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DragonForce - Seasons [Osu|Taiko]

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Total Posts
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Topic Starter
Spaghetti
This beatmap was submitted using in-game submission on Friday, June 10, 2016 at 10:55:14 PM

Artist: DragonForce
Title: Seasons
Tags: dragon taiko force insane stream spaced streams speedmetal power speed metal powermetal the within lgbt raiden
BPM: 193
Filesize: 12771kb
Play Time: 05:01
Difficulties Available:
  1. Legend (6.32 stars, 1433 notes)
  2. Tatsujin (5.51 stars, 2189 notes)
Download: DragonForce - Seasons
Information: Scores/Beatmap Listing
---------------

Follow me on twitter for mapping updates and other stuff!


Stare into my eyes
I'm burning with lust and desire
Won't you come down and
Let yourself go in the fire


Legend - by Spaghetti

Tatsujin - by Raiden



KwaN Sheep must be on every DF map.


Thank you
Jenny for the inspiration and showing me this song, we were supposed to collab on it but she quit.
Cl8n for the background.
Raiden for the Tatsujin.

ac8129464363
yheja lmao
1319
gh
moya
Spaghetti, if you think you're fooling anyone, you are wrong.
Ascendance

VINXIS wrote:

im gya
Jon
04:15:969 (1,2,3,4,5,6,7,8) - bro



also nice extended spinner xd
Mindwaves
-Rainbow bg
-Not a dragonforce compilation map
I'm gonna have to call the PP police on this one.
[-CeMAqpOP-]kee
waht th fuck
Liyac
how can there be 6 different colors if there's 4 seasons xdd
Topic Starter
Spaghetti
HEY ANY1 CAN MOD DONT BE SHy
Kaifin
hi match maker omar has sent me on a quest to mod your map

LEGEND

  1. 00:00:425 (1) - the very start of the map was very disorientating for me on my first 2 plays of the map, i understand if you want to keep it as is but i think it would improve sightreadability just a touch if the first stream was some kind of reverse kick slider lead in? just a thought, it was fine once i knew it was coming but stream starts are generally disorientating when its literally the first note of the map, maybe i should get good xd
  2. 00:05:399 (6) - sharkie would be proud
  3. 00:15:347 (1,1,3) - please fix stak
  4. 00:17:834 (1) - while fixing stack, it feels like this is really clumped, even though i see what you're doing with the 3 and this note's slider end, maybe give it more space to breathe?
  5. 00:22:808 (1) to 00:39:906 (3) - wat are the whistles in this section following they feel super random and inconsistent unless i'm missing something, i think you should consist the whistle rhythm
  6. 00:41:150 (8,9,10) - i know these are supposed to be emphasized, but this honestly looks like it could be 1/2 spacing, i'd tone it down a bit so its more readable
  7. 00:42:549 (7,4) - BRING MY SADNESS TO AN ENNNNDDDDDDDDD http://puu.sh/oBWxB/cd8f1621bd.jpg
  8. 00:50:165 (1) - i like this slider shape and the idea but this is a literal jump scare at this slider velocity, perhaps meet in the middle at like 1.25x rather than this HYPER SPEED you got going on, i like it personally though so its up to your taste, i just think it'd improve sightreadability this way
  9. 00:51:875 (6,7,1,2) - because of the angle of this curve, it creates kind of a stop and go flow when playing, feels really weird for the section which you would think would have a more flowing stream jump flow, 00:52:031 (1,2,3,4) - i think this is the shape that actually really impacts it, i'd mess around with this stream shape so it doesn't feel so stilted to play
  10. 00:51:875 (6) - alternatively now that i see what you were going for you could just NC this
  11. 00:52:031 (1) - not NC this!
  12. 00:52:186 (3) - and NC this so its a lot more clear! i still think you should change the stream shape slightly but use these NCs and you'll have to change it a lot less to make it more readable
  13. 00:52:652 (1,2) - my soul and my spirit wont go on http://puu.sh/oBWTA/3c8c2c42d7.jpg
  14. 00:54:362 (2,3) - the flow from 1 to 2 is kind of weird imo, move two more to the right? avoids the weird off stack and puts more emphasis on 3
  15. 00:57:160 (5,1) - THE WORDS AREN'T THE ONLY THING DYING IN THE NIGHT LMFAO http://puu.sh/oBX6G/9f3eccd10b.jpg
  16. 01:01:668 (3,4,5) - i think this is a lot better here, but still tone it down a bit honestly, also the angle is off from the stack to 2, wasn't sure if that was intentional but i'd def tone it down just a touch so its not as 1/2-y
  17. 01:02:134 (7,8,9,1) - the hidden square is the deadliest
  18. 01:02:601 (1,2) - cry for eternity http://puu.sh/oBXit/1df5eaa9ae.jpg
  19. 01:03:844 (1) - IT IS SHARKIE I LOVE YOU
  20. 01:06:798 (2) and 01:08:041 (3) - but you can just stack them??? i dont really care personally because ugly mappr represent but i think it'd be nicer looking, the 2 is too close to 01:07:575 (1) - for my taste anyways so you can just move it down and stack it and solve two problems!!!!
  21. 01:10:528 (6,1) - i don't understand these nc at all tbh but if theres a reason for them pls tell me, if not add NC on the first one and remove on the second one
  22. 01:10:994 (4) - and potentially add here too? probably is okay without but your choice, would make it more consistent
  23. 01:16:746 (4,5) - BURN DOWN IN FLAMES http://puu.sh/oBXzA/f0539107f1.jpg (i nc'd in the pic so you could see the blanket easier)
  24. 01:20:865 (4,5,6,1) - this part is like super sick but i really don't like the way the 4 5 6 are, i think you should smooth it out just a little bit, or add 7 to the zig zag, or both? i know its like older stream style waaaooo but its just kind of ehhhhhhhhhhhhhh looking and playing, maybe you should just change the 456 shape all together? this is really gross so don't use it exactly but maybe something like http://puu.sh/oBXLZ/6f0ed05d48.jpg
  25. 01:21:098 (1,3) - can't you SEE the history of suffocating madness http://puu.sh/oBXF8/c1bca13596.jpg
  26. 01:23:741 (1,2,3,4) - this is sick
  27. 01:24:051 (2,1) - not sick enough for me to miss the chance at another dragonforce quote, we'll go with "fly far away to the end of my days :o" http://puu.sh/oBXPW/8d11d1ce96.jpg
  28. 01:29:026 (2,5,3) - if you wanted this to be a curve, no harm no foul, if not 3 is off make it straight YA GOOSE (and if you move it remember to fix 01:31:513 (2) )
  29. 01:35:399 (2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8) - THATS what im talkin about holy
  30. 01:43:792 (2) - ctrl H on this one? i think i see what you were going for i just think it'd look nicer if it was in the same spot but ctrl h'd
  31. 01:46:590 (1,2,3,4,5,6,7,2) - have my babies k
  32. 01:51:564 (2,4,6) - the 6 is off :(
  33. 01:55:761 (2,3,4) - this spacing is near perfect, i still think you should bring it in JUST a touch, i think it would have more of an impact with the shape it has if it was just a little closer (like a hair not a lot closer at all)
  34. 02:04:621 (5,3) - no winter lasts forever ;; http://puu.sh/oBYjQ/0cc66d7e78.jpg
  35. 02:06:020 (1,2,3,4,5,6,7) - i think this would look nicer if the curves were slightly more defined, your choice but it'd really emphasize it a lot better with more actual pen movement instead of this literally just being a straight stream more or less
  36. 02:21:254 (4,5) - yikes wow holy thats far, the emphasis is definitely there for it though so i'm unsure about how okay it is
  37. 02:22:186 (2) - NC me!
  38. 02:25:606 (4) - i think if you brought this up a little, like not changing the spacing but adjusting the angle, it'd improve the flow a lot, and put more emphasis on 1 (like this, i just stacked it on 02:26:538 (1) - http://puu.sh/oBYwf/25ce6fc56e.jpg)
  39. 02:32:134 (1) - dats what i'm sayin
  40. 02:39:285 (3,1) - STARE INTO MY EYES http://puu.sh/oBYBv/ffb6957816.jpg
  41. 02:40:839 (1,2,3,4,5,6,7,1,2,3,4,5) - i love this
  42. 02:41:772 (4,1) - but i'm still triggered off the face of the earth http://puu.sh/oBYGt/337d323f28.jpg (removed a note so it was easier to see)
  43. 03:10:373 (4,1) - this is my life now i have been consumed by the blanket mod http://puu.sh/oBYNC/9e98c296db.jpg
  44. 03:13:948 (5,1) - a http://puu.sh/oBYQN/bd73a759a6.jpg
  45. 03:14:880 (2,2) - is there a reason not to just straight stack these and just adjust 03:16:124 (3,4) - to the side accordingly?
  46. 03:16:590 (5,1) - save me from this nothing i've become
  47. 03:16:590 (5,5,3) - i only care about this one because the second 5 and the 3 are stacked, and this first 5 just isnt :o
  48. 03:31:823 (1,2,3,4,5,6,7) - subtle but nice
  49. 03:36:020 (3) - literally me irl, i actually this think would be better if the top was more gnarled, thats like where the emphasis starts in the guitar note so the straightness of it kind of throws me off though, its perfectly okay just to keep it as is but you could make it a MASTERPIECE of sliders
  50. 03:41:150 (3,4,5,6,7,8,9,10) - i think i see where you're going with this stream shape, but it really looks sort of unshapely/unfitting as is, i'd recommend reworking this one, perhaps smoothing it out a bit?
  51. 03:44:103 (6) - the note it cries out in pain "stack me! stack me! please i'm dying i have a family to feed"
  52. 03:45:502 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - jenny sick stream shape though real talk
  53. 03:48:456 (2,1) - its time to stop where the fuck are your parents http://puu.sh/oBZaP/1d3fa09610.jpg
  54. 03:51:409 (6) - aaaaa its so close, you might want to space this a bit from the 3 but if you choose not to thats okay too!
  55. 03:55:606 (2,4) - circles or no balls jk lol
  56. 03:59:181 (1) - stack with da 03:57:316 (3,2) -
  57. 04:00:114 (3,2) - very cramped, you have lots of space to separate these imo and just prevent this overlap from existing
  58. 04:15:347 (2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - hnnng
  59. 04:21:564 (1,2,3,4) - if you move 2 a bit to the side and then you move 4 you can make it do a cool thing here (screenshot: http://puu.sh/oBZov/cfc1cdd5e2.jpg), this blanket 04:22:031 (3,4) - is fukd either way so you can also change the slider shape maybe or just get out of it via this
  60. 04:24:673 (1,2,3,4,5) - this looks cool but plays really badly imo, it really stood out to me as playing icky, i think you could move it down to somewhere like here and it'd feel a lot better? http://puu.sh/oBZxj/01e1a062c1.jpg or perhaps something like this? http://puu.sh/oBZzF/2c7b954f1d.jpg just some ideas for you, change it however you want but definitely change it imo
  61. 04:38:352 (3,4,5,6) - this is awkward, but its not the rhythm that really makes it awkward as much as it is the shape of it, i think it'd play a lot better if you gave 3 a curved and/or weird shape similar to 04:37:730 (1), then seperated the 04:38:663 (4,5,6) - clearly from the end so it was much more cut and dry, perhaps changing the angle as well (screenshot, if you do this move the 04:38:974 (1) - accordingly http://puu.sh/oBZGX/04a1e9bb2c.jpg)
  62. 04:40:839 (4) - if you bring this down a little, it avoids the bad overlap with 04:40:062 (4,5,1) - and also overlaps better with 04:39:595 (3), win win
  63. 04:42:393 (4,3) - not too big on this either, but they're farther apart so it's okay, just up to your taste if you leave it in
  64. 04:47:368 (4,5,6,1) - this is NOT clear enough of 1/3 imo, even with the two sliders before it space more it'll just be more fitting, i would be SO triggered if i fc'd to this point and misread because this spacing is super similar to the 1/4 from before, just a touch more spacing and it'll be fine though
  65. 04:47:368 (4,2) - this is nice but the stack is off slightly lol xd
  66. 04:48:922 (1) - maybe add a white tick to the end of the slider so the end also curves? your choice obviously i love weird sliders so YOLO IT but i think that would make it look nicer while keeping the original shape
  67. 04:56:383 (1) - nice fadeout :^)

    i love this map holy like this is top tier, anything i said that may imply otherwise was in jest because this map is great, good luck with ranking and i cant wait to miss on your jenny streams with fc !!!!!!!!! ;)
Topic Starter
Spaghetti

Kaifin wrote:

hi match maker omar has sent me on a quest to mod your map

LEGEND

  1. 00:00:425 (1) - the very start of the map was very disorientating for me on my first 2 plays of the map, i understand if you want to keep it as is but i think it would improve sightreadability just a touch if the first stream was some kind of reverse kick slider lead in? just a thought, it was fine once i knew it was coming but stream starts are generally disorientating when its literally the first note of the map, maybe i should get good xd idk what you mean about the kickslider thing, but it is a rough start, one retry though should be enough to get it, will change if others complain
  2. 00:17:834 (1) - while fixing stack, it feels like this is really clumped, even though i see what you're doing with the 3 and this note's slider end, maybe give it more space to breathe? i think its fine o-o
  3. 00:22:808 (1) to 00:39:906 (3) - wat are the whistles in this section following they feel super random and inconsistent unless i'm missing something, i think you should consist the whistle rhythm you are, the drums in the song play like this in only this section for some reason, delete the notes and listen
  4. 00:50:165 (1) - i like this slider shape and the idea but this is a literal jump scare at this slider velocity, perhaps meet in the middle at like 1.25x rather than this HYPER SPEED you got going on, i like it personally though so its up to your taste, i just think it'd improve sightreadability this way will change if complained about again but sudden music sudden placement xd
  5. 02:06:020 (1,2,3,4,5,6,7) - i think this would look nicer if the curves were slightly more defined, your choice but it'd really emphasize it a lot better with more actual pen movement instead of this literally just being a straight stream more or less i think its k
  6. 03:41:150 (3,4,5,6,7,8,9,10) - i think i see where you're going with this stream shape, but it really looks sort of unshapely/unfitting as is, i'd recommend reworking this one, perhaps smoothing it out a bit? y tho it looks good imo maybe i just have shit taste
thanks!
Nakano Itsuki
Defenders of Spaghetti, ready to distribute pp
Mikii
did something
01:17 Spaghetti: wanna mdo s kemtyhign
03:17 Mikii: `fuck
03:17 Mikii: i need 2 mod deh cory
03:17 Spaghetti: do u
03:17 Spaghetti: ?
03:17 Spaghetti: mod seasons pls
03:17 Spaghetti: fukcj cory
03:18 Mikii: o dragonforce
03:18 Mikii: another top 5 inc kappa
03:18 Spaghetti: lopl
03:18 Mikii: can i just
03:18 Mikii: forum mod
03:18 Mikii: not
03:18 Mikii: pm mod
03:18 Mikii: ^^^^
03:18 Mikii: im saying can i do pm mod
03:18 Spaghetti: i prefer that lo
03:19 Spaghetti: oh
03:19 Spaghetti: op
03:19 Mikii: forum mod?
03:19 Spaghetti: hm
03:19 Spaghetti: sur
03:19 Spaghetti: pm mod
03:19 Spaghetti: leggo
03:19 *Mikii is playing [https://osu.ppy.sh/b/965243 DragonForce - Seasons [Legend]] -NoFail
03:20 Mikii: one sec
03:20 Mikii: i need lens flares for cs5 bullshit
03:25 Spaghetti: wh
03:25 Mikii: wh
03:25 Spaghetti: wh
03:25 Mikii: sry i can't do cs5 streams :(
03:26 Spaghetti: lol
03:26 Spaghetti: i cant do any streams
03:26 Spaghetti: :D
03:26 Mikii: 01:22:497 (1) - uhhh this section was kinds ruined by the slidertick hitsounding
03:27 Spaghetti: i think its fitting
03:27 Spaghetti: i like it lo
03:27 Spaghetti: but im trying to hit evry drum beat with the hitsounding so removing it there would be inconsistnet
03:27 Mikii: its unfitting because i register the hitsound on the redtick, so i just let go but the sliderend is actually mapped to a bluetick
03:28 Mikii: if anyone else has this problem, just consider it lo
03:28 Mikii: my only big issue with the map
03:28 Spaghetti: o that makes sense FUCk
03:28 Mikii: ex de
03:28 Spaghetti: if someone else mentions ill fix it somehow
03:29 Mikii: k
03:29 Spaghetti: i might just lower volume there so it just sounds lik the music lol
03:29 Mikii: okay i'll start from the beginning then :D
03:30 Mikii: tag conflict with tatsujin
03:30 Mikii: from aimod
03:31 Mikii: theres also a few unused hitsounds
03:31 Spaghetti: ya
03:31 Spaghetti: fixd
03:31 Spaghetti: YES i needed someone to grab thos for me
03:31 Mikii: http://puu.sh/oD8xT/c47e76da51.png
03:31 Spaghetti: im too lazy to find
03:32 Mikii: i'll move on then :D uhhh i'll move at a quick pace so you can save this after or sumet
03:33 Mikii: if theres anything wrong with my suggestion just give me a comment lo
03:33 Mikii: everything good?
03:34 Spaghetti: ya sure
03:34 Mikii: 00:00:425 (1) - just a minor nitpick but the starting section felt extremely intense, idk as a intro if it would be okay to nerf it slightly
03:34 Mikii: thats just my preference
03:35 Spaghetti: how could i nerf it
03:35 Spaghetti: just lowering spacing?
03:35 Spaghetti: someone else mentioned this lol
03:35 Mikii: yeah you can begin with low spacing and then not change much at the end of the intro
03:36 Mikii: 00:00:425 (1,2,3,4,5,6) - i do think its just this starting stream is very intense
03:36 Mikii: 00:14:725 (3) - move slightly to the right?
03:37 Spaghetti: fixd both things
03:37 Mikii: 00:22:186 (2) - hm it feels like something a hitcircle could be mapped here
03:37 Spaghetti: wha?
03:37 Mikii: maybe its just meee
03:37 Spaghetti: you mean like, there should be just a hitcircle?
03:38 Spaghetti: i didnt understand the sentence lol
03:38 Mikii: its just because the guitar keeps rolling on
03:38 Spaghetti: no like
03:38 Mikii: wtf
03:38 Mikii: fucking
03:38 Spaghetti: do you mean replace the slider with a hitcircle?
03:38 Mikii: the timestamps are broken
03:38 Mikii: check the actual time
03:38 Spaghetti: wh
03:38 Spaghetti: OH
03:38 Spaghetti: ok
03:38 Mikii: what i linked it different lmao
03:39 Mikii: and IDK peppy fix your code
03:39 Spaghetti: its coz u linked with an object
03:39 Spaghetti: when youre trying to show me no object
03:39 Mikii: yeah
03:39 Spaghetti: so the link went directly to the next (1)
03:39 Mikii: 00:21:564 (1) - or you can make this a hitcircle and add a spinner
03:39 Spaghetti: but nah i dont hear it, and i ended the slider there coz thats where the guitar slides out
03:39 Mikii: yeah
03:40 Mikii: weird section but it works
03:40 Mikii: 00:24:673 (3) - stack?
03:40 Spaghetti: spinner would be too short i think its fine
03:40 Mikii: yeh
03:40 Spaghetti: fixd
03:41 Mikii: 00:50:165 (1) - very fast sv change here, idk maybe 1.3-1.2 instead?
03:42 Spaghetti: ya someone mentioned that last time
03:42 Spaghetti: will fix
03:42 Mikii: 01:01:746 (4) - overmapped blue tick
03:43 Spaghetti: FUCk
03:43 Mikii: 01:02:445 (8,1) - although i can hear a triple here, lol
03:44 Spaghetti: will ignore to save square
03:44 Mikii: yeh
03:45 Mikii: 01:36:798 (1,2) - very large jump here, idk if you want to nerf
03:45 Spaghetti: rip triangle
03:45 Mikii: i feel the intensity comes from 01:37:108 (2,3) -
03:45 Spaghetti: nerfd
03:46 Mikii: 01:54:984 (2,3,4) - double xd do it
03:46 Mikii: 01:54:984 (2) - take this away
03:47 Spaghetti: its a double starting on blue tick
03:47 Spaghetti: i cant do that to people
03:47 Mikii: yes you can
03:47 Spaghetti: wot
03:47 Spaghetti: thats so mean tho]
03:47 Mikii: 6.4 sr cmon xd
03:47 Mikii: okay yeah up to you haha
03:47 Spaghetti: thats so mean tho
03:48 Mikii: i mean i can play doubles fine but idk if a 50k rank player wants to play this map
03:48 Spaghetti: no the double is k
03:48 Spaghetti: but starting on a blue tick is just eh
03:48 Spaghetti: nobody would be able to acc it
03:48 Mikii: keep it in mind and ask someone high rank to playtest it lol
03:48 Spaghetti: mk
03:49 Mikii: because it is rhythmically correct, just a dick move
03:49 Spaghetti: ya lol
03:49 Mikii: 02:05:088 (3) - fix blanket?
03:50 Spaghetti: fixd
03:51 Mikii: 02:41:616 (3,4,5) - spacing of this can be increased
03:51 Mikii: 02:42:083 (6) - nc here instead?
03:52 Spaghetti: ima keep the first point lower spaced since the section is slow and supposedly calm
03:52 Mikii: yeh sure
03:52 Spaghetti: o i missed that nc fixd
03:52 Mikii: 02:42:083 (6,1,2) - ctrl+g?
03:53 Mikii: 02:58:559 (1,2) - same can be applied here etc
03:53 Spaghetti: link is fukd again lo
03:53 Mikii: 02:57:316 (1,2) - wait
03:54 Mikii: yeah that was my bad
03:54 Spaghetti: will keep for now, ill change of others suggest the same thing
03:55 Mikii: its because 02:57:627 (2) - this is a very strong beat for a hitcircle to be on
03:56 Spaghetti: o wait do u mean
03:56 Spaghetti: without the rhythm change?
03:56 Mikii: you mapped 02:57:627 (2) - if my timestamp is correct on a sliderend
03:56 Mikii: 02:57:471 (2) - the sliderend
03:57 Spaghetti: hm
03:57 Spaghetti: ill try it
03:57 Spaghetti: it looks fun
03:57 Mikii: i dont think you actually need to change anything because it works with ctrl+g
03:57 Spaghetti: 02:59:803 (1,2) - i guess ill apply it here too then
03:57 Spaghetti: and on the rest
03:57 Mikii: 03:02:290 (1,2) -
03:57 Mikii: 03:03:533 (1,2) -
03:57 Mikii: 03:04:777 (1,2) -
03:58 Mikii: ofc change the hitsounds if you're doing this
03:58 Spaghetti: lucky for me there is none
03:58 Spaghetti: xd
03:58 Mikii: xdxd
03:59 Mikii: 03:06:176 (3) - why dont you use the same technique as 03:05:554 (4,1) -
04:00 Spaghetti: what do you mean
04:01 Mikii: 03:06:176 (3) - i can hear a triple here, and so you can do a kickslider to white tick slider?
04:02 Spaghetti: OH i c
04:03 Mikii: yeh up to you, but that triple should be mapped and that red tick slider is iffy
04:03 Spaghetti: fixd
04:03 Mikii: 03:25:606 (1,2,3,4,5,6,7,8) - i dont hear a stream here :c
04:04 Spaghetti: the guitar
04:04 Spaghetti: wh
04:04 Mikii: its just drums are way more impactful here
04:04 Spaghetti: but its dragonforce mapping
04:05 Mikii: lol
04:05 Spaghetti: guitar has priority xd
04:05 Mikii: 03:26:694 (1,2) - i mean the stream is here wayyyyyy more impactful
04:05 Spaghetti: i hear that over drums anyway
04:05 Mikii: okay take it into consideration lol
04:05 Spaghetti: ya cuz its the guitar solo
04:05 Spaghetti: mk
04:05 Mikii: 03:42:549 (4) - shift slightly higher?
04:06 Mikii: 03:52:652 (4) - place slightly down to prevent overlap?
04:06 Spaghetti: fixed blanket too xd
04:06 Spaghetti: fixd
04:07 Mikii: 03:55:450 (1,2,3,4,5,6) - looks like a star pattern, polish it?
04:07 Mikii: and the sliders look weird because they're not angled correctly to the start pattern
04:08 Spaghetti: it is a star pattern
04:08 Spaghetti: i used polygon circles for that i think its perfect
04:08 Spaghetti: and sliders are pointing at last note i think it looks good
04:09 Mikii: http://puu.sh/oDaCv/d1296aeb9c.jpg this is what im talking about
04:10 Spaghetti: ya ik
04:10 Spaghetti: its supposed to be kinda hidden i guess \
04:10 Spaghetti: i like how it in now tho so g
04:10 Mikii: what the slider angle?
04:10 Mikii: the 1/6 slider
04:11 Spaghetti: wo
04:11 Spaghetti: ya
04:11 Mikii: 04:05:554 (2,3,4,5) - lol
04:11 Mikii: end urself
04:11 Spaghetti: ya this is different tho LO
04:12 Mikii: YA SURE
04:12 Spaghetti: coz the 1/1 gap is what people use to kno when to hit it
04:12 Mikii: xd
04:12 Spaghetti: if that wudv started on the blue tick i wouldve made it triple
04:12 Mikii: 04:17:834 (1) - polish this wave pattern?
04:12 Mikii: you can drag down the sliderhead level to the sliderend i think that would make it look nicer
04:12 Spaghetti: fixd
04:13 Mikii: 04:19:077 (1,2) - weird flow with these?
04:13 Spaghetti: tru
04:13 Mikii: 04:19:544 (2) - ctrl+g this might help but i think remapping this might be better
04:14 Mikii: 04:27:782 (1) - ctrl+h and move back to original position, makes a better blanket
04:16 Spaghetti: i think its fine
04:16 Mikii: 04:47:368 (4) - i think nc will help with these
04:16 Mikii: kk
04:16 Spaghetti: nc them all or
04:16 Spaghetti: just the 4
04:16 Mikii: no just the beginning
04:16 Spaghetti: mk
04:18 Mikii: 04:39:595 (3) - something triggers me with this, i think making it completely horizontal helps?
04:18 Spaghetti: making it completely horizontal would trigger the fuck out of me LOL
04:18 Mikii: lmao
04:18 Spaghetti: i took it from rlc tho
04:18 Spaghetti: 01:41:712 (1) -
04:18 Spaghetti: on tetsuo
04:19 Mikii: 01:41:538 (4,1,2) - it works because he works with angles like a god
04:19 Mikii: fuck rlc, washed up mapper
04:20 Spaghetti: LOL
04:20 *Mikii is editing [https://osu.ppy.sh/b/742728 Camellia - Fastest Crash [Collab Insane]]
04:20 Mikii: 02:54:001 (2,3) -
04:21 Spaghetti: gg
04:21 Mikii: lol
04:21 Mikii: 04:38:663 (4,5,6) - no 1/3?
04:22 Spaghetti: its not 1/3
04:22 Spaghetti: u crazy
04:23 Mikii: 04:38:663 (4,5,6) - weird cus it has the same feel to these
04:23 Mikii: prob just me
04:23 Spaghetti: wh
04:23 Spaghetti: same link
04:23 Mikii: FUCK
04:24 Mikii: 04:47:368 (4) -
04:24 Mikii: im sad the ending is a fadeaway and no guitar riff end xd
04:24 Mikii: think thats it
04:24 Spaghetti: probably cuz its the same chord progression
04:25 Spaghetti: yeah i am too
04:25 Spaghetti: people think i edited mp3 LOL
04:25 Spaghetti: this is the original song
04:25 Mikii: not impressed, not lesjuh style
04:25 Spaghetti: fuck
04:25 Mikii: he would have FOUR DIMENSIONED this song
04:26 Spaghetti: lo
04:26 Spaghetti: post log ill give u a nice shiny kudosi
fieryrage
cool meme

d
this hitsounds is pretty good tbh
r u ready for aesthetics mod

00:05:399 (6) - nc 4 downbaet
00:12:238 (1,2,3,4) - golly gee 12 seconds in and already huge star jumps dam
00:37:730 (1) - this blankets 00:37:108 (3) - a bit too closely imo, space it out from 3 a bit more
00:40:994 (7) - having a straight up slider here is like ugly for flow wht make it so it goes to the right for flow thx
00:47:678 (1,2) - this blanket is closer than all ur other blankets in this section pls
00:50:165 (1) - tbh just make this a circle instead of a slider, fits the music better (if you keep the slider silence the fuckn slider end thx)
01:01:513 (2) - this would be better either ctrl+g'd or just as a triple instead, the way it goes right now is awkward
01:12:083 (1) - overlap this with 01:11:305 (5) - for muh aesthetics xDDd
01:22:497 (1) - why didnt u silence sliderticks on these sliders think of the people who dont use map hitsounds man :(
01:26:849 (5) - nc
01:31:823 (4,6) - is this even supposed to be a blanket lo
01:57:316 (1) - the flow from the stream into this slider could be a bit better, curve it like this maybe? or just change the stream shape idk lol
02:14:570 (2) - basically same thing as 01:01:513 (2) - i think this could be made better by making the slider go vertical instead tho
02:15:658 (7) - nc
02:21:098 (3) - put slider curve thing in the middle so its not ugly pls
02:21:875 (1) - more unsilenced slider ends pldvcv
02:57:316 (1) - i'd say add a break here instead but ur already barely at 5 minutes so get fucd
03:21:875 (1,2,3) - this triangle could use a bit more spacing since it's pretty not spaced compared to the beginning, this basically goes for all triangles after
03:29:026 (3) - SIOLENCE UR FUCKING SLDIERNDS
03:34:000 (3) - ^^^^^^^^^^^^^^^
04:05:554 (2,3,4,5) - might be better as single 1/4 sliders instead?
04:14:103 (1) - why nc this and the triangle after lo
04:16:590 (1) - not equal spacing even tho distance snap says it is
04:38:352 (3) - more slider dn silences
04:49:699 (3,4,5) - ur asking for sliderbreaks here at the very end pls dont
04:56:383 (1) - add a note before this spinner so the finish isn't forgotten :(

good song
nhlx
SPOILER
2016-05-03 00:29 Spaghetti: wanna mod something? ::D:D;d
2016-05-03 00:29 Raikozen: well.. i kinda hate modding but whatever i can try
2016-05-03 00:29 Spaghetti: sik
2016-05-03 00:29 Spaghetti: ACTION is listening to [https://osu.ppy.sh/b/965243 DragonForce - Seasons]
2016-05-03 00:29 Spaghetti: thanks <3
2016-05-03 00:30 Raikozen: o boy
2016-05-03 00:30 Raikozen: can it be
2016-05-03 00:30 Raikozen: irc?
2016-05-03 00:33 Spaghetti: sure
2016-05-03 00:33 Raikozen: 00:00:891 (6) - i think the sliderend should face like few units down
2016-05-03 00:33 Raikozen: so it looks nicer with 00:01:046 (1,2,3,4,5) -
2016-05-03 00:34 Raikozen: 00:05:399 (6) - nc
2016-05-03 00:35 Spaghetti: fixd
2016-05-03 00:35 Spaghetti: and fixd
2016-05-03 00:36 Raikozen: 00:13:171 (6) -
2016-05-03 00:36 00:13:171 (2) - *
2016-05-03 00:36 Raikozen: how about copypasting this into 00:12:860 (1) - ?
2016-05-03 00:36 Raikozen: dunno tho just a cosmetic thing
2016-05-03 00:36 Raikozen: probably meaningless
2016-05-03 00:36 Spaghetti: ima say no cuz that is copy pasted and ctrl+h'd
2016-05-03 00:36 Spaghetti: done on purpose
2016-05-03 00:36 Raikozen: a
2016-05-03 00:37 Raikozen: didnt notice
2016-05-03 00:37 Spaghetti: and itd be inconsistent with the other times ive done it
2016-05-03 00:37 Raikozen: alright i guess this works too
2016-05-03 00:37 Raikozen: yeah i see now
2016-05-03 00:37 Spaghetti: ya and i think it works with the flow better
2016-05-03 00:38 Raikozen: 00:20:943 (1) - clap on the sliderend sounds weird
2016-05-03 00:39 Spaghetti: goes with the drums in the bg
2016-05-03 00:40 Raikozen: 00:37:730 (1) - imperfect blanket
2016-05-03 00:40 Spaghetti: holy shit LOL oops
2016-05-03 00:41 Raikozen: 00:39:440 (2) - could be stacked with 00:38:663 (3) - but dunno
2016-05-03 00:41 Spaghetti: fixd
2016-05-03 00:41 Spaghetti: fixde
2016-05-03 00:43 Raikozen: 00:47:678 (1,2,3) - couldlookbetter[https://osu.ppy.sh/ss/5064593 somethinglikethis]
2016-05-03 00:44 Spaghetti: fixed
2016-05-03 00:47 Raikozen: btw i just
2016-05-03 00:47 Raikozen: made my humor
2016-05-03 00:47 Raikozen: so much better
2016-05-03 00:47 Raikozen: i bantered my ex
2016-05-03 00:47 Raikozen: with my friend
2016-05-03 00:48 Spaghetti: LOL
2016-05-03 00:48 Spaghetti: gud job
2016-05-03 00:48 Spaghetti: ur my ex's mapping idol xd
2016-05-03 00:48 Raikozen: lmao
2016-05-03 00:49 Raikozen: could i ask who's your ex xd
2016-05-03 00:49 Spaghetti: Kroytz
2016-05-03 00:49 Raikozen: a
2016-05-03 00:49 Raikozen: ye
2016-05-03 00:49 Raikozen: my bae
2016-05-03 00:49 Raikozen: wait is he a grill??????????????????
2016-05-03 00:51 Spaghetti: no
2016-05-03 00:51 Raikozen: om g :((((
2016-05-03 00:53 Spaghetti: ;;
2016-05-03 00:54 Raikozen: 03:05:087 (2,3) -
2016-05-03 00:54 Raikozen: make this go in a straight line
2016-05-03 00:55 Spaghetti: fix
2016-05-03 00:55 Spaghetti: d
2016-05-03 00:56 Raikozen: 03:36:020 (3) - xdddddddddddddddddddddddd
2016-05-03 00:56 Raikozen: nice slider
2016-05-03 00:57 Spaghetti: ikr Xd
2016-05-03 00:57 Raikozen: looks quite 2010 but its ok i guess
2016-05-03 00:57 Raikozen: since brackets and stuff
2016-05-03 00:58 Raikozen: 04:00:114 (3) -
2016-05-03 00:58 Raikozen: this could be a bit more curvy
2016-05-03 00:58 Raikozen: 03:59:181 (1,2) - with those around
2016-05-03 00:59 Spaghetti: fixd
2016-05-03 00:59 Raikozen: 04:43:948 (1,4) -
2016-05-03 00:59 Raikozen: kinda overlaps but not sure
2016-05-03 01:00 Spaghetti: kinda on purpose
2016-05-03 01:00 Raikozen: thats it i guess
2016-05-03 01:00 Raikozen: o i see
2016-05-03 01:00 Spaghetti: fixed it lel
2016-05-03 01:00 Spaghetti: looked kinda ugly
2016-05-03 01:00 Raikozen: k gonna
2016-05-03 01:00 Raikozen: post a chatlog
2016-05-03 01:00 Raikozen: for my
2016-05-03 01:00 Raikozen: modding shekels
2016-05-03 01:00 Spaghetti: yee
benis : DD D
Topic Starter
Spaghetti

fieryrage wrote:

00:12:238 (1,2,3,4) - golly gee 12 seconds in and already huge star jumps dam will nerf if brought up again
00:40:994 (7) - having a straight up slider here is like ugly for flow wht make it so it goes to the right for flow thx i dont agree i think its better for it to point up to the triple
00:50:165 (1) - tbh just make this a circle instead of a slider, fits the music better (if you keep the slider silence the fuckn slider end thx) fixed slider end XDxddx
01:12:083 (1) - overlap this with 01:11:305 (5) - for muh aesthetics xDDd ?
01:22:497 (1) - why didnt u silence sliderticks on these sliders think of the people who dont use map hitsounds man :( cuz itd be inconsistent
02:14:570 (2) - basically same thing as 01:01:513 (2) - i think this could be made better by making the slider go vertical instead tho ur cray
02:15:658 (7) - nc muh consistency
02:21:098 (3) - put slider curve thing in the middle so its not ugly pls this is a special kind of nazi mod
02:57:316 (1) - i'd say add a break here instead but ur already barely at 5 minutes so get fucd and beats are way too strong to add a break
03:21:875 (1,2,3) - this triangle could use a bit more spacing since it's pretty not spaced compared to the beginning, this basically goes for all triangles after na i think its fine considering the pattern
03:29:026 (3) - SIOLENCE UR FUCKING SLDIERNDS i think its fine
03:34:000 (3) - ^^^^^^^^^^^^^^^ >
04:05:554 (2,3,4,5) - might be better as single 1/4 sliders instead? ur FUCKing crazy
04:16:590 (1) - not equal spacing even tho distance snap says it is sv change
04:38:352 (3) - more slider dn silences g
04:49:699 (3,4,5) - ur asking for sliderbreaks here at the very end pls dont who tf would sliderbreak on these
thank
Glaceon-
Some of these hit Sounds dont match at all so these are the fixes for them

01:20:856 (30) change to a Don
01:20:943 (31) change to a Kat
02:13:326 (126) change to Don
02:15:425 (145) change to don

02:15:502 (146) and 02:15:580 (147) and 02:15:658 (148) all three as Kat

02:25:528 (30) Change to Don
02:25:606 (31) Change to Kat
02:33:922 (103) Change to Don
02:34:000 (104) Change to Kat
02:34:544 (111) Change to Don
02:34:621 (112) Change to Kat
03:33:145 (71) Change to Don
03:33:222 (72) Change to Kat
03:33:611 (77) Change to Don
03:33:689 (78) Change to Kat
03:59:570 (98) Change to Kat
03:59:647 (99) Change to Don
03:59:725 (100) Change to Kat
Raiden
@TheShinyGlaceon

thanks for your effort, but no changes

for the next time, it'd be a whole lot better if you gave some kind of explanation behind your suggestions :)
hehe
00:04:155 (1,2) - 1/1 slider so that its different than 00:02:912 (1,2) -
00:17:834 (1) - 1/2 + 1, has a clear sound on sliderend unlike the previous 1/1s
00:20:321 (1,2) - very easy to miss cuz of the setup of same direction different distance (hard to snap), cursor travelling on sliderbody might trouble to read aswell, keeping them in the same direction as 00:20:943 (1,2) - is cool
00:21:254 (3,4,5,6) - somethingl ike 00:20:787 (4,5,1) - works much better to accompany the drums, and the guitar isn't really that prominent on 4 anyway
00:24:518 (2,3) - swap rhythm for vocals? like 00:34:466 (2) -
00:32:445 (6) - 2 circles so that theres more pressure on the next note
00:52:185 (5,6) - 1/2 slider instead, isnt ur 5 notes and 1/4 slider a meme :D
01:01:979 (6) - why not nc this, you kinda do it on jump/stream sections like 00:51:875 (1) - 00:19:077 (1,2,1,2) -
01:39:906 (1) - 1/2 + 1
01:42:393 (1) - ^
01:46:590 (1,2,3,4,5,6) - i th9ink somethjing like this fits better as it fits the drum kicks appropriately http://i.imgur.com/rwiEAoN.png
01:55:140 (2) - space this much further, and add a note here 01:55:140 (2) - , it would be much smoother and readable that way, plus it makes sense
01:56:072 (1) - why not a 1/4 slider
02:13:171 (4,1,2,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9) - try ctrlh so the jump section goes in the opposite direction, different from the previous kiai
02:15:347 (5) - and u could nc this too
02:20:943 (1,2,3) - prettty sure its 1/6 check with someone on this
02:24:673 (1,2,3,4,5,6,7,8) - group them like 02:25:295 (1,2,3) - makes much mor sense, in fact i'd even spam 1/4 sldiers here considering how mushy the guitar sound is
02:30:735 (7) - zero emphasis on the finish here, u even know that cuz u put gfreenline 4 hitsounds n shit, do something here most probably change 02:30:580 (5,6) - into a 1/4 slider and maybe just mqaybew NC is haha :D instead of the one in front lo
02:33:611 (2) - delet this imo keeping it consisten is a coo l thing 02:29:492 (1,2) -
02:37:730 (2,3,1) - sick movement lol
02:40:839 (1,2,3,4,5,6,7) - ur favourite mem is better tbh http://i.imgur.com/5sTECNk.png
02:46:279 (7) - u should increase sv for this slider tbh
03:05:554 (4) - sick meme do a triple instead please else whats the difference lol from the others
03:13:171 (1,2,3,4,5,6,7) - y od u random switch between guitar n drum
03:14:880 (2,3) - why
03:20:476 (6,1,2) - the movmenet tho o o oo
03:21:720 (6,1,2) - hoyl
03:22:808 (1,2,3,1,2,3) - wrong pattern, the sound follows the dowmbneat, so its more like http://i.imgur.com/kcRcx1W.png
Topic Starter
Spaghetti

handsome wrote:

00:04:155 (1,2) - 1/1 slider so that its different than 00:02:912 (1,2) - why tho lol
01:46:590 (1,2,3,4,5,6) - i th9ink somethjing like this fits better as it fits the drum kicks appropriately http://i.imgur.com/rwiEAoN.png i prefer wot i did
01:55:140 (2) - space this much further, and add a note here 01:55:140 (2) - , it would be much smoother and readable that way, plus it makes sense wtf there was supposed to be a triple on there LOL
01:56:072 (1) - why not a 1/4 slider its kinda supposed to be a copy paste of 01:54:829 (1,2,3,4,1,2,1,2,3,4) -
02:13:171 (4,1,2,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9) - try ctrlh so the jump section goes in the opposite direction, different from the previous kiai
02:15:347 (5) - and u could nc this too
02:20:943 (1,2,3) - prettty sure its 1/6 check with someone on this its not, there's 4 obvious guitar notes there, slurred in 12 34 pairs
02:30:735 (7) - zero emphasis on the finish here, u even know that cuz u put gfreenline 4 hitsounds n shit, do something here most probably change 02:30:580 (5,6) - into a 1/4 slider and maybe just mqaybew NC is haha :D instead of the one in front lo ima leave it how it is i think its fine since the stream accelerates towards the finish
02:33:611 (2) - delet this imo keeping it consisten is a coo l thing 02:29:492 (1,2) - the difference is that thers no guitar note on the earlier one :d
02:40:839 (1,2,3,4,5,6,7) - ur favourite mem is better tbh http://i.imgur.com/5sTECNk.png I disagree!
02:46:279 (7) - u should increase sv for this slider tbh y the stream is low spaced and its not a high pace section of the song
03:05:554 (4) - sick meme do a triple instead please else whats the difference lol from the others thats not fun tho
03:13:171 (1,2,3,4,5,6,7) - y od u random switch between guitar n drum guitar and bass and ill change if someone else mentions
03:22:808 (1,2,3,1,2,3) - wrong pattern, the sound follows the dowmbneat, so its more like http://i.imgur.com/kcRcx1W.png following guitar wh
Trizept
Here ya go \o/
Nice rainbow bg :D
[Legend]
  1. 00:03:533 (4,1,1) - Since there's emphasis on these guitar parts and you represent them with sliders, 00:04:621 (3) - this should be represented as well but you kinda started it late with 00:04:777 (4) - .
  2. 00:11:927 (3) - This note particularly sticks out in this jump section especially since it's part of 00:11:616 (1,2,3,4,5,1) - the square pattern, so move it slightly to the right, which would make the spacing more even.
  3. 00:24:051 (1,2) - CTRL+H, makes this flow a lot better imo
  4. 00:24:984 (3) - You should move this slightly down to make the spacing for 00:24:051 (1,2,3) - consistent and even.
  5. 00:26:228 (4,5) - The flow of these 2 notes leading to the (1) slider is kinda jagged, so maybe have this like
  6. 00:29:026 (1,2,3,1,2,3,4,1,2,3) - You have like a cool circular motion kinda going on around here in terms of cursor movement, but all of a sudden these 00:32:134 (4,5,6,7) - kinda breaks the flow of it, so maybe have something like this to keep it going?
  7. 00:33:378 (3,4,5,1) - This pattern here is rather obtrusive because the distance from (3,4) is rather big and then the distance becomes extremely close for (4,5), to then becoming relatively big again. It also makes for awkward movement, so mayb something like
  8. 00:41:461 (1) - Don't you think this should be moved so the jump DS here can be consistent with the rest? Suggestion - x:231, y:257
  9. 00:44:414 (3) and 00:47:678 (1) - CTRL+G, flows better imo
  10. 00:51:720 (5,1) - If you're gonna separate these with NC, might as well do it with 00:52:342 (6) -
  11. 00:59:803 (4,5) - CTRL+G, flows better when it leads to 01:00:114 (1) - imo
  12. 01:07:264 (3) - Move this slightly down so all three 01:06:331 (1,2,3) - are spaced evenly from one another
  13. 01:21:720 (3,4,5) - This triplet would look much nicer if moved slightly more to the left so the pattern is that of an equilateral triangle xd
  14. 01:29:647 (4,5) - CTRL+G, flows better when it leads to the next slider imo
  15. 01:31:513 (2,3) - I think it would be cool to CTRL+G these two since it would reciprocate the same movement as 01:32:134 (5,6) -
  16. 01:36:798 (1) - NC on this should be unneeded since it doesn't end on a downbeat and also since you decided to split the NC on the first portion on 11 notes, then removing NC would also have the second portion end on 11 notes.
  17. 01:38:041 (3,4,5) - I think this would flow a lot better if suggested:
  18. 01:42:393 (6) - NC
  19. 01:54:829 (1,2,3,4,1,2,1,2,3,4,1,2,3,4,1) - I think the NC's here can cause some reading issues and needs tidying up: 01:55:295 (1) - Remove NC and then 01:56:072 (1) - Remove NC.
  20. 02:04:777 (1,2) - The jump spacing on this should be the same as 02:04:466 (4,5) - to make it consistent
  21. 02:24:051 (1,2) - CTRL+G and then move 02:24:362 (1) - as suggested so it flows a lot better:
  22. 02:26:538 (1,2,1,2) - Why the small spacing here? This part is emphasized and so these jumps should be larger.
  23. 02:35:088 (5) - I know I'm a fan of the whole anti-slider movement, but in this case, I think it plays much more better if you CTRL+G this.
  24. 02:38:507 (2) - There's a lil' distinguishable drum hit at the slider end so I think in order to represent that better is to reduce the slider to the previous blue tick and then place a note on the white tick. Something like this:
  25. 02:41:461 (1) - Why did you split the NC here in the middle of the 5-note stream? Remove NC and add the NC at 02:41:305 (6) -
  26. 02:44:570 (1) - CTRL+G and then 02:45:191 (2) - CTRL+G this; flows better imo considering the movement of 02:44:414 (4,1) -
  27. 02:48:300 (1,2) - Switch these two since (1) is where the long-held vocal starts. If you do, I would suggest the pattern here would look like this:
  28. 03:10:684 (1) - You should lower down the second anchor point, so the slider looks a lot more curvy.
  29. 03:14:880 (2,3,4) - CTRL+G, flows better imo
  30. 03:16:279 (4) - I think CTRL+G'ing this would play nicer
  31. 03:36:020 (3) - Hehehe
  32. 03:40:528 (1) - CTRL+G this and then copy/paste slider, then CTRL+J and CTRL+H, so overall it looks like this (flows really well imo):
  33. 04:01:357 (3) - You should move this slightly to the right so 04:00:424 (1,2,3) - spacing between these three are the same from one another.
  34. 04:24:673 (1,2,3,4,5) - This anti-stream is not only evil, but can really catch people off guard xd, so CTRL+G it?
  35. 04:56:228 (5,6) - This part here kinda bugs me; even thought the song is slowly dying out, this part here is still a lil' emphasized, so the spacing between the two shouldn't be that close. I suggest moving (6) like directly at the center of the grid cuz it's cool like that xdd, or maybe somewhere around there.
Really awesome map and song!
RIP spaced streams ;;
How am I gonna fc this :^)
Anyways, good luck!
Cryptic
here at your request bicboi plz dont urt m bb, sry 4 w8

[General]
  1. Tag conflict.
[Generic CS 5 Diffname]
  1. CS 2 please.
  2. 00:00:891 (6) - Either make this a concave slider with the cave downward or tilt it to be slightly more parallel with the upcoming stream.
  3. 00:01:357 (5) - You can do something prettier than a nasty right angle. Maybe have 00:01:046 (1,2,3,4) - arch upward a bit so you can do a sort of downward curve with 5?
  4. 00:04:155 (1) - Rotate -5?
  5. 00:04:777 (4) - Make horizontal parts of this slider slanted more. It'll help better catch the momentum from the 3.
  6. 00:20:321 (1,2) - Partially blanket the 00:20:632 (3) - with the 1, then use a flipped version of 1 to replace 2. It looks better and flows better for the eyes.
  7. 00:20:787 (4,5,1) - This plays better to me blanketing where 00:19:388 (1) - was. If you move it, you'll have to rework the position of 00:21:098 (2) - but I think its worth it.
  8. 00:25:917 (3) - Find another sound other than default hit-whistle, it just sounds eh.
  9. 00:27:005 (2,3,4,5) - These are spaced similarly to your opening, which is significantly more intense. Maybe nerf the spacing here a bit.
  10. 00:32:601 (7) - Move to x186 y282? It plays a bit better, though the spacing may be too large if you do that. The current jump pattern of 00:32:290 (5,6,7,1) - just seems unnecessarily awkward.
  11. 00:42:083 (5) - Because of 00:41:616 (2,3) - , I feel a two circles instead of the slider would be better.
  12. 00:50:165 (1) - This feels better CTRL+G'd but it screws up everything else so I dunno. I just don't like the antiflow from the 00:49:855 (3) - here.
  13. 01:09:129 (1,1,1) - Rework the placement of these to make the back-and-forth jumps flow a bit better. At the moment it feels like a kind of crooked-like z pattern. Maybe put a curve on the path of them, like this?
  14. 01:20:010 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1) - You can do something more creative than just a circle here... The slider on the end is also begging to blanket something and it blankets nothing.
  15. 01:37:108 (2) - Move to x114 y171 as when I first played through the spacing wasn't indicative of a 3/4th slider into a 1/4th.
  16. 02:26:694 (2,1,2,1) - This almost feels like a jump slow down pattern. I think it plays pretty awkwardly, but moving the 02:27:005 (2) - should fix that up quickly.
  17. 02:32:134 (1) - IT BENDS TO THE MUSIC GOD BLESS YOUR SOUL.
  18. 02:40:217 (2) - Maybe a wave slider here instead. This pattern just seems a bit boring for a section that has this kind of... looming intensity.
  19. 03:26:072 (7,8,1) - This is a super awkward jump transition. Maybe lower the 1 a bit or something, but what you have now just feels awkward.
  20. 03:29:026 (3,1) - Exaggerated spacing in my opinion. Move the 3 a bit closer to the 1.
  21. 03:36:020 (3) - This slider's anchor points are atrocious... but I like it.
  22. 04:05:088 (2,3,4,5,1) - This spacing seems abnormally high for the intensity of the song.
  23. Pretty solid map overall. I think the quality of the map got better the farther you got into the map, but I think the song gets better later on so maybe you were just enjoying yourself more? Regardless, hope this helped.
Topic Starter
Spaghetti

Xbox wrote:

Here ya go \o/
Nice rainbow bg :D
[Legend]
  1. 00:03:533 (4,1,1) - Since there's emphasis on these guitar parts and you represent them with sliders, 00:04:621 (3) - this should be represented as well but you kinda started it late with 00:04:777 (4) - . whaa look at the first one too, theres the same guitar note on the circle before as well.
  2. 00:24:051 (1,2) - CTRL+H, makes this flow a lot better imo i dont agree
  3. 00:26:228 (4,5) - The flow of these 2 notes leading to the (1) slider is kinda jagged, so maybe have this like loses emphasis of vocals so noty
  4. 00:44:414 (3) and 00:47:678 (1) - CTRL+G, flows better imo i think its fine, and the second suggestion breaks a pattern
  5. 00:59:803 (4,5) - CTRL+G, flows better when it leads to 01:00:114 (1) - imo will change of others mention
  6. 01:07:264 (3) - Move this slightly down so all three 01:06:331 (1,2,3) - are spaced evenly from one another way too big, no thanks :P
  7. 01:31:513 (2,3) - I think it would be cool to CTRL+G these two since it would reciprocate the same movement as 01:32:134 (5,6) - i like how the next pattern works with this one
  8. 01:36:798 (1) - NC on this should be unneeded since it doesn't end on a downbeat and also since you decided to split the NC on the first portion on 11 notes, then removing NC would also have the second portion end on 11 notes. warns the sudden sv change
  9. 02:04:777 (1,2) - The jump spacing on this should be the same as 02:04:466 (4,5) - to make it consistent why so nazi lel
  10. 02:26:538 (1,2,1,2) - Why the small spacing here? This part is emphasized and so these jumps should be larger. leading to the slower sv
  11. 02:35:088 (5) - I know I'm a fan of the whole anti-slider movement, but in this case, I think it plays much more better if you CTRL+G this. i disagree, i think it fits the random hihat
  12. 02:38:507 (2) - There's a lil' distinguishable drum hit at the slider end so I think in order to represent that better is to reduce the slider to the previous blue tick and then place a note on the white tick. Something like this: would be inconsistent
  13. 02:48:300 (1,2) - Switch these two since (1) is where the long-held vocal starts. If you do, I would suggest the pattern here would look like this: i dun wanna ignore drum kicks
  14. 03:40:528 (1) - CTRL+G this and then copy/paste slider, then CTRL+J and CTRL+H, so overall it looks like this (flows really well imo): what i have is a triangle pattern though D:
  15. 04:01:357 (3) - You should move this slightly to the right so 04:00:424 (1,2,3) - spacing between these three are the same from one another. too big
  16. 04:56:228 (5,6) - This part here kinda bugs me; even thought the song is slowly dying out, this part here is still a lil' emphasized, so the spacing between the two shouldn't be that close. I suggest moving (6) like directly at the center of the grid cuz it's cool like that xdd, or maybe somewhere around there. it makes more sense to leave it small cuz of the fadeout though
thanks <3

Cryptic wrote:

here at your request bicboi plz dont urt m bb, sry 4 w8
[Generic CS 5 Diffname]
  1. 00:01:357 (5) - You can do something prettier than a nasty right angle. Maybe have 00:01:046 (1,2,3,4) - arch upward a bit so you can do a sort of downward curve with 5? it has a slight tilt so i think it looks fine
  2. 00:20:321 (1,2) - Partially blanket the 00:20:632 (3) - with the 1, then use a flipped version of 1 to replace 2. It looks better and flows better for the eyes. thats how i had it before but handsome gave me what's here now and i like it better :d
  3. 00:20:787 (4,5,1) - This plays better to me blanketing where 00:19:388 (1) - was. If you move it, you'll have to rework the position of 00:21:098 (2) - but I think its worth it. plays better how i have it imo
  4. 00:25:917 (3) - Find another sound other than default hit-whistle, it just sounds eh. im not using any default hitsounds and im following the percussion exactly
  5. 00:50:165 (1) - This feels better CTRL+G'd but it screws up everything else so I dunno. I just don't like the antiflow from the 00:49:855 (3) - here. the antiflow follows the pattern before it
  6. 01:09:129 (1,1,1) - Rework the placement of these to make the back-and-forth jumps flow a bit better. At the moment it feels like a kind of crooked-like z pattern. Maybe put a curve on the path of them, like this? i playtested both ways and i think what i have looks fine and looks a bit better
  7. 01:20:010 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1) - You can do something more creative than just a circle here... The slider on the end is also begging to blanket something and it blankets nothing. i think the circle looks nice, and does 01:21:098 (1,3,4,5) - count for the blanket? xd
  8. 02:26:694 (2,1,2,1) - This almost feels like a jump slow down pattern. I think it plays pretty awkwardly, but moving the 02:27:005 (2) - should fix that up quickly. the sv completely drops to .5 though whaa
  9. 02:40:217 (2) - Maybe a wave slider here instead. This pattern just seems a bit boring for a section that has this kind of... looming intensity. im a simple man
  10. 04:05:088 (2,3,4,5,1) - This spacing seems abnormally high for the intensity of the song. i gotta get the triangle dude :^). for real though, i got many testplays and the flow of the spacing beforehand seemed to compensate for it
thanks~
Raiden
Did some self modding, all snap issues should be fixed now. Plus I kind of reworked a guitar solo and made the ending consistent with your diff (spinner-wise).

http://puu.sh/oOY5v.rar

SPOILER
this is perfectly rankable as it is imo but dunno how to convince standard bns

if you feel pressured or anything just delete the diff

01:10:450 - could you add a note in my diff without hitsound? (Red note/don)
Topic Starter
Spaghetti
if any bn can help me with this pls send me a forum pm or find me ingame (taiko or standard)
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