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Various Artists - Yuruyuri Songs Compilation

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Asaiga
From VNO's modding queue
Hi Karia, I've gone through 10:30min of this map and to be completely honest. I can't find any flaws at my level, it's really solid. I really hope it will get ranked, I enjoy playing marathon the most ^^

A ''Star for you'' ™ and sorry I can't mod :(
Shyotamaze
Hi, from my modding queue

General
  1. Nothing to say
Yuriest
  1. 03:21:638 (1,3) - That overlap could be avoided and it would be better for reading (like you avoided it here 05:44:238 (1,2,3,4) - )
  2. 03:46:504 (2,4) - Too close imo
  3. 03:54:088 (3) - Why not move it to the right so it makes a blanket with 03:53:414 (2,3,4,5,1) - ?
  4. 04:05:647 (3) - Maybe stack it with 04:05:160 (3) - or 04:04:836 (2) - 's head because the overlaps are a bit weird to read I think
  5. 04:20:079 (1,2) - It's the only pattern like that in the map where the sliders touch each other, try to make it like that 08:27:032 (1,2) - , 08:29:626 (1,2) - etc
  6. 08:59:152 Rip the singing grill you didn't map her but it would be cool to map her even if it's just stacks like here 08:49:046 (1,2,3) -
  7. 09:03:099 (6,2) - Collides
Nice map, a bit nazi on the overlaps but since it's a really long map it should be really easy to read imo to avoid random misses in the middle of the map :^)
Good luck! ;) please make it more than 10 min drain next time so I don't have to mod it ;_;
Topic Starter
lolia

Shyotamaze wrote:

Hi, from my modding queue

General
  1. Nothing to say
Yuriest
  1. 03:21:638 (1,3) - That overlap could be avoided and it would be better for reading (like you avoided it here 05:44:238 (1,2,3,4) - ) It's fine cuz the slider dosen't hide note perfectly.
  2. 03:46:504 (2,4) - Too close imo no problem in playscreen imo
  3. 03:54:088 (3) - Why not move it to the right so it makes a blanket with 03:53:414 (2,3,4,5,1) - ? I avoided it intentionally for current flow
  4. 04:05:647 (3) - Maybe stack it with 04:05:160 (3) - or 04:04:836 (2) - 's head because the overlaps are a bit weird to read I think That overlap shows only in editor. It's almost clear in playscreen.
  5. 04:20:079 (1,2) - It's the only pattern like that in the map where the sliders touch each other, try to make it like that 08:27:032 (1,2) - , 08:29:626 (1,2) - etc This also is one of my favorite patterns.
  6. 08:59:152 Rip the singing grill you didn't map her but it would be cool to map her even if it's just stacks like here 08:49:046 (1,2,3) - I wanted to emphasize stopped-music by breaking rhythm in middle of KIAI.
  7. 09:03:099 (6,2) - Collides This overlap also can be seen in editor.
Nice map, a bit nazi on the overlaps but since it's a really long map it should be really easy to read imo to avoid random misses in the middle of the map :^)
Good luck! ;) please make it more than 10 min drain next time so I don't have to mod it ;_; I'll consider it lol
Thanks for modding!
XiMerx
hello Karia. For some reasons I feel like modding this. For the past few mods it seems like you are rejecting everything >.>
Some comments first...I know this is your mapping style so I won't really mod the spacing. Aesthetics are good but from a mapper standpoint it may look a little distorted in terms of spacing.
*nazi comment (but please reply)

Yuriest

  1. *00:17:559 (7,1) - Personally I would not copy and paste slider (7) because slider (1) occurs in the next measure.
  2. *00:21:914 (4,7) - DS is 1.58x and 00:22:075 (5,7) - DS is 1.65x. Make them the same since you did it here 00:34:333 (2,3,6)
  3. *00:22:720 (8,2) - Fix blanket maybe?
  4. 00:46:447 (5) - Why did you use a slider not 2 circles? If you are supporting the vocal might as well copy and paste the previous slider.
  5. 00:48:708 (2,3,4,1) - Weird. They are not parallel, or is this intentionally random?
  6. From 00:50:557 to 01:13:571 , at the end of a measure, sometimes there's a triplet 00:51:790 (8,9,1) - sometimes there isn't a triplet 00:53:434 (9,1) - Consistency please?
  7. 00:58:365 (7,8) - Pretty sure the lyrics is not the same word. "wakaRANAI" not "wakananai" Hence, don't stack them. (I think you watched enough anime to know)
  8. *01:36:082 (2) - You sure you want to use the same spacing? This note has a finish
  9. *02:29:903 (1,2,1,2) - I would make them similar in pattern "zettai zettai" (for example 02:30:074 (2,2) - they are stacked) Maybe you are supporting the instruments instead?
  10. *02:53:389 (4,6) - Why did you stack? :P
  11. *03:19:044 (1,4,6) - Make them into a perfect triangle?... maybe
  12. *03:22:936 (1) - Maybe you can try this for better flow (Can't find much for shiawase gift)
  13. 03:45:661 (1,2) - Wait... why is there a stack here?
  14. 03:51:897 (5,6,7) - This triplet doesn't support anything
  15. *04:11:971 (4) - I would copy and paste from slider (3) since it supports the instrument like you did in 04:22:025 (3,4) -
  16. 04:15:539 (1) - Stack properly with 04:15:214 (1) - please
  17. *04:32:728 (7,2) - Did you copy and paste slider (7)? I moved slider (2) back and it doesn't match
  18. 04:57:589 (1,2) - If these are sliders why are these 04:58:853 (1,2,3,4) - jumps? Lyrics are the same and I'm very sure you are mapping the vocals
  19. 05:07:695 - Why isn't there a note here?
  20. 05:15:238 - I recommend a note here since it's a finish.
  21. 100% Chu~Gakusei is so consistent it's unreal
  22. 05:54:444 (2,3,4) - Weird. I thought you like to stack triplet after a slider
  23. *06:04:944 (4) - Am I deaf or this is overmapped?
  24. 06:08:181 (2,2) - This should be stacked like this 05:58:075 (2,2) -
  25. *06:24:625 (1,2,3,4) - I don't think you would agree with me but I would replace each circle with a 1/4 slider to support both instruments
  26. 06:30:309 (1) - This feel underwhelming as compared to 06:27:783 (1) - Consider making the distance larger
  27. 07:05:691 (2) - ^
  28. *07:23:529 (1,2,3) - I personally would change the jump to back-and-forth to support the vocal, something like 07:24:989 (1,2,3) . Stacking isn't wrong but feels a little weird to me
  29. *07:33:120 (5,6,7,8,9,10) - I would change it to a different triplet pattern like repeated slider since the drumming is different to 07:32:790 (2,3,4) -
  30. 07:37:405 (1,2,3,4) - At this point, continuation don't really fit. I would use two 1/4 sliders instead or increase in stream spacing.
  31. The remap is awesome compared to the one you ranked.
  32. 08:13:735 (9) - I feel that this should be 2 circles instead because there's an actual beat on the red tick. You also did this here 08:24:113 (9,10) - so why not do the same?
  33. *08:18:924 (1) - Try this :P
  34. *09:15:731 (4,5) - 09:25:836 (4,5) - Why did you stack?
  35. 09:19:441 - 09:29:546 - I would place a note here to support the sound
  36. 09:27:731 (2,3,4) - It is cool that you placed a triangle pattern there but is 09:27:415 (1) - not relevant anymore to be in the pattern? :P
  37. *10:12:127 (1,1,1) - While at it, you might want to reduce the volume one by one because it sounds softer and softer to me

Good luck :D
Topic Starter
lolia

XiMerx wrote:

hello Karia. For some reasons I feel like modding this. For the past few mods it seems like you are rejecting everything >.>
Some comments first...I know this is your mapping style so I won't really mod the spacing. Aesthetics are good but from a mapper standpoint it may look a little distorted in terms of spacing.
*nazi comment (but please reply)

Yuriest

  1. *00:22:720 (8,2) - Fix blanket maybe? enough imo
  2. 00:46:447 (5) - Why did you use a slider not 2 circles? If you are supporting the vocal might as well copy and paste the previous slider. This slider is just for the note-spread. And about the shape, I just map it following my taste orz
  3. 00:48:708 (2,3,4,1) - Weird. They are not parallel, or is this intentionally random? I didn't mind it cuz here's long term.
  4. From 00:50:557 to 01:13:571 , at the end of a measure, sometimes there's a triplet 00:51:790 (8,9,1) - sometimes there isn't a triplet 00:53:434 (9,1) - Consistency please? I added triplets when the next object is circle. Of course there are some exception things following the music, but this part is almost consistency imo
  5. *02:29:903 (1,2,1,2) - I would make them similar in pattern "zettai zettai" (for example 02:30:074 (2,2) - they are stacked) Maybe you are supporting the instruments instead? Already they are similar pattern cuz I copy-pasted the pattern.
  6. *02:53:389 (4,6) - Why did you stack? :P @3@
  7. *03:22:936 (1) - Maybe you can try this for better flow (Can't find much for shiawase gift) I prefer current pattern :p
  8. 03:45:661 (1,2) - Wait... why is there a stack here? For vocal
  9. 03:51:897 (5,6,7) - This triplet doesn't support anything You can hear triplet with 25% speed.
  10. *04:11:971 (4) - I would copy and paste from slider (3) since it supports the instrument like you did in 04:22:025 (3,4) - B-but I make slider shape for aesthetic things usually.. ;w;
  11. 04:15:539 (1) - Stack properly with 04:15:214 (1) - please They are same in playscreen cuz of auto-stack system.
  12. *04:32:728 (7,2) - Did you copy and paste slider (7)? I moved slider (2) back and it doesn't match They are not same slider
  13. 04:57:589 (1,2) - If these are sliders why are these 04:58:853 (1,2,3,4) - jumps? Lyrics are the same and I'm very sure you are mapping the vocals I put sliders in this song properly to avoid 1/2 note jumps spam.
  14. 100% Chu~Gakusei is so consistent it's unreal \:D/
  15. 05:54:444 (2,3,4) - Weird. I thought you like to stack triplet after a slider I wanted a perfect straight flow with (2).
  16. *06:04:944 (4) - Am I deaf or this is overmapped? There's drum stream w
  17. 06:30:309 (1) - This feel underwhelming as compared to 06:27:783 (1) - Consider making the distance larger thb, I don't mind DS between sliders if they haven't biggggg DS.
  18. 07:05:691 (2) - ^ ^
  19. *07:23:529 (1,2,3) - I personally would change the jump to back-and-forth to support the vocal, something like 07:24:989 (1,2,3) . Stacking isn't wrong but feels a little weird to me This stack feels cool with vocal to me.
  20. The remap is awesome compared to the one you ranked. wwww
  21. *09:15:731 (4,5) - 09:25:836 (4,5) - Why did you stack? Cuz those circles substituted for slider.
  22. 09:19:441 - 09:29:546 - I would place a note here to support the sound I heard that streams when I mapped this song, but I wanted follow only 1/2 beats..
  23. 09:27:731 (2,3,4) - It is cool that you placed a triangle pattern there but is 09:27:415 (1) - not relevant anymore to be in the pattern? :P Because (1,2) and (3,4) are pair patterns originally.

Good luck :D
Deleted = Fixed
Thanks for modding!
- Frontier -
:D
[Yuriest]
  1. 00:09:011 (4,5) - It's kinda bit weird. You could put it lower for aesthetic.
  2. 00:46:447 (5) - I think you should ctrl+g for a better flow. I know it'll make it easier.
  3. 01:24:082 (1) - Isn't it the same color with 01:13:571 (1)? I think it's unrankable. D:
  4. 02:32:131 (1) - I think you should put 5% vol green line at the end of the slider.
  5. 03:20:828 (2) - I think you should ctrl+g for a better flow.
  6. 04:04:512 (1) - Isn't it the same color with 03:58:470 (1) - ?
  7. 06:52:888 - 06:54:309 - IMO you should have some notes here. D:
  8. 08:50:152 (3) - Didn't stack with 08:48:889 (3) ?
That's all. This map is great! I can't wait to seeing it rank soon.
Good luck!
Topic Starter
lolia

- Frontier - wrote:

:D
[Yuriest]
  1. 00:09:011 (4,5) - It's kinda bit weird. You could put it lower for aesthetic. it's pretty to me xP
  2. 00:46:447 (5) - I think you should ctrl+g for a better flow. I know it'll make it easier. B-but I prefer current flow.. ;w;
  3. 06:52:888 - 06:54:309 - IMO you should have some notes here. D: Empty rhythm is best for emphasizing prev notes and music imo xD
That's all. This map is great! I can't wait to seeing it rank soon.
Good luck!
Deleted = Fixed
Thanks for modding!
Zallies
Karia, the Marathon Mapper <3

i still like your k-on marathon <3

Nice! i've been waiting for this song <333

a star~
Topic Starter
lolia

zeroallies wrote:

Karia, the Marathon Mapper <3

i still like your k-on marathon <3

Nice! i've been waiting for this song <333

a star~
lol, thanks <3
Kagetsu
yuruyuri

[General]
  1. i talked with kwan and romanized tittle should be Yuruyuri Songs Compilation, because of prefered romanisation
  2. about the storyboard... i find it weird that the bpm and song title appears later on when you're already playing, i think it would be much better if these stuff were visible during breaks, right before the sliders/circles appear
  3. according to this maximum dimensions for tall scrolling images are 640x1440, so you'll have to resize i7.jpg
  4. 05:11:810 - there's a conflict between red/green lines, they have different samplesets, make sure to fix this
[Yuriest]
  1. 07:57:845 - spacing for 1/3 objects is kinda out of place if we consider that this isn't a tricky map, it causes a pointless diff spike which could be avoided imo, using some stacks would play a lot better and would also fit the overall design better, though this is completely my personal opinion
  2. 08:16:491 (5,1) - stacking didn't feel good to me, it completely outshines the strong beat on 08:16:653 - which is way more important to me, i would even convert 08:16:329 (4,5) - into a 1/2 slider to emphasize the click-ability on 08:16:653 - (same happens later on 08:21:681 (5,1) - 08:26:870 (5,1) - etc)
  3. 08:59:152 - the pause feels odd... i think you could apply the same concept of 08:49:046 (1,2,3) - here as those vocal notes are really prominent, keeping them unmapped doesn't represent the music imo
  4. 10:02:870 (1,2,3) - this is wrongly snapped, it should be 1/3
  5. 10:29:270 (2,1) - the buzz slider will most likely cause a sliderbreak, try to reduce the distance between these two objects (same goes for 10:14:184 (2,1) - )
yes
Topic Starter
lolia

Kagetsu wrote:

yuruyuri

[General]
  1. about the storyboard... i find it weird that the bpm and song title appears later on when you're already playing, i think it would be much better if these stuff were visible during breaks, right before the sliders/circles appear Changed appearance speed instead. I really want to keep current timing.
yes
Fixed all things except for one suggestion in the General. Thanks for modding xD
Kagetsu
there's an unused osb file, probably because of the metadata change
Topic Starter
lolia

Kagetsu wrote:

there's an unused osb file, probably because of the metadata change
Deleted and changed i7.
Kagetsu
b
Topic Starter
lolia
yay xD
Sonnyc
태그에 "YuruYuri" 두 개 있는데 하나 빼시는게 어때요?
Yuriest가 무슨 뜻이에요?
04:20:079 (1,2) - 이거 오버랩은 충분히 피할수 있을거 같고 굳이 오버랩 쓰는 의미가 없어보이네요.
06:09:602 (3,2) - 이거도 오버랩 피해보세요
08:29:626 (1,2) - 여기는 왜 3/4 슬라이더를 쓰셨나요? 다른 부분은 08:32:221 (1,2) - 1/2 슬라이더 구성이던데...

음악은 계속 달라지고 있는데 계속 동일 스타일의 유사한 매핑이 이어지다보니까 아예 다른 음악들이 매핑되었다기 보다는 한 음악의 다른 구간이 매핑되어있는듯한 그런 느낌이네요,, 이게 다른 맵셋들에 들어있는 난이도였으면 몰라도 하나의 맵셋에 이렇게 다 모여있으니까 조금 효과가 약해보였어요. 다음에 이런 음악 모음 매핑하실 때 참고해보시면 어떨까 싶습니다.
_handholding
Yuru Yuri

  • hp 5 or 5.5 would be ideal imo. Because it's such a long map
  1. 01:33:185 (4,5) - 01:46:426 (4,5) - how about an offstack https://osu.ppy.sh/ss/9435719 ? Might prevent confusion for 1/2 stacks
  2. 01:42:288 (1) - Add Hitsound addition on head
  3. 05:45:952 (1) - What do you think about this NC pattern? it might help with reading https://osu.ppy.sh/ss/9435674
  4. 06:13:865 (6,7,8) - This triplet is a soft sound so I think lower spacing would be better. https://osu.ppy.sh/ss/9435688 ?
  5. 06:19:414 (3) - removing one tick would make it easier to acc. Same with 06:20:046 (3) - and 06:20:677 (3) - and 10:14:184 (2) - and 10:29:270 (2) -
  6. 10:24:127 (9) - NC this like you did for 10:21:384 (1) - and 10:28:242 (1) -
[]w ~
Topic Starter
lolia

Sonnyc wrote:

태그에 "YuruYuri" 두 개 있는데 하나 빼시는게 어때요? 태그를 중복체크 없이 넣은거라 이거 뺄려면 다른것들도 다 체크해야 할 것 같아서.. 일단 이대로 두겠습니다
Yuriest가 무슨 뜻이에요? Yuri(백합) + est(최상급)으로 장난식으로 지은 난이도명입니다
04:20:079 (1,2) - 이거 오버랩은 충분히 피할수 있을거 같고 굳이 오버랩 쓰는 의미가 없어보이네요. 그냥 개인적으로 좋아하는 모양이라 일부로 오버랩 시켰습니다.
06:09:602 (3,2) - 이거도 오버랩 피해보세요
08:29:626 (1,2) - 여기는 왜 3/4 슬라이더를 쓰셨나요? 다른 부분은 08:32:221 (1,2) - 1/2 슬라이더 구성이던데...

음악은 계속 달라지고 있는데 계속 동일 스타일의 유사한 매핑이 이어지다보니까 아예 다른 음악들이 매핑되었다기 보다는 한 음악의 다른 구간이 매핑되어있는듯한 그런 느낌이네요,, 이게 다른 맵셋들에 들어있는 난이도였으면 몰라도 하나의 맵셋에 이렇게 다 모여있으니까 조금 효과가 약해보였어요. 다음에 이런 음악 모음 매핑하실 때 참고해보시면 어떨까 싶습니다. 저도 찍고 나서 마음에 걸렸던 부분이라.. orz

Kisses wrote:

Yuru Yuri

  • hp 5 or 5.5 would be ideal imo. Because it's such a long map
  1. 01:33:185 (4,5) - 01:46:426 (4,5) - how about an offstack https://osu.ppy.sh/ss/9435719 ? Might prevent confusion for 1/2 stacks
  2. 01:42:288 (1) - Add Hitsound addition on head
  3. 05:45:952 (1) - What do you think about this NC pattern? it might help with reading https://osu.ppy.sh/ss/9435674
  4. 06:13:865 (6,7,8) - This triplet is a soft sound so I think lower spacing would be better. https://osu.ppy.sh/ss/9435688 ?
  5. 06:19:414 (3) - removing one tick would make it easier to acc. Same with 06:20:046 (3) - and 06:20:677 (3) - and 10:14:184 (2) - and 10:29:270 (2) -
  6. 10:24:127 (9) - NC this like you did for 10:21:384 (1) - and 10:28:242 (1) -
[]w ~
no reply = fixed
thanks for moddings!
_handholding
osu! needs more Yuri ~
Topic Starter
lolia
yea xD
awesomemacD
hype
Sonnyc
p/6048440
kds

Sonnyc wrote:

태그에 "YuruYuri" 두 개 있는데 하나 빼시는게 어때요?
Yuriest가 무슨 뜻이에요?
04:20:079 (1,2) - 이거 오버랩은 충분히 피할수 있을거 같고 굳이 오버랩 쓰는 의미가 없어보이네요.
06:09:602 (3,2) - 이거도 오버랩 피해보세요
08:29:626 (1,2) - 여기는 왜 3/4 슬라이더를 쓰셨나요? 다른 부분은 08:32:221 (1,2) - 1/2 슬라이더 구성이던데...

음악은 계속 달라지고 있는데 계속 동일 스타일의 유사한 매핑이 이어지다보니까 아예 다른 음악들이 매핑되었다기 보다는 한 음악의 다른 구간이 매핑되어있는듯한 그런 느낌이네요,, 이게 다른 맵셋들에 들어있는 난이도였으면 몰라도 하나의 맵셋에 이렇게 다 모여있으니까 조금 효과가 약해보였어요. 다음에 이런 음악 모음 매핑하실 때 참고해보시면 어떨까 싶습니다.
Lasse
can you make your last combo color brighter before someone qualifies this?
It's really annoying to play with on 100% dim and also doesn't really fit with the others which are much brighter
Topic Starter
lolia
ok
Kagetsu
Topic Starter
lolia
yay xD
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