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u's - LOVELESS WORLD [Taiko]

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Nardoxyribonucleic
Okay, the map looks good now.

Bubble #2~
Topic Starter
Hanjamon
yayy, now need one more BN!
Okoratu
This map is 4:59:459 draintime from first to last object unless my math is completely off

may want to map some of the weird stuff in the beginning before moving forward
Topic Starter
Hanjamon

Okorin wrote:

This map is 4:59:459 draintime from first to last object unless my math is completely off

may want to map some of the weird stuff in the beginning before moving forward
damn, added another spinner at the start ;w;
Raiden
ok
Nardoxyribonucleic

Okorin wrote:

This map is 4:59:459 draintime from first to last object
Oops. Rechecked and the drain time is now 5:11:879.

Bubble #2~
Topic Starter
Hanjamon
Thanks to both again!
JUDYDANNY
Hello, Requested to check the map via PM.
[Introduction]

  • :!: In all of the lyrics “LOVELESS WORLD””...
    small SV changes and getting lower and lower
    ,,,, But Instrumental makes climax.. orz need to fix.
Symbol meaning
 
  1. >> Normal suggestion.
    Big text >> Strong suggestion.
    :?: >> Questionable imo.
    :!: >>> Needs to improve some. (Rhythm is not good , plays or sounds weird)
    No comment >>simple (you can notice easily: just hits on drums or simple beats) , or already explained on the other place.


[Timing]

  • :!: 00:38:342 - > 00:38:724 - > already mentioned on the Introduction, I think it's better to keep the SV changes. remove all greens?
  1. 00:44:648 - and next too, remove the green?
    :!: 00:50:189 - add increasing SV per 0.01(it means x1.07 on 00:50:762 - ) . its not consistent with 03:23:055 - ,04:12:737 - stratgy.

    :!: 00:56:590 - consider to change from per 0.02(10>08>...00) to per 0.01(10>09>...>05) and and add x1.00 on 01:03:183 - ? It's early SV fixing.

    :!: 01:57:832 - move to 01:57:450 - and change x1.00 and 01:58:215 - same, consider to change x1.00.
    :!: 02:58:979 - , 02:59:361 - same.
    :!: 04:44:839 - same.
  2. 03:23:820 - x1.10 and increasing SV per 0.01 instead?
  3. 04:12:737 - add increasing SV from here plz…
[nico-nico-nii www]
  1. 00:00:603 - spinner end should move to 00:10:587 - there?
    :idea: ...uum… 05:05:094 - remove spin...?
  2. 00:30:890 - move to 00:31:654 - and change k instead? to follow the based on the pattern with hihat.
  3. 00:34:902 - no finish..?
  4. 04:08:915 - ^
    :!: 01:01:367(1,2) - consider remove them It’s still 1/3 rhythm. (01:01:399 - still hit on percussion but its better to ignore for emphasized to little sphash on 01:01:272 - ).
    • :idea: if you applied ↑, how about add ¼ triple don? bass drum sounds, it makes to avoid the airy blank with plays on backsounds.
  5. 01:01:941 - remove the finish..?
    :idea: how about these _?
    1. 01:18:183 - change k? the gap with before kdkdk , vocal sounds stronger :3
    2. 01:22:578 - d? , make a new consistent with before kdkdk.
    | 01:27:357 - k plays better imo,theres no reason in the other ww
  6. 02:02:705 - k and 02:03:374 - k or 02:03:087 (317,318,319) - ddk ? (02:02:801 (316,317,318,319) - back bass guitar sounded being lower pitch like kdkd, before put on k can cover a little imo.
  7. 02:03:756 (321,322,323) - ddk? from 02:03:947 - to 02:04:329 - , seems the better k-d. It sounds clear the high tone percussion than bass.
  8. 02:13:215 (370,371) - kd? its not same wave of the sounds with 02:11:590 (353,354,355,356,357) - guitar tone.
  9. 04:50:667 (351,352) - , 04:56:781 (404,405) - same?
  10. 02:20:762 (414,415) - kd? look at the long pattern from 02:16:558 - only 1/2s , it sounds really clean current.
  11. 02:22:291 - k too?
  12. 02:26:113 - how about move to 02:24:584 -? or add 0224584 and 0226113 omve to 02:26:017 - ? to make a consistent with pattern seems not bad, but its better variation too about the pure (vocal ) or not.
  13. 02:31:845 - no finish?
  14. 02:32:801 (476,477) - kd?
  15. 02:33:374 - lower sounds pressure there , consider making more blank and clear coloring to emphasize for that?
    e.g. remove on 02:33:756 - , 02:34:138 - change k? 02:34:329 - (1,2,3)change k-k-d?
  16. 03:15:699 - d, 03:16:463 - k , 03:16:081 - move to 03:16:845 - instead?
  17. how about 03:27:259 - add d ,03:33:374 - add d? Its less followed imo to guitar solo part.
  18. 03:35:094 - change d and 03:35:285 (86,87) - change finisher K? it fits on clash and accent sound imo.

    :?: 03:48:278 - ~~~ the gap between to Intro ..
    1. 03:48:660 - , 03:50:189 - , 03:50:953 - should remove.
    2. If you feel uneasy (inconsistency the color with 00:14:266 (1,2,3,4) - ), self change the coloring lol.
    | 03:58:023 - d plays better imo,theres no reason in the other ww
That's all for now...? uum.... good night ww(¦3[___]
Topic Starter
Hanjamon

JUDYDANNY wrote:

Hello, Requested to check the map via PM.
[Introduction]

  • :!: In all of the lyrics “LOVELESS WORLD””...
    small SV changes and getting lower and lower
    ,,,, But Instrumental makes climax.. orz need to fix.
Symbol meaning
 
  1. >> Normal suggestion.
    Big text >> Strong suggestion.
    :?: >> Questionable imo.
    :!: >>> Needs to improve some. (Rhythm is not good , plays or sounds weird)
    No comment >>simple (you can notice easily: just hits on drums or simple beats) , or already explained on the other place.


[Timing]

  • :!: 00:38:342 - > 00:38:724 - > already mentioned on the Introduction, I think it's better to keep the SV changes. remove all greens?
  1. 00:44:648 - and next too, remove the green?
    :!: 00:50:189 - add increasing SV per 0.01(it means x1.07 on 00:50:762 - ) . its not consistent with 03:23:055 - ,04:12:737 - stratgy.

    :!: 00:56:590 - consider to change from per 0.02(10>08>...00) to per 0.01(10>09>...>05) and and add x1.00 on 01:03:183 - ? It's early SV fixing.

    :!: 01:57:832 - move to 01:57:450 - and change x1.00 and 01:58:215 - same, consider to change x1.00.
    :!: 02:58:979 - , 02:59:361 - same.
    :!: 04:44:839 - same.
  2. 03:23:820 - x1.10 and increasing SV per 0.01 instead?
  3. 04:12:737 - add increasing SV from here plz…

    all sv suggestions applied except 03:23:820 - , the reason i want to keep this is because the 1/6 part is easier to read
[nico-nico-nii www]
  1. 00:00:603 - spinner end should move to 00:10:587 - there? i would like the spinner there, i had drain time problems before ><
    :idea: ...uum… 05:05:094 - remove spin...? same ^
  2. 00:30:890 - move to 00:31:654 - and change k instead? to follow the based on the pattern with hihat. added the k in 00:31:654 - as i want to these dkD ddK kdD
  3. 00:34:902 - no finish..? ups, fixed
  4. 04:08:915 - ^ ^
    :!: 01:01:367(1,2) - consider remove them It’s still 1/3 rhythm. (01:01:399 - still hit on percussion but its better to ignore for emphasized to little sphash on 01:01:272 - ). deleted 01:01:367 - but i think i'll keep the 1/6 of 01:01:463 - as imo it fits good ><
    • :idea: if you applied ↑, how about add ¼ triple don? bass drum sounds, it makes to avoid the airy blank with plays on backsounds. for now i'll keep the 1/6
  5. 01:01:941 - remove the finish..? done
    :idea: how about these _?
    1. 01:18:183 - change k? the gap with before kdkdk , vocal sounds stronger :3 done, sounds good
    2. 01:22:578 - d? , make a new consistent with before kdkdk. done
    | 01:27:357 - k plays better imo,theres no reason in the other ww oh nice, done
  6. 02:02:705 - k and 02:03:374 - k or 02:03:087 (317,318,319) - ddk ? (02:02:801 (316,317,318,319) - back bass guitar sounded being lower pitch like kdkd, before put on k can cover a little imo. i know what do you mean, but i think these notes d d d sounds better :(
  7. 02:03:756 (321,322,323) - ddk? from 02:03:947 - to 02:04:329 - , seems the better k-d. It sounds clear the high tone percussion than bass. not bad idea, applied i also added a kkk in 02:09:871 -
  8. 02:13:215 (370,371) - kd? its not same wave of the sounds with 02:11:590 (353,354,355,356,357) - guitar tone. i know but i think the pattern it plays better keeping the kdkdk consistent ;w;
  9. 04:50:667 (351,352) - , 04:56:781 (404,405) - same? same as ^, also, i really like the actual pattern ><
  10. 02:20:762 (414,415) - kd? look at the long pattern from 02:16:558 - only 1/2s , it sounds really clean current. done
  11. 02:22:291 - k too? i think i'll keep as ddd ddk as i think it fits better with vocals
  12. 02:26:113 - how about move to 02:24:584 -? or add 0224584 and 0226113 omve to 02:26:017 - ? to make a consistent with pattern seems not bad, but its better variation too about the pure (vocal ) or not. moved 02:26:113 - to 02:26:017 - , nice idea, but i want to keep 02:24:584 - without note for consistency
  13. 02:31:845 - no finish? done
  14. 02:32:801 (476,477) - kd? nice, done
  15. 02:33:374 - lower sounds pressure there , consider making more blank and clear coloring to emphasize for that?
    e.g. remove on 02:33:756 - , 02:34:138 - change k? 02:34:329 - (1,2,3)change k-k-d? applied the example except removing 02:33:756 -
  16. 03:15:699 - d, 03:16:463 - k , 03:16:081 - move to 03:16:845 - instead? i like both patterns and i know what do you mean, but moving to 03:16:845 - will cause a bit of inconsistency with the order of the other patterns, no change for now ><
  17. how about 03:27:259 - add d ,03:33:374 - add d? Its less followed imo to guitar solo part. nice idea, added
  18. 03:35:094 - change d and 03:35:285 (86,87) - change finisher K? it fits on clash and accent sound imo. omg, sounds good

    :?: 03:48:278 - ~~~ the gap between to Intro ..
    1. 03:48:660 - , 03:50:189 - , 03:50:953 - should remove. removed all except 03:48:660 - as there is a sound
    2. If you feel uneasy (inconsistency the color with 00:14:266 (1,2,3,4) - ), self change the coloring lol. changed to be more consistent
    | 03:58:023 - d plays better imo,theres no reason in the other ww applied
That's all for now...? uum.... good night ww(¦3[___]
Very long mod lol, but helpful, thanks a lot Judy!
JUDYDANNY
FIRE~~~
Omedetou Hanajamon ! ヾ(๑>◡<)ノ"
Topic Starter
Hanjamon
yayyy, thanks Raiden, Nardo, Judy and to all the people for supporting me! ^^
Xinely
fuck this song finally <33

grats hanjamon \:D/
Pachiru
OLALAAAAAAAAAA

felicitation
congratulation
felicidades
congratulazioni
おめでとう
gefeliciteerd
gratulacje
parabéns
поздравления
glückwünsche
مَبْرُوك
祝词
축하
Nyukai
Oh, al final lo conseguiste, no te dije nada porque no tenía mucho tiempo para un approval :( Aun así gratz o/
Nwolf
hi, I have a few concerns~

00:00:508 (1) - I know this was a last minute addition and it's kinda evil to point this out, out of all things, however currently I (and someone who I discussed this with) feel that it could have worked nicer since at the moment, it's very loud compared to the few sounds this spinner is mapped to. My suggestion would be to silence this spinner (5/10%) and possibly even to restart the spinner 00:05:093 - here with a slightly higher volume (20-30%) - maybe even having the volume working similar to 05:05:093 - but going up instead of down. Restarting the spinner would also fit to the last spinner.

01:01:017 (213,214,215,216,217,218,219) - Maybe you did this for playability, but this could follow the song slightly more accurate, mainly 01:01:081 - 01:01:463 - these two spots.

01:32:800 (124,125,126,127) - Why 1/6? The thing below I can understand more than this one, where I can't find a reason...

03:43:692 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36) - I'm pretty sure you put thought into this, but please please please reconsider the usage of 1/6 here. I know ddkkddkk is not a solution, so is repeating the same pattern, but I also don't think using 1/6 is. One suggestion would be 1/4 ddkdkkdk, which is a minor pattern change. If you keep 1/6, give a reason why. Except if it's the one I mentioned, then I successfully argumented against myself.


also other stuff that I wouldn't request a DQ for tho:

01:26:781 (88) - Could be a kat so the vocals 01:26:877 (89) - here are emphasized a little bit better without making it a kat.

03:34:711 (81,82,83,84,85) - Either 03:34:807 (82) - or 03:35:093 (85) - should be turned into a kat, as this sounds very similar to the other kkddk patterns here. 82 being kat would make the bass on 83 more noticeable, kat on 85 follows snare

03:57:068 (17) - Would make sense to me if this was a big note instead of 03:56:304 (15) - as there's loud guitar here similar to all 2/1 notes before.


(As a side note before anyone throws this at me, I sightread fc'd this thanks bye. Apparently that's a counter-argument people love to use??)


Final note: Generally I enjoy this map a lot, it follows a clear rhythm and plays very nicely, kudos for that!
Topic Starter
Hanjamon

Nwolf wrote:

hi, I have a few concerns~

00:00:508 (1) - I know this was a last minute addition and it's kinda evil to point this out, out of all things, however currently I (and someone who I discussed this with) feel that it could have worked nicer since at the moment, it's very loud compared to the few sounds this spinner is mapped to. My suggestion would be to silence this spinner (5/10%) and possibly even to restart the spinner 00:05:093 - here with a slightly higher volume (20-30%) - maybe even having the volume working similar to 05:05:093 - but going up instead of down. Restarting the spinner would also fit to the last spinner. i understand what do you mean, i was thinking about that a lot, but i think keeping as a normal volume there it's better, also, before i wasn't able to change the volume because the red line was in 00:14:265 - , if happens a dq (hope not lol) probably i'll change

01:01:017 (213,214,215,216,217,218,219) - Maybe you did this for playability, but this could follow the song slightly more accurate, mainly 01:01:081 - 01:01:463 - these two spots. not a bad idea, it's nice, but yes, i would like to keep this as kddkddkddk for playability

01:32:800 (124,125,126,127) - Why 1/6? The thing below I can understand more than this one, where I can't find a reason... as i said to other bn, it's ddk but 1/6 dddk fits really nice there imo, it's overmapping, yes, but nobody complains about that, as i said, sounds fine for me

03:43:692 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36) - I'm pretty sure you put thought into this, but please please please reconsider the usage of 1/6 here. I know ddkkddkk is not a solution, so is repeating the same pattern, but I also don't think using 1/6 is. One suggestion would be 1/4 ddkdkkdk, which is a minor pattern change. If you keep 1/6, give a reason why. Except if it's the one I mentioned, then I successfully argumented against myself. i used 1/6 because the guitar it feels hmm.. like more intense? as i said to some people, i know it's the hardest part (imo) of the map, but fits really nice, i wouldn't overmap if sounds weird but in this case it sounds nice in my opinion, i want to keep the pattern, not for the pp, because if i wanted pp i would put something like (kddk)d(kddk)d(kddk) etc, but nope, in this case i used (dddk)k(dddk)k(dddk)k because it feels nice with guitars, i hope you understand.


also other stuff that I wouldn't request a DQ for tho:

01:26:781 (88) - Could be a kat so the vocals 01:26:877 (89) - here are emphasized a little bit better without making it a kat. both patterns sounds nice for me, not bad idea your pattern but i prefer mine ><

03:34:711 (81,82,83,84,85) - Either 03:34:807 (82) - or 03:35:093 (85) - should be turned into a kat, as this sounds very similar to the other kkddk patterns here. 82 being kat would make the bass on 83 more noticeable, kat on 85 follows snare wanted to use kdddd there because more simple and the dddd fits nice with the guitar imo, also, i think before it was kkddk but if i don't bad remember Judy suggested me this and imo sounds better as kdddd.

03:57:068 (17) - Would make sense to me if this was a big note instead of 03:56:304 (15) - as there's loud guitar here similar to all 2/1 notes before. 03:57:068 - not decided to put big note there due to d ddk it plays better than D ddk, it's like a rest calm so.. xD


(As a side note before anyone throws this at me, I sightread fc'd this thanks bye. Apparently that's a counter-argument people love to use??)


Final note: Generally I enjoy this map a lot, it follows a clear rhythm and plays very nicely, kudos for that! glad to hear that :3
Thanks for your opinion!
Yuzeyun
Well someone is going to be called a ripoff for diff name and that someone is me ayy
Topic Starter
Hanjamon

_Gezo_ wrote:

Well someone is going to be called a ripoff for diff name and that someone is me ayy
i'm waiting for lustcore
Yuzeyun
31 days left until it dies
Charlotte
Gratzzznjamon
ManP
nice
OnosakiHito

Hanjamon wrote:

Nwolf wrote:

00:00:508 (1) - I know this was a last minute addition and it's kinda evil to point this out, out of all things, however currently I (and someone who I discussed this with) feel that it could have worked nicer since at the moment, it's very loud compared to the few sounds this spinner is mapped to. My suggestion would be to silence this spinner (5/10%) and possibly even to restart the spinner 00:05:093 - here with a slightly higher volume (20-30%) - maybe even having the volume working similar to 05:05:093 - but going up instead of down. Restarting the spinner would also fit to the last spinner. i understand what do you mean, i was thinking about that a lot, but i think keeping as a normal volume there it's better, also, before i wasn't able to change the volume because the red line was in 00:14:265 - , if happens a dq (hope not lol) probably i'll change
Concern is understandable. The spinner is very loud on a part which actually wouldn't require any note at all, considering why it got added in first place. That's probably something that needs to be thought off. Though, a solution would be indeed to lower down the volume as Nwolf suggested, so it fits at least better and doesn't sound like you've put the spinner on nothing because, really, you don't hear the door / wind in the background with current spinner at all. It is just a distracting "dkdk..." pattern which follows nothing atm. A nice reference to this is actually lolcubes map, the spinner at the end.

Rest seems to be fine. Once stuff is clear about that spinner (and no one has anything else to say) you can recall me afterwards.
Topic Starter
Hanjamon
hope all is fine now
K-2
;w;
ManP
Please
Mihaugoku
rip
Surono
dem son, tiny miny misskek. HOLD ON STAY SRONG `_J`
OnosakiHito
Everythings fine now. As it was a minor change we can go directly for requalification.

Requalified.
Topic Starter
Hanjamon

OnosakiHito wrote:

Everythings fine now. As it was a minor change we can go directly for requalification.

Requalified.
Thanks a lot, hope now it's fine :(
ManP
:)
K-2
Yeahhhhhhh
-Sh1n1-
Regratz Hanja :3 te lo mereces bro~~
mikansa
can you make the easier difficulty please?
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