This is 1000% better very nice.
[general]
When you finish with a mod, it's nice to quote it and say what you fixed. I would also recommend not giving kudos until you fix the mod. That way the modder can know when it's okay to recheck.
as before, mp3 sucks.
Use countdown offset 2 OR halve the countdown.
don't forget about
delicious slidersclaps go best on beats 2 and 4, since they match the snare drum hit.
Use offset 517 (I used it in my mod)
[spacing]
Your spacing is at times 0.92x and 1.05x. This is more of a problem with osu's grid snap, but if you could, it would be good to go through and double check every single note in the song for the correct spacing. Some sections can be 0.95, and others can be 1.05, but just make sure it's the same throughout the section (within 0.05x).
http://puu.sh/3hxQ see how 3 and 4 touch, but 5 doesn't? That looks bad. It wouldn't be a problem if the hitcircles were a bit further apart (it's hard to tell the difference between
1.2x and 1.27x on this map since the circles are a good distance apart).
Since you're not doing much stacking or linear stuff, you can also just turn off the grid snap and avoid any spacing problems altogether.
[crusin]
I don't play EBA, double check the actual names of these difficulties. Don't stop me now spells it differently.
00:36:397 (1,2) - this didn't feel right. Should just be a longer slider. There's some other places later where you can use this rhythm.
00:40:569 (5) - could add repeat
01:01:013 (2,3,4) -
http://puu.sh/3hwL01:02:682 (1) - the rest of the song follows the lyrics pretty well, but this felt off.
01:08:106 (3) - 1/2 earlier
01:09:775 (1) - end 1/2 earlier
01:13:738 (2) - move to 01:14:573 -
01:31:053 (1) - spacing
02:29:046 - 40% volume?
[sweatin]
01:42:317 - I didn't say anything in cruisin, but this section here is actually half time (ie the bpm is 88). Osu doesn't really do this well, and I think switching to half time will make the sliders way too slow (I would suggest bpm 88, slider speed 2x, but that's just silly and probably unrankable). However, usually in slow parts, you can use more jumps because there are less notes. I strongly recommend using 1.8x+ spacing for the 1/1 notes, but switch back to 1.0x for the 1/2 notes.
01:55:460 (1) - start 1/2 later and end 1/2 earlier
01:56:711 (2) - cut slider in half and make it repeat
01:59:006 (1,2,3,4,5,6,1,2,3,4,5) - Whatever the lyrics are "traces lifeless" or something like that needs to be highlighted here. Make sure there is a beat on the lyric and put a jump or finish on the note. You'll get groups of 3 notes which fit the music much better.
this is one of my favorite types of patterns02:19:450 (1,2,3,4) - don't use the same pattern as you have been for "dirty little secret" if you're not going to start it on "dirty". Move it back 1 whole beat.
There's plenty of spacing/slider/ugliness errors, but you need to learn how to find them on your own. If you make a nearly perfect map, then people can come in and double check for those sorts of errors.
[symmetry]
One thing I think EBA has is a lot of symmetry. This involves making delicious sliders, but also make liberal use of ctrl h, j, and < > to make sure that the pattern you're using is exactly symmetrical. It makes these simple maps look a whole lot better.
You're not there yet, but I enjoyed playing the map and it was a huge improvement, so I feel comfortable dropping my star. Excellent job, just a little lazy.