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Report a Qualified beatmap here!

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Akasha-
p/5165405/ because of snapping issues
ZiRoX
p/5170184#p5170184

A lot of the issues brought by the mods weren't properly replied, conveyed by vague replies to issues that were poorly explained by some of the modders. Aditionally, some replies were also rude telling one of the modders that he/she "is delayed regarding mapping" and another one that some points brought by him/her "can't be regarded as a mod".
jonathanlfj
uhh can someone come and unqualify my map, got some really good suggestions I want to apply

p/5170568
Avena
https://osu.ppy.sh/forum/p/5173191
Irrational difficulty name
01:20:381 (1) - wrong snap
Underforest
https://osu.ppy.sh/forum/p/5173223
Accidentally 2 osbs on the mapset
disqualified by p3n
p/5174068
I can't speak chinese but I get that maybe is a problem with the timing points?
qoot8123
p/5175647/

First barline issue about taiko diff.
JBHyperion
p/5180343

Readability concerns on a pattern in the Normal diff
Ascendance
p/5180342

Metadata error confirmed by mapper
I Must Decrease
p/5180971#p5180971

not done with top diff mod but yeah
Kamikaze
p/5187345

Very out of place and unnecessairly hard set of patterns in Gravity
Aruel
https://osu.ppy.sh/s/349208

As mapper's request (me)
For more improving pattern
Kawawa
https://osu.ppy.sh/b/940615
Creator's request
mistaken note place
Kibbleru
if this yuii is right, then this should be fixed asap.

t/377797/start=165
I Must Decrease
p/5196260#p5196260

improperly snapped notes
Feerum
p/5200652

Some pattern in this Map should be first discussed more before it get moved.
Also what Pope said. The gap between Advanced (2.9) and Exhaust (5.0) is way to large
Underforest
https://osu.ppy.sh/forum/p/5201740
Incorrect metadata
dq by kwan
Sonnyc
p/5203339

Bold issue.
Bara-
p/5213864#p5213864
2ms unsnap on a sliderend
JBHyperion
p/5219021

Incorrect snapping
puxtu
p/5223704 as requested by the creator himself http://puu.sh/ppR8e/b78dc3750d.png
EDIT: disqualified by blocko
Takane6
https://osu.ppy.sh/forum/p/5223681

Inconsistent LN's end snap on diff EXH and GRV ...
Need a response ASAP because the map is going to the ranked section at this point...
HappyRocket88
p/5228269/ huge gap from the normal to hard.
Nardoxyribonucleic
p/5231328

Lack of rest moments and use of high bpm 1/2 notes in Kantan; Misplaced pattern in Stein's Futsuu.
Koiyuki
p/5231379

hitsounds' length less than 100ms, against the ranking criteria
Aruel
https://osu.ppy.sh/s/428023

We have a wrong metadata, need DQ soon as possible
Yuii-
t/449226

There is some discussion going on about the last difficulty having some questionable patterns overall. Also Asahina Momoko wants to change something apparently.
ZiRoX
p/5247419

Wrongly snapped stuff in some diffs (Rain, and Hard and above) and some troubles with the beatmap skin.
Bonsai
p/5247973

the storyboarded hitsound is .ogg xd

/me digs own grave
Okoratu
p/5247405

I have no idea what this answer to someone being legit concerned is supposed to be or supposed to say, I asked a few similar questions before and got answers like

"why not?"
"it's rest time lol"
"this is funny ikr"

and the likes, idk how this answers any of the questions asked or anything at all. If someone would mind doublechecking this and deciding where it's supposed to stay, that would be cool ("TEMPORARY QUALIFIED" on the description seems like he's expecting someone to take it down)
Daikyi
https://osu.ppy.sh/s/418097

popping a dq really quick for meta fixes and a quick hitsound volume fix (as well as an unsnapped note)
I Must Decrease
p/5255127

Issues have been raised regarding the top diffs usage of 1/4th overmapping and undermapping.
Wafu
Edit: (It's the same map as above) Oops, sorry for double, I opened the "reply" before Xexxar's post was here and noticed it appeared here after posting.

https://osu.ppy.sh/s/355573

There are still things to address and already many things were mentioned. That is, not mapping to music properly (overmapping and undermapping), most likely insensible background choice, but that's not big reason here, very repetetive and insensible patterning when it comes to kiai part, hitsounds are just meme sounds, which aren't even related to the song.

The answers given by Fort are either "fun" or "it's not overmapped, look at hitsounds" - By adding hitsounds, you are not getting a rid off the fact that you are mapping nothing. He mostly doesn't give any constructive arguments and doesn't explain why those issues aren't issues.
vick
Hi

https://osu.ppy.sh/s/445071

I put a random clap at 02:24:971 (1) - dq please !
Ascendance
I've raised some issues in the CTB diffs that I feel should be addressed before ranked, including inconsistencies, flowbreaks, and other distance issues across the two ctb difficulties.

p/5258192
Sonnyc
p/5262543

No direct unrankable issues, but the quality of the mapset is highly questionable.
JBHyperion
p/5263203

A couple of offscreen objects, and some possibly questionable rhythm/readability issues. The map was qualified as I was modding normally so I'd prefer if someone else could take a look at it before anything happens.
Yuii-
Edit: Ignore this, my bad
Cryptic
p/5264054

Hitsounds on N/A's INFINITE are too quiet at times, INFINITE diff has questionably large spacing outside of kiai.
Kibbleru
p/5266845#p5266845

playability issues imo.
HappyRocket88
p/5276489

Not directly objetive-unrankable issues but the difficulty could get some improvement regarding playability
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