EnPassant wrote:
How about the fact that on Insane, the health loss is so high that you can fail prior to missing a single note (as I just did) and it's not at all reasonable given how low the difficulty of the actual map is. Artificially made harder because of a much higher setting on the accuracy / hp drain slider than is necessary, could certainly go down as many as two ticks
Nathan Kiss wrote:
https://osu.ppy.sh/s/785731
low quality easy diff