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Report a Qualified beatmap here!

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Sonnyc
p/5800827

General issues mainly.
Xinnoh
p/5802771/
CtB

Storyboard Transparency and small improvements that aren't dq worthy on their own
sahuang
p/5802514/

Yooh - Dynasty -da capo- by 10nya

Mapper agreed with some points I made and some of his explanations do not make sense.

e,g

01:01:732 - shouldn't slider end here? Having 80% volume 01:01:493 - is really too loud. ending it on the blue tick doesnt seem to be my preferable but i was thinking like "rather than finish this on blue tick i think finish it as 1/1 to next note is noticeable" _:3

04:52:206 (3) - 04:54:111 (3,5) - etc i think they are ghost notes. my bad, but i was intended to make some rhythm variation to make some "energetic" opening which lead to the kiai part

I hope someone can take a closer look xd
Pentori
p/5810902

hitsounds aren't suitable, incorrect snapping and some stuff could be polished up
Sonnyc
p/5811455

Concerns over Insane.
andre7455
Feb
https://osu.ppy.sh/s/444877

00:24:714 (2) - should be 1/6 snapping.
-Mo-
p/5814350

Something about modified hepburn titles?

Edit: Source should be capitalised according to Kwan.
Myxo
p/5817050

hitsound volume, slider ticks, playability and rhythm issues on higher diff, rhythm issues on the lower diffs
also there might be a metadata problem as other people pointed out, needs to be confirmed first though
Nao Tomori
aesthetic and structural issues, i personally looked over the mod and it seems very valid.

p/5834040

Mod not by me.
Ashton

Nao Tomori wrote:

aesthetic and structural issues, i personally looked over the mod and it seems very valid.

p/5834040

Mod not by me.
I'm going to second this.
Yuii-
p/5834956 issues regarding emphasis, rhythm and overall structure on the highest difficulty of the mapset.
I Must Decrease

Yuii- wrote:

https://osu.ppy.sh/forum/p/5834956 issues regarding emphasis, rhythm and overall structure on the highest difficulty of the mapset.
I also agree to these points and feel that the map should be given further inspection by a QAT
Seijiro
xtrem3x
p/5858773 ... taiko bubble 1 -> taiko bubble 2 -> taiko Approval with a shorter mod in CTB (?)
Xinnoh
Same set as above, objectively wrong hitsounds, mapping issues, general quality, some plagiarism
p/5859295/
sahuang
p/5860890#p5860890

30s rule

not calling for dq tbh, i personally think it's ok. however xexxar raised this concern in another pending map. He also popped bubble. Just want qat to judge if this is ok.
Ascendance
p/5872402

Unrankable hyperdash pattern in the platter, some general quality concerns and rhythm misuse
xtrem3x
https://osu.ppy.sh/b/1191441

Drain time <30 secs ...
Weber

xtrem3x wrote:

https://osu.ppy.sh/b/1191441

Drain time <30 secs ...
The Drain Time is exactly 00:30:000 i ranked the first set of this song), not an issue
Riari
*insert spinner drain time meme here*
JBHyperion
Discuss in the appropriate beatmap thread please, this is for reporting only.
I Must Decrease
https://osu.ppy.sh/s/478405 there has been a lot of talk on this mapset and genuine issues have been raised. In addition, I feel I made the wrong call bubbling this mapset and would like to retract my original bubble.

this was my 666th post that wasnt deleted!
Nozhomi
p/5875267/ multiple spacing issues, making them reflecting the song on some diffs correctly. I know this mod was already answered, but I think it's worth a shot to improve it now than later for some other mapsets.

p/5876244#p5876244 Spacing incoherence across the diff making it inconstent and badly designed.
Rivals_7
https://osu.ppy.sh/s/501481

Deeply sorry. Requesting a DQ since EZ and HD doesnt have the video added.
(does that mean it could get insta requalify after?)


done
Stjpa
p/5876534

Wrong emphasis and inconsistent rhythms at a lot of places, explained them in detail and also mentioned some smaller things, definitely needs some discussion again
Seijiro
Lack of emphasis and weak structure generally across the whole mapset

p/5879978
Abraxos
p/5887521/

highest 4k diff definitely needs more work, and there are a handful of inconsistencies through the chart itself that affect its structure and emphasis in such a way that its not conducive for play, since it detracts from the music itself
davidminh0111
https://osu.ppy.sh/s/488056
This beatmap has problems
Feerum

davidminh0111 wrote:

https://osu.ppy.sh/s/488056
This beatmap has problems
Hello!

This is not how it works. Please go to the beatmap thread an point out what the problem with the beatmap is.
Then you link the post of your mod here so that we can help.
Namki
modpost
it has some hitsound issues and one pattern in Hard which I'm really unsure about
Chromoxx
p/5896784

some issues in the taiko diffs:

Kiai in the Oni is unbalanced and some patterns in more intense parts are the same as the ones in less intense ones, also similar issues in the Muzukashii
Yuzeyun
p/5896851

unused sb leftovers
found by chromoxx
Pho
p/5896542

Ultra: questionable usage of extended sliders/ buzzsliders, lack of differentiation between calmer and louder parts of the music
Voli
p/5901153#p5901153

general lack of structure, a lot of the aesthetics can be improved and questionable rhythms in the highest diff
zhuxiaoyan
p/5901551/

horrendous spacing emphasis errors, especially in the kiai compared to the slower, calmer parts. aesthetics can also improve a lot.
riffy
p/5899861

I don't think it's something we should disqualify for, but I want someone to give that hitsound a bit of attention anyway.
Kyouren
p/5899791/

I don't know it's rankable or no, i mean it's just different in intro part!
ZiRoX
p/5905981

Wrongly snapped stuff + could get some overall improvement.
anna apple
I hope I'm not too late to post this, p/5910599

for the first ~7 seconds the offset is too early by a very noticeable amount.


edit: posted on thread d

edit2: map got ranked :^)
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