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posted
p/5418623#p5418623

Some concerning things in the top difficulty of the map.

Side note, you guys (QATs or higher) are quality assurance teams, not pp assurance teams. I think you already know that.
posted
p/5424849/

some wrongly snapped stuff.
posted
p/5428182#p5428182

I believe the 255,255,255 combo colors are unrankable
posted
p/5429304

A lot of points here I feel need to be addressed/discussed.
posted
https://osu.ppy.sh/s/493191

DQ as requested for me.
Missing whistle at 00:51:970 (1) in Ovoui's Freedom
posted
p/5422782 not related BG, I think is still a quality issue
posted
I'm probably deaf
p/5434870
posted
posted
p/5440770 unrankable sliders (check this thread: p/2615681 )
posted
p/5440815
wrong meta
posted
p/5440988 There's no slider emphasis on the piano here

EDIT: nevermind, could be interprated differently
posted
^ hitsounds
posted
^^ did by DakeDekanee
posted
p/5443424

found some issues mainly consistency
posted
p/4399921

The last posts of the thread describe some issues with the map.

Edit by Okorin: p/5443727 for easier access
posted
t/488116/start=75 I think the BG is inappropriate, just making sure.
posted
p/5449593
mp3 quality? i dunno
posted
p/5437479 some technical issues
posted
p/5452314

and possible tag issue
posted
https://osu.ppy.sh/b/1018238

First of all, offset needs +12. Second, the hitsounding needs some serious improvement. The mapper fails to follow the song's basic drum line (seriously, HOW), those tick sounds are extremely intrusive especially on (technically) overmapped sliderends, and the sample switches are random and do not properly follow the song's structure. The hitsounding itself fails to follow the song's structure at times.

Posted details on hitsounding: p/5452975/
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