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Girls Dead Monster - Day Game

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Frill
:D
wmfchris
[Insane]
00:18:830 (8,9) - spacing or whatever : o
00:54:496 (7,8) - up 1 grid?
01:21:330 (1,2,3,4) - arrange like this?
SPOILER
360,152,81330,5,0
304,224,81496,1,0
216,200,81663,1,0
272,128,81830,1,0
01:23:014 (9) - right 1 grid
01:36:995 (5) - up 1 grid
02:57:161 (6) - left 1 grid
03:09:161 (7,8) - up 1 grid?

[PoKa]
00:36:330 (2) - left 1 grid
02:01:328 (3,4,5) - uneven spacing
03:11:628 (6,7,8) - left 1 grid

star~~~ >w<
Topic Starter
Clare

wmfchris wrote:

[Insane]
00:18:830 (8,9) - spacing or whatever : o
00:54:496 (7,8) - up 1 grid?
01:21:330 (1,2,3,4) - arrange like this?
SPOILER
360,152,81330,5,0
304,224,81496,1,0
216,200,81663,1,0
272,128,81830,1,0
01:23:014 (9) - right 1 grid
01:36:995 (5) - up 1 grid
02:57:161 (6) - left 1 grid
03:09:161 (7,8) - up 1 grid?

[PoKa]
00:36:330 (2) - left 1 grid
02:01:328 (3,4,5) - uneven spacing
03:11:628 (6,7,8) - left 1 grid

star~~~ >w<
ok fixed! thank you!
Suzully
lol I happened to make same song.
I love this song too :oops:
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
01:32:662 - 这里没有timing变化,不应该是红线,另觉得整体的offset应该要-8左右,中间红线作用如何没具体看。
文件夹里有隐藏的AlbumArtSmall.jpg和Folder.jpg,建议删除。
难度分布不太合理,第一倒是够简单,第二和第一的分差有8倍,未免太高了。
02:38:661 - 03:04:661 - 前两难度中这个长度的break让人有蛋碎感

[Saten Ruiko]
AR+1
01:34:328 - 加音?
01:40:662 (1) - 折返点感觉奇怪,建议2拍折返后加个音。
02:33:995 (1,2) - spacing?

[PoKa]
HP-2,没理由比最高难还高
00:19:996 (1,2,1,2,1,2) - 不适合这种排列的感觉,音之间空隙很大,不该是这种靠读的玩法
00:55:663 - 加音?
00:57:330 (1) - 往前1/2更好的感觉
01:04:663 (1,2,1,2,1,2) - 同第一项
01:59:661 - 加音?
02:25:661 (1) - 头该有个clap?
03:29:995 (6) - 改o oo oo这样的节奏?

[Insane]
HP-1
00:05:996 (1--) - 。。。有没有比较清晰的表达方式?
00:32:163 (1,2,3) - 不太适应这样的变spacing,个人感觉是circle接slider反而可以大一点
01:04:663 (1,2,1,2,1,2) - 感觉不适应,理由同PoKa,间距可以拉大,比如左中右什么的。
01:09:997 (1,2,3,4,5,6,7,8,9,10,11,12) - 3个3个一组,没有理由134组相同2组反过来吧?
01:25:014 (4) - new combo或者建议换种spacing
01:36:161 (1,2,3) - 同第二项
02:08:661 (5,6) - 返回时路径变一点点会好看些。
03:19:328 (3,4,5,6,7,8) - 觉得该拉远的
Ryutaro
:)
Topic Starter
Clare

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
01:32:662 - 这里没有timing变化,不应该是红线,另觉得整体的offset应该要-8左右,中间红线作用如何没具体看。
文件夹里有隐藏的AlbumArtSmall.jpg和Folder.jpg,建议删除。
难度分布不太合理,第一倒是够简单,第二和第一的分差有8倍,未免太高了。
02:38:661 - 03:04:661 - 前两难度中这个长度的break让人有蛋碎感

[Saten Ruiko]
AR+1
01:34:328 - 加音?
01:40:662 (1) - 折返点感觉奇怪,建议2拍折返后加个音。
02:33:995 (1,2) - spacing?

[PoKa]
HP-2,没理由比最高难还高
00:19:996 (1,2,1,2,1,2) - 不适合这种排列的感觉,音之间空隙很大,不该是这种靠读的玩法
00:55:663 - 加音?
00:57:330 (1) - 往前1/2更好的感觉
01:04:663 (1,2,1,2,1,2) - 同第一项
01:59:661 - 加音?
02:25:661 (1) - 头该有个clap?
03:29:995 (6) - 改o oo oo这样的节奏?

[Insane]
HP-1
00:05:996 (1--) - 。。。有没有比较清晰的表达方式?
00:32:163 (1,2,3) - 不太适应这样的变spacing,个人感觉是circle接slider反而可以大一点
01:04:663 (1,2,1,2,1,2) - 感觉不适应,理由同PoKa,间距可以拉大,比如左中右什么的。
01:09:997 (1,2,3,4,5,6,7,8,9,10,11,12) - 3个3个一组,没有理由134组相同2组反过来吧?
01:25:014 (4) - new combo或者建议换种spacing
01:36:161 (1,2,3) - 同第二项
02:08:661 (5,6) - 返回时路径变一点点会好看些。
03:19:328 (3,4,5,6,7,8) - 觉得该拉远的
fixed!
Colin Hou
发现还没丢星...
Beuchi
Revived!!
KanaRin
Will remap my part after the Exam!
Kyonko Hizara
:)
RhaiizoN
:D
Astom
Hi hi ~
Some suggestions

[Saten ruiko]
-00:07:330 (1) - finish at start
-00:15:330 (1) - -^ with reduction of volume
-00:50:663 (1) - maybe finish it 00:51:330 and add two repetition
-01:01:330 (1) - -^ same has before.
-03:05:328 (1) - -^
-03:15:995 (1) - -^
-01:21:330 (1) - finish at end with reduction of volume
-from 03:09:829 to 04:13:995 there are too much spinners, 10 to be exact, so try to delete 3 to 5 of them and map that parts.

[PoKa]
-04:10:328 (1,2,3) - they are really necessary?

[Insane]
-01:09:997 (1,2,3) - down, 01:10:330 (4,5,6) - up, 01:10:663 (7,8,9) - down and 01:10:996 (10,11,12,13) - down?, maybe change this 01:10:996 (10,11,12,13) - to go up and not down, also that little jump isn't very justified.
-some jumps are a little evil and also some changes of spacing makes you lost track of circles, but nothing so bad to be more specific so~

Star~
Topic Starter
Clare

Astom wrote:

Hi hi ~
Some suggestions

[Saten ruiko]
-00:07:330 (1) - finish at start
-00:15:330 (1) - -^ with reduction of volume
-00:50:663 (1) - maybe finish it 00:51:330 and add two repetition
-01:01:330 (1) - -^ same has before.
-03:05:328 (1) - -^
-03:15:995 (1) - -^
-01:21:330 (1) - finish at end with reduction of volume
-from 03:09:829 to 04:13:995 there are too much spinners, 10 to be exact, so try to delete 3 to 5 of them and map that parts.

[PoKa]
-04:10:328 (1,2,3) - they are really necessary?

[Insane]
-01:09:997 (1,2,3) - down, 01:10:330 (4,5,6) - up, 01:10:663 (7,8,9) - down and 01:10:996 (10,11,12,13) - down?, maybe change this 01:10:996 (10,11,12,13) - to go up and not down, also that little jump isn't very justified.
-some jumps are a little evil and also some changes of spacing makes you lost track of circles, but nothing so bad to be more specific so~

Star~
nice! fixed!
Uan
Good JUMP!!
S.T.A.R!!
KanaRin
Remapped my part.

- Added some hitsounds
- Changed to soft.
- Some slider / spacing changed
- Added some jump.
- Added some 1/4

-------------------------------------------
其實都沒能改到太多..
因為Slider1.4感覺有點太慢233
好吧就這樣 :o

Download: Girls Dead Monster - Day Game (Clare) [PoKa].osu
Plucogi
:)
Norn_NNN
nice~ :)
PsychoSkill
yeah
bakabaka
mod in irc :)
Crazy Jay
以后做长歌求剪一下歌,4分钟多好蛋疼
[Insane]
00:06:996 (1) - 加一个折返怎么样
00:33:663 (1) - 这个和前面的缠在一起太丑不好读
01:00:163 (7) - (带上后面的连打一起)往左或者往上移动一些,jump的间距感觉不太一样
01:26:513 (5) - 往上一个grid
02:19:328 (1) - 这个slide微妙的不在grid上,和02:20:661 (1) - 对比一下看看,改不改随意:D
03:48:495 (5) - ;_;
03:51:328 (1) - 和^^说的一样

[poka]
00:18:496 (4) - 往上2个tiny grid
00:22:163 (4) - 往上移一点,和下面的new combo等距感觉不佳
01:41:661 (5,6) - 这两个放在slide的左边和右边的样子对称感觉会好看点;_;
02:02:328 (3,4,1) - 这个jump感觉不佳

[saten]
00:02:663 (2) - 往下一个grid
00:05:663 (2) - 往右一个grid
00:06:330 (3) - 往上一个grid
.......反正都是这类粗糙摆放的问题,随意改不改了
Kvantuma Rozo
the legend returns
akwari
Clare is back :O
Akiyama Mizuki
is this the clare I know
yf_bmp
marked,白天记得看
yf_bmp
鸽了好长时间,大大我错了

[Insane]
目前看来就是要补难度 以及需要某些节奏、排列上的优化(这一点我是觉得可以开AR5左右看一下整洁度)(以下没有全指出来)
节奏上要注意 空拍太多了 即使是在歌曲气氛比较热闹的地方也有很多空拍,这种我建议用滑条带过(以下没有全指出来)

我觉得节奏方面可以看看hard

00:27:996 (1,3) - 现在最好是避免这种半遮挡,这样会显得排列乱
00:22:996 (2,3,4) - 以及这种视觉上的贴近,最好是避免,应该在视觉上与00:22:663 (1,2) - 这种间距一样
00:33:163 (6,1) - 这种不是刻意的遮挡最好避免,是刻意的最好也要前后呼应
00:36:496 (1,2) -
00:38:330 (5,7,8,9,10) - 这种刻意遮挡也没什么意思,前后也没类似的梗
00:53:997 (4,8) - 这种你知道的
00:56:330 (5,6,7,8) - 这种突然的空拍,建议是用滑条带过
01:06:163 (1,2) -
01:06:997 (4,5,6,7,8) - 空拍
01:25:347 - 不建议空
01:41:161 (3,1) - 这个空的也比较突然 要么跟上一个重叠,要么距离再大点
02:00:161 (8,10) - 这种遮挡好多,我先不提了
02:15:328 (1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,1,2,3,1,2,3,4,5,6,1,2,1,2,3,1,2,1,2,3,4,1,2) - 这一段,我是觉得如果要合曲,那么就要节奏密一点(现在的大多数思路),一个处理方法是将那种连续的1/1圈换成连续的1/2滑条

Hard中间空的太长,目测是不行的

主要问题应该讲完了 祝顺利
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