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posted
Objects 1/2 of a beat apart or less are stacked perfectly.

https://osu.ppy.sh/beatmapsets/828564/discussion/1771116/timeline#/626489

✓ did
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https://osu.ppy.sh/beatmapsets/837568/discussion/-/generalAll#/628012

Potential wrong snaps and double BPM.

✓(Requested)
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https://osu.ppy.sh/beatmapsets/868909#osu/1816061

01:00:889 - muting obvious piano sound in top diff and LI

✓ did
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https://osu.ppy.sh/beatmapsets/501920/discussion/1084804/timeline#/629829

unsnapped objects+many hs problems and problems with consistency

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https://osu.ppy.sh/beatmapsets/791667#osu/1660763

general things. mostly a mix-up of hitsounds and unsnapped 1ms objects everywhere in a difficulty.

✓ (Noffy)
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https://osu.ppy.sh/b/1832351&m=0

Spread seems not right for mе
Jumping from 3,07* to 4,44* while Hard has mostly Distance Spaced objects even within KIAI time and Insane has some chains of 1/2 jumps with not-so-small spacing.
I think adding diff between them will resolve this issuе

✓ (Please, post your concerns on the thread next time. The map got disqualified but your suggestion wasn't mentioned at all)
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https://osu.ppy.sh/beatmapsets/839836/discussion

finish hitsound being too loud and some point about 1/4 simplification

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https://osu.ppy.sh/beatmapsets/626406/discussion/-/generalAll#/633447
uneven hitsounding

reposting the first map from namki's post as the second map has been addressed.

Quote breaks the link :/
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