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Report a Qualified beatmap here!

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Aurele
https://osu.ppy.sh/beatmapsets/791667#osu/1660763

general things. mostly a mix-up of hitsounds and unsnapped 1ms objects everywhere in a difficulty.

✓ (Noffy)
Mirash
Kilabarus
https://osu.ppy.sh/b/1832351&m=0

Spread seems not right for mе
Jumping from 3,07* to 4,44* while Hard has mostly Distance Spaced objects even within KIAI time and Insane has some chains of 1/2 jumps with not-so-small spacing.
I think adding diff between them will resolve this issuе

✓ (Please, post your concerns on the thread next time. The map got disqualified but your suggestion wasn't mentioned at all)
Yugu
Andrea
Namki
realy0_
https://osu.ppy.sh/beatmapsets/839836/discussion

finish hitsound being too loud and some point about 1/4 simplification

pimp
Noffy
https://osu.ppy.sh/beatmapsets/626406/discussion/-/generalAll#/633447
uneven hitsounding

reposting the first map from namki's post as the second map has been addressed.

Quote breaks the link :/
Xinnoh
pimp
https://osu.ppy.sh/beatmapsets/869519/discussion/-/generalAll#/635042

offset

X (got ranked shortly after this post)
Net0
Inconsistent snap and few other suggestions
https://osu.ppy.sh/beatmapsets/872538/discussion/-/generalAll#/635391

Trynna
snapping seems not the best possible and actually sounds quite off

https://osu.ppy.sh/beatmapsets/860219/discussion/-/generalAll#/616602

✓ (by Yuii-)
-Kazu-
https://osu.ppy.sh/beatmapsets/782253/discussion/-/generalAll#/635780

Incorrect snapping/ patterning, along with serious overmapping/density managing issues.

✓ (Mapper agreed with the concerns)
Annabel
didn't wait 24h for gameplay change

https://osu.ppy.sh/beatmapsets/854827#taiko/1786235

X (minor gameplay changes usually don't need to wait 24h)
Aurele
https://osu.ppy.sh/beatmapsets/812177#osu/1779816

Inconsistencies in hitsounds and new combos. Suggested visual changes as well.

✓ (by Gabe)
Maxus
pimp

Trynna wrote:

snapping seems not the best possible and actually sounds quite off

https://osu.ppy.sh/beatmapsets/860219/discussion/-/generalAll#/616602


ranks soon and imo should not be ignored

✓ (by Yuii-)
neonat
celerih
https://osu.ppy.sh/beatmapsets/848285/discussion/-/generalAll#/637358

really loud hitclap that could do with reduction
squirrelpascals
https://osu.ppy.sh/beatmapsets/822892/discussion/1724600/timeline#/638596

missnapped object. in the same map there's an offset issue and a hitsound panned to the left a lot.
ranked in 2 days


Namki
pimp
https://osu.ppy.sh/beatmapsets/819349/discussion

minor timing and new combo issues

✓ (Noffy)
-Mo-
Namki
squirrelpascals
https://osu.ppy.sh/beatmapsets/800946/discussion/1689539/timeline#/640113 One perfect 1/2 overlap in hard diff

✓ (by Gottagof4st)
_handholding
https://osu.ppy.sh/beatmapsets/795001#osu/1669721 made 2 posts, go check ggf

edit: resolved on discord
Lasse
rhythm concerns
https://osu.ppy.sh/beatmapsets/866275/discussion

kibb: and timing thing too
yuii-: and slidertick rate too

✓ did
Andrea
Namki
https://osu.ppy.sh/beatmapsets/818406/discussion

Timing seems a little bit off. Hitsounds are pretty inaudible sometimes.

Nardoxyribonucleic
Unbalanced spread between Fapu's Muzukashii and Oni.

https://osu.ppy.sh/beatmapsets/746316/discussion/-/generalAll#/643178

✓ (mapper agreed with the concern)
Namki
Seto Kousuke
HP of normal diff is the same as hard diff

https://osu.ppy.sh/beatmapsets/501920/discussion/1068099/general#/646845

✓ did
Izzywing
https://osu.ppy.sh/beatmapsets/872679/discussion/-/generalAll offset and minor issue in the normal

✓ did
pimp
https://osu.ppy.sh/beatmapsets/800946
minor hitsounds and timing issues

✓ did
UndeadCapulet
guess i'll report for this tag typo :shrug:
https://osu.ppy.sh/beatmapsets/783500/discussion/-/generalAll#/646983

✓ fixed online typo instead
UndeadCapulet
gder's new username missing from tags lol
https://osu.ppy.sh/beatmapsets/671056/discussion/-/generalAll#/646986

UndeadCapulet
UndeadCapulet
Izzywing
https://osu.ppy.sh/beatmapsets/760403/discussion/-/generalAll a couple hitsound mistakes (wrong volume for a line and a few objects with missing hitsounds cause copying from a diff which didn't map them)

✓ did
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