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. - . [CatchTheBeat]

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Topic Starter
xi-False
This map has been deleted on the request of its creator. It is no longer available.
JBHyperion
IRC discussion some time before uploading
00:04 xi-False: hey JBhyperion
00:04 JBHyperion: yo
00:05 xi-False: I need your help!!
00:06 JBHyperion: what's up
00:06 xi-False: I was wondering if you could give me quick feedback on a beatmap of mine
00:06 JBHyperion: sure
00:07 xi-False: Ok cool thank you TwT
00:07 xi-False: http://puu.sh/nV9HW/4547edc093.osz
00:13 xi-False: im kinda curiours to know whether or not this beatmap would be rankable with enough mods and stuff!
00:13 JBHyperion: is it supposed to just
00:13 JBHyperion: stack forever and not have any new combos here
00:13 JBHyperion: xD
00:14 xi-False: Oh play wait
00:14 xi-False: the ending is mapped
00:14 xi-False: keep on going xD
00:15 xi-False: Ok i think thats it now
00:15 xi-False: for some strange reason i like skiped mapping specific sections x)
00:15 JBHyperion: lol
00:16 JBHyperion: fair enough
00:16 xi-False: with enough help from like the top Mappers you think i can get it ranked o.o
00:16 JBHyperion: well anything can get ranked with enough work
00:16 JBHyperion: but I'll give you some stuff to get started with
00:17 xi-False: Alright!!
00:17 JBHyperion: firstly, please use soft sampleset on this throughout
00:17 JBHyperion: the calm parts were completely inaudible because the hitsounds were so loud
00:18 JBHyperion: I had no idea what the music was doing or what I was supposed to be following
00:18 JBHyperion: combine this with the high AR and the serious overpatterning in the calm parts
00:18 JBHyperion: and it's really hard to follow
00:19 JBHyperion: before you get to 00:56:108 (1) - you should really be using pretty simple flow with regular dashes and only a few hdash
00:19 JBHyperion: the music is so calm here
00:19 JBHyperion: spamming hdash as if it was an intense jumpy section makes no sense
00:20 JBHyperion: secondly, your buildup into what will probably be the kiai is kinda weird, since you have a strong zigzag pattern, but then at 01:34:384 (2) - you go to really simple curved streams
00:21 JBHyperion: it really spoils the emphasis you want to be building here
00:21 JBHyperion: so either repatterning this, changing the order of this section and 01:30:073 - section to give a better buildup
00:22 JBHyperion: intense parts were mostly pretty good, except for a few tricky hdash+timing jump patterns
00:22 JBHyperion: modding can fix these pretty easily
00:23 JBHyperion: you don't really need to use as many NCs as you do, for example at 03:14:901 (1,2,1,2,1,2,3,1) - and such
00:23 JBHyperion: here you're just spamming it unnecessarily and the fruit burst is really distracting
00:23 JBHyperion: try to stick to a consistent pattern throughout based on measures of the music
00:24 JBHyperion: lastly, obviously you need to add NCs and reqork from 03:30:591 (3) -
00:24 JBHyperion: this section is really overmapped, the dominant rhythm is clearly 1/2
00:25 JBHyperion: 1/4 can be used sparingly, but in no way is a constant 1/4 stream for 30 seconds justified here until about 03:47:142 (1) -
00:25 JBHyperion: oh wait
00:26 JBHyperion: finial final thing
00:26 JBHyperion: you will have to map beyond 04:58:867 (1) - if you don't want to map a full spread
00:26 JBHyperion: since the drain time is under 5 minutes, it can't go for approval as a single diff if you end the map here
00:27 JBHyperion: using spinners, long sliders and/or some short streams, you can easily map until the end of the song at 05:21:280 (1) -
00:27 xi-False: Alright cool cool, i have a question about a really common Hdash i use througout the map
00:28 xi-False: 00:56:108 (1,2,3) - for this pattern it would be better to move the 3rd combo too x:264
00:28 xi-False: or should i just not have a Hdash
00:29 JBHyperion: hdash to 00:56:625 (3) - is perfectly justified if you want to keep it
00:29 JBHyperion: there's a strong sound there and it fits nicely going into the spinner
00:31 xi-False: Would this pattern 00:23:349 (1,2) - be considered overmapped
00:31 JBHyperion: no, it's fine as a slider following the vocals
00:32 xi-False: Ok Cool. This is helping so much. i dont get much mods but this is really starting to clearfy whats overmapped and whats not
00:33 JBHyperion: if there's a beat in the song, add a note
00:33 xi-False: Oh another thing!
00:33 JBHyperion: if there isn't don't
00:33 JBHyperion: ok
00:35 xi-False: When it comes changing the Volume of each section should i have my effects and music at 100% and messaround to see what section goes best with each Volume percentage
00:36 xi-False: Similar to this part 03:46:798 (12,13,14,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2) -
00:36 JBHyperion: set client volume to 100, use green lines to regulate native volume
00:39 JBHyperion: are you planning to upload this btw?
00:39 xi-False: Oh yes forsure
00:39 JBHyperion: it would be helpful if I could post logs and stuff
00:39 JBHyperion: since this turned into a bit more than a testplay lol
00:39 xi-False: I will make sure to post this IRC
00:39 xi-False: or chatlog
00:40 xi-False: Hahah truuee truee
00:40 JBHyperion: let me know when you upload and I'll post logs
Sunkiss
Hype
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