oh hi there thanks for the random m4m that came out of nowhere it was a really good mod thanks i'll try to make this one good too you said you wanted easier diffs modded so here are all the diffs ily
whoa this map was really fun actually nice work!
goos stuff man, song is different, map is nice, best of luck!
whoa this map was really fun actually nice work!
tinkerings inside
[Pain]
Very good sense of pitch in the intro, you play an instrument?
00:12:392 (12392|6,12482|5,12571|4,12660|3,12749|2) - this percussion is very erratic, and deserves a more chaotic pattern than 76543. I personally feel 74513
00:18:732 (18732|2,19089|1,19446|5) - are all ghost notes, although i understand these are here partially for playability only
00:20:785 (20785|6) - The beat after this shouldn't be blank, it breaks the flow.
00:22:571 (22571|3) - The sounds here are deserving of more than a single LN, maybe this? Also, same for Torture diff
00:23:285 (23285|1,23285|3,23285|5,23642|4,23642|0,23642|6,23642|2,23999|4,23999|5) - Add some 1/4ths before these notes, I promise that a 4* player can handle that
Whew, this pitch relevance and structure treats me very well, nicely done.
00:32:749 (32749|5) - Add some notes here? It feels like a gap atm
00:32:928 (32928|4) - and etc:
Every time you have a gap in between the beats, it feels like a disturbance in the flow, since playing a 4* map we expect denser patterns with 1/4ths, especially at the end of phrases. You should fill these gaps in for this difficulty. This also applies if all you have is an LN in between the beats, such as in 00:40:785 (40785|5,41142|3) (personally i think trills would be great here). I'll stop pointing these out to make it easier for both of us.
00:35:785 (35785|6) - Maybe this isn't a bad thing, but the 7th column is feeling a little lonely in this sectuib
00:56:142 (56142|1,56142|2) - should be a 1/4th later?
01:18:821 (78821|1) - These patterns are great and pitch relevant, but from here on out, I notice an abundance of 1234567 and 1357 246 patterns and their variations. I would like to see some more variety, but that's your call.
01:43:374 (103374|3,103463|1) - are different pitches from 01:43:642 (103642|3,103731|1) , so they should be moved to the right one column
Nice pseudo-jumpstream patterns
02:10:338 (130338|4) - not sure if i'm bad or this section is significantly harder than the rest of the map
02:17:302 - missed a note? only just now noticed this, not sure if this mistake was made earlier in the map as well
[Injury]
Because you made 00:04:624 (4624|4) - follow the higher bell sounds, 00:01:678 (1678|3,2749|3,3821|3) - should all be 1/4 later. Also happens a bunch more times later on
I still feel like a lot of these gaps you're leaving are too much. Fill them in and keep your players' fingers moving!
00:24:357 (24357|2) - Section here has the same deal with some of the notes being better 1/4 later, fitting with the melody.
00:34:357 (34357|6) - massive gap
00:38:285 (38285|0) - there's another note in the middle of this LN, map it too! this happens one more time
00:54:714 (54714|5,54833|3,54952|1) - I feel like using 1/3s to simulate 1/6ths doesn't really work, LNs instead? Or just staircase it, up to you
01:10:071 (70071|0) - you make the player play these as 1/4ths later on anyway, why not make these 1/4ths as well? just with lesser layering perhaps.
01:40:160 (100160|2,100249|3,100338|4,100428|5,100517|3,100606|4,100695|5) - consider having these follow pitch
01:48:403 (108403|4,108522|2) - 1/3rds in place of 1/6ths again, not sure this works. happens a few more times i think
02:05:427 (125427|0) - there's a note 1/2 after this LN begins, should be mapped since the player is playing the melodic line for the mejority of this map and suddenly switching to the reverse kick feels wrong
[Scar]
00:24:535 (24535|1,25607|1) - even in the easiest difficulty, I think these should be on the 1/4th after where they are now, i'll avoid pointing them out from here out for both of us
00:49:535 (49535|3) - cymbal is more audible than kick, move this note forward 1/4? this happens again much later in the map
There are parts of this map where the song is at its highest intensity but the mapping actually becomes less dense. This is not what you want, generally, unless you were going for the counterintuitive approach, but I don't think it works for maps as easy as this.
[TORTURE AAAAA]
I see a lot of |13|24|35|46|57| patterns in this diff, just be aware that you do it a hella lot i guess
01:11:678 (71678|0,71678|1,72035|2,72035|1) - should these be doubles? happens again
01:36:856 (96856|6) - fill these gaps in a little bit
nice jacks, careful when you have 2|123, or on the other hand, or the other way around, since that requires a lot of finger independence which i'm not sure many people have
01:55:784 (115784|6) - mother of god lmao, this might be a bit too much of a difficulty spike
02:03:284 (123284|6) - finish yo map
02:10:070 (130070|5) - those hidden jack patterns whaaa
02:20:784 (140784|1) - *mash mash mash*
Very good sense of pitch in the intro, you play an instrument?
00:12:392 (12392|6,12482|5,12571|4,12660|3,12749|2) - this percussion is very erratic, and deserves a more chaotic pattern than 76543. I personally feel 74513
00:18:732 (18732|2,19089|1,19446|5) - are all ghost notes, although i understand these are here partially for playability only
00:20:785 (20785|6) - The beat after this shouldn't be blank, it breaks the flow.
00:22:571 (22571|3) - The sounds here are deserving of more than a single LN, maybe this? Also, same for Torture diff
00:23:285 (23285|1,23285|3,23285|5,23642|4,23642|0,23642|6,23642|2,23999|4,23999|5) - Add some 1/4ths before these notes, I promise that a 4* player can handle that
Whew, this pitch relevance and structure treats me very well, nicely done.
00:32:749 (32749|5) - Add some notes here? It feels like a gap atm
00:32:928 (32928|4) - and etc:
Every time you have a gap in between the beats, it feels like a disturbance in the flow, since playing a 4* map we expect denser patterns with 1/4ths, especially at the end of phrases. You should fill these gaps in for this difficulty. This also applies if all you have is an LN in between the beats, such as in 00:40:785 (40785|5,41142|3) (personally i think trills would be great here). I'll stop pointing these out to make it easier for both of us.
00:35:785 (35785|6) - Maybe this isn't a bad thing, but the 7th column is feeling a little lonely in this sectuib
00:56:142 (56142|1,56142|2) - should be a 1/4th later?
01:18:821 (78821|1) - These patterns are great and pitch relevant, but from here on out, I notice an abundance of 1234567 and 1357 246 patterns and their variations. I would like to see some more variety, but that's your call.
01:43:374 (103374|3,103463|1) - are different pitches from 01:43:642 (103642|3,103731|1) , so they should be moved to the right one column
Nice pseudo-jumpstream patterns
02:10:338 (130338|4) - not sure if i'm bad or this section is significantly harder than the rest of the map
02:17:302 - missed a note? only just now noticed this, not sure if this mistake was made earlier in the map as well
[Injury]
Because you made 00:04:624 (4624|4) - follow the higher bell sounds, 00:01:678 (1678|3,2749|3,3821|3) - should all be 1/4 later. Also happens a bunch more times later on
I still feel like a lot of these gaps you're leaving are too much. Fill them in and keep your players' fingers moving!
00:24:357 (24357|2) - Section here has the same deal with some of the notes being better 1/4 later, fitting with the melody.
00:34:357 (34357|6) - massive gap
00:38:285 (38285|0) - there's another note in the middle of this LN, map it too! this happens one more time
00:54:714 (54714|5,54833|3,54952|1) - I feel like using 1/3s to simulate 1/6ths doesn't really work, LNs instead? Or just staircase it, up to you
01:10:071 (70071|0) - you make the player play these as 1/4ths later on anyway, why not make these 1/4ths as well? just with lesser layering perhaps.
01:40:160 (100160|2,100249|3,100338|4,100428|5,100517|3,100606|4,100695|5) - consider having these follow pitch
01:48:403 (108403|4,108522|2) - 1/3rds in place of 1/6ths again, not sure this works. happens a few more times i think
02:05:427 (125427|0) - there's a note 1/2 after this LN begins, should be mapped since the player is playing the melodic line for the mejority of this map and suddenly switching to the reverse kick feels wrong
[Scar]
00:24:535 (24535|1,25607|1) - even in the easiest difficulty, I think these should be on the 1/4th after where they are now, i'll avoid pointing them out from here out for both of us
00:49:535 (49535|3) - cymbal is more audible than kick, move this note forward 1/4? this happens again much later in the map
There are parts of this map where the song is at its highest intensity but the mapping actually becomes less dense. This is not what you want, generally, unless you were going for the counterintuitive approach, but I don't think it works for maps as easy as this.
[TORTURE AAAAA]
I see a lot of |13|24|35|46|57| patterns in this diff, just be aware that you do it a hella lot i guess
01:11:678 (71678|0,71678|1,72035|2,72035|1) - should these be doubles? happens again
01:36:856 (96856|6) - fill these gaps in a little bit
nice jacks, careful when you have 2|123, or on the other hand, or the other way around, since that requires a lot of finger independence which i'm not sure many people have
01:55:784 (115784|6) - mother of god lmao, this might be a bit too much of a difficulty spike
02:03:284 (123284|6) - finish yo map
02:10:070 (130070|5) - those hidden jack patterns whaaa
02:20:784 (140784|1) - *mash mash mash*
goos stuff man, song is different, map is nice, best of luck!