hey c:
01:18:199 (2,3,4) - this tripple seemd weird to me sound gets from low pitch to high, but you make this triple stacked, is that on purpose?
01:32:108 (3,5,6,7,8,1) - this overlap makes me feel like triggered perfectionist seeing something not perfect
01:46:153 - i hear clickable object here, since you used same sound for clickable object here 01:45:881 (1) - and here 01:46:290 (2) -
02:02:244 (1) - what is the purpose of that shape of the slider? Everywhere on this part you used linear and rounded sliders but randomly used angle slider.
02:45:881 (1,2,3,4,1,2,3,4) - Directions of those sliders seemd a bit weird... Can you tell me on what sound you mapped them? Out of your answer i will tell you what i think.
02:56:790 (1,2,3,4) - flow here is pretty fucked. Here goes 02:56:790 (1,2) - clockwise flow, but then suddenly 02:57:335 (3,4) - gets counter clockwise. Personally i expected same flow going on those 4 notes. (and overall on this part flow feels so strange)
03:37:687 (2) - this slider should not be here, you missed a lot of sounds by trying to keep pattern consistency, please, do something here D:
04:02:233 (1,2,3) - these sliders are pretty random, i think, i suggest making then fitting each other, but if you want, you can keep it.
04:27:324 (1,3,4) - dirty overlaps, aren't they? And 04:33:187 (3,1) - here D:
05:34:142 (2) - i suggest moving this slider to the right for a bit, like, +3 on X axis. After moving it will perfectly fit 05:33:187 (6,7,8,9,10) - this, uhmm, blanket.
05:50:915 (10,12) - mehh overlap
12:43:542 (1,2,3,4,5) - same as here 02:56:790 -. Player expects clockwise flow, but you suddenly break it here 12:44:088 (3,4,5) -. I don't think this is okay...
Map overall seems more than fine, it would be lovely if it gets ranked c:
01:18:199 (2,3,4) - this tripple seemd weird to me sound gets from low pitch to high, but you make this triple stacked, is that on purpose?
01:32:108 (3,5,6,7,8,1) - this overlap makes me feel like triggered perfectionist seeing something not perfect
01:46:153 - i hear clickable object here, since you used same sound for clickable object here 01:45:881 (1) - and here 01:46:290 (2) -
02:02:244 (1) - what is the purpose of that shape of the slider? Everywhere on this part you used linear and rounded sliders but randomly used angle slider.
02:45:881 (1,2,3,4,1,2,3,4) - Directions of those sliders seemd a bit weird... Can you tell me on what sound you mapped them? Out of your answer i will tell you what i think.
02:56:790 (1,2,3,4) - flow here is pretty fucked. Here goes 02:56:790 (1,2) - clockwise flow, but then suddenly 02:57:335 (3,4) - gets counter clockwise. Personally i expected same flow going on those 4 notes. (and overall on this part flow feels so strange)
03:37:687 (2) - this slider should not be here, you missed a lot of sounds by trying to keep pattern consistency, please, do something here D:
04:02:233 (1,2,3) - these sliders are pretty random, i think, i suggest making then fitting each other, but if you want, you can keep it.
04:27:324 (1,3,4) - dirty overlaps, aren't they? And 04:33:187 (3,1) - here D:
05:34:142 (2) - i suggest moving this slider to the right for a bit, like, +3 on X axis. After moving it will perfectly fit 05:33:187 (6,7,8,9,10) - this, uhmm, blanket.
05:50:915 (10,12) - mehh overlap
12:43:542 (1,2,3,4,5) - same as here 02:56:790 -. Player expects clockwise flow, but you suddenly break it here 12:44:088 (3,4,5) -. I don't think this is okay...
Map overall seems more than fine, it would be lovely if it gets ranked c: