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Lasse
big collection of rhythm/hitsounding/movement/readability/... concerns spread out across the entire set

https://osu.ppy.sh/beatmapsets/300334/discussion

Kawawa
https://osu.ppy.sh/beatmapsets/718691/discussion/-/generalAll#/404812
Hitsound issue(inaudible, no files, bug? that can't hear the hitsound at certain difficulty level)

Yuii-
reading spike on hard difficulty https://osu.ppy.sh/beatmapsets/763825/discussion/1647314/timeline

testplays provided

Kibbleru
https://osu.ppy.sh/beatmapsets/771114/discussion/-/generalAll/pending

Offset a bit late imo.

also Lanturn's post

Mir
Cheri
https://osu.ppy.sh/beatmapsets/738656/discussion/-/generalAll/pending

small concerns regarding the Noffy's normal and gave out a few other suggestions in the mapset

Kibbleru
https://osu.ppy.sh/beatmapsets/742648/discussion/1566379/general

idunno. maybe the map is just too high iq for me to comprehend

ar 6.5 top diff and some other stuff

✓ (Mir)
Monstrata
^

Added some stuff. All around unclear reasoning by mapper.

✓ (Mir)
Kuron-kun
Yuii-
squirrelpascals
https://osu.ppy.sh/beatmapsets/740541/#osu/1562317

02:32:450 - muted sliderhead here

Kuron-kun
UndeadCapulet
https://osu.ppy.sh/beatmapsets/578445/discussion/-/generalAll#/408120 bemani timing and bugged break extensions

✗ (discussed)
DeletedUser_6637817
https://osu.ppy.sh/beatmapsets/738656/discussion/-/generalAll Noticeable Finisher inconsistencies within both diffs.

ZiRoX
UndeadCapulet
https://osu.ppy.sh/beatmapsets/807524/discussion/-/generalAll#/410413 various hitsound volume concerns and missing hitsounds in various diffs

Fu Xuan
https://osu.ppy.sh/beatmapsets/807524/discussion/-/generalAll#/410881 mp3 can be extended more properly cus objects in lower diff intro are literally snapped to nothing

Nao Tomori
https://osu.ppy.sh/beatmapsets/789529/discussion/1656881/timeline ar in normal causes very high object density

Yuii-
https://osu.ppy.sh/beatmapsets/750583/discussion/-/generalAll#/412010 unsnapped kiai/objects

e: added more things, needs further revision

Kibbleru
Gero
https://osu.ppy.sh/beatmapsets/807524/discussion/-/generalAll#/412101 Normal/Hard: First sliders are placed on non existent sounds.

Kuron-kun
Mafumafu
Chaoslitz
Yuii-
https://osu.ppy.sh/beatmapsets/795690/discussion/1671022/general#/414108

some improvements could be done - would like to discuss them though

✗ (looks like it was discussed)

https://osu.ppy.sh/beatmapsets/752073/discussion/1583228/timeline#/222719

difficulty spike / rhythm issue

Andrea
https://osu.ppy.sh/beatmapsets/803234/discussion/1693514/timeline#/414340
https://osu.ppy.sh/beatmapsets/803234/discussion/1685943/timeline#/414350
https://osu.ppy.sh/beatmapsets/803234/discussion/-/generalAll#/414352

Hitsound suggestion, concern about a pattern on Easy and snapping of a spinner.

✗ (Lanturn: Made further suggestions on these spots. Shouldn't be anything to DQ over though unless the mapper wants to.)
Kuron-kun
Affirmation
Kuron-kun
wrong snap + volume suggestion

https://osu.ppy.sh/beatmapsets/791805#osu/1660992

✓ (Mapper requested DQ)
Affirmation
Lunyfreya
https://osu.ppy.sh/beatmapsets/665562#osu/1408519 music got muted because of copyright issues.
Unfortunately unplayable..:(

✗ (Please do not report ranked maps.)
Affirmation

Fayele wrote:

https://osu.ppy.sh/beatmapsets/665562#osu/1408519 music got muted because of copyright issues.
Unfortunately unplayable..:(

But Its ranked in 2017? Can't help it ;w;
Yuii-
Cheri
https://osu.ppy.sh/beatmapsets/754281

think hitsounds on easy diff needs work since it was just copy from the top and didn't take into account how different the rhythm is when doing so

Mao
Chaoslitz
DDMythical
.
Halfslashed
https://osu.ppy.sh/beatmapsets/749557

Due to changes to the std diffs (removal of lukas' expert), std approval is no longer valid.

✗ (std was approved by me actually)
UndeadCapulet
https://osu.ppy.sh/beatmapsets/798497/discussion/-/generalAll#/420098 hitsound volumes never change

✗ (Map is ranked)
UndeadCapulet
https://osu.ppy.sh/beatmapsets/785518/discussion/-/generalAll#/420159 unsnapped kiais and random hitsound volume stuff

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