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Ikareru Kin no Shishi - G59

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Topic Starter
soulfear

James2250 wrote:

Will have to pop this for now

Normal:
-For this difficulty try and go through and stick to 1 distance snap, if it was an Insane I could almost let it go, but it is very hard to follow it all atm
-I would also try and make a few of the patterns slightly more simple to read in general
This is pretty hard for the easiest difficulty.. AR/OD at least -1 done
00:11:982 (2,6) - makes more sense stacked done
00:39:865 (1,2,3,4,1) - spacing changes like this will confuse beginners too much, keep it all consistent on the map
00:56:806 (1,2,3) - odd to have an anti jump for notes that are spread far apart on the timeline then notes spaced far apart for notes that are close on the timeline
01:23:453 (3,1,2) - spacing
01:27:159 (6) - switch to soft section here seems random deleted
01:44:100 (3,4,5,1,2,1) - stuff like this would be alot neater if it didn't overlap if you want to go through and try and make things cleaner to read I think it's fine

Hyper:
Some more hitsounds near the beginning would be nice
00:16:584 (7) - shorten to blue tick like the others
00:32:819 (1,3) - you could make patterns neater by not overlapping things like this
00:34:231 (1,2,3,4) - anti jumps like these don't really fit the song but ok..
00:51:878 (2,3,4,5) - clap rhythm sounds off here?

Another:
00:58:394 (7,8,9) - spacing is confusing compared to the previous patterns Sorry,I think it's fine
01:08:100 (1,2,3) - keep spacing equal Sorry,I think it's fine
Some other jumps that are pretty confusing but ~

Normal is too hard for the easiest difficulty in my opinion and will need some improvements done on it before I can rebubble
ignorethis
Normal确实难,二二五零哥说的没错。note摆的方法也不是让人一目了然,需要仔细看才能分辨出来。
建议做一个更简单的,这样比较保险。

<Hyper>
00:16:584 (7) - new combo
00:16:584 (7,8,9) - 这三个最好跟音乐
00:52:142 (5) - 这节奏听起来略诡异
01:15:701 (4) - ^
01:43:584 (4) - ^

<Another>
4拍clap听起来比较囧...
00:45:247 (4,5) - 这两个离上一个note远一点
DeeN

James2250 wrote:

Hyper:
Some more hitsounds near the beginning would be nice
00:16:584 (7) - shorten to blue tick like the others FIXED
00:32:819 (1,3) - you could make patterns neater by not overlapping things like this NO
00:34:231 (1,2,3,4) - anti jumps like these don't really fit the song but ok..
00:51:878 (2,3,4,5) - clap rhythm sounds off here? NO

ignorethis wrote:

<Hyper>
00:16:584 (7) - new combo FIXED
00:16:584 (7,8,9) - 这三个最好跟音乐 OK
00:52:142 (5) - 这节奏听起来略诡异 NO
01:15:701 (4) - ^ NO
01:43:584 (4) - ^ NO
I M LATE(跟基友们出去逛街刚回来OTL)
Download: Ikareru Kin no Shishi - G59 (soulfear) [Hyper].osu
Topic Starter
soulfear
Added a Easy.
sico91212
把easy改成beginer, IIDX的命名规则
Topic Starter
soulfear

sico91212 wrote:

把easy改成beginer, IIDX的命名规则
no
Krisom
Easy is NOT easy. Not even close to an easy.
Firstly, sliderspeed compared to spacing is just ack. Approach Rate, OD and HP seems to be really high, you constantly throw notes like 00:18:688 (1,2,3) - which are 1/4 in a 170BPM song. A freaking 170 BPM song with (1/1) - (1/4) - (1/2) patterns on an easy it's not cool. You have jumps like 00:34:747 (2,3,4,5) -, 00:39:865 (1,2,3,4) - and 00:37:571 (2,3,4) - on an easy diff, 1/2 stacks like 01:11:629 (2,3,4,5,1). Oh and it ends on a reeeeealy akward place.

If you're really not able to map an easier diff, ask someone else to make you a guest easy.

I shall mod this when you get a real easy diff.
Topic Starter
soulfear
Easy diff changed
loli_milk
:)
blissfulyoshi
There were quite a few parts in Easy and Normal where I didn't like the mapping style much, so I might have sounded a bit harsh. Sorry if I did. I did not mean to be harsh.

Easy: (Reminder:I only skimmed the map when modding this because I don't like the mapping style that much. I will point out the things that annoy me the most)
Normal mod:
00:45:159 (4) - align with 3 (you can see it is misaligned while playing)
01:05:277 (1) - align with 4 (you can see it is misaligned while playing)
01:10:924 (1,2,1,2,1,2,1,2) - this part feels quite repetitive, may you please change the last 2 of the combo
01:16:571 (1,1,1,1,1,1,1) - spinning this much is really boring, so I advise you remap this section
In the end the things that annoy me most are the box formation and the amount of spinners. The box formation just seems to stagnant in comparison to the music, and spinning that much is more annoying than fun esp since it doesn't fit the music that well imo

Normal:(Reminder:I only skimmed the map when modding this because I don't like the mapping style that much. I will point out the things that annoy me the most)
Normal mod:
00:25:041 (5) - this is in a random spot, I would like it more if this combo has some form of formation
00:39:865 (1,2,3,4,1,2,3,4) - I can't hear anything that would suggest the use of such small spacing,and since newer players like constant moving their cursor more, I suggest you use slightly larger spacing
01:16:571 (1,2,3,1) - Since the music sounds so fast here, these notes are quite disorienting, so I suggest spacing them correctly
01:23:629 (1,2,3,4,5,6,7,1) - ^
01:30:688 (5) - Why is this note diagonal of 4, it seems so random especially since you have been using a linear pattern

Hyper:
Second Offset is different than other diffs.

Normal mod:
00:27:878 (1) - this note is really hard to see
00:53:113 (8,9,10) - since everything else was a stream, this look really strange as a stack.
01:21:525 (1,2,3,4,1) - personally, I think it would look better if all the notes are spread apart.

Combo mod:
01:39:172 (5) - new combo to be consistent with 01:36:348 (1)
01:41:466 (13) - new combo?


Another:
This is way too hard for me T_T

Combo mod:
00:17:982 (9) - new combo to be consistent with 00:13:747 (1)
00:58:394 (7) - new combo to be consistent with 01:01:041 (1)
01:06:688 (5) - ^ (you could put the new combo on 7 if you like)
01:49:218 (7) - new combo to be consistent with 01:51:865 (1)
01:54:866 (7) - ^

=================

The major thing for now is fixing that offset and resnapping afterward. I am still unsure about Easy and Normal because of the repetitive and stagnant patterns. I'll leave up to you to decide. For now, I guess have a star.
Topic Starter
soulfear

blissfulyoshi wrote:

There were quite a few parts in Easy and Normal where I didn't like the mapping style much, so I might have sounded a bit harsh. Sorry if I did. I did not mean to be harsh.

Easy: (Reminder:I only skimmed the map when modding this because I don't like the mapping style that much. I will point out the things that annoy me the most)
Normal mod:
00:45:159 (4) - align with 3 (you can see it is misaligned while playing) fixed
01:05:277 (1) - align with 4 (you can see it is misaligned while playing) fixed
01:10:924 (1,2,1,2,1,2,1,2) - this part feels quite repetitive, may you please change the last 2 of the combo fixed
01:16:571 (1,1,1,1,1,1,1) - spinning this much is really boring, so I advise you remap this section
In the end the things that annoy me most are the box formation and the amount of spinners. The box formation just seems to stagnant in comparison to the music, and spinning that much is more annoying than fun esp since it doesn't fit the music that well imo

Normal:(Reminder:I only skimmed the map when modding this because I don't like the mapping style that much. I will point out the things that annoy me the most)
Normal mod:
00:25:041 (5) - this is in a random spot, I would like it more if this combo has some form of formation
00:39:865 (1,2,3,4,1,2,3,4) - I can't hear anything that would suggest the use of such small spacing,and since newer players like constant moving their cursor more, I suggest you use slightly larger spacing
01:16:571 (1,2,3,1) - Since the music sounds so fast here, these notes are quite disorienting, so I suggest spacing them correctly
01:23:629 (1,2,3,4,5,6,7,1) - ^
01:30:688 (5) - Why is this note diagonal of 4, it seems so random especially since you have been using a linear pattern

Hyper:
Second Offset is different than other diffs. fixed

Normal mod:
00:27:878 (1) - this note is really hard to see
00:53:113 (8,9,10) - since everything else was a stream, this look really strange as a stack.
01:21:525 (1,2,3,4,1) - personally, I think it would look better if all the notes are spread apart.

Combo mod:
01:39:172 (5) - new combo to be consistent with 01:36:348 (1) fixed
01:41:466 (13) - new combo? fixed


Another:
This is way too hard for me T_T

Combo mod:
00:17:982 (9) - new combo to be consistent with 00:13:747 (1) fixed
00:58:394 (7) - new combo to be consistent with 01:01:041 (1) fixed
01:06:688 (5) - ^ (you could put the new combo on 7 if you like) fixed
01:49:218 (7) - new combo to be consistent with 01:51:865 (1)
01:54:866 (7) - ^

=================

The major thing for now is fixing that offset and resnapping afterward. I am still unsure about Easy and Normal because of the repetitive and stagnant patterns. I'll leave up to you to decide. For now, I guess have a star.
thanks :D
osuyo
:)
ignorethis
btw at a friendly notice, 01:33:512 (1,2,3,4,5,6,7,8,9,10,11) <- these notes in Hyper aren't snapped correctly
Frill
wow
Lesjuh
Another
00:44:982 (3,4,5) - put more space between the slider and the double to make it readable.
00:53:277 (1,2) - Snap sliders like these to 1/4
00:53:982 (1,2) - ^
00:54:688 (1,2) - ^
00:55:394 (1,2) - ^
00:56:100 (1,2) - ^
01:22:924 (1,2) - ^
01:34:689 (11,12) - soft hitsounds on these
01:58:572 (6,7,8) - put more space between the slider and the double to make it readable.
02:00:865 (1) - doesn't fit
02:01:571 (1) - doesn't fit

Hyper
01:07:571 (6,7) - messed up spacing, I sliderbroke here
01:34:688 (11) - start this slider 1/4 earlier

Hard
This map is extremely boring
00:34:218 (1) - doesn't fit
00:36:335 (4) - doesn't fit
01:50:453 - beat?
01:51:865 - beat?
01:53:277 - beat?
01:54:335 - beat?
01:56:100 - beat?
01:57:688 - beat?
Topic Starter
soulfear

Lesjuh wrote:

Another
00:44:982 (3,4,5) - put more space between the slider and the double to make it readable. fixed
00:53:277 (1,2) - Snap sliders like these to 1/4 I think it's fine...?
00:53:982 (1,2) - ^
00:54:688 (1,2) - ^
00:55:394 (1,2) - ^
00:56:100 (1,2) - ^
01:22:924 (1,2) - ^
01:34:689 (11,12) - soft hitsounds on these fixed
01:58:572 (6,7,8) - put more space between the slider and the double to make it readable.I think it's fine...?
02:00:865 (1) - doesn't fit fixed
02:01:571 (1) - doesn't fit fixed

Hyper
01:07:571 (6,7) - messed up spacing, I sliderbroke here color=#FF0000]I think it's fine...?[/color]
01:34:688 (11) - start this slider 1/4 earlier fixed

Hard
This map is extremely boring lol
00:34:218 (1) - doesn't fit fixed
00:36:335 (4) - doesn't fit fixed
01:50:453 - beat?
01:51:865 - beat?
01:53:277 - beat? fixed
01:54:335 - beat? fixed
01:56:100 - beat? fixed
01:57:688 - beat? fixed
Lesjuh
yarrr
gowww
8-)
TKiller
you still should've let me make a diff for this
Topic Starter
soulfear
:o
minyeob
I'll star it first before mod(maybe rank?) to guarantee it
Topic Starter
soulfear

minyeob wrote:

I'll star it first before mod(maybe rank?) to guarantee it
0w0
yaya
第一根红线offset 8920 for me

edit : ranked
lepidopodus
ninja'd, minyeob lol

Congrats to soulfear~
dNextGen
grtz
TKiller
you STILL should've let me to map a diff for this >:|
spboxer3
恭喜阿!!!
這首真的很...
我朋友被這首激發了呢XDDD
(徹底變成一個M了...)
Garven
Sorry I couldn't get to this in time. Gratz on rank though~
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