[Easy]
Rhythm of the intro felt less fitting. 00:00:401 (1) this reverse slider doesn't follow a particular element of the song. To follow the long melody, a single 2/1 slider without a reverse would fit better. Due to how the song is structured, 00:04:000 (2,3) this rhythm is not snapped properly to the drums. In this case, I just suggest to make a long slider starting at 00:03:600.
00:32:400 (6,1) - Starting combo from (6) will fit the song better.
[Normal]
00:06:700 (1) - Wrong snapped.
00:32:400 (7,1) - Same combo suggestion with easy.
00:50:400 (6) - NC would do good.
[Hard]
00:36:200 ~ 00:41:000 - Do you really think the best rhythm for this song is this? Currently it is just spammed with 1/2 while the song provides something more. Listen to the song more carefully, and use a rhythm that could best reflect the song please. For example, 00:36:400 has nearly no beat that doesn't demands a note. 00:36:700 there is a beat here that could be expressed as 1/4, but it is just empty.
Not bad, but I've got a feeling that you've just toggled distance snap on, and placed objects according to the distance snapping without a proper understanding of patterning. Besides, the Hard diff worked out nicely among these three diffs.
Hope you can have some more mapping experience yourself by making several beatmaps. Also looking other mapper's beatmap (preferably a ranked beatmap) would help you forming a better idea of mapping.
Good luck.
Rhythm of the intro felt less fitting. 00:00:401 (1) this reverse slider doesn't follow a particular element of the song. To follow the long melody, a single 2/1 slider without a reverse would fit better. Due to how the song is structured, 00:04:000 (2,3) this rhythm is not snapped properly to the drums. In this case, I just suggest to make a long slider starting at 00:03:600.
00:32:400 (6,1) - Starting combo from (6) will fit the song better.
[Normal]
00:06:700 (1) - Wrong snapped.
00:32:400 (7,1) - Same combo suggestion with easy.
00:50:400 (6) - NC would do good.
[Hard]
00:36:200 ~ 00:41:000 - Do you really think the best rhythm for this song is this? Currently it is just spammed with 1/2 while the song provides something more. Listen to the song more carefully, and use a rhythm that could best reflect the song please. For example, 00:36:400 has nearly no beat that doesn't demands a note. 00:36:700 there is a beat here that could be expressed as 1/4, but it is just empty.
Not bad, but I've got a feeling that you've just toggled distance snap on, and placed objects according to the distance snapping without a proper understanding of patterning. Besides, the Hard diff worked out nicely among these three diffs.
Hope you can have some more mapping experience yourself by making several beatmaps. Also looking other mapper's beatmap (preferably a ranked beatmap) would help you forming a better idea of mapping.
Good luck.