you can do better!made the slider more easy
01:53:398 (5,6,7) - another place <3i made it to one circle
01:57:064 (3) - spacingokay
02:02:064 - note?okay
02:15:398 - i think the bpm is offwhat is [the bpm is off], is it the position of the start is wrong :?:

Normal
If you change your snapping distance to 1,4 you could have a better experience okay
00:02:064 (1) - soft hitsounds would make it sound better fixed
00:16:064 (4) - you can put in a better placefixed
00:34:398 (2) - you can make it betterfixed
00:51:398 (3) - please don'treverse selection
00:57:398 (2,3) - you can make it betterfixed
01:06:064 - add note ~ fixed
01:08:064 (3,4,5) - you know you are better than this <3fixed
01:10:064 (1,3) - ^^
01:37:398 (3) - put it on the same place as the 1st notefixed
01:46:064 (1,2,3) - its off rhythmfixed
01:48:731 (1,2,3) - it's confuse fixed
01:56:064 (4,5,6) - you can make it work if you try not to touch the notes with each other fixed
01:58:398 (1) - you can put it a little down gridfixed
02:00:398 (4,5,6) - off rhythmfixed
02:15:398 - bpm fixed

Hard

00:02:064 (1) - soft hitsounds would make it sound better fixed
00:13:731 (4) - put in x116 y 184fixed
00:27:064 (2) - overlapfixed
00:56:731 (1,2) - you can do betterfixed
01:01:398 (1) - overlapfixed
01:10:064 (1,3) - you can make it work betterfixed
01:37:731 - you need a note herefixed
01:42:731 (1) - overlapfixed
01:46:064 (4,5,6) - off rhythmfixed
02:15:398 - bpm?

Insane

00:05:898 (2) - you can put it here 00:05:953 - this is 1/6 fixed
00:06:731 (4) - ends here ( 1/6 ) 00:06:953 - fixed
00:15:064 (1,2,3,4,5,6,7) - it's off rhythm ( try to 1/6 in some parts) i think that here is not off rhythm
00:24:398 (1,5) - you can do betterfixed
01:37:731 (3,5) - ^^
01:47:898 (7) - off rhythm]i think that here is not off rhythm
01:51:231 (1) - remove ncfixed
01:52:064 (3) - add ncfixed
02:06:064 - bpm?

Extra

you can make it work with the 1/6 that i told you, everything that i told you on another diffs will make you create an awesome extra for it. Wish you luck with that :D
I think this map use 1/4 is ok,because use 1/6 is hard to make stream
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