>LOVELESS ONI
(屮ಠ益ಠ)屮 MY LUST
(屮ಠ益ಠ)屮 MY LUST
That was known when he changed Kotori as avatar about a year ago.DakeDekaane wrote:
I never expected Gezo to be into LL!
Nearly fixed all, thanks a lot for this mod Nardo! i'll try to get some mods xDNardoxyribonucleic wrote:
Hi, here is the M4M as requested.
- [General]
- Artist: μ's
- Romanised Artist: u's
- Source: ラブライブ! School idol project (omit the space between "ラブライブ" and "!")
- Tags: change "Takao" to "Takaou"; capitalize "love live!"
- Concerning the timing points, the SV increases are rather high for the kiais. Why not use 0.8x or 0.9x for calmer parts (1.0x for verses) and 1.1x for the kiais ? And 1.15x would be enough for the last ones.
- How about lowering the hitsound volume by about 30% in calmer parts as well ? Currently it is too loud imo. i fixed all, i hope is better now ><
- [LOVELESS ONI]
Try to find a few more mods to further improve the map, then you may call me back~
- 00:13:023 (1) - consider deleting this slider or replacing it with a spinner ? It does not represent the music well. done
- 00:29:934 (52,53,54,55,56,57) - maybe try ddK kdD instead ? This could follow the high-pitched vocal at 00:30:316 - in a way better. sounds better, done
- 00:37:195 (93) - D would be better as the vocal pitch becomes lower compared to 00:37:004 (92) - true, also it's easier to hit the big note due to k D
- 00:59:552 (202) - it would sound more natural to delete this note as there is no instrumental support. done
- 01:08:724 (259,260,261,262,263) - you may use kdkkd to match the electric guitar there. sounds good, applied
- 01:19:234 (30,31,32) - changing these notes to kkd would accompany the high-pitched vocal nicely. done
- 01:20:094 (39) - I would recommend deleting this note to shorten the 1/4 pattern a bit. Currently it is too long for the song pace. true, but deleted 01:19:902 - instead
- 01:20:953 (46,48) - remove finish ? They are a bit overemphasized imo. done
- 01:32:801 (125,126,127,128,129,130,131,132,133,134,135) - the 1/4-1/6 complex here is really questionable to me since it lacks support from the music. It should be simplified like this to reflect the song accordingly: (cursor at 01:33:183 - ) hmm, did but i keep the first 1/6, it will be something like (dddk) k, sounds good for me
- 01:35:285 (148) and 01:47:514 (237) - same as 01:20:953 (46,48) - here i think it fits really good with vocal, i'll keep for now ><
- 01:56:686 (309) - D would fit the pitch drop of the vocal well. done
- 02:22:578 (430,431) - swapping these notes to dk would sound better as the vocal pitch at 02:22:673 - is higher. true, done
- 02:29:074 (458,459) - similar to ^ , D K would be better. Upon the change, the pattern would be consistent with what you did at 01:27:928 (98,99) - too. ups, done
- 02:36:431 (25) and 02:48:660 (121) - same as 01:35:285 (148) - same as before, i think sounds good
- 02:50:953 (142,143,144,145,146,147,148) - maybe try kdkkddk here ? This could give a better feedback for the vocal. i still like ddkdkkkdddkdkkk no change here for now
- 02:57:832 (199) - same as 01:56:686 (309) - done
- 03:05:476 (243) - I think you may have missed the finish here ? ups ;w; done
- 03:16:941 (319,320,321,322,323,324) - d kkddk (1/2+1/4) would be much better as there exist no 1/3 beats in the music. before it was kkddk but nofool suggested this so i wanted to try, but anyway, changed again to kkddk
- 03:23:055 (1,2,3,4,5,6,7,8,9,10,11,12,13) - similar to 01:32:801 (125,126,127,128,129,130,131,132,133,134,135) - , you should reconsider the use of 1/6 notes here. This pattern could simply be replaced by three 1/1 notes according to the music. i was thinking a lot about this, because will be nearly impossible to dt this (yu for example missed only there), changed to 1/4 kkkkkkk
- 03:42:164 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,1,2,3,4,5,6,7) - this stream should be purely 1/4. No 1/6 beats are observed in the music. i know this will be the only hard pattern in the whole map, and i know it's overmapped, but fits really good (imo) with the guitar, if more people suggest to remove i'll do, but for now i think it's good ><
- 03:57:832 (21,22,23) - maybe d k k to follow the vocal there ? done
- 04:11:208 (2) - same as 01:56:686 (309) - done
- 04:43:310 (302) - ^ done
- 05:04:998 (1) - this spinner should start at 05:05:094 - to avoid being covered by 05:04:902 (7) - substantially. done
Bua, muchísimas gracias por revisarlo xD aplicado lo del spinnerRaiden wrote:
LoveLive sucks but this shit is metal so I'm modding it.
pues... lo único que te puedo sugerir es que vayas reduciendo gradualmente el volumen del spinner en 05:05:094 -
el map mola bastante en sí xD
Thanks Nardo!Nardoxyribonucleic wrote:
A quick recheck here. (no kd)
- [LOVELESS ONI]
- 03:35:794 (86,87,88) - these notes should be 1/4 kkd starting at 03:35:858 - . Both guitar and drums are snapped in 1/4. oh, still sounds good and it plays better, fixed!
damn, added another spinner at the start ;w;Okorin wrote:
This map is 4:59:459 draintime from first to last object unless my math is completely off
may want to map some of the weird stuff in the beginning before moving forward
Oops. Rechecked and the drain time is now 5:11:879.Okorin wrote:
This map is 4:59:459 draintime from first to last object
Very long mod lol, but helpful, thanks a lot Judy!JUDYDANNY wrote:
Hello, Requested to check the map via PM.
[Introduction]
In all of the lyrics “LOVELESS WORLD””...
small SV changes and getting lower and lower
,,,, But Instrumental makes climax.. orz need to fix.Symbol meaning
- >> Normal suggestion.
Big text >> Strong suggestion.
>> Questionable imo.
>>> Needs to improve some. (Rhythm is not good , plays or sounds weird)
No comment >>simple (you can notice easily: just hits on drums or simple beats) , or already explained on the other place.
[Timing]
00:38:342 - > 00:38:724 - > already mentioned on the Introduction, I think it's better to keep the SV changes. remove all greens?[nico-nico-nii www]
- 00:44:648 - and next too, remove the green?
00:50:189 - add increasing SV per 0.01(it means x1.07 on 00:50:762 - ) . its not consistent with 03:23:055 - ,04:12:737 - stratgy.
00:56:590 - consider to change from per 0.02(10>08>...00) to per 0.01(10>09>...>05) and and add x1.00 on 01:03:183 - ? It's early SV fixing.
01:57:832 - move to 01:57:450 - and change x1.00 and 01:58:215 - same, consider to change x1.00.
02:58:979 - , 02:59:361 - same.
04:44:839 - same.- 03:23:820 - x1.10 and increasing SV per 0.01 instead?
- 04:12:737 - add increasing SV from here plz…
all sv suggestions applied except 03:23:820 - , the reason i want to keep this is because the 1/6 part is easier to readThat's all for now...? uum.... good night ww(¦3[___]
- 00:00:603 - spinner end should move to 00:10:587 - there? i would like the spinner there, i had drain time problems before ><
...uum… 05:05:094 - remove spin...? same ^- 00:30:890 - move to 00:31:654 - and change k instead? to follow the based on the pattern with hihat. added the k in 00:31:654 - as i want to these dkD ddK kdD
- 00:34:902 - no finish..? ups, fixed
- 04:08:915 - ^ ^
01:01:367(1,2) - consider remove them It’s still 1/3 rhythm. (01:01:399 - still hit on percussion but its better to ignore for emphasized to little sphash on 01:01:272 - ). deleted 01:01:367 - but i think i'll keep the 1/6 of 01:01:463 - as imo it fits good ><
- if you applied ↑, how about add ¼ triple don? bass drum sounds, it makes to avoid the airy blank with plays on backsounds. for now i'll keep the 1/6
- 01:01:941 - remove the finish..? done
how about these _?| 01:27:357 - k plays better imo,theres no reason in the other ww oh nice, done
- 01:18:183 - change k? the gap with before kdkdk , vocal sounds stronger :3 done, sounds good
- 01:22:578 - d? , make a new consistent with before kdkdk. done
- 02:02:705 - k and 02:03:374 - k or 02:03:087 (317,318,319) - ddk ? (02:02:801 (316,317,318,319) - back bass guitar sounded being lower pitch like kdkd, before put on k can cover a little imo. i know what do you mean, but i think these notes d d d sounds better
- 02:03:756 (321,322,323) - ddk? from 02:03:947 - to 02:04:329 - , seems the better k-d. It sounds clear the high tone percussion than bass. not bad idea, applied i also added a kkk in 02:09:871 -
- 02:13:215 (370,371) - kd? its not same wave of the sounds with 02:11:590 (353,354,355,356,357) - guitar tone. i know but i think the pattern it plays better keeping the kdkdk consistent ;w;
- 04:50:667 (351,352) - , 04:56:781 (404,405) - same? same as ^, also, i really like the actual pattern ><
- 02:20:762 (414,415) - kd? look at the long pattern from 02:16:558 - only 1/2s , it sounds really clean current. done
- 02:22:291 - k too? i think i'll keep as ddd ddk as i think it fits better with vocals
- 02:26:113 - how about move to 02:24:584 -? or add 0224584 and 0226113 omve to 02:26:017 - ? to make a consistent with pattern seems not bad, but its better variation too about the pure (vocal ) or not. moved 02:26:113 - to 02:26:017 - , nice idea, but i want to keep 02:24:584 - without note for consistency
- 02:31:845 - no finish? done
- 02:32:801 (476,477) - kd? nice, done
- 02:33:374 - lower sounds pressure there , consider making more blank and clear coloring to emphasize for that?
e.g. remove on 02:33:756 - , 02:34:138 - change k? 02:34:329 - (1,2,3)change k-k-d? applied the example except removing 02:33:756 -- 03:15:699 - d, 03:16:463 - k , 03:16:081 - move to 03:16:845 - instead? i like both patterns and i know what do you mean, but moving to 03:16:845 - will cause a bit of inconsistency with the order of the other patterns, no change for now ><
- how about 03:27:259 - add d ,03:33:374 - add d? Its less followed imo to guitar solo part. nice idea, added
- 03:35:094 - change d and 03:35:285 (86,87) - change finisher K? it fits on clash and accent sound imo. omg, sounds good
03:48:278 - ~~~ the gap between to Intro ..| 03:58:023 - d plays better imo,theres no reason in the other ww applied
- 03:48:660 - , 03:50:189 - , 03:50:953 - should remove. removed all except 03:48:660 - as there is a sound
- If you feel uneasy (inconsistency the color with 00:14:266 (1,2,3,4) - ), self change the coloring lol. changed to be more consistent
Thanks for your opinion!Nwolf wrote:
hi, I have a few concerns~
00:00:508 (1) - I know this was a last minute addition and it's kinda evil to point this out, out of all things, however currently I (and someone who I discussed this with) feel that it could have worked nicer since at the moment, it's very loud compared to the few sounds this spinner is mapped to. My suggestion would be to silence this spinner (5/10%) and possibly even to restart the spinner 00:05:093 - here with a slightly higher volume (20-30%) - maybe even having the volume working similar to 05:05:093 - but going up instead of down. Restarting the spinner would also fit to the last spinner. i understand what do you mean, i was thinking about that a lot, but i think keeping as a normal volume there it's better, also, before i wasn't able to change the volume because the red line was in 00:14:265 - , if happens a dq (hope not lol) probably i'll change
01:01:017 (213,214,215,216,217,218,219) - Maybe you did this for playability, but this could follow the song slightly more accurate, mainly 01:01:081 - 01:01:463 - these two spots. not a bad idea, it's nice, but yes, i would like to keep this as kddkddkddk for playability
01:32:800 (124,125,126,127) - Why 1/6? The thing below I can understand more than this one, where I can't find a reason... as i said to other bn, it's ddk but 1/6 dddk fits really nice there imo, it's overmapping, yes, but nobody complains about that, as i said, sounds fine for me
03:43:692 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36) - I'm pretty sure you put thought into this, but please please please reconsider the usage of 1/6 here. I know ddkkddkk is not a solution, so is repeating the same pattern, but I also don't think using 1/6 is. One suggestion would be 1/4 ddkdkkdk, which is a minor pattern change. If you keep 1/6, give a reason why. Except if it's the one I mentioned, then I successfully argumented against myself. i used 1/6 because the guitar it feels hmm.. like more intense? as i said to some people, i know it's the hardest part (imo) of the map, but fits really nice, i wouldn't overmap if sounds weird but in this case it sounds nice in my opinion, i want to keep the pattern, not for the pp, because if i wanted pp i would put something like (kddk)d(kddk)d(kddk) etc, but nope, in this case i used (dddk)k(dddk)k(dddk)k because it feels nice with guitars, i hope you understand.
also other stuff that I wouldn't request a DQ for tho:
01:26:781 (88) - Could be a kat so the vocals 01:26:877 (89) - here are emphasized a little bit better without making it a kat. both patterns sounds nice for me, not bad idea your pattern but i prefer mine ><
03:34:711 (81,82,83,84,85) - Either 03:34:807 (82) - or 03:35:093 (85) - should be turned into a kat, as this sounds very similar to the other kkddk patterns here. 82 being kat would make the bass on 83 more noticeable, kat on 85 follows snare wanted to use kdddd there because more simple and the dddd fits nice with the guitar imo, also, i think before it was kkddk but if i don't bad remember Judy suggested me this and imo sounds better as kdddd.
03:57:068 (17) - Would make sense to me if this was a big note instead of 03:56:304 (15) - as there's loud guitar here similar to all 2/1 notes before. 03:57:068 - not decided to put big note there due to d ddk it plays better than D ddk, it's like a rest calm so.. xD
(As a side note before anyone throws this at me, I sightread fc'd this thanks bye. Apparently that's a counter-argument people love to use??)
Final note: Generally I enjoy this map a lot, it follows a clear rhythm and plays very nicely, kudos for that! glad to hear that :3
i'm waiting for lustcore_Gezo_ wrote:
Well someone is going to be called a ripoff for diff name and that someone is me ayy
Concern is understandable. The spinner is very loud on a part which actually wouldn't require any note at all, considering why it got added in first place. That's probably something that needs to be thought off. Though, a solution would be indeed to lower down the volume as Nwolf suggested, so it fits at least better and doesn't sound like you've put the spinner on nothing because, really, you don't hear the door / wind in the background with current spinner at all. It is just a distracting "dkdk..." pattern which follows nothing atm. A nice reference to this is actually lolcubes map, the spinner at the end.Hanjamon wrote:
Nwolf wrote:
00:00:508 (1) - I know this was a last minute addition and it's kinda evil to point this out, out of all things, however currently I (and someone who I discussed this with) feel that it could have worked nicer since at the moment, it's very loud compared to the few sounds this spinner is mapped to. My suggestion would be to silence this spinner (5/10%) and possibly even to restart the spinner 00:05:093 - here with a slightly higher volume (20-30%) - maybe even having the volume working similar to 05:05:093 - but going up instead of down. Restarting the spinner would also fit to the last spinner. i understand what do you mean, i was thinking about that a lot, but i think keeping as a normal volume there it's better, also, before i wasn't able to change the volume because the red line was in 00:14:265 - , if happens a dq (hope not lol) probably i'll change
Thanks a lot, hope now it's fineOnosakiHito wrote:
Everythings fine now. As it was a minor change we can go directly for requalification.
Requalified.