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Swimy - Acchi Muite (TV SIZE)

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Kirito Axel
01:11:649 (6,1,2) - you should move bit closer in here
oh its hard
ShiroNeko-san
Hi again. Continue modding! I skipped normal because it already done nicely.

Hard
00:18:547 (1,2,3,4,5,6,7) - This part can make it to like this for more smooth playing


Insane
00:35:553 (5) - I think hitsound here is not fit

Extra
01:13:414 (5) - Maybe add a note between this and 01:13:735 (1)
Topic Starter
MisakiAN
Ok,thank you!! XD
Kirito Axel
okay again,in Extra
i dont recommend it but
01:04:751 (1) - the slider,you should fix it.ican make it prettier
and
01:25:285 (1,2,3,4) - in this,you should make it like pattern
other diffiqulity is perfect
Topic Starter
MisakiAN
hahaha okay kirito
thank you :D
Kirito Axel
hy,im continue modding.
Hard
00:18:547 (1,2,3,4,5,6,7,8) - in this part,little bit messy,try to shortening the slider and put some circle on it
okay
Kirito Axel
hey,im modding your map again
[All diffiqulity]
from00:10:847 (1) - to00:31:061 (6) - i think you should put hitsound like01:02:184 (1) - to 01:22:077 (3) -
okay that all
Topic Starter
MisakiAN
i think the same way to...thanks again
Sakura Shiro
[extra]
00:19:670 (1,2,3) - i thnk hit sound in here is not fit
Sakura Shiro
mod4mod ya..
okelah

[Extra]
00:29:938 (1,2,3) - hitsoundnya gk sesuai,coba taruh di red tick
00:51:596 (1,2,3,1,2,1) - coba sesuaikan dgn drum
01:19:991 (1) - volume spinnernya coba turunkan
01:23:521 (1,2,3,4) - coba rapikan sedikit
[insane]
01:01:221 (1) - spinner sama kayak di atas
00:50:633 (8) - coba dengar hitsoundnya,kayak gk tepat kan?
00:35:553 (5) - coba pindahkan finishnya ke sini 00:36:194 (1) -
[hard]
00:40:366 (1,2) - hitsound finishnya gk cocok
[normal]
00:40:366 (1,2) - sama kayak diatas
01:00:900 (1) - spinnernya turunkan volume

easynya sepertinya perfect :D
Topic Starter
MisakiAN

Sakura Shiro wrote:

mod4mod ya..
okelah

[Extra]
00:29:938 (1,2,3) - hitsoundnya gk sesuai,coba taruh di red tick
00:51:596 (1,2,3,1,2,1) - coba sesuaikan dgn drum
01:19:991 (1) - volume spinnernya coba turunkan
01:23:521 (1,2,3,4) - coba rapikan sedikit
[insane]
01:01:221 (1) - spinner sama kayak di atas
00:50:633 (8) - coba dengar hitsoundnya,kayak gk tepat kan?
00:35:553 (5) - coba pindahkan finishnya ke sini 00:36:194 (1) -
[hard]
00:40:366 (1,2) - hitsound finishnya gk cocok
[normal]
00:40:366 (1,2) - sama kayak diatas
01:00:900 (1) - spinnernya turunkan volume

easynya sepertinya perfect :D

sudah,dengan begini kita impas :v
Chihara Minori
Quick Mods
ps: srry bahasanya agak singkat

General:
Audio Bitrate fix (find someone out if you cant do it)

Extra:
• 00:16:301 (2,4) - ctrl+g
• 00:20:312 (3) - ^
• 00:21:916 (4,5) - tuker posisi slidernya
• 00:22:558 (1,2) - ctrl+g
• 00:27:852 (2) - ^
• 00:34:590 (3,4) - perpindahannya kurang nyaman
• 00:35:312 - tambah corcle disini
• 00:35:954 (9) - hapus ini
• 00:50:473 - tambah note posisi di end slider
• 01:12:932 (2,3) - ctrl+g
• 01:13:253 (4,5) - ^

Normal:
• 00:07:317 - slider aja disini, end di note (2)
• 00:07:959 - tambah note
• 00:08:601 (1) - slidernya mulai disini
• 00:19:670 (2) - posisinya mending ngikutin alur slidernya biar enak transisinya
• 00:20:633 (5) - jadiin rs 1/4 ketukan 2x reverse slidernya
• 00:30:900 (5) - yang ini rs 1/4 ketukan 1x reverse, belakanya ganti circle aja
• 00:51:596 - circle disini
• 00:51:916 (2) - slidernya pindah kesini mulainya
• 01:27:692 (1) - slider end disini (Easy, Normal, Hard)
+ Check AIMod (harus bersih semua)

gl
Topic Starter
MisakiAN
okay,thanks ya
-Kilala-
sedikit mod,mugkin agak salah,im sorry
Hard
00:30:900 (7) - maybe in here,can change it into slider
00:34:911 (4,1) - move a little bit
00:44:216 (1) - slidernya kurang nyaman,kayak kaku gitu
00:44:858 (2) - slidernya jadiin lurus aja
okay,sorry if i was wrong
Topic Starter
MisakiAN

-Kilala- wrote:

sedikit mod,mugkin agak salah,im sorry
Hard
00:30:900 (7) - maybe in here,can change it into slider repeat slider? but i think i dont want to change this one
00:34:911 (4,1) - move a little bit done
00:44:216 (1) - slidernya kurang nyaman,kayak kaku gitu make it like a wave?
00:44:858 (2) - slidernya jadiin lurus aja Done
okay,sorry if i was wrong
-Kilala-
mod lagi ya.
Insane
00:43:414 - maybe add circle in here.
00:43:574 (1) - slider nampak kaku
00:27:050 (4) - ^
01:07:317 (1) - ^ but,you can make it like wave for smooth playing
00:18:708 - maybe add circle too

Extra
00:18:227 (6) - maybe you can fix it like this 00:28:173 (3) -
00:36:515 (1) - make it like this ~
01:08:601 (1) - move it up a little bit
okay thats all
Topic Starter
MisakiAN

-Kilala- wrote:

mod lagi ya.
Insane
00:43:414 - maybe add circle in here.Done
00:43:574 (1) - slider nampak kakuSame
00:27:050 (4) - ^
01:07:317 (1) - ^ but,you can make it like wave for smooth playingdone to ~
00:18:708 - maybe add circle toomove the slider and add circle?

Extra
00:18:227 (6) - maybe you can fix it like this 00:28:173 (3) - Done
00:36:515 (1) - make it like this ~Wow ~
01:08:601 (1) - move it up a little bitDone
okay thats all
thank you very much :D
Chihara Minori
Extra Quick Mods

Easy:
00:23:681 (1) - blanket terus yang next slider nyesuaiin
00:29:457 (2) - gini aja
00:49:991 (1) - spinner end di tick putih selanjutnya
01:07:638 (2,1) - mending disisipin 1 note terus gak di stack gitu deh
01:11:168 (3) - slidernya buat kyk " / "
+Ai Mods (Ini harus bersih dari yang too far/close)

Normal:
00:21:756 (2) - slider lurus keatas terus kasih lekukan ke kiri
01:00:259 (2) - slidernya buat kyk " / "
+Ai Mods (Ini harus bersih dari yang too far/close)

Hard:
00:58:494 (6) - dibikin lurus sama (4,5)

gl~
DeRandom Otaku
Hello ~ M4M

My map : https://osu.ppy.sh/s/466104

General

  1. Recompress Your MP3 , Current one is not rankable
  2. Decrease Volume for the intro ~ 100% is too much

Extra

  1. Can u explain me why this is OD 9? Change OD to 7.5 ~ it matches SR
  2. 00:19:350 (5,1) - not stacked properly
  3. 00:21:114 - the downbeat needs to be clickable ~ its a must since there is a strong cymbal sound there as well
  4. 00:29:457 (4,6) - move them abit away from each other
  5. 00:45:339 (1,1) - remove both ncs
  6. 01:06:997 (4) - ctrl+g to match the 01:06:034 (1,2,3) - pattern
  7. 01:11:007 - add circle

Insane

  1. Again , your OD is really High , change to OD 7
  2. Decrease HP to 6.5 or 7
  3. Increase AR to 8.5
  4. 00:10:205 (1,1) - just stack these please
  5. 00:30:900 (4,1) - the overlap looks really ugly ~ either stack them or remove overlap
  6. 00:36:355 (1) - remove nc
  7. 01:03:628 (6,7) - fix blanket
well ~ your diffs are inconsistent ~ some sections in extra are easier than those in insane ... idk your spacing is really inconsistent

Well anyway thats all from me . i cant mod anything lower than insane properly . sorry for modding only two diffs but my map is really short so yea c:

GL!~
DreaM117er
You have to add "approachcircle" "hitcircleoverlay" and "lighting"

then add "sliderborder" code in .osu file
[Colours]
Combo1 : 222,200,122
Combo2 : 180,155,200
Combo3 : 102,231,253
Combo4 : 249,151,166
SliderBorder : 255,255,255


No KD

good luck :)
Topic Starter
MisakiAN

DeRandom Otaku wrote:

Hello ~ M4M

My map : https://osu.ppy.sh/s/466104

General

  1. Recompress Your MP3 , Current one is not rankable Okay
  2. Decrease Volume for the intro ~ 100% is too much
Done

Extra

  1. Can u explain me why this is OD 9? Change OD to 7.5 ~ it matches SR
  2. 00:19:350 (5,1) - not stacked properly Fixed
  3. 00:21:114 - the downbeat needs to be clickable ~ its a must since there is a strong cymbal sound there as well but i think it fit the rythem
  4. 00:29:457 (4,6) - move them abit away from each other Done
  5. 00:45:339 (1,1) - remove both ncs Done
  6. 01:06:997 (4) - ctrl+g to match the 01:06:034 (1,2,3) - pattern Done
  7. 01:11:007 - add circle
Okay

Insane

  1. Again , your OD is really High , change to OD 7 Sorry
  2. Decrease HP to 6.5 or 7 Fixed
  3. Increase AR to 8.5
  4. 00:10:205 (1,1) - just stack these please Okay
  5. 00:30:900 (4,1) - the overlap looks really ugly ~ either stack them or remove overlap Okay
  6. 00:36:355 (1) - remove nc Done
  7. 01:03:628 (6,7) - fix blanket
Fixed

well ~ your diffs are inconsistent ~ some sections in extra are easier than those in insane ... idk your spacing is really inconsistent

Well anyway thats all from me . i cant mod anything lower than insane properly . sorry for modding only two diffs but my map is really short so yea c:

GL!~
Thanks for mod :)
zosanfc
Hi. From M4M :D
[Easy]
• 00:14:697(2) move to x:120 y:384 (move notes behind)
[Normal]
• 00:02:184 move the slider to this, move the note to 00:03:467
• 00:07:317(2) repeat slider
• 00:08:280 move the note to this, move the slider to 00:08:601
[Insane]
• 00:36:355(2) remove. add a note at 00:36:515
• 01:00:900(6) what about extend the slider and add a note at 01:01:542?
• 01:21:916(1,2,3,4,5) this stream isn't fine. fix it (add a slider then use Ctrl+Shift+F :D) extend the stream to 01:22:398 btw
• 01:26:248(1) move to 01:26:088. add a note at 01:26:729 and 01:27:050
[Hard]
• 01:22:237 too close to the previous object. move it
Topic Starter
MisakiAN

zosanfc wrote:

Hi. From M4M :D
[Easy]
• 00:14:697(2) move to x:120 y:384 (move notes behind) okay
[Normal]
• 00:02:184 move the slider to this, move the note to 00:03:467 fixed
• 00:07:317(2) repeat slider okay
• 00:08:280 move the note to this, move the slider to 00:08:601 Okay then
[Insane]
• 00:36:355(2) remove. add a note at 00:36:515 same
• 01:00:900(6) what about extend the slider and add a note at 01:01:542? Done
• 01:21:916(1,2,3,4,5) this stream isn't fine. fix it (add a slider then use Ctrl+Shift+F :D) extend the stream to 01:22:398 btw aobut extended the stream,i this this is ok
• 01:26:248(1) move to 01:26:088. add a note at 01:26:729 and 01:27:050okay
[Hard]
• 01:22:237 too close to the previous object. move it
fixed

Thanks for mod :D
CernTheLion
Fixed a "pair" of blankets lol
IRC
2016-06-14 17:45 -Bumblebee-: well
2016-06-14 17:46 -Bumblebee-: I'm not a BN
2016-06-14 17:46 -Bumblebee-: but
2016-06-14 17:46 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/957778 Swimy - Acchi Muite [Easy]]
2016-06-14 17:46 -Bumblebee-: 00:11:168 (1,2) -
2016-06-14 17:46 -Bumblebee-: pls
2016-06-14 17:46 -Bumblebee-: 00:15:660 (1) -
2016-06-14 17:47 -Bumblebee-: 00:37:799 (1) -
2016-06-14 17:47 -Bumblebee-: 01:02:505 (1) -
2016-06-14 17:49 misakiakill: yes,im sorry
2016-06-14 17:49 misakiakill: yes,im sorry
2016-06-14 17:49 -Bumblebee-: 01:08:922 (1) -
2016-06-14 17:49 -Bumblebee-: >.<
2016-06-14 17:49 -Bumblebee-: 01:18:868 (3,4,1) - seriously?
2016-06-14 17:50 -Bumblebee-: 01:20:152 (1,2) - seriously?
2016-06-14 17:50 misakiakill: what is it XD? Stack?
2016-06-14 17:50 -Bumblebee-: look at the blanket
2016-06-14 17:51 -Bumblebee-: that's.....
2016-06-14 17:51 -Bumblebee-: idk how to define that
2016-06-14 17:51 -Bumblebee-: awkward
2016-06-14 17:51 misakiakill: kay
2016-06-14 17:51 misakiakill: im fix it
2016-06-14 17:51 -Bumblebee-: and then
2016-06-14 17:51 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/957781 Swimy - Acchi Muite [Normal]]
2016-06-14 17:51 -Bumblebee-: 00:12:772 (4,3,1) - stack this
2016-06-14 17:51 -Bumblebee-: 00:23:681 (1) - pls
2016-06-14 17:51 -Bumblebee-: 00:25:285 (4) - ^
2016-06-14 17:52 -Bumblebee-: 00:27:531 (3) - this one seems good
2016-06-14 17:52 -Bumblebee-: for make things easier for u, use the smallest grid
2016-06-14 17:53 -Bumblebee-: 00:36:515 (1,2) - pls
2016-06-14 17:53 -Bumblebee-: 00:39:082 (5,6) - ^
2016-06-14 17:53 -Bumblebee-: how manyyy
2016-06-14 17:53 -Bumblebee-: 00:44:858 (2) - move this to x:496 y:168
2016-06-14 17:54 misakiakill: sorry,im so bad at blanked D;
2016-06-14 17:54 -Bumblebee-: 01:07:317 (1,2) - >.<
2016-06-14 17:54 -Bumblebee-: np :D
2016-06-14 17:54 -Bumblebee-: 01:08:601 (1,1) - stack
2016-06-14 17:56 -Bumblebee-: 01:08:601 (1,1) - http://puu.sh/psuqt/010cf5839c.jpg
2016-06-14 17:56 -Bumblebee-: sorry
2016-06-14 17:56 01:20:152 (1) - *
2016-06-14 17:56 -Bumblebee-: 01:22:077 (5) - if u want to make blanket, fix it, otherwise move it down a bit
2016-06-14 17:59 -Bumblebee-: 00:38:440 (6) - 01:03:467 (1) - 01:09:884 (1) - /np
2016-06-14 17:59 -Bumblebee-: ops
2016-06-14 17:59 -Bumblebee-: thoose 3 are for the hard, which is definetely better
2016-06-14 18:00 -Bumblebee-: even insane is pretty good
2016-06-14 18:01 -Bumblebee-: 00:58:013 (6) - move this to x:128 y:184
2016-06-14 18:01 misakiakill: ^^ (im so glad)
2016-06-14 18:01 -Bumblebee-: ur welcome ^^
2016-06-14 18:03 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/957777 Swimy - Acchi Muite [Extra]]
2016-06-14 18:03 -Bumblebee-: 00:33:467 (9) - rotate it by 5 (selection centre)
2016-06-14 18:04 -Bumblebee-: 00:57:050 (1) - move it at x:188 y:68
2016-06-14 18:05 -Bumblebee-: and the blankets guide (part 2) ends here for the moment
2016-06-14 18:13 misakiakill: okay,thank you very much ^^
-NanoRIPE-
Hi ~ M4M Request ~

[General]
- Hapus tag "Anime Ending" karena ada kata ending setelahnya
dan Tag selanjutnya seharusnya "Gintama 2015 ending 4"
- 00:11:168 - mengapa kiai time? ini kan hanya intro jadi nggk perlu kiai time ~ (saran)
- Check Aimod (CTRL SHIFT A)
- untuk kiai time yang kedua,akhir dari kiai timenya disini 01:22:719 (saran)

[Easy]
- Check AImod CTRL SHIFT A untuk melihat objek yg kejauhan dan terlalu dekat
00:11:168 (1,2) - blanketnya di perbaiki
00:15:660 (1) - hapus NC
00:17:585 (1) - ^
00:22:398 (1) - ^
00:23:360 (2,1) - jaraknya kejauhan ~ ikuti DS
00:24:644 (1) - slidernya aneh ganti bentukinya ~ dan 00:31:382 (1) - slidernya aneh juga ~ coba pakai bentuk yang lain
00:43:574 (2,3) - jaraknya kejauhan,pakai DS
00:25:927 (1) - hapus NC
00:27:852 (1) - ^
00:30:419 (1) - ^
00:32:986 (1) - ^
00:35:232 (1) - ^
00:37:799 (1) - ^
00:40:366 (1) - ^
00:41:007 (1) - ^
00:42:612 (1) - ^
00:45:499 (2) - ^
00:46:141 (1,2) - jaraknya terlalu dekat ~ sesuaikan dengan DS
00:49:350 (1) - hapus NC
00:56:729 - circle disini bagaimana?
01:02:184 (3) - seharusnya circle disini bukan reverse slider ~
01:08:280 (2,3,1) - jangan di stack ~ *untuk level easy kurasa itu ide yang buruk
01:08:922 (1) - hapus NC
01:14:055 (1) - ^
01:16:301 (1) - ^
01:18:547 (2,3) - jauh juga jaraknya ~ pakai DS

[Normal]
00:31:702 (1,2) - bentuknya aneh banget ~ ganti dengan bentuk lain
00:33:948 (1,2) - ^
00:39:082 (5) - NC
00:40:366 (1) - hapus NC
01:00:259 (2) - pindahkan ke x:376 y:240
01:03:467 (1,2) - hapus NC *agar konsisten dengan NC selanjutnya
01:08:601 (1,2) - ^
01:13:735 (1,2) - ^
01:18:868 (1,2) - ^

[Hard]
00:16:622 (2,3,4) - perbaiki stack
00:19:991 (6) - NC
00:28:173 (3,4,5) - perbaiki stack
00:30:259 (5) - NC

[Insane]
00:34:269 (2,3) - blanket?
01:03:467 (5) - NC
01:06:034 (7) - ^
01:09:724 (1,2,3) - perbaiki stack
01:11:007 (6) - NC
01:13:735 (5) - ^

[Extra]
00:02:184 (5) - NC
00:07:317 (5) - ^
00:14:617 (8) - ^?
00:24:644 (7) - ^
00:59:617 (1) - hapus NC

GL ~
Sklitterbeer
Here's my mod ~

Easy
00:11:168 (1) - This Slider is a bit too late, try changing that.
00:41:007 (4) - How about here, instead of 2 hitcircles make a slider with both end and begin hitsounded with clap?

Everything else is ok. (im just gonna point out that easy has 1.6 stars. maybe nerf some parts so it's easier) ~

Normal
00:03:467 (3) - Again, I think there should be a slider instead of two hitcircles because that would look way better.
00:09:884 (1) - meh, idk about this spinner. I think it's too short for normal and in normal/easy diffs spinners should be at the end (just a suggestion)
00:09:884 (1) - the slider ends at the opposite point of where the next hitcircle is. Instead of making the slider reverse, end it without reversing and add some hitcircles. this'll make it a little bit easier. (new players could easily get confused here)

Everything else is fine. I would call this difficulty ranked-ready <3

Hard
00:25:767 (5) - This slider begins almost instantly after the first. Maybe nudge it forward a little.
00:36:194 (1) - I heard two claps here, why not add another hitcircle riight after the first so it kinda syncs?
00:36:194 (1) - meeeh. maybe make a little mini-stream with the existing circles leading to the slider, because you need insane reaction times to move your mouse from a stack to the slider. <3

Insane
OK, right off the bat, why isn't the begginning mapped? It was mapped in the hard so I figured it would be here too. :3
00:36:515 (2) - Why not start the slider here instead of a hitcircle? You can hear the guy saying "naaaaa" so there should be a slider... :3

For the rest, Insane is also pretty rank-worthy. Good job!

Lastly, extra... whoo boy.
00:08:601 (1) - Why not a spinner instead of the slider? That would fit a lil' better.
00:08:601 (1) - Nudge this slider forward on the timeline a little, the timing right now seems kinda awkward. =v=

No comment for this diff, lol. It's good how it is.


There ya have it! It's my first mod :3 feel free to apply these! And don't forget to mod my map ;)

(also the skin looks great!)
Topic Starter
MisakiAN

SUPER_Samurai_ wrote:

Here's my mod ~

Easy
00:11:168 (1) - This Slider is a bit too late, try changing that. i think it fit to the rythem
00:41:007 (4) - How about here, instead of 2 hitcircles make a slider with both end and begin hitsounded with clap? i think it would be weird 0-o

Everything else is ok. (im just gonna point out that easy has 1.6 stars. maybe nerf some parts so it's easier) ~

Normal
00:03:467 (3) - Again, I think there should be a slider instead of two hitcircles because that would look way better. Okay
00:09:884 (1) - meh, idk about this spinner. I think it's too short for normal and in normal/easy diffs spinners should be at the end (just a suggestion) i make the spinner longer :D
00:09:884 (1) - the slider ends at the opposite point of where the next hitcircle is. Instead of making the slider reverse, end it without reversing and add some hitcircles. this'll make it a little bit easier. (new players could easily get confused here)

Everything else is fine. I would call this difficulty ranked-ready <3

Hard
00:25:767 (5) - This slider begins almost instantly after the first. Maybe nudge it forward a little.
00:36:194 (1) - I heard two claps here, why not add another hitcircle riight after the first so it kinda syncs?Okay
00:36:194 (1) - meeeh. maybe make a little mini-stream with the existing circles leading to the slider, because you need insane reaction times to move your mouse from a stack to the slider. <3

Insane
OK, right off the bat, why isn't the begginning mapped? It was mapped in the hard so I figured it would be here too. :3 i think that again
00:36:515 (2) - Why not start the slider here instead of a hitcircle? You can hear the guy saying "naaaaa" so there should be a slider... :3 fixed XD

For the rest, Insane is also pretty rank-worthy. Good job!

Lastly, extra... whoo boy.
00:08:601 (1) - Why not a spinner instead of the slider? That would fit a lil' better.i think it would make it easyer (idk :V)
00:08:601 (1) - Nudge this slider forward on the timeline a little, the timing right now seems kinda awkward. =v=

No comment for this diff, lol. It's good how it is.


There ya have it! It's my first mod :3 feel free to apply these! And don't forget to mod my map ;)

(also the skin looks great!)
Thanks for the Mod :D
Agatsu
hi nm from queue :3

general
add more tags (opening op tv size)

extra
00:33:146 (8,1) - fix overlap
00:51:596 (1,2) - possible blanket?
01:27:772 - there can be spinner if you want

00:27:531 (1,2) - better blanket or separate a bit
01:04:750 (3,4) - possible blanket?
01:27:772 - there can be spinner if you want[/box]

sorry if my mods didn't help :c

bye :3
Topic Starter
MisakiAN

Agatsu wrote:

hi nm from queue :3

general
add more tags (opening op tv size)

extra
00:33:146 (8,1) - fix overlap Fixed
00:51:596 (1,2) - possible blanket? Okay
01:27:772 - there can be spinner if you want i think it dont fit to the song

00:27:531 (1,2) - better blanket or separate a bit Fixed
01:04:750 (3,4) - possible blanket? Okay
01:27:772 - there can be spinner if you want^[/box]

sorry if my mods didn't help :c

bye :3
Thanks for Mod :D
Electoz
Hi, from my modding queue~

[General]

  1. Custom SliderBorder is missing in Hard, please make sure to add "SliderBorder : 255,255,255" in "Swimy - Acchi Muite (misakiakill) [Hard].osu"
  2. Is there any reason for ending kiai at 01:22:638 while other diffs you ended it on 01:22:718 ?
  3. The video's audio track must be removed from the video file to be considered rankable.
[Easy]

  1. Your spacing is quite sloppy, better recheck your DS, you can see how far you spaced objects from yellow numbers at the top right corner of the screen.
  2. Actually you could have started your diff from 00:00:900 . Really recommend this for consistency with other diffs.
  3. 00:08:601 (1) - In Easy, you have to leave at least 4 white ticks after spinner to be considered rankable, so players(mostly beginners since this is Easy) will have enough recovery time, you can read more details about it in Ranking Criteria.
  4. 00:18:868 (1) - Try not to put 2 or more reverses in lower diffs, mainly because it ruins the flow and it's hard to read.
  5. 00:26:890 (2,3) - Blanket can be improved.
[Normal]

  1. Same as Easy, please recheck your spacing.
  2. 00:08:600 (1,1) - Same thing about the spinner as Easy, in Normal we need at least 2 white ticks though.
  3. 00:20:633 (5) - Same as Easy.
  4. 00:51:596 - In Normal we can do slight SV changes but try not to half SV like this as it might caught some players off guard. Using 0.75-0.8 instead of 0.5 is better in this case.
So yeah, I only did a quick mod here because I saw some major issues which need to be fixed first, just poke me in game if you have any questions~
Good luck~
-Kilala-
hy misakiakill,done hard
Hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 62184
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.7

[Metadata]
Title:Acchi Muite
TitleUnicode:あっちむいて
Artist:Swimy
ArtistUnicode:スイミー
Creator:misakiakill
Version:Hard .
Source:銀魂゜
Tags:Gintama 2015 Ending 4.Op TV Size
BeatmapID:0
BeatmapSetID:445872

[Difficulty]
HPDrainRate:6
CircleSize:3.8
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"gintama_desktop_1024x720_hd-wallpaper-955095.jpg",0,0
Video,0,"Gintama Ending 26.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
900,320.855614973262,4,2,1,100,1,0
900,-200,4,2,1,100,0,0
9724,-100,4,2,1,11,0,0
10847,320.855614973262,4,2,1,87,1,0
10847,-100,4,2,1,100,0,0
15660,-100,4,2,1,100,0,0
15981,-100,4,2,1,100,0,0
20793,-100,4,2,1,100,0,0
21114,-100,4,2,1,100,0,0
31382,-100,4,2,1,100,0,0
51596,-200,4,2,1,100,0,0
56729,-100,4,2,1,100,0,0
62183,-100,4,2,1,100,0,1
62184,-100,4,2,1,100,0,1
82638,-100,4,2,1,90,0,1
82718,-100,4,2,1,26,0,0
85125,-100,4,2,1,90,0,0


[Colours]
Combo1 : 222,200,122
Combo2 : 180,155,200
Combo3 : 102,231,253
Combo4 : 249,151,166
SliderBorder : 255,255,255

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145,220,80633,1,2,0:0:0:0:
205,151,80793,2,0,P|282:168|359:150,1,160,0|8,0:0|0:0,0:0:0:0:
280,35,81435,5,2,0:0:0:0:
128,75,81756,1,10,0:0:0:0:
128,75,81836,1,2,0:0:0:0:
127,75,81916,1,2,0:0:0:0:
69,146,82076,2,0,P|48:229|85:311,2,160,2|8|4,0:0|0:0|0:1,0:0:0:0:
256,192,82798,12,0,84964,0:0:0:0:
326,66,85285,6,0,P|351:143|332:230,1,160,4|2,0:1|0:0,0:0:0:0:
283,283,85766,1,2,0:0:0:0:
194,133,86087,6,0,P|114:129|44:174,1,160,2|2,0:0|0:0,0:0:0:0:
138,207,86568,2,0,L|169:298,1,80,2|2,0:0|0:0,0:0:0:0:
319,199,87050,6,0,L|291:99,1,80,2|2,0:0|0:0,0:0:0:0:
386,147,87371,2,0,L|354:36,1,80,2|2,0:0|0:0,0:0:0:0:
429,27,87691,1,2,0:0:0:0:

sorry if my diff isnt good enought (and sorry for bad english ;-;)
Topic Starter
MisakiAN
thanks :D
i add it now
Lefia
Hi hi M4M here~

mod
[general]

- the timing point isn't correct, move the offset into +11
- Set the hitsound volume into 70% ( biar ga berisik )
- Turn off the widescreen support because you don't use storyboard
- Add (TV SIZE) or (Anime ver.) for the title

[Easy]

DS must be 1,0x
Set AR into 3 because 4 is too high

00:00:911 - 00:08:301 add something here
00:13:745 (1) ctrl + > 2 times and ctrl + g
00:15:670 (3) remove hitwhistle and hitfinish
00:16:312 (1,2) will better if like this

00:18:879 (1) will better if like this

00:29:164 (1) try smth like this

00:33:317 (3,2) overlap
00:36:526 try smth like this

00:51:927 how about you add 3/1 slider or 1 1/2 slider with reverse at 00:51:927 , 00:53:210 , 00:54:494 , 00:55:777 (Karena saya udah coba buat map ini, dan hasilnya cocok amat)
00:58:344 (1) remove the hitfinish
01:07:649 (2,3,4) highly recomended to change it, because it can make the new player confused

[Normal]

Set HP into 4 because 5 is for hard diff
Set OD into 4

00:03:477 (3) NC here and remove NC at 00:04:108
00:20:323 (4,6) overlap
00:30:590 (4,6) overlap
00:47:756 (2) move the circle to x:280 y:320
00:50:964 (4,5,6) try smth like this ( stack (5) with (2) )

00:58:344 (4) remove hitfinish

[Hard]

AR 6?? too low , set it into 7 or 8

00:20:644 (1) don't need NC here
00:23:692 (1) ctrl + j and ctrl + g
00:48:077 (1) ctrl + j
01:06:045 (1,2,3) try smth like this

01:18:398 (2) ctrl + j

Nice dff

Note :Mod map ini ya (https://osu.ppy.sh/s/411968) fokus ke normal ny kalau bisa

Good luck~
Topic Starter
MisakiAN

Lefia wrote:

Hi hi M4M here~

mod
[general]

- the timing point isn't correct, move the offset into +11
- Set the hitsound volume into 70% ( biar ga berisik ) done
- Turn off the widescreen support because you don't use storyboard fixed
- Add (TV SIZE) or (Anime ver.) for the title added

[Easy]

DS must be 1,0x okay
Set AR into 3 because 4 is too high fixed

00:00:911 - 00:08:301 add something here i think not,i dont know,maybe i put it later
00:13:745 (1) ctrl + > 2 times and ctrl + g okay
00:15:670 (3) remove hitwhistle and hitfinish ^
00:16:312 (1,2) will better if like this fixed

00:18:879 (1) will better if like this fixed

00:29:164 (1) try smth like this okay

00:33:317 (3,2) overlap ^
00:36:526 try smth like this ^

00:51:927 how about you add 3/1 slider or 1 1/2 slider with reverse at 00:51:927 , 00:53:210 , 00:54:494 , 00:55:777 (Karena saya udah coba buat map ini, dan hasilnya cocok amat) mungkin aku add,karena rencananya mau jadi break time aja
00:58:344 (1) remove the hitfinish okay
01:07:649 (2,3,4) highly recomended to change it, because it can make the new player confused fixed

[Normal]

Set HP into 4 because 5 is for hard diff okay
Set OD into 4 ^

00:03:477 (3) NC here and remove NC at 00:04:108 ^
00:20:323 (4,6) overlap ^
00:30:590 (4,6) overlap ^
00:47:756 (2) move the circle to x:280 y:320 ^
00:50:964 (4,5,6) try smth like this ( stack (5) with (2) ) Done

00:58:344 (4) remove hitfinish ^

[Hard]

AR 6?? too low , set it into 7 or 8 okay then

00:20:644 (1) don't need NC here fixed
00:23:692 (1) ctrl + j and ctrl + g ^
00:48:077 (1) ctrl + j ^
01:06:045 (1,2,3) try smth like this done

01:18:398 (2) ctrl + j ^

Nice dff

Note :Mod map ini ya (https://osu.ppy.sh/s/411968) fokus ke normal ny kalau bisa

Good luck~
Thanks for the mod :D
-Liddell
mod from my queue t/462074/start=0

SPOILER
I'm not that experienced at modding maps especially when it comes to spacing. I will try to give the best suggestions I can find :)

Easy

Avoid overlapping notes on easy difficulty like the one here at 01:02:194 (1,2) Try giving a space between the circle and the slider
Move slider 00:16:633 (2) one grid to the left for better blanket (image below)

Move slider 00:33:317 (3) one grid down for better blanket (image below)

Move circle 01:00:910 (2) a bit above for better blanket (image below)

Try changing the circle 01:22:408 (3) to a slider up to 01:22:729 before the spinner because a hit circle alone feels incomplete

Normal

Start mapping here at 00:10:858 because it feels incomplete
Start mapping too here at 01:02:194 because again, it feels incomplete

-Kilala-'s Hard

Try removing the note 00:46:312 (4) since it feels unnecessary
Try turning the circle 00:56:740 (4) to a slider up to the next red tick since it fits better imo
Move the circle 01:00:590 (2) a bit lower for better blanket. Small things matter ;) (image below)

Try turning this slider 01:26:098 (1) to half of it and make it a returning slider since it will fit better (image below)


Insane

Try turning this slider 01:24:815 (2) to a slider+2 notes up to the red tick (image below)


Extra

These sliders 00:37:648 (4,5) feels weird since the snapping point is not in the middle of the slider. Try moving the snapping point of the slider to the middle like the image below. Apply this too here: 01:03:477 (1,2) 01:18:878 (1,2)

The 3rd note 01:27:541 (3) on the finale triangle feels off since the "sides" of the triangle is not equal, making the distance weird and off the flow. Try moving it to equate the distance from note 2 and 4 (image below)


[Remarks]

Most of the issues I've seen are from spacing (blanket) and some beat issues. Good luck! :)
Topic Starter
MisakiAN

-Liddell wrote:

mod from my queue t/462074/start=0

SPOILER
I'm not that experienced at modding maps especially when it comes to spacing. I will try to give the best suggestions I can find :)

Easy

Avoid overlapping notes on easy difficulty like the one here at 01:02:194 (1,2) Try giving a space between the circle and the slider maybe i should re map it
Move slider 00:16:633 (2) one grid to the left for better blanket (image below) fixed

Move slider 00:33:317 (3) one grid down for better blanket (image below) fixed

Move circle 01:00:910 (2) a bit above for better blanket (image below) fixed

Try changing the circle 01:22:408 (3) to a slider up to 01:22:729 before the spinner because a hit circle alone feels incomplete fixed

Normal

Start mapping here at 00:10:858 because it feels incomplete i dont i want to change it,because after spinner in normal diff,you have to leave at least 2 ticks,so player can have enough recovery time
Start mapping too here at 01:02:194 because again, it feels incomplete ^

-Kilala-'s Hard

Try removing the note 00:46:312 (4) since it feels unnecessary fixed
Try turning the circle 00:56:740 (4) to a slider up to the next red tick since it fits better imo okay
Move the circle 01:00:590 (2) a bit lower for better blanket. Small things matter ;) (image below) fixed

Try turning this slider 01:26:098 (1) to half of it and make it a returning slider since it will fit better (image below) okay


Insane

Try turning this slider 01:24:815 (2) to a slider+2 notes up to the red tick (image below) okay i add it


Extra

These sliders 00:37:648 (4,5) feels weird since the snapping point is not in the middle of the slider. Try moving the snapping point of the slider to the middle like the image below. Apply this too here: 01:03:477 (1,2) 01:18:878 (1,2) idk about this,but i change it

The 3rd note 01:27:541 (3) on the finale triangle feels off since the "sides" of the triangle is not equal, making the distance weird and off the flow. Try moving it to equate the distance from note 2 and 4 (image below) fixed then


[Remarks]

Most of the issues I've seen are from spacing (blanket) and some beat issues. Good luck! :)

Thank you very much for the mod :D
Hantsuki
From my modding Q

[Easy]
  1. 00:19:199 (2,3,4) - why different distance?
  2. 00:26:579 (1,2,3,4,5) - same
  3. 00:43:905 (4,1) - improve blanket
  4. 01:17:595 (1,2) - same

    This can help you with making blankets perfectly: t/208596
[Normal]

  • SV is too fast for Normal Diff, low players will be confused. I prefer SV 0,80 - 1,10
  1. 00:23:692 (1,2) - improve blanket
  2. 00:24:333 (2,4) - same
  3. 00:39:093 (1,2) -
    improve blanket
  4. 00:44:226 (1,3) - stack perfectly
  5. 00:59:627 (1,2) - improve blanket
  6. 01:04:761 (1,2) - same situation like 00:39:093 (1,2) -
  7. 01:07:328 (1,2) - improve blanket
  8. 01:09:895 (1,2) - same situation like 00:39:093 (1,2) -
  9. 01:21:766 (4,5) -
    improve blanket
[-Kilala's Hard]
  1. 00:00:900 - - 00:09:883 - Audio 100% -> 80% :o
  2. 00:14:868 (1,2,3) - this situation is confusing - 00:14:226 (4,5) - stacked -> you have to play immediately, and after this 00:15:189 (2,3) - stacked -> you don't have to play immediately.
  3. 00:28:825 (1,2) - you can add blanket here
  4. 01:03:478 (1,2,3) - improve blanket
[Insane]
  1. 00:00:900 - - 00:09:883 - Audio 100% -> 80% :?
  2. 00:18:879 (3,4) - make them more round like
  3. 00:21:767 (3) - this slider is not parallel like the other ones 00:21:125 (1,2) -
  4. 01:01:232 (6) - delete it, and return this slider 01:00:590 (5) -
  5. 01:26:099 (1) - return this slider only once, 01:26:579 - add circle here
Topic Starter
MisakiAN

Hantsuki wrote:

From my modding Q

[Easy]
  1. 00:19:199 (2,3,4) - why different distance?
  2. 00:26:579 (1,2,3,4,5) - same
  3. 00:43:905 (4,1) - improve blanket
  4. 01:17:595 (1,2) - same

    This can help you with making blankets perfectly: t/208596
fixed all

[Normal]

  • SV is too fast for Normal Diff, low players will be confused. I prefer SV 0,80 - 1,10 i think im not gonna chhange this one (maybe)
  1. 00:23:692 (1,2) - improve blanket
  2. 00:24:333 (2,4) - same
  3. 00:39:093 (1,2) -
    improve blanket
  4. 00:44:226 (1,3) - stack perfectly
  5. 00:59:627 (1,2) - improve blanket
  6. 01:04:761 (1,2) - same situation like 00:39:093 (1,2) -
  7. 01:07:328 (1,2) - improve blanket
  8. 01:09:895 (1,2) - same situation like 00:39:093 (1,2) -
  9. 01:21:766 (4,5) -
    improve blanket
fixed all

[-Kilala's Hard]
  1. 00:00:900 - - 00:09:883 - Audio 100% -> 80% :o
  2. 00:14:868 (1,2,3) - this situation is confusing - 00:14:226 (4,5) - stacked -> you have to play immediately, and after this 00:15:189 (2,3) - stacked -> you don't have to play immediately.
  3. 00:28:825 (1,2) - you can add blanket here
  4. 01:03:478 (1,2,3) - improve blanket
fixed all

[Insane]
  1. 00:00:900 - - 00:09:883 - Audio 100% -> 80% :?
  2. 00:18:879 (3,4) - make them more round like
  3. 00:21:767 (3) - this slider is not parallel like the other ones 00:21:125 (1,2) -
  4. 01:01:232 (6) - delete it, and return this slider 01:00:590 (5) -
  5. 01:26:099 (1) - return this slider only once, 01:26:579 - add circle here
fixed all

thanks for the mod :D
Izzywing
[normal]

00:11:820 (1) - this feels really weird to play. It's pretty obvious that you have to ignore beats because of the spinner and recovery, but this feels really weird. I think you just should just have a circle on the downbeat.

00:41:660 (1) - not snapped

I personally disagree with using jumps in a normal but its not unrankable, so your'e fine.

00:21:124 (6) - move the NC to here

00:23:692 (1,2) - This blanket needs work

00:28:825 (5) - move the NC to here

00:31:392 (6) - ^

00:36:526 (1,2) - this blanket is too flat, the slider should be more curved

00:40:376 (7) - new combo

00:49:039 (1) - move the NC to 00:49:360 (2) -

00:53:210 (2) - work on the shape of this slider, doesnt look very good

00:54:493 (3) - ^

01:09:895 (1,2) - improve blanket

01:20:162 (1,2) - ^

That's all from me, good luck ~
Topic Starter
MisakiAN

Hobbes2 wrote:

[normal]

00:11:820 (1) - this feels really weird to play. It's pretty obvious that you have to ignore beats because of the spinner and recovery, but this feels really weird. I think you just should just have a circle on the downbeat.

00:41:660 (1) - not snapped

I personally disagree with using jumps in a normal but its not unrankable, so your'e fine.

00:21:124 (6) - move the NC to here

00:23:692 (1,2) - This blanket needs work

00:28:825 (5) - move the NC to here

00:31:392 (6) - ^

00:36:526 (1,2) - this blanket is too flat, the slider should be more curved

00:40:376 (7) - new combo

00:49:039 (1) - move the NC to 00:49:360 (2) -

00:53:210 (2) - work on the shape of this slider, doesnt look very good

00:54:493 (3) - ^

01:09:895 (1,2) - improve blanket

01:20:162 (1,2) - ^

That's all from me, good luck ~
I fix all Thanks for the mod :D
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