Draw the Emotional & Foreground Eclipse - Stay by my side [O

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Topic Starter
Herkkupala
Updated!
Arutsuki
hey hey quick nm from queue

•00:06:491 (1,3,2,4,6) - Could empathise those at least a bit :< stronger sounds, same here 00:09:866 (3,3) -
•00:11:741 (1,2,3,4) - Make those a different colour? For better reading. same for dis 00:16:803 (1,2,3,4,5) -
•00:07:991 (4,5,6) - 00:33:491 (1,2,3,4) - Same spacing while the music feels completely different in each, I think making it like here 00:30:491 (1,2,3,4) - in the entire section would be nice.
•00:22:053 (6,7,4,5) - Probs would be better to switch the spacing here, bigger for a stronger sound and vice versa.
•00:34:991 (1) - Should put more emphasis on this note since you did it 00:31:991 (1) - here too. Same for the other 1/6s
•00:45:022 (8) - No sound, delete
•00:58:991 (1,2,3) - Ctrl+g would work well
•01:20:553 (1,2,3,4,5) - A bit too overmapped
•01:31:241 (1,2,3,4,5,6) - NC for rhythm change


gl
GoldenWolf

Arutsuki wrote:

•00:06:491 (1,3,2,4,6) - Could empathise those at least a bit :< stronger sounds, same here 00:09:866 (3,3) - Aren't they already emphasized enough with that large spacing though lol
•00:11:741 (1,2,3,4) - Make those a different colour? For better reading. same for dis 00:16:803 (1,2,3,4,5) - There is no need to. First the spacing used reaaally implies something is going on, plus the NC. And if they do misread it, it's in the first 15 seconds, so no big deal.
•00:07:991 (4,5,6) - 00:33:491 (1,2,3,4) - Same spacing while the music feels completely different in each, I think making it like here 00:30:491 (1,2,3,4) - in the entire section would be nice. reduced the overall spacing
•00:22:053 (6,7,4,5) - Probs would be better to switch the spacing here, bigger for a stronger sound and vice versa. And what do you mean by that? The circle is mapped on both the snare and guitar chug, which is emphasized by a jump. What else do you want me to do here lol
•00:34:991 (1) - Should put more emphasis on this note since you did it 00:31:991 (1) - here too. Same for the other 1/6s That wouldn't make sense with the guitar though. And why are you talking about 1/6s here??
•00:45:022 (8) - No sound, delete Why for? You can clearly see that I did it on purpose, no?
•00:58:991 (1,2,3) - Ctrl+g would work well That is not what the buildup flow implies
•01:20:553 (1,2,3,4,5) - A bit too overmapped yeah ok that one was a tad too much
•01:31:241 (1,2,3,4,5,6) - NC for rhythm change It's already nc'd though?

gl
thanks for your mod
http://puu.sh/v8vqV/53355f2b4e.osu
Topic Starter
Herkkupala
Updated.

First update in 4 months ecksde.
Booze
hello small mod for std diffs

saut's normal
01:13:053 (2,3) -
01:41:741 (3) -
03:03:213 (4) -
these slidershapes seem to come out of nowhere and i can't see why

n/a's hard
00:24:491 (3,1) - this could be hard to read because of the overlap at the sliderend, and i don't think i see overlaps like these in the rest of the map
02:02:741 (4) - this slider makes this not seem like a really natural change of movement that is found in the rest of the map, could make it a bit more aesthetically pleasing

alheak's lunatic
00:50:741 (4,5) - i think the spacing could be higher here, seems pretty weird that they are so close, especially considering the spacing change to the next slider
01:42:397 (11,1) - ctrl g would flow better because of circular flow

wolf's extra
00:12:116 (1,2,3,4,1) - spaced stream out of nowhere?
02:18:768 (1) - 02:43:213 (5) - wouldn't really small spacing fit this section more because the rest of the map is lackluster big spacing, so wouldn't it make sense for the calmest part to have smaller spacing to emphasize the intenser parts.
i feel like this diff lacks consistency, while i understand what it's doing it seems really hard for me to point out things that could be improved. i think it might be because most of the jumps have no build up but seem to go from 0 to 100 real quick.

sorry for trash mod x d

good luck!! :)
Alheak

isopaharuntikka wrote:

hello small mod for std diffs

alheak's lunatic
00:50:741 (4,5) - i think the spacing could be higher here, seems pretty weird that they are so close, especially considering the spacing change to the next slider well there isn't much going on on (5), so no real need to space things more
01:42:397 (11,1) - ctrl g would flow better because of circular flowchanged in another way

sorry for trash mod x d

good luck!! :)
thank you!

update
GoldenWolf

isopaharuntikka wrote:

wolf's extra
00:12:116 (1,2,3,4,1) - spaced stream out of nowhere? How is it out of nowhere though? It's a loud and strong snare roll, after a compressed 1/6 burst, and before big jumps, it makes sense lol
02:18:768 (1) - 02:43:213 (5) - wouldn't really small spacing fit this section more because the rest of the map is lackluster big spacing, so wouldn't it make sense for the calmest part to have smaller spacing to emphasize the intenser parts. Not really small spacing, but I did reduce the overall spacing before 2:32, as it was quite overdone actually
i feel like this diff lacks consistency, while i understand what it's doing it seems really hard for me to point out things that could be improved. i think it might be because most of the jumps have no build up but seem to go from 0 to 100 real quick. Yes it was part of the intent behind this map

sorry for trash mod x d t h n a k s

good luck!! :)
updoot
Nerova Riuz GX
http://puu.sh/wQTai/61f668c235.rar

isopaharuntikka wrote:

n/a's hard
00:24:491 (3,1) - this could be hard to read because of the overlap at the sliderend, and i don't think i see overlaps like these in the rest of the map k
02:02:741 (4) - this slider makes this not seem like a really natural change of movement that is found in the rest of the map, could make it a bit more aesthetically pleasing didnt feel that imo
[ Blaze ]
eyy I didn't know you make this beatmap tho herkkupala lmao xD
Topic Starter
Herkkupala

[ Blaze ] wrote:

eyy I didn't know you make this beatmap tho herkkupala lmao xD
:D
Topic Starter
Herkkupala
¯\_◉‿◉_/¯
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