Problem Details:
After clicking on the icon to start the game, it does not start up unless I put focus on a task manager (default or Project Lasso). Once I do, the game starts up with audio and a moving image. However, once I click back into the game or some other window, the image freezes but the audio still plays. Clicking back into a task manager makes the video move again about 5 seconds later. These problems happen on Stable and Cutting Edge, and running the game on stable fallback seems to not cause any issues. I am running Windows 10 on a MacBook Pro (Early 2011).
Here's my runtime.log:
Also my update.log
System specs:
I have tried a fresh install, repairing the game, and running in compatibility mode. A few days ago the game was working perfectly so I have no idea what's wrong.
osu! version: 20160403.6
After clicking on the icon to start the game, it does not start up unless I put focus on a task manager (default or Project Lasso). Once I do, the game starts up with audio and a moving image. However, once I click back into the game or some other window, the image freezes but the audio still plays. Clicking back into a task manager makes the video move again about 5 seconds later. These problems happen on Stable and Cutting Edge, and running the game on stable fallback seems to not cause any issues. I am running Windows 10 on a MacBook Pro (Early 2011).
Here's my runtime.log:
SPOILER
5/6/2016 6:16:24 PM: GL Initialized
5/6/2016 6:16:24 PM: GL Version: 3.1.0 - Build 9.17.10.4229
5/6/2016 6:16:24 PM: GL Renderer: Intel(R) HD Graphics 3000
5/6/2016 6:16:24 PM: GL Shader Language version: 1.40 - Intel Build 9.17.10.4229
5/6/2016 6:16:24 PM: GL Vendor: Intel
5/6/2016 6:16:24 PM: GL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex
5/6/2016 6:16:24 PM: GL Context: Index: 6, Color: 32 (8888), Depth: 16, Stencil: 0, Samples: 0, Accum: 64 (16161616), Buffers: 2, Stereo: False
5/6/2016 6:16:24 PM: GL Version: 3.1.0 - Build 9.17.10.4229
5/6/2016 6:16:24 PM: GL Renderer: Intel(R) HD Graphics 3000
5/6/2016 6:16:24 PM: GL Shader Language version: 1.40 - Intel Build 9.17.10.4229
5/6/2016 6:16:24 PM: GL Vendor: Intel
5/6/2016 6:16:24 PM: GL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex
5/6/2016 6:16:24 PM: GL Context: Index: 6, Color: 32 (8888), Depth: 16, Stencil: 0, Samples: 0, Accum: 64 (16161616), Buffers: 2, Stereo: False
Also my update.log
SPOILER
5/6/2016 6:16:23 PM: CallbackStatus updated to Checking
5/6/2016 6:16:23 PM:
5/6/2016 6:16:23 PM: Beginning update thread
5/6/2016 6:16:23 PM: Stream: Stable40
5/6/2016 6:16:23 PM:
5/6/2016 6:16:23 PM: Running cleanup..
5/6/2016 6:16:23 PM: Cleanup successful!
5/6/2016 6:16:23 PM: Requesting update information...
5/6/2016 6:16:24 PM: No changes to apply!
5/6/2016 6:16:24 PM: Saving out global config
5/6/2016 6:16:24 PM:
5/6/2016 6:16:24 PM: Ending update thread with result: NoUpdate
5/6/2016 6:16:24 PM:
5/6/2016 6:16:24 PM: CallbackStatus updated to NoUpdate
5/6/2016 6:16:23 PM:
5/6/2016 6:16:23 PM: Beginning update thread
5/6/2016 6:16:23 PM: Stream: Stable40
5/6/2016 6:16:23 PM:
5/6/2016 6:16:23 PM: Running cleanup..
5/6/2016 6:16:23 PM: Cleanup successful!
5/6/2016 6:16:23 PM: Requesting update information...
5/6/2016 6:16:24 PM: No changes to apply!
5/6/2016 6:16:24 PM: Saving out global config
5/6/2016 6:16:24 PM:
5/6/2016 6:16:24 PM: Ending update thread with result: NoUpdate
5/6/2016 6:16:24 PM:
5/6/2016 6:16:24 PM: CallbackStatus updated to NoUpdate
System specs:
I have tried a fresh install, repairing the game, and running in compatibility mode. A few days ago the game was working perfectly so I have no idea what's wrong.
osu! version: 20160403.6