Thanks for the mod!B r o k e n wrote:
M4M my modding queue, it's fine if you don't mod my map back , seems like you're quite new to mapping, quick mod
you should view your map in 50% SPD,
my maps if you wanna mod back, pick one.
https://osu.ppy.sh/s/449396
https://osu.ppy.sh/s/440333
a good way to learn how to map, you should look into how other people map, like your fav. mappers or so.
the map doesn't have a background, at least according to AI Mod, crtl+shift+a on edit, you should fix issues on AI Mod
auto preview time is usually on the start of kiai mode 00:42:060I think its fine where it is
I think kiai mode would start better on 00:43:560Mardoka's NormalGeneral things about normal, normal should have pretty much the same distancesnapping throughout the entire map
consider only making the head and tail of sliders auto(normal hit sound) or make the slider area soft
00:01:726 (3) - the placing can be confusing for new players, bring it up more
something like https://osu.ppy.sh/ss/5148230
00:06:226 (1,2,3,4) - this kind of flow can be confusing to new players
00:08:892 (1,2,3,4) - ^
00:11:559 (1,2,3,4) - can be confusing
00:13:392 (2) - distance this
00:17:559 (1,1) - new combo is not needed
00:20:892 (1,2,3) - distance them
00:31:892 (1) - spin way too short for normal, remove this, notes would be better instead
00:40:892 (1) - not enough space time to go into spin for normal, it's fine like this for like a hard and up, but normal and easy should have some space in between notes space into spin and spin into space notes
00:50:226 (1,2,3) - confusing flow for normal players
This difficulty is mapped for more like experienced players, you have to consider how new players would think of this
ctrl+shift+a, click check distance snap, for normal you should have it all clear, what i mean is that normal should be all same distancehardGeneral things for hard
hit sound volume is too loud, consider reducing to like 40-60%fixed
consider doing hit sound only on head and tail, or just make the slider slide soft, by 2x clicking the slider's slide, to the left there is SImpleset, click soft
too much finish hit sounds, you should only use it like at strong vocal moments, beats, etc.-Hitsounded to the 808, i think it sounds fine
00:07:726 (1,2) - this isn't a good idea for hard-Replaced with another probably bad idea
00:11:560 (1) - distance this instead of an anti jump -Fixed
00:18:226 (1,2,3,4) - consider avoiding overlapping -Fixed
00:20:560 (5) - ^
00:21:893 (4) - ^-Fixed
00:23:560 (3) - blanket better -Dunno what was wrong with it before but adjusted anyway
00:24:893 (1,2,3) - overlaps -Fixed
00:30:560 (2) - overlaps -Fixed
00:31:060 (5) - distance this, this will be confusing -Fixed
00:34:393 (1) - hit sound volume is so loud that you can't even hear the drum that comes here
00:40:226 (1) - stacked or same distance single notes will be better then this return slider -Fixed
00:44:893 (1,2,3,4) - overlapping
you're mapping this almost like an Insane in a way, you have to consider what normal hard players would think of this, overall just too much overlapping, hit sounds too loud Changed some overlaps, left others because hopefully hard players move up to insanes and above, so they might as well to do them learn it now. ,
are both the insane mapped by you? they're both pretty much almost the same difficulty, consider mapping like a 4.20* Insane, or Ilsyne into 5.25+ Expert
I can't play 5*+ maps, so I won't be modding those. Ones a GD
just in case about stuff you don't know about xD
t/208596 blankets
https://osu.ppy.sh/news/61334266941 flow