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UNISON SQUARE GARDEN - Dareka ga Wasurete Iru kamo Shirenai

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Topic Starter
-NanoRIPE-

misakiakill wrote:

hy~
Quick Mod

easy
01:11:032 (4) - coba slider diperbaiki supaya note bisa perfect blanked - susah bikin slider yg perfect blanket ;w;
coba di akhir taruh spinner sampai 01:44:807 - nggk ~
normal
00:35:522 (4) - slidernya diluruskan aja - kan mau ngeblanket dengan slider sebelumnya jadi harus di lengkungkan ~
01:07:358 (5) - menurut aku,gk cocok kalau repeat di red tick,karena di white tick ada strongbeat.nanti tinggal add circle aja - hmm bener juga ~
01:17:154 (4) - ^ - ^
^sama kayak easy - spinner? nggk ~
hard
00:03:685 (1) - coba end di red tick,terus white tick taruh short slider sampai note ini 00:05:113 (1) - ehh kurasa nggk deh karena jelek di lihat ~
00:18:379 (5) - buat slider melengkung seperti biasa - karena banyak orang yg suruh ganti ok deh ~

00:52:664 (1,2) - fix blanked - bukannya dah bagus?

yg insane,menurut aku sudah perfect
maaf,kalau ada salah,dan mod yg singkat ^^
Thanks atas Modnya!!!
Shiranai
Hello from #modreqs~
Sugestion,

Bg nya lucuu

General
  1. Tambah spinner di bagian akhir di sekitar sini 01:39:195 - untuk semua diff, contohnya bisa diliat di diffnya akitoshi
Easy
  1. 00:22:868 (1,2) - 00:29:807 (4,1) - Swap nc
  2. 00:44:501 (1) - Delete nc due to your nc meassurement
  3. 00:51:848 (4,1) - Blanket kak
  4. 01:08:991 (1) - Move to x:120 y:244, 01:09:807 (2) - move to x:220 y:336? menghindari overlap ini 01:06:950 (2,1) - http://puu.sh/ptlCf/33eb0d2a11.jpg
Normal
  1. 00:00:420 - Volume on both green and red line supposed to be same to prevent conflict
  2. 00:00:420 (1,2,3) - Jauh bgt pake spasi 1.0x deh kaya yang lain
  3. 00:05:522 (2,3,4,5) - Umm agak overmapped kalo buat normal diff, 1/2 beatnya terlalu banyak. Coba ritme ini deh http://puu.sh/ptlLm/547b803a91.jpg
  4. 00:56:950 (2,3) - Coba ctrl+g untuk long vokal di bagian ini 00:56:950 -
  5. 01:01:032 (4,5,6) - Coba jadiin lebih simpel kaya ini http://puu.sh/ptm2r/74fdf61491.jpg
  6. 01:25:726 (2,3,1,2,3,4,5) - Overmap, 1/2 beatnya terlalu banyak sama panjang, coba diubah jadi lebih mudah deh
  7. 01:30:215 (3,4,5,6,1,2,3,4,1) - dan 01:35:930 (5,6,1,2,3,4,5,6) - Sama kaya di atas

    Pemilihan ritmenya agak terlalu kompleks buat normal kak
Hard
  1. 00:58:685 (4) - Mending delete deh, agak susah klik di bagian (4,5) nya
  2. 01:32:460 (5) - Kurangin reversenya, coba ritmenya jadi kaya gini http://puu.sh/ptmls/3eb36cedcd.jpg

    Lumayan bagus
Light Insane
  1. 00:58:685 (1,2,3,4,5,6) - Itu streamnya ga bisa cari sudut yang lain kak? kayanya aneh bgt, coba kaya gini deh contoh http://puu.sh/ptmrA/57a136ac4e.jpg
  2. 01:01:950 (5,6,7,8,9,1) - Itu juga, coba rearange sedikit biar streamnya lebih smooth http://puu.sh/ptmuD/20c7c4df6a.jpg
Insane
  1. 01:13:685 - , 01:13:889 - and 01:14:501 - Use normal sampleset, too quite if use soft sampleset

    Nothing in particular, seems good
Kalo ada yang ga ngerti tanyain aja kak
Good luck :)
Topic Starter
-NanoRIPE-

Mako Sakata wrote:

Hello from #modreqs~
Sugestion,

Bg nya lucuu - makasih ;w;

General
  1. Tambah spinner di bagian akhir di sekitar sini 01:39:195 - untuk semua diff, contohnya bisa diliat di diffnya akitoshi - azz sebenarnya nggk mau tapi karena banyak yg minta ok deh pasang :')
Easy
  1. 00:22:868 (1,2) - 00:29:807 (4,1) - Swap nc - udah ~
  2. 00:44:501 (1) - Delete nc due to your nc meassurement - ok
  3. 00:51:848 (4,1) - Blanket kak - waduh kelupaan hehee makasih dah ingetin ;w;
  4. 01:08:991 (1) - Move to x:120 y:244, 01:09:807 (2) - move to x:220 y:336? menghindari overlap ini 01:06:950 (2,1) - gimana kalau di stack dengan 01:06:950 (2)? http://puu.sh/ptlCf/33eb0d2a11.jpg
Normal
  1. 00:00:420 - Volume on both green and red line supposed to be same to prevent conflict - walah saya kira dah sama ~ thx dah ingetin lagi ;w;
  2. 00:00:420 (1,2,3) - Jauh bgt pake spasi 1.0x deh kaya yang lain - oke ~
  3. 00:05:522 (2,3,4,5) - Umm agak overmapped kalo buat normal diff, 1/2 beatnya terlalu banyak. Coba ritme ini deh http://puu.sh/ptlLm/547b803a91.jpg - ok ~
  4. 00:56:950 (2,3) - Coba ctrl+g untuk long vokal di bagian ini 00:56:950 - nggk terlalu mengerti apa maksud kak tapi ini membuat slider 3 kejauhan :/
  5. 01:01:032 (4,5,6) - Coba jadiin lebih simpel kaya ini http://puu.sh/ptm2r/74fdf61491.jpg udah ~
  6. 01:25:726 (2,3,1,2,3,4,5) - Overmap, 1/2 beatnya terlalu banyak sama panjang, coba diubah jadi lebih mudah deh circle yg berada di tick merah di hapus ~ biar lebih mudah
  7. 01:30:215 (3,4,5,6,1,2,3,4,1) - dan 01:35:930 (5,6,1,2,3,4,5,6) - Sama kaya di atas - ^

    Pemilihan ritmenya agak terlalu kompleks buat normal kak
Hard
  1. 00:58:685 (4) - Mending delete deh, agak susah klik di bagian (4,5) nya - ok ~
  2. 01:32:460 (5) - Kurangin reversenya, coba ritmenya jadi kaya gini http://puu.sh/ptmls/3eb36cedcd.jpg - hmm untuk pattern kayak gini saya pakai ritme kak deh ~ lebih gampang ~

    Lumayan bagus
Light Insane
  1. 00:58:685 (1,2,3,4,5,6) - Itu streamnya ga bisa cari sudut yang lain kak? kayanya aneh bgt, coba kaya gini deh contoh - ok ~ *semoga sama dengan yg di gambar ;w; http://puu.sh/ptmrA/57a136ac4e.jpg
  2. 01:01:950 (5,6,7,8,9,1) - Itu juga, coba rearange sedikit biar streamnya lebih smooth http://puu.sh/ptmuD/20c7c4df6a.jpg - ^


Nothing in particular, seems good[/list]

Kalo ada yang ga ngerti tanyain aja kak - waduh saya bukan kakak ;w; saya masih kecil ;w;
Good luck :)
Makasih kak modnya ;w; ~
Akitoshi
Fanteer

Fanteer wrote:

Aki's Insane
01:22:039 (1,4) - remove overlap it's fine imo since visible

MineSweeper

MineSweeper wrote:

[Aki's Insane]
00:29:794 (1) - 1/2 slider seems better
01:24:284 - put circle here to empasize it. 01:23:876 (2) - this slider one more comeback and remove 01:24:080 (3) - well converted to circles on 01:24:501 (4) - and I made 01:24:094 (3) - as slider for less confusion.

DaxMasterix

DaxMasterix wrote:

Aki's Insane:
  1. 00:05:930 (3,4,5) - This pattern MUST be placed in x:243 y:154 for make a perfect triangle between this and 00:05:522 (1,2) - it became not perfect because it's triples and they will stack them automatically like this
  2. 00:06:951 (1) - Maybe a 1/2 Slider would be better (for the vocal) (It would be great, if you do this, silence the end of the slider)
  3. 00:48:991 (6) - Better like this meh
  4. 00:49:399 (1) - And maybe this too nein
  5. 00:54:706 (3,4) - this please
why you hating small anti flows ;;

brdzxh

brdzxh wrote:

01:18:380 (5,1) - the transitioning between these might be unexpected not really... It's still circular flow that can be followed easier than you see on editor
01:35:931 (3) - fix anchor points >_< Style
Mako Sakata

Mako Sakata wrote:

Insane
  1. 01:13:685 - , 01:13:889 - and 01:14:501 - Use normal sampleset, too quite if use soft sampleset 了解

    Nothing in particular, seems good あざっす(・ω・)

No reply = Applied. Thanks guys!
@NanoRIPE- sry I'm late lol
Drown on spammed requests ;w;

Update Code, yup I re-downloaded before apply them everything
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62460
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Anime-Couple-Wallpaper-Backgrounds.jpg",0,0
//Break Periods
2,7558,10109
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
420,408.163265306122,4,1,1,60,1,0
420,-133.333333333333,4,1,1,60,0,0
5113,-100,4,2,1,60,0,0
5522,-100,4,1,1,60,0,0
10828,-100,4,2,1,40,0,0
11236,-100,4,2,0,40,0,0
11440,-100,4,1,1,40,0,0
13481,-100,4,1,1,60,0,0
46134,-111.111111111111,4,3,1,60,0,0
55930,-100,4,1,1,60,0,0
62460,-83.3333333333333,3,1,1,75,0,1
74705,-83.3333333333333,3,1,1,75,0,0
75522,-83.3333333333333,3,1,1,75,0,1
86950,-100,3,1,1,60,0,0
99297,-100,3,2,1,40,0,0
102052,-100,3,2,1,15,0,0


[Colours]
Combo1 : 204,135,250
Combo2 : 192,192,192
Combo3 : 128,128,255
Combo4 : 179,188,232

[HitObjects]
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474,79,45318,1,8,0:0:0:0:
307,115,45523,1,8,3:0:0:0:
499,183,45727,1,8,3:0:0:0:
332,219,45930,1,0,3:0:0:0:
332,219,46033,1,0,3:0:0:0:
332,219,46135,6,0,L|341:304,1,76.4999976654053,4|0,1:0|2:0,0:0:0:0:
302,361,46441,1,0,0:0:0:0:
302,361,46543,2,0,P|244:368|200:348,1,76.4999976654053,8|0,1:0|0:0,0:0:0:0:
113,319,46951,1,8,0:0:0:0:
195,228,47155,1,0,0:0:0:0:
195,228,47257,1,0,1:0:0:0:
195,228,47359,2,0,B|198:195|198:195|190:145,1,76.4999976654053,8|0,1:0|0:0,0:0:0:0:
153,19,47767,6,0,P|197:59|312:35,1,152.999995330811,4|8,0:0|0:0,0:0:0:0:
403,20,48380,1,0,2:0:0:0:
493,101,48584,1,8,0:0:0:0:
427,204,48788,1,0,0:0:0:0:
427,204,48890,1,0,1:0:0:0:
427,204,48992,2,0,B|424:238|424:238|430:293,1,76.4999976654053,8|0,1:0|0:0,0:0:0:0:
322,367,49400,6,0,B|252:333|252:333|148:350,1,152.999995330811,4|8,0:0|0:0,0:0:0:0:
57,369,50012,1,0,2:0:0:0:
10,255,50216,1,8,0:0:0:0:
104,177,50420,1,0,0:0:0:0:
104,177,50523,1,0,1:0:0:0:
104,177,50625,2,0,B|112:136|112:136|106:91,1,76.4999976654053,8|0,1:0|0:0,0:0:0:0:
94,26,50931,1,0,0:0:0:0:
94,26,51033,6,0,P|134:29|173:59,1,76.4999976654053,4|0,0:0|2:0,0:0:0:0:
233,148,51441,1,8,0:0:0:0:
336,82,51645,1,0,0:0:0:0:
336,82,51747,1,0,0:0:0:0:
336,82,51849,1,8,0:0:0:0:
340,204,52053,1,0,0:0:0:0:
340,204,52155,1,0,1:0:0:0:
340,204,52257,1,8,1:0:0:0:
233,148,52461,1,0,0:0:0:0:
401,153,52665,6,0,P|421:202|356:282,1,152.999995330811,4|8,0:0|0:0,0:0:0:0:
252,316,53278,1,0,0:0:0:0:
356,379,53482,1,0,0:0:0:0:
276,223,53686,1,0,0:0:0:0:
276,223,53788,1,0,1:0:0:0:
276,223,53890,2,0,L|170:219,1,76.4999976654053,8|0,1:0|2:0,0:0:0:0:
47,208,54298,5,4,0:0:0:0:
118,306,54502,1,0,2:0:0:0:
130,153,54706,2,0,B|136:122|136:122|127:73,1,76.4999976654053,12|0,1:0|0:0,0:0:0:0:
280,66,55114,2,0,B|274:97|274:97|283:146,1,76.4999976654053,2|0,1:0|0:0,0:0:0:0:
309,292,55523,1,8,1:0:0:0:
418,184,55727,1,0,0:0:0:0:
418,184,55829,1,0,1:0:0:0:
418,184,55931,6,0,L|517:186,1,85,6|0,0:0|2:0,0:0:0:0:
309,292,56339,2,0,L|210:290,1,85,8|0,0:0|2:0,0:0:0:0:
54,286,56747,1,2,0:0:0:0:
172,163,56951,2,0,B|179:125|179:125|166:63,1,85,0|8,2:0|0:0,0:0:0:0:
148,248,57359,1,0,2:0:0:0:
272,132,57563,6,0,P|311:117|375:126,1,85,0|0,2:0|0:0,0:0:0:0:
498,209,57972,1,8,0:0:0:0:
328,214,58176,1,0,2:0:0:0:
409,64,58380,1,8,0:0:0:0:
498,209,58584,5,8,0:0:0:0:
502,242,58686,1,8,0:0:0:0:
499,275,58788,1,8,0:0:0:0:
484,305,58890,1,8,0:0:0:0:
457,326,58992,1,8,0:0:0:0:
424,337,59094,1,8,0:0:0:0:
390,342,59196,6,0,B|310:374|310:325|222:349,1,170,2|8,0:0|0:0,0:0:0:0:
54,370,59808,1,4,3:0:0:0:
179,255,60012,1,4,3:0:0:0:
9,265,60216,1,4,3:0:0:0:
134,150,60420,1,4,3:0:0:0:
223,348,60625,1,8,0:0:0:0:
223,348,61033,6,0,L|318:342,1,85
477,335,61441,1,0,0:0:0:0:
477,335,61543,1,8,0:0:0:0:
477,335,61645,2,0,P|484:286|474:238,1,85,2|0,0:0|0:0,0:0:0:0:
431,88,62053,1,8,0:0:0:0:
396,62,62155,1,2,0:0:0:0:
354,52,62257,1,2,0:0:0:0:
312,62,62359,1,2,0:0:0:0:
277,86,62461,6,0,B|226:115|181:95|181:95|119:63|61:104,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
219,8,63074,1,0,2:0:0:0:
128,176,63278,2,0,P|73:188|23:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
206,129,63686,2,0,P|218:184|199:234,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
71,352,64094,5,2,0:0:0:0:
128,176,64298,1,0,2:0:0:0:
281,277,64502,1,8,0:0:0:0:
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159,45,65114,2,0,P|196:83|202:156,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
168,309,65523,1,0,2:0:0:0:
363,270,65727,6,0,L|471:264,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
301,180,66135,1,8,0:0:0:0:
233,350,66339,2,0,L|341:344,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
464,264,66747,1,0,2:0:0:0:
357,114,66951,2,0,B|351:75|351:75|358:8,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
387,214,67359,6,0,P|296:198|259:84,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
357,114,67972,1,0,2:0:0:0:
253,265,68176,2,0,P|213:230|187:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
159,6,68584,1,8,0:0:0:0:
86,174,68788,1,0,2:0:0:0:
255,104,68992,6,0,B|333:96|333:96|381:111|381:111|465:103,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
362,9,69604,1,0,2:0:0:0:
255,183,69808,2,0,P|187:141|230:30,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
362,9,70420,1,0,2:0:0:0:
472,181,70625,6,0,L|467:289,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
286,378,71033,1,8,0:0:0:0:
148,227,71237,2,0,P|92:220|32:246,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
110,363,71645,1,0,2:0:0:0:
281,253,71849,2,0,B|290:211|290:211|278:143,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
121,24,72257,5,6,0:0:0:0:
148,227,72461,1,2,0:0:0:0:
254,50,72665,1,8,0:0:0:0:
281,253,72869,1,2,0:0:0:0:
116,130,73074,2,0,P|62:174|79:301,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,367,73686,5,0,0:0:0:0:
376,195,73890,2,0,L|482:198,1,101.999996887207,0|2,0:0|0:0,0:0:0:0:
281,253,74298,2,0,L|175:250,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
21,244,74706,5,8,0:0:0:0:
4,206,74808,1,0,0:0:0:0:
1,165,74910,1,0,0:0:0:0:
17,127,75012,1,0,0:0:0:0:
59,145,75114,5,8,0:0:0:0:
103,155,75216,1,0,0:0:0:0:
148,149,75318,1,0,0:0:0:0:
185,123,75420,1,0,0:0:0:0:
217,83,75523,6,0,B|281:81|281:81|338:100|338:100|417:97,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
330,15,76135,1,0,2:0:0:0:
148,149,76339,2,0,P|127:110|130:42,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
315,179,76747,2,0,P|276:200|214:195,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
22,143,77155,6,0,L|29:249,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
203,350,77563,1,8,0:0:0:0:
315,179,77767,2,0,B|351:171|351:171|429:179,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
303,348,78176,1,0,2:0:0:0:
224,159,78380,2,0,P|246:117|297:87,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
303,348,78788,6,0,P|261:326|231:275,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
161,89,79196,1,8,0:0:0:0:
15,232,79400,2,0,B|5:271|5:271|13:347,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
158,190,79808,2,0,B|168:151|168:151|160:75,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
108,286,80216,1,0,2:0:0:0:
305,170,80420,6,0,B|385:136|429:210|516:158,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,244,81033,2,0,P|227:200|229:138,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
403,62,81441,1,0,2:0:0:0:
455,259,81645,2,0,L|450:378,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
200,360,82053,6,0,B|203:288|203:288|219:239|219:239|222:158,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
90,5,82665,1,0,2:0:0:0:
63,207,82869,2,0,L|66:320,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
268,266,83278,2,0,L|272:146,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
431,37,83686,5,8,0:0:0:0:
456,239,83890,2,0,L|455:282,2,33.9999989624024,0|0|0,3:0|3:0|3:0,3:0:0:0:
441,223,84094,2,0,P|391:232|342:219,1,101.999996887207,0|12,3:0|0:0,0:0:0:0:
205,106,84501,1,8,0:0:0:0:
316,98,84705,1,2,0:0:0:0:
196,217,84910,2,0,P|150:226|84:205,1,101.999996887207,0|0,0:0|2:0,0:0:0:0:
32,36,85318,5,12,0:0:0:0:
0,259,85523,1,0,2:0:0:0:
133,78,85727,1,12,0:0:0:0:
101,301,85930,1,0,2:0:0:0:
271,164,86135,5,2,0:0:0:0:
13,130,86339,1,2,0:0:0:0:
272,128,86543,1,2,0:0:0:0:
14,162,86747,1,2,0:0:0:0:
255,30,86951,6,0,B|318:24|318:24|362:36|362:36|451:27,1,170,6|8,0:0|0:0,0:0:0:0:
503,149,87563,1,0,0:0:0:0:
378,222,87767,2,0,P|347:289|385:383,1,170,2|8,0:0|0:0,0:0:0:0:
460,300,88380,1,0,0:0:0:0:
407,140,88584,6,0,B|356:126|320:158|320:158|285:188|210:169,1,170,2|8,0:0|0:0,0:0:0:0:
106,141,89196,1,0,0:0:0:0:
27,262,89400,2,0,L|34:362,1,85,2|0,0:0|2:0,0:0:0:0:
175,326,89808,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90216,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90829,1,0,0:0:0:0:
383,157,91033,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
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325,286,91849,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
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282,94,93686,1,0,0:0:0:0:
433,104,93890,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
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269,256,95114,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95727,1,0,0:0:0:0:
175,33,95931,2,0,B|298:11|219:61|363:40,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96543,1,0,0:0:0:0:
465,191,96747,5,6,0:0:0:0:
423,35,96951,1,0,0:0:0:0:
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130,382,98176,1,0,0:0:0:0:
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dhea_lsl
hello :)
cmn sedikit modnya moga membantu

pattern mapnya udah oke sih

General
check aimod
1. kiai time is toggled on for less than 15 seconds
kiainya gaboleh krg dr 15 detik, imo, gabungin aja itu kiainya
dari durasi 01:02:460 - 01:15:522

2. this mapset needs at least 1 easy/normal diff.
check stars map km yang easy dan normal deh
http://puu.sh/ptqBe/f6c77b88d5.png
lebih jelasnya https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements

hard = ar8 hp6
light insane = ar8.5

imo
1. combo colornya yg abu2 diganti deh, kalau orang main pake mod hidden dan bg dimnya cmn digelepin sedikit
dia pasti rancu liatnya, krg kontras
2. coba bwt sb simple, kyk fade bg ato apapun di bagian reff
t/73690?hilit=storyboard

good luck! :)
Topic Starter
-NanoRIPE-

dhea_lsl wrote:

hello :)
cmn sedikit modnya moga membantu

pattern mapnya udah oke sih

General
check aimod
1. kiai time is toggled on for less than 15 seconds
kiainya gaboleh krg dr 15 detik, imo, gabungin aja itu kiainya
dari durasi 01:02:460 - 01:15:522 - Aku rasa itu nggk apa2 lagi pula banyak kok beatmap yg ranked kiai timenya kayak gitu ~ (putus2)

2. this mapset needs at least 1 easy/normal diff.
check stars map km yang easy dan normal deh - Easy starnya : 1.47 dan Normal 1.8 :/ terus apa yg salah?
http://puu.sh/ptqBe/f6c77b88d5.png
lebih jelasnya https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements

hard = ar8 hp6 - terlalu tinggi itu mah ~ lagipula bpmnya hanya 147 ~
light insane = ar8.5 - ;w; Aki's insane ARnya hanya 8,2 masak gw 8,5 lel

imo
1. combo colornya yg abu2 diganti deh, kalau orang main pake mod hidden dan bg dimnya cmn digelepin sedikit
dia pasti rancu liatnya, krg kontras - hmmmm saya pikirkan dulu ~ *nunggu para modders selanjutnya tentang color combo abu2 ~
2. coba bwt sb simple, kyk fade bg ato apapun di bagian reff - saya nggk tau ;w; ~ *masih newbie tentang SB ~
t/73690?hilit=storyboard

good luck! :)
Thanks ya ~
Kaifin
hi

HP 2>3>4>5>6 ??

Easy

  1. i noticed you tend to be going in a very tight circle in this diff, if you hit ctrl A you can see it pretty clearly, try to spread out your notes evenly rather than clumping in the middle
  2. 00:19:195 (4,5) - me irl http://puu.sh/ptSvn/c1835bc7b6.jpg
  3. 00:24:093 (2,3) - me irl part 2 http://puu.sh/ptSxE/4401e538ea.jpg
  4. 00:26:542 (1,3) - why not stack perfectly?
  5. 00:37:154 (2,3,4) - not a big fan of this straight line pattern here, it looks sort of odd imo maybe make zig zag? like this: http://puu.sh/ptSJj/940e26a113.jpg
  6. 00:46:134 (1,2) - HOLY http://puu.sh/ptSLj/4001d8ed87.jpg
  7. 00:50:215 (2,1) - i think it'd be really cool if you made these parallel/same angle/overlap
  8. 01:10:624 (3,4,1) - sick http://puu.sh/ptSSv/bb2e24a054.jpg http://puu.sh/ptSTn/2c1b1d6c5f.jpg
  9. 01:12:664 (2,3) - think this would look a lot better if the slider end of 2 directly lead into 3 like this http://puu.sh/ptSXd/57c0dbec6e.jpg
    good rhythm aesthetic nitpicks, your blankets dont have to be perfect i only pointed out the really ridiculous ones :o

Normal

  1. lol @ diff spread so close, buff this diff with more circle/spacing?
  2. 00:05:522 (2,3) - i think this would look a lot better if you angled down like this http://puu.sh/ptT6P/b00997e18a.jpg
  3. 00:11:848 (3,4) - idk if you wanted to blanket this but if you do then bring 4 down
  4. 00:16:746 (1,2) - a http://puu.sh/ptTbt/4d87d2f30c.jpg
  5. 00:27:358 (2,3) - y http://puu.sh/ptTfO/af3c74011c.jpg
  6. 00:29:807 (1,2) - Y http://puu.sh/ptTgM/398b8ef6db.jpg
  7. 00:33:889 (2,3) - dead on the inside http://puu.sh/ptThO/e45d0c9ee4.jpg
  8. 00:56:338 (1,2,3,4,5) - ??????? this seems like it was a mistake but please fix either way lol
  9. 01:09:399 (2,4) - why not just make them the same slider so they look nice :(
  10. 01:33:889 (2) - the flow between 1 and 2 would be better if you moved 2 up a little
    this diff really needs to be reworks aesthetically, more than the Easy does even

Hard

  1. 00:14:909 (4,5) - blanket mod as always http://puu.sh/ptTLL/1820af4d25.jpg
  2. 00:17:358 (2,3) - rip.. http://puu.sh/ptTMz/1bb0076e80.jpg
  3. 00:23:277 (3,4,5) - angle 4/5 up slightly for better flow/aesthetic? http://puu.sh/ptTQ8/abd7854a86.jpg
  4. 00:28:787 (3,4) - bring to the left for better flow/aesthetic?
  5. 00:34:297 (3,4,5) - make triangle perfect? http://puu.sh/ptTWd/7e961aaf01.jpg
  6. 00:52:664 (1,2) - space further away and this will look 10 MILLION times better http://puu.sh/ptU0E/a693e8a589.jpg
  7. 01:02:664 and 01:03:889 - i think the rhythm would be a lot better if there were notes here, like in all the other places in the chorus
  8. 01:02:460 (1) - regarding above, this could be a 1/2 slider?
  9. 01:03:889 - circle here would be better than making 01:03:685 (4) a 1/2 slider
  10. 01:15:522 (1) - same as 01:02:460 (1)
    this diff is pretty good! way better than easy/normal just need to fix minor aesthetics and its super good imo

Aki's Insane

  1. 00:19:808 (7,8,1) - fix end of stream shape (you can see how its off by the highlighted notes hopefully)
  2. 00:21:237 (4,4) - fix stack, its just slightly off
  3. 00:24:910 (1,6) - this one is also like a pixel off restack it and you'll see
    not a lot of complaints, i like this diff a lot! nice stream shapes in kiai

good luck with set
Stjpa
[Easy]
00:26:542 (1,3) - You can easily stack them.
00:37:971 (3,4,5) - The placement is boring, making it zig-zag is way better.
00:44:909 (4,5) - Same goes for this one. You can place 4 a bit lower and then rotate the slider a bit so you don't have to rearrange everything afterwards.
00:50:215 (2) - Consider making the downbeat clickable because a new melody scheme starts there.
01:28:583 (3,4) - Since the second slider is copy-pasted maybe place it a bit beneath (3) so you have a better looking pattern here?

[Normal]
00:17:971 (3) - Wrong / missing hitsound? Pretty sure this one wasn't in the Easy diff.
00:31:440 (3,4,5) - Making a straight line here would look way better than this.
00:42:460 (6) - Make the downbeat clickable for the same reason as in Easy.
00:55:522 (6) - ^ really weird that you always placed sliderends on the downbeats where the melody changes.
00:55:522 (6,2,3,4) - Nice jump!

[Hard]
00:16:542 (8,1) - Increased spacing on purpose? Kinda weird because 00:11:644 (4,1) here you even used a lower DS even though it should have an emphasis.
00:41:848 (2,3) - This is inconsistent since you always used a stack when the vocals had this specific pronounciation.
00:52:256 (3,1) - This is overlapping because of the low DS. If you enable stacking in editor you will see it yourself.
01:05:522 (4,1) - This jump is really ridiculous compared to all the other pattern where you have used an emphasis.
01:26:950 - You pretty much mapped this whole part at the edge of the editor which makes it look uncreative.


[Light Insane]
00:12:664 (3,4,5,6) - You can make a symmetrical pattern here to make it look nicer.
01:02:868 (2) - The way you placed this pattern makes it look strange and also doesn't really fit to the music. At least I think that oval-flow would make it fit better to the song. So I'd suggest to CTRL + G this slider.
01:10:624 (1,2,3,4,5) - Don't you think that this whole combo has weird flow overall? No single slidertail is looking to the next object, kinda looks forced.
Topic Starter
-NanoRIPE-

Kaifin wrote:

hi

HP 2>3>4>5>6 ?? - okay...

Easy

  1. i noticed you tend to be going in a very tight circle in this diff, if you hit ctrl A you can see it pretty clearly, try to spread out your notes evenly rather than clumping in the middle - okay i will try to move some note to fill in the blank part~
  2. 00:19:195 (4,5) - me irl http://puu.sh/ptSvn/c1835bc7b6.jpg - k
  3. 00:24:093 (2,3) - me irl part 2 http://puu.sh/ptSxE/4401e538ea.jpg - k
  4. 00:26:542 (1,3) - why not stack perfectly? - oops fixed ~
  5. 00:37:154 (2,3,4) - not a big fan of this straight line pattern here, it looks sort of odd imo maybe make zig zag? like this: - hmm okay ~ *maybe straight line looks boring ~http://puu.sh/ptSJj/940e26a113.jpg
  6. 00:46:134 (1,2) - HOLY http://puu.sh/ptSLj/4001d8ed87.jpg - sorry ;w; fixed
  7. 00:50:215 (2,1) - i think it'd be really cool if you made these parallel/same angle/overlap - fixed?
  8. 01:10:624 (3,4,1) - sick http://puu.sh/ptSSv/bb2e24a054.jpg http://puu.sh/ptSTn/2c1b1d6c5f.jpg - okay ~ added 1/1 slider and a circle instead
  9. 01:12:664 (2,3) - think this would look a lot better if the slider end of 2 directly lead into 3 like this http://puu.sh/ptSXd/57c0dbec6e.jpg - okay ~
    good rhythm aesthetic nitpicks, your blankets dont have to be perfect i only pointed out the really ridiculous ones :o - sorry i'm not good at blankets :o

Normal

  1. lol @ diff spread so close, buff this diff with more circle/spacing? - i think its fine imo
  2. 00:05:522 (2,3) - i think this would look a lot better if you angled down like this http://puu.sh/ptT6P/b00997e18a.jpg - hmm looks nice ~
  3. 00:11:848 (3,4) - idk if you wanted to blanket this but if you do then bring 4 down - okay ~
  4. 00:16:746 (1,2) - a http://puu.sh/ptTbt/4d87d2f30c.jpg - fixed?
  5. 00:27:358 (2,3) - y http://puu.sh/ptTfO/af3c74011c.jpg - fixed?
  6. 00:29:807 (1,2) - Y http://puu.sh/ptTgM/398b8ef6db.jpg - fixed?
  7. 00:33:889 (2,3) - dead on the inside http://puu.sh/ptThO/e45d0c9ee4.jpg - its looks fine imo ~
  8. 00:56:338 (1,2,3,4,5) - ??????? this seems like it was a mistake but please fix either way lol - sorry ;w; i forget to fix it ~ but i'm change the pattern in another way ~
  9. 01:09:399 (2,4) - why not just make them the same slider so they look nice :( - fixed?
  10. 01:33:889 (2) - the flow between 1 and 2 would be better if you moved 2 up a little - okay ~
    this diff really needs to be reworks aesthetically, more than the Easy does even - nope ~ i think its fine ~ since the stars for normal diff is 1,7

Hard

  1. 00:14:909 (4,5) - blanket mod as always http://puu.sh/ptTLL/1820af4d25.jpg - ok ~
  2. 00:17:358 (2,3) - rip.. http://puu.sh/ptTMz/1bb0076e80.jpg - oops fixed ~
  3. 00:23:277 (3,4,5) - angle 4/5 up slightly for better flow/aesthetic? http://puu.sh/ptTQ8/abd7854a86.jpg - fixed?
  4. 00:28:787 (3,4) - bring to the left for better flow/aesthetic? - okay ~
  5. 00:34:297 (3,4,5) - make triangle perfect? http://puu.sh/ptTWd/7e961aaf01.jpg - fixed?
  6. 00:52:664 (1,2) - space further away and this will look 10 MILLION times better http://puu.sh/ptU0E/a693e8a589.jpg - okay D:
  7. 01:02:664 and 01:03:889 - i think the rhythm would be a lot better if there were notes here, like in all the other places in the chorus - hmm make sense ~
  8. 01:02:460 (1) - regarding above, this could be a 1/2 slider? - okay
  9. 01:03:889 - circle here would be better than making 01:03:685 (4) a 1/2 slider - looks nice
  10. 01:15:522 (1) - same as 01:02:460 (1) - ok ~
    this diff is pretty good! way better than easy/normal just need to fix minor aesthetics and its super good imo - Thanks!

good luck with set

Stjpa wrote:

[Easy]
00:26:542 (1,3) - You can easily stack them. - aiready done ~
00:37:971 (3,4,5) - The placement is boring, making it zig-zag is way better. - aiready done
00:44:909 (4,5) - Same goes for this one. You can place 4 a bit lower and then rotate the slider a bit so you don't have to rearrange everything afterwards. - okay ~
00:50:215 (2) - Consider making the downbeat clickable because a new melody scheme starts there. - okay ~
01:28:583 (3,4) - Since the second slider is copy-pasted maybe place it a bit beneath (3) so you have a better looking pattern here? - hmm you're right~

[Normal]
00:17:971 (3) - Wrong / missing hitsound? Pretty sure this one wasn't in the Easy diff. - fixed ~
00:31:440 (3,4,5) - Making a straight line here would look way better than this. - nope ~ but change the slider (3) with same shape ~ (5)
00:42:460 (6) - Make the downbeat clickable for the same reason as in Easy. - okay ~
00:55:522 (6) - ^ really weird that you always placed sliderends on the downbeats where the melody changes. - sorry ~ i will fix it ;w;
00:55:522 (6,2,3,4) - Nice jump! - Thanks ~

[Hard]
00:16:542 (8,1) - Increased spacing on purpose? Kinda weird because 00:11:644 (4,1) here you even used a lower DS even though it should have an emphasis. - hmm how about i increase spacing at 00:11:644 (4,1) ?
00:41:848 (2,3) - This is inconsistent since you always used a stack when the vocals had this specific pronounciation. - okay stack it ~
00:52:256 (3,1) - This is overlapping because of the low DS. If you enable stacking in editor you will see it yourself. - aiready fixed ~
01:05:522 (4,1) - This jump is really ridiculous compared to all the other pattern where you have used an emphasis. - okay ctrl g (1) and reduce the jump ~
01:26:950 - You pretty much mapped this whole part at the edge of the editor which makes it look uncreative. - ok ;w; i will remap this part ~


[Light Insane]
00:12:664 (3,4,5,6) - You can make a symmetrical pattern here to make it look nicer. - done ~
01:02:868 (2) - The way you placed this pattern makes it look strange and also doesn't really fit to the music. At least I think that oval-flow would make it fit better to the song. So I'd suggest to CTRL + G this slider. - okay ~
01:10:624 (1,2,3,4,5) - Don't you think that this whole combo has weird flow overall? No single slidertail is looking to the next object, kinda looks forced. - sorry i'm bad making Insane diff ;w;,i will fix it ~


Thanks for mod! both of you!! really helpful ~
Froskya
Hi!~ NM from my queue :D

Easy

  1. 00:02:052 (2,3) - NC
  2. 01:00:624 - delete inherited point
  3. 00:25:726 (4) - move some up
  4. 00:52:664 (1) - ^ or move slider's end up
  5. 00:28:583 (3) - copy 00:30:215 (2)
  6. 00:34:297 (3,4) - spacing?

Normal

  1. Correct NCs
  2. 00:02:052 (2,3) - NC
  3. 00:06:134 (3,4) - move some down
  4. 00:35:522 (4,1) - this pattern can looks better
  5. 01:18:787 (1,2) - ^
  6. 00:42:868 (6) - NC
  7. 00:43:277 (1) - delete NC
  8. 00:48:583 (4,1,2) - this triangle can looks better
  9. 01:00:624 - delete inherited point

Hard

  1. 00:07:358 - start break here
  2. 00:22:868 (1) - delete NC
  3. 00:24:705 (1) - ^
  4. 00:26:338 (1) - ^ and etc
  5. 00:23:277 (3) - NC
  6. 00:24:909 (2) - ^
  7. 00:26:542 (2) - ^ and etc
  8. 01:00:624 - delete inherited point

Good Luck~ :)
Topic Starter
-NanoRIPE-

Revialink wrote:

Hi!~ NM from my queue :D

Easy

  1. 00:02:052 (2,3) - NC - nope ~
  2. 01:00:624 - delete inherited point - okay ~ ;w;
  3. 00:25:726 (4) - move some up - hmm i think its fine imo~
  4. 00:52:664 (1) - ^ or move slider's end up - Nope ~ its looks nice for me ~
  5. 00:28:583 (3) - copy 00:30:215 (2) - okay ~
  6. 00:34:297 (3,4) - spacing? - why?

Normal

  1. Correct NCs
  2. 00:02:052 (2,3) - NC - nope ~
  3. 00:06:134 (3,4) - move some down - its looks nice imo ~
  4. 00:35:522 (4,1) - this pattern can looks better - i think its looks pattern ~ since i blanket (1) with (3) ~
  5. 01:18:787 (1,2) - ^ - fixed? i'm copying slider (2) same as 01:17:154 (4)
  6. 00:42:868 (6) - NC - okay ~
  7. 00:43:277 (1) - delete NC - ^
  8. 00:48:583 (4,1,2) - this triangle can looks better - hmm i think its nice imo ~
  9. 01:00:624 - delete inherited point - okay ;w;

Hard

  1. 00:07:358 - start break here - lol i'm almost forget ;w;
  2. 00:22:868 (1) - delete NC - hmm nope ~ *Since his start sing new lyric here ~
  3. 00:24:705 (1) - ^ - ^
  4. 00:26:338 (1) - ^ and etc - ^
  5. 00:23:277 (3) - NC - ^
  6. 00:24:909 (2) - ^ - fixed ;w;
  7. 00:26:542 (2) - ^ and etc - nope ~
  8. 01:00:624 - delete inherited point - sorry my mistake ;w;

Good Luck~ :)
Thanks for your mod!!
Naxess
NM From Queue

So many NM requests aaaa

[ Hard]
SPOILER
I don't want to be that guy who points out blankets and acts as if it's the whole mod so I'm just going to pile them all up here instead:
(some are really off, others are like a few pixels off)
00:17:358 (2,3) - 00:18:175 (4,5) - 00:23:889 (4,5) - ok too lazy to pile them all up lol

Now for actual *cough* rhythm *cough* mod, here we go

00:25:726 - Ah, for once I actually thought the beats were hitsounds, but well it sort of breaks here. Try placing some object here as well.
The illusion of thinking beats are hitsounds is actually a really good sign for the rhythm.
I understand 00:25:522 (3) - might cover vocal, but I still think the drums should be prioritized.

^ 00:29:195 - Plus this gets repetitive unless the pattern changes, which could be done here.
I mean I think the map has enough of these anyway lol


00:29:807 - So wait are we covering vocals instead of drums?
This is even a downbeat (It'll help with rhythm for the next measure if it's added, and allow for NC)...

00:30:624 - Hm, maybe I should stop pointing these out. I'll give in to following vocals I guess...

*cough* *cough* wait wat 00:31:032 - 00:31:236 - weren't we following vocals? and so the confusion begins ;w;
^
00:31:440 - Both vocal and drums have an impact here, and it's even a downbeat, yet it's mapped as a sliderend.
^
I'd suggest mapping this part like this: 00:30:828 - for reference


00:47:766 - Going all out vocal I see... but I mean you could've made 00:47:562 - a 1/2 slider to at least have an object on the downbeat xD
Feels really strange since chord changes at 00:47:766 - , where both guitar and drum have strong impacts.

01:04:705 - So this is really strange imo. You've definitely proved that you're following vocals, yet a strong vocal impact here isn't even clickable, but the pitch change at 01:04:909 - is. Now wait, don't get me wrong; I'm not telling you to change it.
I was just wondering whether or not pitch changes in vocals are considered stronger than their impacts. An explanation would be appreciated, as this seems intentional due to consistency with 01:07:971 (2,3) - .

01:12:256 - Oooook ok, let me get this straight. Here are impacts, both from vocal, guitar and drums *dramatic pause* but it's a sliderend.
^ 01:17:154 -
If there's a reason for this, I'd like to hear it because I'm getting really confused xD

01:25:113 - shouldn't this part look like this?


01:38:379 - Another downbeat with a slidertail. Usually downbeats are louder and have more layers of percussion compared to other beats, which is the case for this example, which is also why I think it'd be really strange to lift your finger on this specific beat.

Woa this difficulty is really consistent, even what I usually consider rhythmical faults are consistent, which is why it's confusing me so much.

[ Light Insane]
SPOILER
00:23:889 - Can't hear a sound here after removing the note.

00:30:624 - Following vocals again I see, very well.
^
00:31:440 - In that case, shouldn't this be mapped like this for better emphasization?


00:36:950 - This feels a bit weak to be a circle imo.
^
00:37:766 - Should probably be a circle for better emphasization of vocals.
^
I'm sure this'd work better: 00:36:950 - for reference


00:44:093 (1,2,3,4,5) - I feel these should all be moved up a half beat and that 00:44:093 - should be a circle, like this:

because I don't see why higher pitched and stronger vocals like 00:44:501 - and 00:44:909 - should be sliderends.

Well, I'll stop pointing out missed emphasizations, since your answer will likely be the same for all of them.
Just try to not end sliders and stuff on strong downbeats, feels really strange imo. 01:07:358 - for example

01:20:828 (3,4) - Might want to check blankets in this difficulty as well.

01:38:787 (4,5,6,1) - Feel like the stream can be directed better from the (4) sort of like this, will improve the flow of the jump:

(Look at how Akitoshi did it, for example)

Also remember to NC the downbeats you change, if you change any.

I guess the rest looks alright.
You've got a really developed mapping style, but I feel like the fundamentals of rhythm and blanketing are lacking.

[ Dat Boi's Insane]
SPOILER
akito shit waddup

here come ur mod (even though you didn't ask for one and the NM request was specifically only light insane and hard xd)

01:19:808 (4,5) - hey akitoshit, switch their places for consistency with 01:05:727 (1,2,3,4,5) -

01:24:093 - quite unexpected, this was. change it, you should. like this, how about?

01:24:093 - miss tick, you say. try, I say.

01:24:297 - dis be clickable. Requires emphasization, you see.

01:15:114 (1) - Is this NC really necessary? Refer to 00:19:604 (5) - .

I feel like the two kiais are inconsistent, but that's fine, since this is insane.
...wait this is insane? Aki didn't map a normal? *mind blown*
But anyway, here are the two kiais lined up, in case you feel like something is worth changing:













From this I can, for example, see that there's a combo inconsistency at 01:13:685 - , when compared to 01:25:113 - .
Here, choose one:
  1. 01:25:113 - Make clickable, NC
  2. 01:13:685 - Remove NC, 01:13:889 - Add NC
If you really wanted to, you could even make each parallel measure the same color, so it's easier to recognize which measure you're on.
But well, it's not necessary, up to you.

Now if you don't mind, I'm going to resume drowning in my modding queue...

[ General]
SPOILER
Turn off widescreen support for all difficulties, it's only used by storyboards.

The rest looks fine.

Good luck!
Winnie
Here from Modding Team


[General]
Ahhh gosh that mp3 quality kills me, as well as the left side of my ear only hearing part of the song. Damn they really done goofed this time Unison
Spike from normal to hard might ask you to make an advanced diff. The spacing in hard is pretty large in some areas that made the SR spike.

[Aki's Insane]
This is only me, really does fit more to end it on the red tick vocals. Sure I hear the sound does also end on white but the extended slider kinda just throws me off more than benefit that distant sound in the music
00:22:869 (6) - Whistle on tail, you had them at 00:22:257 (4,5,6) - on the same sound, would only make sense here
00:26:339 (6) - Soft sampleset on this note sounds kinda bland, I can't really hear anything besides the drum in the BG and tbh it's covering up too much of the soft sampleset sound
01:14:706 (1) - This spacing is too close, compared to the previous gaps in spacing here 01:13:686 (1,2,3) - or give it more time to be hit, I would just move (3) more to the right and you should be golden
01:23:890 (1,2) - Could be NC somehow to make readers tell this is coming up, but doesn't really cause problems
Diff is fine

[Light Insane]
00:06:542 (1) - NC could be nice to show that jump off
01:03:889 (5) - Better to not end on a downbeat, would be beter to have to notes then a slider up to that point
01:04:705 (8,3) - You can also match this rhythm but that's up to you
01:06:950 (1,2) - Ctrl+G Rhythm here is better
01:20:828 (3,4) - Blanket can be slightly better
01:29:399 (2,3,4,50) - Flow here plays very strangely
01:33:277 (1) - Again downbeat rhythm isn't as great
01:35:726 (3,4) - Blanket here can be adjusted as well
01:36:542 (1,2) - Nice downbeat rhythm should be like this :)

[Hard]
00:13:481 (1) - Spacing is quite large on this jump 2.0 is the ideal jump here
00:45:930 (5,1) - I feel spacing should be same here before you switch at 00:46:746 (2,3) -
01:10:624 (1) - Spacing is pretty large here
01:11:440 (4,5) - Spacing can be the same idk why it's changed by .2 here
01:12:052 (6) - Downbeat on white tick again feels bad
01:21:848 (1) - Spacing too far
01:22:664 (3,4) - Such a big gap
01:27:562 (2) - Can even out spacing
01:35:930 (7,8) - Same as ^
01:38:991 (7,8,1) - Kinda hidden and might be hard for beginners to read this, may was to change it up a bit

[Normal]
00:06:134 (3) - Can move a little more left for 1.0 spacing
00:17:971 (3) - This doesn't fit well imo since the white downbeat isn't being utilized especially on a normal, only another thing you can try but you can keep yours if you want http://puu.sh/pvpHV/60afe6a026.jpg
00:28:175 (3) - Spacing a little short, can move a little further
00:41:236 (3) - Spacing a little off
00:43:277 (2) - Little too far
00:55:726 - You have to map this out for it to feel great here as well as NC 00:55:930 (6) -

[Easy]
00:42:052 (5) - Spacing a little too short
01:12:256 (1) - Spacing can be fixed here
01:28:583 (3) - Same as ^

Everything is good to go, you can ask a BN to check this up for you. They'll make the rest of the corrections for me. Push them it'll be ranked soon. Not a half ass mod either this is literally what is best to help adjust the map ;)
Topic Starter
-NanoRIPE-

Naxess wrote:

NM From Queue

So many NM requests aaaa - :o

[ Hard]
SPOILER
I don't want to be that guy who points out blankets and acts as if it's the whole mod so I'm just going to pile them all up here instead:
(some are really off, others are like a few pixels off)
00:17:358 (2,3) - 00:18:175 (4,5) - 00:23:889 (4,5) - ok too lazy to pile them all up lol - i'm sorry ;w; i'm bad at blankts but i will do my best to fix it ~

Now for actual *cough* rhythm *cough* mod, here we go - :|

00:25:726 - Ah, for once I actually thought the beats were hitsounds, but well it sort of breaks here. Try placing some object here as well.
The illusion of thinking beats are hitsounds is actually a really good sign for the rhythm.
I understand 00:25:522 (3) - might cover vocal, but I still think the drums should be prioritized. - hmm okay ~

^ 00:29:195 - Plus this gets repetitive unless the pattern changes, which could be done here.
I mean I think the map has enough of these anyway lol - okay ~ *since the pattern looks boring imo~


00:29:807 - So wait are we covering vocals instead of drums? -
This is even a downbeat (It'll help with rhythm for the next measure if it's added, and allow for NC)... - okay fixed ;w; ~

00:30:624 - Hm, maybe I should stop pointing these out. I'll give in to following vocals I guess... - yeah,i think vocal should be prioritizied here ~

*cough* *cough* wait wat 00:31:032 - 00:31:236 - weren't we following vocals? and so the confusion begins ;w; - okay fixed ~ follow vocal here ;w;
^
00:31:440 - Both vocal and drums have an impact here, and it's even a downbeat, yet it's mapped as a sliderend. - okay ~
^
I'd suggest mapping this part like this: 00:30:828 - for reference - nope ~ i will use my own pattern ~


00:47:766 - Going all out vocal I see... but I mean you could've made 00:47:562 - a 1/2 slider to at least have an object on the downbeat xD
Feels really strange since chord changes at 00:47:766 - , where both guitar and drum have strong impacts. - okay ~ add 1/2 slider ~

01:04:705 - So this is really strange imo. You've definitely proved that you're following vocals, yet a strong vocal impact here isn't even clickable, but the pitch change at 01:04:909 - is. Now wait, don't get me wrong; I'm not telling you to change it.
I was just wondering whether or not pitch changes in vocals are considered stronger than their impacts. An explanation would be appreciated, as this seems intentional due to consistency with 01:07:971 (2,3) - . okay ~ fixed ~

01:12:256 - Oooook ok, let me get this straight. Here are impacts, both from vocal, guitar and drums *dramatic pause* but it's a sliderend. - fixed ~
^ 01:17:154 - fixed ~
If there's a reason for this, I'd like to hear it because I'm getting really confused xD

01:25:113 - shouldn't this part look like this? - okay ~ used it ~


01:38:379 - Another downbeat with a slidertail. Usually downbeats are louder and have more layers of percussion compared to other beats, which is the case for this example, which is also why I think it'd be really strange to lift your finger on this specific . - hmm how about a 1/2 slider and add circles ~ like
01:32:664 (1,2,3) ?
Woa this difficulty is really consistent, even what I usually consider rhythmical faults are consistent, which is why it's confusing me so much.

[ Light Insane]
SPOILER
00:23:889 - Can't hear a sound here after removing the note. - i think for cosistentcy ~

00:30:624 - Following vocals again I see, very well. - fixed ;w;
^
00:31:440 - In that case, shouldn't this be mapped like this for better emphasization? - hmm okay ~


00:36:950 - This feels a bit weak to be a circle imo. - ok add 1/2 slider ~
^
00:37:766 - Should probably be a circle for better emphasization of vocals. - ok ~
^
I'm sure this'd work better: 00:36:950 - for reference


00:44:093 (1,2,3,4,5) - I feel these should all be moved up a half and that 00:44:093 - should be a circle, like this:

because I don't see why higher pitched and stronger vocals like 00:44:501 - and 00:44:909 - should be sliderends.

Well, I'll stop pointing out missed emphasizations, since your answer will likely be the same for all of them.
Just try to not end sliders and stuff on strong downbeats, feels really strange imo. 01:07:358 - for example - sorry ;w; my english is bad so I replied that I could ~ and thanks for your suggestion ~ honestly idk what is downbeat or whatever ;w; because i'm newbie on modding ;w;

01:20:828 (3,4) - Might want to check blankets in this difficulty as well. - okay ~

01:38:787 (4,5,6,1) - Feel like the stream can be directed better from the (4) sort of like this, will improve the flow of the jump: - okay ~

(Look at how Akitoshi did it, for example)

Also remember to NC the downbeats you change, if you change any. - okay ;w; ~

I guess the rest looks alright.
You've got a really developed mapping style, but I feel like the fundamentals of rhythm and blanketing are lacking. - Thanks ~ for the suggestion ~

[ General]
SPOILER
Turn off widescreen support for all difficulties, it's only used by storyboards. - lol i'm forget to disable widescreen support on light insane diff :o Thanks ~ has reminded me ~

The rest looks fine.

Good luck!

Kocari wrote:

Here from Modding Team


[General]
Ahhh gosh that mp3 quality kills me, as well as the left side of my ear only hearing part of the song. Damn they really done goofed this time Unison
Spike from normal to hard might ask you to make an advanced diff. The spacing in hard is pretty large in some areas that made the SR spike. - nope ~ ii think its enough ~ because i can die if added advanced diff :o


[Light Insane]
00:06:542 (1) - NC could be nice to show that jump off - ok ~
01:03:889 (5) - Better to not end on a downbeat, would be beter to have to notes then a slider up to that point - okay ~
01:04:705 (8,3) - You can also match this rhythm but that's up to you - keep
01:06:950 (1,2) - Ctrl+G Rhythm here is better - i'm remap this section ~
01:20:828 (3,4) - Blanket can be slightly better - fixed?
01:29:399 (2,3,4,50) - Flow here plays very strangely - i'm follow vocal here ~
01:33:277 (1) - Again downbeat rhythm isn't as great - sorry ;w;
01:35:726 (3,4) - Blanket here can be adjusted as well - fixed?
01:36:542 (1,2) - Nice downbeat rhythm should be like this :) - Thanks ~

[Hard]
00:13:481 (1) - Spacing is quite large on this jump 2.0 is the ideal jump here - too far imo,i think 1,8x is fine ~
00:45:930 (5,1) - I feel spacing should be same here before you switch at 00:46:746 (2,3) - fixed ~
01:10:624 (1) - Spacing is pretty large here - okay reduced
01:11:440 (4,5) - Spacing can be the same idk why it's changed by .2 here - i'm remap this section ~
01:12:052 (6) - Downbeat on white tick again feels bad - aiready fixed ~
01:21:848 (1) - Spacing too far - reduced ~
01:22:664 (3,4) - Such a big gap - ok reduced ~
01:27:562 (2) - Can even out spacing - nope ~
01:35:930 (7,8) - Same as ^ - okay ~
01:38:991 (7,8,1) - Kinda hidden and might be hard for beginners to read this, may was to change it up a bit -aiready fixed ~

[Normal]
00:06:134 (3) - Can move a little more left for 1.0 spacing - nope
00:17:971 (3) - This doesn't fit well imo since the white downbeat isn't being utilized especially on a normal, only another thing you can try but you can keep yours if you want - used it ~ http://puu.sh/pvpHV/60afe6a026.jpg
00:28:175 (3) - Spacing a little short, can move a little further - okay ~
00:41:236 (3) - Spacing a little off - fixed
00:43:277 (2) - Little too far - fixed ~
00:55:726 - You have to map this out for it to feel great here as well as NC 00:55:930 (6) - okay ~

[Easy]
00:42:052 (5) - Spacing a little too short - fixed ~
01:12:256 (1) - Spacing can be fixed here - fixed ~
01:28:583 (3) - Same as ^ - i think its fine imo ~

Everything is good to go, you can ask a BN to check this up for you. They'll make the rest of the corrections for me. Push them it'll be ranked soon. Not a half ass mod either this is literally what is best to help adjust the map ;) - hmm okay ~ i will ask BN later ~
Thanks for mod ~ both of you!!! ~ really helpful ;w;
Akitoshi

Kaifin wrote:

Aki's Insane

  1. 00:19:808 (7,8,1) - fix end of stream shape (you can see how its off by the highlighted notes hopefully) well look at whole 00:19:196 (1,2,3,4,5,6,7,8,1) - and it will looks actually fine xd
  2. 00:21:237 (4,4) - fix stack, its just slightly off not rly
  3. 00:24:910 (1,6) - this one is also like a pixel off restack it and you'll see can't avoid it when it comes to sliders :v

Naxess wrote:

[ Dat Boi's Insane]
SPOILER
akito shit waddup :((

here come ur mod (even though you didn't ask for one and the NM request was specifically only light insane and hard xd)

01:19:808 (4,5) - hey akitoshit, switch their places for consistency with 01:05:727 (1,2,3,4,5) - variation

01:24:093 - quite unexpected, this was. change it, you should. like this, how about? nej it looks lack of sth

01:24:093 - miss tick, you say. try, I say.

01:24:297 - dis be clickable. Requires emphasization, you see. as I said before, for less difficult for 01:23:890 (1) -

01:15:114 (1) - Is this NC really necessary? Refer to 00:19:604 (5) - .

I feel like the two kiais are inconsistent, but that's fine, since this is insane.
...wait this is insane? Aki didn't map a normal? *mind blown*
But anyway, here are the two kiais lined up, in case you feel like something is worth changing:













From this I can, for example, see that there's a combo inconsistency at 01:13:685 - , when compared to 01:25:113 - .
Here, choose one:
  1. 01:25:113 - Make clickable, NC nop
  2. 01:13:685 - Remove NC, 01:13:889 - Add NC
If you really wanted to, you could even make each parallel measure the same color, so it's easier to recognize which measure you're on.
But well, it's not necessary, up to you.

Now if you don't mind, I'm going to resume drowning in my modding queue...

Kocari wrote:

[Aki's Insane]
This is only me, really does fit more to end it on the red tick vocals. Sure I hear the sound does also end on white but the extended slider kinda just throws me off more than benefit that distant sound in the music
00:22:869 (6) - Whistle on tail, you had them at 00:22:257 (4,5,6) - on the same sound, would only make sense here
00:26:339 (6) - Soft sampleset on this note sounds kinda bland, I can't really hear anything besides the drum in the BG and tbh it's covering up too much of the soft sampleset sound it may bland to ppl but this one was more fitting compared to Normal sampleset imo
01:14:706 (1) - This spacing is too close, compared to the previous gaps in spacing here 01:13:686 (1,2,3) - or give it more time to be hit, I would just move (3) more to the right and you should be golden
01:23:890 (1,2) - Could be NC somehow to make readers tell this is coming up, but doesn't really cause problems let me hear more opinions about this one, non-NC'd one actually can read as well at least for me ;3
Diff is fine
No reply = fixed. thank you!

codeeeeeeeeeeeeee
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62460
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 1.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Anime-Couple-Wallpaper-Backgrounds.jpg",0,0
//Break Periods
2,7558,10109
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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104,177,50625,2,0,B|112:136|112:136|106:91,1,76.4999976654053,8|0,1:0|0:0,0:0:0:0:
94,26,50931,1,0,0:0:0:0:
94,26,51033,6,0,P|134:29|173:59,1,76.4999976654053,4|0,0:0|2:0,0:0:0:0:
233,148,51441,1,8,0:0:0:0:
336,82,51645,1,0,0:0:0:0:
336,82,51747,1,0,0:0:0:0:
336,82,51849,1,8,0:0:0:0:
340,204,52053,1,0,0:0:0:0:
340,204,52155,1,0,1:0:0:0:
340,204,52257,1,8,1:0:0:0:
233,148,52461,1,0,0:0:0:0:
401,153,52665,6,0,P|421:202|356:282,1,152.999995330811,4|8,0:0|0:0,0:0:0:0:
252,316,53278,1,0,0:0:0:0:
356,379,53482,1,0,0:0:0:0:
276,223,53686,1,0,0:0:0:0:
276,223,53788,1,0,1:0:0:0:
276,223,53890,2,0,L|170:219,1,76.4999976654053,8|0,1:0|2:0,0:0:0:0:
47,208,54298,5,4,0:0:0:0:
118,306,54502,1,0,2:0:0:0:
130,153,54706,2,0,B|136:122|136:122|127:73,1,76.4999976654053,12|0,1:0|0:0,0:0:0:0:
280,66,55114,2,0,B|274:97|274:97|283:146,1,76.4999976654053,2|0,1:0|0:0,0:0:0:0:
309,292,55523,1,8,1:0:0:0:
418,184,55727,1,0,0:0:0:0:
418,184,55829,1,0,1:0:0:0:
418,184,55931,6,0,L|517:186,1,85,6|0,0:0|2:0,0:0:0:0:
309,292,56339,2,0,L|210:290,1,85,8|0,0:0|2:0,0:0:0:0:
54,286,56747,1,2,0:0:0:0:
172,163,56951,2,0,B|179:125|179:125|166:63,1,85,0|8,2:0|0:0,0:0:0:0:
148,248,57359,1,0,2:0:0:0:
272,132,57563,6,0,P|311:117|375:126,1,85,0|0,2:0|0:0,0:0:0:0:
498,209,57972,1,8,0:0:0:0:
328,214,58176,1,0,2:0:0:0:
409,64,58380,1,8,0:0:0:0:
498,209,58584,5,8,0:0:0:0:
502,242,58686,1,8,0:0:0:0:
499,275,58788,1,8,0:0:0:0:
484,305,58890,1,8,0:0:0:0:
457,326,58992,1,8,0:0:0:0:
424,337,59094,1,8,0:0:0:0:
390,342,59196,6,0,B|310:374|310:325|222:349,1,170,2|8,0:0|0:0,0:0:0:0:
54,370,59808,1,4,3:0:0:0:
179,255,60012,1,4,3:0:0:0:
9,265,60216,1,4,3:0:0:0:
134,150,60420,1,4,3:0:0:0:
223,348,60625,1,8,0:0:0:0:
223,348,61033,6,0,L|318:342,1,85
477,335,61441,1,0,0:0:0:0:
477,335,61543,1,8,0:0:0:0:
477,335,61645,2,0,P|484:286|474:238,1,85,2|0,0:0|0:0,0:0:0:0:
431,88,62053,1,8,0:0:0:0:
396,62,62155,1,2,0:0:0:0:
354,52,62257,1,2,0:0:0:0:
312,62,62359,1,2,0:0:0:0:
277,86,62461,6,0,B|226:115|181:95|181:95|119:63|61:104,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
219,8,63074,1,0,2:0:0:0:
128,176,63278,2,0,P|73:188|23:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
206,129,63686,2,0,P|218:184|199:234,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
71,352,64094,5,2,0:0:0:0:
128,176,64298,1,0,2:0:0:0:
281,277,64502,1,8,0:0:0:0:
79,260,64706,2,0,P|42:222|36:149,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
159,45,65114,2,0,P|196:83|202:156,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
168,309,65523,1,0,2:0:0:0:
363,270,65727,6,0,L|471:264,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
301,180,66135,1,8,0:0:0:0:
233,350,66339,2,0,L|341:344,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
464,264,66747,1,0,2:0:0:0:
357,114,66951,2,0,B|351:75|351:75|358:8,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
387,214,67359,6,0,P|296:198|259:84,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
357,114,67972,1,0,2:0:0:0:
253,265,68176,2,0,P|213:230|187:169,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
159,6,68584,1,8,0:0:0:0:
86,174,68788,1,0,2:0:0:0:
255,104,68992,6,0,B|333:96|333:96|381:111|381:111|465:103,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
362,9,69604,1,0,2:0:0:0:
255,183,69808,2,0,P|187:141|230:30,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
362,9,70420,1,0,2:0:0:0:
472,181,70625,6,0,L|467:289,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
286,378,71033,1,8,0:0:0:0:
148,227,71237,2,0,P|92:220|32:246,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
110,363,71645,1,0,2:0:0:0:
281,253,71849,2,0,B|290:211|290:211|278:143,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
121,24,72257,5,6,0:0:0:0:
148,227,72461,1,2,0:0:0:0:
254,50,72665,1,8,0:0:0:0:
281,253,72869,1,2,0:0:0:0:
116,130,73074,6,0,P|62:174|79:301,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,367,73686,1,0,0:0:0:0:
376,195,73890,6,0,L|482:198,1,101.999996887207,0|2,0:0|0:0,0:0:0:0:
281,253,74298,2,0,L|175:250,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
21,244,74706,5,8,0:0:0:0:
4,206,74808,1,0,0:0:0:0:
1,165,74910,1,0,0:0:0:0:
17,127,75012,1,0,0:0:0:0:
59,145,75114,1,8,0:0:0:0:
103,155,75216,1,0,0:0:0:0:
148,149,75318,1,0,0:0:0:0:
185,123,75420,1,0,0:0:0:0:
217,83,75523,6,0,B|281:81|281:81|338:100|338:100|417:97,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
330,15,76135,1,0,2:0:0:0:
148,149,76339,2,0,P|127:110|130:42,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
315,179,76747,2,0,P|276:200|214:195,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
22,143,77155,6,0,L|29:249,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
203,350,77563,1,8,0:0:0:0:
315,179,77767,2,0,B|351:171|351:171|429:179,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
303,348,78176,1,0,2:0:0:0:
224,159,78380,2,0,P|246:117|297:87,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
303,348,78788,6,0,P|261:326|231:275,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
161,89,79196,1,8,0:0:0:0:
15,232,79400,2,0,B|5:271|5:271|13:347,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
158,190,79808,2,0,B|168:151|168:151|160:75,1,101.999996887207,0|8,2:0|0:0,0:0:0:0:
108,286,80216,1,0,2:0:0:0:
305,170,80420,6,0,B|385:136|429:210|516:158,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
266,244,81033,2,0,P|227:200|229:138,1,101.999996887207,0|2,2:0|0:0,0:0:0:0:
403,62,81441,1,0,2:0:0:0:
455,259,81645,2,0,L|450:378,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
200,360,82053,6,0,B|203:288|203:288|219:239|219:239|222:158,1,203.999993774414,6|8,0:0|0:0,0:0:0:0:
90,5,82665,1,0,2:0:0:0:
63,207,82869,2,0,L|66:320,1,101.999996887207,2|0,0:0|2:0,0:0:0:0:
268,266,83278,2,0,L|272:146,1,101.999996887207,8|0,0:0|2:0,0:0:0:0:
431,37,83686,5,8,0:0:0:0:
456,239,83890,2,0,L|455:282,2,33.9999989624024,0|0|0,3:0|3:0|3:0,3:0:0:0:
441,223,84094,2,0,P|391:232|342:219,1,101.999996887207,0|12,3:0|0:0,0:0:0:0:
205,106,84501,1,8,0:0:0:0:
316,98,84705,1,2,0:0:0:0:
196,217,84910,2,0,P|150:226|84:205,1,101.999996887207,0|0,0:0|2:0,0:0:0:0:
32,36,85318,5,12,0:0:0:0:
0,259,85523,1,0,2:0:0:0:
133,78,85727,1,12,0:0:0:0:
101,301,85930,1,0,2:0:0:0:
271,164,86135,5,2,0:0:0:0:
13,130,86339,1,2,0:0:0:0:
272,128,86543,1,2,0:0:0:0:
14,162,86747,1,2,0:0:0:0:
255,30,86951,6,0,B|318:24|318:24|362:36|362:36|451:27,1,170,6|8,0:0|0:0,0:0:0:0:
503,149,87563,1,0,0:0:0:0:
378,222,87767,2,0,P|347:289|385:383,1,170,2|8,0:0|0:0,0:0:0:0:
460,300,88380,1,0,0:0:0:0:
407,140,88584,6,0,B|356:126|320:158|320:158|285:188|210:169,1,170,2|8,0:0|0:0,0:0:0:0:
106,141,89196,1,0,0:0:0:0:
27,262,89400,2,0,L|34:362,1,85,2|0,0:0|2:0,0:0:0:0:
175,326,89808,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90216,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90829,1,0,0:0:0:0:
383,157,91033,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
452,195,91645,1,0,0:0:0:0:
325,286,91849,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
15,286,92461,1,0,0:0:0:0:
77,155,92665,2,0,B|93:115|77:68|77:68|106:31,1,127.5,2|0,0:0|0:0,0:0:0:0:
172,25,93074,2,0,P|213:30|274:18,1,85,8|0,0:0|2:0,0:0:0:0:
407,6,93482,5,6,0:0:0:0:
282,94,93686,1,0,0:0:0:0:
433,104,93890,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
351,138,94298,2,0,B|346:197|346:197|360:242|360:242|353:337,1,170,2|8,0:0|0:0,0:0:0:0:
432,183,94910,1,0,0:0:0:0:
269,256,95114,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95727,1,0,0:0:0:0:
175,33,95931,2,0,B|298:11|219:61|363:40,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96543,1,0,0:0:0:0:
465,191,96747,5,6,0:0:0:0:
423,35,96951,1,0,0:0:0:0:
310,162,97155,2,0,B|274:165|274:165|192:149,1,85,8|0,0:0|0:0,0:0:0:0:
85,121,97563,2,0,P|144:154|165:260,1,170,2|8,0:0|0:0,0:0:0:0:
130,382,98176,1,0,0:0:0:0:
289,322,98380,6,0,B|375:314|375:314|428:332,1,127.5,6|0,0:0|0:0,0:0:0:0:
429,334,98788,1,8,0:0:0:0:
492,187,98992,1,0,0:0:0:0:
498,171,99094,1,0,0:0:0:0:
505,155,99196,5,6,0:0:0:0:
256,192,99298,12,0,102053,0:0:0:0:
zosanfc
Hi. short M4M
[Easy]
- 00:26:542 (1) - blanket
- 00:40:828 (3) - move to x:172 y:92 ?
- 00:43:685 (2) - flip horizontally
[Normal]
- 00:30:215 (2,3) - blanket
- 00:34:705 (3,4) - ^
- 00:50:624 (3,4) - ^
- 01:08:991 (1,2) - ^
- 01:10:624 (4) - flip horizontally
[Hard]
- 00:11:848 (1) - rotate 10 °
- 00:48:175 (2,3) - blanket
- 01:22:664 (3,4) - i think these sliders too far
- 01:38:175 (4) - NC
[Light Insane]
- 00:03:685 (1,1) - overlap
- 00:20:419 (2) - NC
- 00:33:481 (1,2,3) - these sliders isn't fine, fix it
- 01:39:195 (1) - remove NC
[Aki's Insane]
- 00:06:950 (1) - compact it to 00:07:154 or remove the break time
- 00:50:931 (7) - remove overlap
- 01:39:196 (1) - remove NC?
Good luck dude!
Akitoshi

zosanfc wrote:

[Aki's Insane]
- 00:06:950 (1) - compact it to 00:07:154 or remove the break time nop that slider was for vocals.
- 00:50:931 (7) - remove overlap how this one becomes an overlap?
- 01:39:196 (1) - remove NC?
Good luck dude!
@NanoRIPE- would you mind to remove my NC on 01:39:196 (1) - ? Lazy to post code for just one NC xd

Thanks for your check!
Topic Starter
-NanoRIPE-

Akitoshi wrote:

@NanoRIPE- would you mind to remove my NC on 01:39:196 (1) - ? Lazy to post code for just one NC xd
okay ;w; ~

zosanfc wrote:

Hi. short M4M
[Easy]
- 00:26:542 (1) - blanket - it is aiready blanket,isn't?
- 00:40:828 (3) - move to x:172 y:92 ? - fixed :3
- 00:43:685 (2) - flip horizontally - nope ~
[Normal]
- 00:30:215 (2,3) - blanket - ?
- 00:34:705 (3,4) - ^ - hmm i think its aiready blanket ~
- 00:50:624 (3,4) - ^ - if i blanket ~ it will ruin the pattern ~
- 01:08:991 (1,2) - ^ - ^
- 01:10:624 (4) - flip horizontally - nope ~
[Hard]
- 00:11:848 (1) - rotate 10 ° - nope ~
- 00:48:175 (2,3) - blanket - nope ~
- 01:22:664 (3,4) - i think these sliders too far - jump ~
- 01:38:175 (4) - NC - okay ~
[Light Insane]
- 00:03:685 (1,1) - overlap - ?
- 00:20:419 (2) - NC - nope ~
- 00:33:481 (1,2,3) - these sliders isn't fine, fix it - hmm i will waiting other opinion about these slider ~
- 01:39:195 (1) - remove NC - okay ~
Good luck dude!

Thanks for your mod!! ~ i will mod your map asap ~
Et0iliS
hi! M4M

sorry im late :P

[Easy]
  1. 00:14:297 (2,3) - fix blenket
  2. 01:29:399 (4,1) - ^

    [Normal]
  3. 00:11:848 (3,4) - fix blenket

    [Hard]
  4. 00:22:664 (6,1,2) - Click!
  5. 01:02:460 (1,2,3,4) - i think it is hard to move xD
  6. 01:07:971 (2,3) - fix blenket

    [Light Insane]
  7. 00:22:052 (7,8,1,2) - Click! maybe?
  8. 00:42:256 (3,1) - stack

    [Aki's Insane]
    NICE!

for reference only! really a nice map and can not found more mistakes :o , GOOD LUCK!
Topic Starter
-NanoRIPE-

Snow-- wrote:

hi! M4M

sorry im late :P

[Easy]
  1. 00:14:297 (2,3) - fix blenket
  2. 01:29:399 (4,1) - ^

    [Normal]
  3. 00:11:848 (3,4) - fix blenket - i thinm its fine imo

    [Hard]
  4. 00:22:664 (6,1,2) - Click!
  5. 01:02:460 (1,2,3,4) - i think it is hard to move xD - hmm not really ~ i'm use DS here ~
  6. 01:07:971 (2,3) - fix blenket

    [Light Insane]
  7. 00:22:052 (7,8,1,2) - Click! maybe? - nope ~
  8. 00:42:256 (3,1) - stack

    [Aki's Insane]
    NICE!

for reference only! really a nice map and can not found more mistakes :o , GOOD LUCK!
No reply = fixed..

Thanks for your mod!!!
micchi_chi
Oy M4M from my modding Q

waduh pake bahasa apa neh xD
bahasa Inggris aja yak, lebih nyaman -w-

Red : unrankable (or might be unrankable) issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[Easy]
  1. One DS problem, lol
  2. 00:27:358 (2,3) - Lupakan bahasa inggris xD bagian ini sebenernya lebih cocok pake tiga 1/1 slider daripada dua 1/1 reverse slider kayak ini soalnya vocalnya beda. Kalo pake tiga 1/1 slider, vocalnya bisa dipisahin tuh antara houshitemo (ato apalah, ga denger xD), soshitemo, sama doushitemo.
  3. 01:12:664 (2,3,4) - Kalo mau sih lebih cocok circle dulu baru slider kayak gini http://puu.sh/pzcFe/9a7b086b37.jpg lebih pas aja gitu sama vocal dan background soundnya...
  4. 01:39:399 (1) - Spinnernya dipanjangin deh sampe sini 01:44:093 soalnya masih ada suara sedikit sampe sekitar situ.
  5. Kurang dikit modnya :v ulang lagi ah, lebih nazi kali ini -w-
  6. 00:32:256 (5) - Pindahin ke kanan dikit biar flownya agak sedikit lebih halus. http://puu.sh/pzcQo/ac7165abc7.jpg
  7. 00:33:073 (1,2,3) - Gimana kalo rhythmnya kayak gini http://puu.sh/pzcTC/50581a80f5.jpg -w- bakal lebih cocok tuh sama vocal yang "wow wow wow" Saran lebih lanjut (kalo di apply), ganti rhythm ini 00:34:705 (3,4) - jadi dua 1/1 slider ato satu 1/1 slider + dua circle biar reverse slidernya ga dobel. Jadi begini deh keseluruhannya http://puu.sh/pzd0d/f03ce06733.jpg . http://puu.sh/pzd2U/64cda48838.jpg usulan posisi kalo butuh, dan kalo di apply xD
  8. 00:48:583 (4,1) - Blanket pls
  9. 00:46:134 (1,2) - Gimana kalo circle dulu baru slider? Soalnya vocalnya yang big baru mulai di tick ke dua, jadi kalo slidernya dimulai dari tick pertama seolah - olah kayak gak pas gitu :/ Oh iya, tambahan usulan, mungkin normal-sliderticknya bisa diganti kayak suara normal-hitwhistle jadi buat yang suaranya cuman di support sama slider tick kayak ini 00:46:542 tetep bisa kena hitsound. Tpi kalo mau dinamainnya normal-slidertick2 yak (pake 2) biar yang pake custom 1 tetep suara slidertick biasa. Terus bisa juga dibikin lagi normal-slidertick3 yang suaranya sama kayak normal-hitclap buat support suara kayak 01:04:501
  10. 01:01:032 (3,4) - Blanket?
  11. 01:12:256 (1,2,3,4) - Patternnya agak gak enak diliat yak >.< mungkin bisa dibikin lebih rapi lagi kayak... http://puu.sh/pzdrU/d22494d580.jpg di blanket yaa, ane males xD btw, ini mod kalo suggestion yang atas ^ ga di apply yak.
  12. Sisanya oke :D

[Normal]
  1. Widih, agak jauh yak ke Hardnya .-. bagusnya sebenernya kalo bintangnya sekitar 2.0 ato 2.1 gitu...
  2. 00:32:664 (5) - Gak pake 1/2 reverse slider aja? .-. drumnya lumayan kenceng loh
  3. 00:33:481 (1,2) - Suggestionnya masih sama kayak Easy, lebih cocok pake 1/1 reverse slider -w-
  4. 00:36:134 Kayaknya disini drumnya lebih kenceng yak? (iya ga sih? :v) coba tambahin circle deh. Suggestion buat posisi kalo susah : http://puu.sh/pzdJQ/af54fb0ae3.jpg masih perlu DS yang lain sih >~<
  5. 01:02:256 kasih note buat support streamnya
  6. 01:07:358 (5) - Pindahin ke kiri dikit biar flownya gak terlalu tajem sama biar ga overlap sama 01:06:542 (3) - http://puu.sh/pzdTN/0064cda060.jpg Tapi emang agak susah sih soalnya bentuk (5) nya lurus .-. mungkin dilengkungin aja terus diatur lagi posisinya bakal lebih bagus lagi http://puu.sh/pzdYt/dbff15da30.jpg
  7. 01:09:399 (2,4) - Coba badan slidernya di blanket deh jadi antara luarnya (2) sama dalemnya (4) bisa sejajar http://puu.sh/pze3p/039d597494.jpg bakal keliatan lebih rapi
  8. 01:26:338 (3) - (3) nya jangan terlalu melesek biar flownya bisa tetep lurus, sejajarin sama arah lengkungan (2) sama (1) http://puu.sh/pze8Q/3c848fd3d2.jpg
  9. 01:29:399 (1) - NC-ing nya ga salah nih? .-.
  10. good

[Hard]
  1. 00:02:052 (1,1) - blanketnya kurang bagus nih >.< kalo misalnya pake slidertail susah, kasih aja circle biar approach circlenya bisa bantu buat ngeblanket. http://puu.sh/pzehf/20aede93c8.jpg sempurnain yaa
  2. Wew, spacingnya jauh yak...
  3. 00:46:032 kasih circle disini, ada suara triplet soalnya.
  4. 00:45:317 (4) - Terus kayaknya 1/2 reverse slider bakal lebih cocok disini...
  5. 00:56:950 (4) - Agak off deh kayaknya.... suara drum yang di ignore lebih gede daripada vocalnya, jadi mendingan map drumnya aja sebenernya. http://puu.sh/pzetd/61d75de0ba.jpg ato gini http://puu.sh/pzetS/ae23c07c94.jpg
  6. 00:57:562 (1) - Off juga .-. coba rhythm kayak gini deh http://puu.sh/pzewH/6047471c98.jpg Atau mungkin rhythm bagian ini sama bagian atas bisa dirombak lagi jadi kayak gini http://puu.sh/pzezt/d282a543bb.jpg bakal lebih cocok deh kayaknya.
  7. ^ masih kasus yang sama, atau bahkan bisa dirombak lebih jauh lagi, dari sini 00:56:134 http://puu.sh/pzeF3/1ac8ab63b7.jpg berpola sih sebenernya rhythmnya...
  8. 01:01:542 Gede banget tripletnya >~< sayang banget kalo ga di map....
  9. 01:02:460 (1,2,3) - Mendingan pake rhythm yang lurus lurus aja deh xD jaga biar notenya tetep di white tick http://puu.sh/pzeOd/19f2d9a3c6.jpg
  10. 01:23:073 (4,5,6) - waw :v linear flow kayak gini agak susah di hit loh xD
  11. 01:28:583 (5,6,1,2,3) - Mungkin bagian ini biar ga sama terus bisa di map ngikutin vocalnya (?)

[Light Insane]
  1. 00:26:542 (1) - coba di ctrl+g, 00:26:950 (2) - ini juga, flownya bakal lebih enak sama jumpnya lebih mantep.
  2. 00:35:317 (7) - di split laa jadi 1/2 slider sama circle biar drumnya kedapetan hitsound.
  3. 00:56:338 (1,2,3,4,5,6,7) - perbaikin lagi deh, rhythmnya off, coba pake rhythm kayak suggestion di Hard ^ tpi dibikin agak jumpy aja gitu. http://puu.sh/pzf6F/4e75d58270.jpg
  4. 01:00:419 (6) - mendingan pake circle aja deh xD gak cocok pake slider...
  5. 01:06:950 (4) - ikutin vocalnya aja http://puu.sh/pzfaL/50d65eddaa.jpg
  6. 01:11:236 (3) - buat Hard keatas, usahain jangan ignore suara - suara walaupun yang kecil - kecil gitu. Jadi itu drumnya tolong di map yak xD
  7. 01:12:868 (2,3,4) - terbalik nih :v harusnya circle dulu baru slider, lebih cocok sama vocalnya. 01:13:685 (5,6,7) - yang ini juga sama. 01:14:501 (8) - terus mendingan ini pake circle aja kalo yang sebelom - sebelomnya di apply biar lebih konsisten. Jadinya begini akhirnya http://puu.sh/pzfiJ/d04d05114c.jpg
  8. Sebenernya udah cukup layak disebut Insane sih daripada Light Insane soalnya rhythmnya udh cukup complex sama jumpnya juga udh jauh - jauh. Mungkin kalo mau, ini disebut Insane aja, ntar guestmapnya dikasih custom name... tapi terserah sih...

Overall bagus sih, tapi placementnya masih agak kurang rapi aja, blanketnya masih banyak yang off, kalo bisa di cek lagi yak :3

Good luck~!!!
Topic Starter
-NanoRIPE-

hanyuu_nanodesu wrote:

Oy M4M from my modding Q

waduh pake bahasa apa neh xD
bahasa Inggris aja yak, lebih nyaman -w-

Red : unrankable (or might be unrankable) issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[Easy]
  1. One DS problem, lol - saya check di Aimod nggk ada masalah deh ;w;
  2. 00:27:358 (2,3) - Lupakan bahasa inggris xD bagian ini sebenernya lebih cocok pake tiga 1/1 slider daripada dua 1/1 reverse slider kayak ini soalnya vocalnya beda. Kalo pake tiga 1/1 slider, vocalnya bisa dipisahin tuh antara houshitemo (ato apalah, ga denger xD), soshitemo, sama doushitemo. - hmm bener juga ya ~
  3. 01:12:664 (2,3,4) - Kalo mau sih lebih cocok circle dulu baru slider kayak gini http://puu.sh/pzcFe/9a7b086b37.jpg lebih pas aja gitu sama vocal dan background soundnya... - ok!
  4. 01:39:399 (1) - Spinnernya dipanjangin deh sampe sini 01:44:093 soalnya masih ada suara sedikit sampe sekitar situ. - lah saya ikut Aki's Insane ~.kalau saya panjangin nanti end timenya nggk konsisten ;w;
  5. Kurang dikit modnya :v ulang lagi ah, lebih nazi kali ini -w- - waduh ok ;w;
  6. 00:32:256 (5) - Pindahin ke kanan dikit biar flownya agak sedikit lebih halus. http://puu.sh/pzcQo/ac7165abc7.jpg - ok ~
  7. 00:33:073 (1,2,3) - Gimana kalo rhythmnya kayak gini http://puu.sh/pzcTC/50581a80f5.jpg -w- bakal lebih cocok tuh sama vocal yang "wow wow wow" Saran lebih lanjut (kalo di apply), ganti rhythm ini 00:34:705 (3,4) - jadi dua 1/1 slider ato satu 1/1 slider + dua circle biar reverse slidernya ga dobel. Jadi begini deh keseluruhannya http://puu.sh/pzd0d/f03ce06733.jpg . http://puu.sh/pzd2U/64cda48838.jpg usulan posisi kalo butuh, dan kalo di apply xD - ok deh kayak gitu aja XD
  8. 00:48:583 (4,1) - Blanket pls - ok ~ blanketnya lebih halus lagi ~
  9. 00:46:134 (1,2) - Gimana kalo circle dulu baru slider? Soalnya vocalnya yang big baru mulai di tick ke dua, jadi kalo slidernya dimulai dari tick pertama seolah - olah kayak gak pas gitu :/ Oh iya, tambahan usulan, mungkin normal-sliderticknya bisa diganti kayak suara normal-hitwhistle jadi buat yang suaranya cuman di support sama slider tick kayak ini 00:46:542 tetep bisa kena hitsound. Tpi kalo mau dinamainnya normal-slidertick2 yak (pake 2) biar yang pake custom 1 tetep suara slidertick biasa. Terus bisa juga dibikin lagi normal-slidertick3 yang suaranya sama kayak normal-hitclap buat support suara kayak 01:04:501 - hmm ok deh tambah circle lalu slider setelahnya tapi kalau soal hitsoundnya tetap deh ~ menurutku yg ini udah bagus ~
  10. 01:01:032 (3,4) - Blanket? - udah ;w;
  11. 01:12:256 (1,2,3,4) - Patternnya agak gak enak diliat yak >.< mungkin bisa dibikin lebih rapi lagi kayak... http://puu.sh/pzdrU/d22494d580.jpg di blanket yaa, ane males xD btw, ini mod kalo suggestion yang atas ^ ga di apply yak. - lah kan saya apply ;w; sebelumnya ~
  12. Sisanya oke :D

[Normal]
  1. Widih, agak jauh yak ke Hardnya .-. bagusnya sebenernya kalo bintangnya sekitar 2.0 ato 2.1 gitu... - sebenarnya sebelumnya hampir 2.0 cuma karena beberapa sebab jadi harus hapus beberapa note dan turun star ;w;
  2. 00:32:664 (5) - Gak pake 1/2 reverse slider aja? .-. drumnya lumayan kenceng loh - saya prefer ke vocal ~ jadi keep aja deh ~
  3. 00:33:481 (1,2) - Suggestionnya masih sama kayak Easy, lebih cocok pake 1/1 reverse slider -w- - hmm sebenarnya sih nggk mau karena membuat patternnya berantakan tapi kalau dipikir2 bener juga ~ jadi di fixed
  4. 00:36:134 Kayaknya disini drumnya lebih kenceng yak? (iya ga sih? :v) coba tambahin circle deh. Suggestion buat posisi kalo susah : http://puu.sh/pzdJQ/af54fb0ae3.jpg masih perlu DS yang lain sih >~< - nggk deh ~ soalnya terlalu susah untuk slow part disini ~
  5. 01:02:256 kasih note buat support streamnya - kayaknya nggk deh ~ karena inikan part baru masuk kiai time ~ jadi kalau di tambah kayak rada kaget gitu ~
  6. 01:07:358 (5) - Pindahin ke kiri dikit biar flownya gak terlalu tajem sama biar ga overlap sama 01:06:542 (3) - http://puu.sh/pzdTN/0064cda060.jpg Tapi emang agak susah sih soalnya bentuk (5) nya lurus .-. mungkin dilengkungin aja terus diatur lagi posisinya bakal lebih bagus lagi http://puu.sh/pzdYt/dbff15da30.jpg - ok ;w;
  7. 01:09:399 (2,4) - Coba badan slidernya di blanket deh jadi antara luarnya (2) sama dalemnya (4) bisa sejajar http://puu.sh/pze3p/039d597494.jpg bakal keliatan lebih rapi - fixed ~ *semoga ini lebih rapi ;w;
  8. 01:26:338 (3) - (3) nya jangan terlalu melesek biar flownya bisa tetep lurus, sejajarin sama arah lengkungan (2) sama (1) - ok! http://puu.sh/pze8Q/3c848fd3d2.jpg
  9. 01:29:399 (1) - NC-ing nya ga salah nih? .-. - waduh kelupaan ;w; - fixed ~
  10. good

[Hard]
  1. 00:02:052 (1,1) - blanketnya kurang bagus nih >.< kalo misalnya pake slidertail susah, kasih aja circle biar approach circlenya bisa bantu buat ngeblanket. http://puu.sh/pzehf/20aede93c8.jpg sempurnain yaa - ok! ~
  2. Wew, spacingnya jauh yak... - iya ;w; ~
  3. 00:46:032 kasih circle disini, ada suara triplet soalnya. - waduh bener juga nggk sadar ;w; ~
  4. 00:45:317 (4) - Terus kayaknya 1/2 reverse slider bakal lebih cocok disini... - ok!
  5. 00:56:950 (4) - Agak off deh kayaknya.... suara drum yang di ignore lebih gede daripada vocalnya, jadi mendingan map drumnya aja sebenernya. http://puu.sh/pzetd/61d75de0ba.jpg ato gini http://puu.sh/pzetS/ae23c07c94.jpg - hmm baiklah~
  6. 00:57:562 (1) - Off juga .-. coba rhythm kayak gini deh http://puu.sh/pzewH/6047471c98.jpg Atau mungkin rhythm bagian ini sama bagian atas bisa dirombak lagi jadi kayak gini http://puu.sh/pzezt/d282a543bb.jpg bakal lebih cocok deh kayaknya. ok!
  7. ^ masih kasus yang sama, atau bahkan bisa dirombak lebih jauh lagi, dari sini 00:56:134 http://puu.sh/pzeF3/1ac8ab63b7.jpg berpola sih sebenernya rhythmnya... - hmmm saya masih pikir2 kalau pakai polanya kak ~ soalnya ada beberapa note yang tdk cocok di downbeat ~ jadi saya pakai polanya saya dulu ~ tapi saya dah perbaiki kok beberapa
  8. 01:01:542 Gede banget tripletnya >~< sayang banget kalo ga di map.... - ok ~ di tambah 1 circle
  9. 01:02:460 (1,2,3) - Mendingan pake rhythm yang lurus lurus aja deh xD jaga biar notenya tetep di white tick http://puu.sh/pzeOd/19f2d9a3c6.jpg - ok fixed ~
  10. 01:23:073 (4,5,6) - waw :v linear flow kayak gini agak susah di hit loh xD - benerkah? ok saya ganti :x
  11. 01:28:583 (5,6,1,2,3) - Mungkin bagian ini biar ga sama terus bisa di map ngikutin vocalnya (?) - ok!

[Light Insane]
  1. 00:26:542 (1) - coba di ctrl+g, 00:26:950 (2) - ini juga, flownya bakal lebih enak sama jumpnya lebih mantep. - hmm masih enakan yg sekarang deh ;w;
  2. 00:35:317 (7) - di split laa jadi 1/2 slider sama circle biar drumnya kedapetan hitsound. - ok ~
  3. 00:56:338 (1,2,3,4,5,6,7) - perbaikin lagi deh, rhythmnya off, coba pake rhythm kayak suggestion di Hard ^ tpi dibikin agak jumpy aja gitu. http://puu.sh/pzf6F/4e75d58270.jpg - ok ~ cuma pattern agak lain dengan yg disarankan kak ~
  4. 01:00:419 (6) - mendingan pake circle aja deh xD gak cocok pake slider... - hmm ok ~
  5. 01:06:950 (4) - ikutin vocalnya aja http://puu.sh/pzfaL/50d65eddaa.jpg - ok ~
  6. 01:11:236 (3) - buat Hard keatas, usahain jangan ignore suara - suara walaupun yang kecil - kecil gitu. Jadi itu drumnya tolong di map yak xD - ok XD
  7. 01:12:868 (2,3,4) - terbalik nih :v harusnya circle dulu baru slider, lebih cocok sama vocalnya. 01:13:685 (5,6,7) - yang ini juga sama. 01:14:501 (8) - terus mendingan ini pake circle aja kalo yang sebelom - sebelomnya di apply biar lebih konsisten. Jadinya begini akhirnya http://puu.sh/pzfiJ/d04d05114c.jpg - bener juga ya kwkwkw
  8. Sebenernya udah cukup layak disebut Insane sih daripada Light Insane soalnya rhythmnya udh cukup complex sama jumpnya juga udh jauh - jauh. Mungkin kalo mau, ini disebut Insane aja, ntar guestmapnya dikasih custom name... tapi terserah sih... - masalahnya starnya masih rendah kalau disebut insane ~ jadi ini tetap light insane aja ~

Overall bagus sih, tapi placementnya masih agak kurang rapi aja, blanketnya masih banyak yang off, kalo bisa di cek lagi yak :3 - ok kak makasih!!

Good luck~!!!
makasih banget kak modnya!! ~
Kalibe
Sorry if my mod is shit, but i didn't mod for ages xd

*Easy

- 00:51:440 (4,5) - Spacing problem !
- 00:45:317 (5) - Well.. imo this will be play better if you move this a bit to down for better flow play xd. 344|136 are cool coordinates to show this. :3
- 01:31:032 (2,3) - 01:32:664 (4,1) - Blankets could be more presented aka fix blankets.

*Normal

- You can easily increase AR to 5, since Easy have 3 and Hard 7 ~
- Overall this diff looks like Easy with few 1/2 sliders and a little bigger spacing. You should add some circles on 1/2 beat, places like : 00:26:338 (6) - 00:28:787 (4) - 00:36:134 (5) - and etc. // just put some circles on 1/2 rhythm before kiai for spread fit.
- .. but generally good diff.

*Hard

- 00:16:746 (1,2,3) - I'm not a fan of this flow! It's too edgy, hard ppl will be hate that transision. Just make something like this or otherwise.
- Hmm? Do i see some NC issues? 00:21:644 (4) - add nc, 00:22:868 (1,3) - swap nc, 00:26:338 (1,2) - swap 00:27:971 (1,2) - same as previous 00:31:440 (4,1) - same xd and etc.
- 00:36:134 (2) - In my opinion -> ( 2<1<3 in spacing emphasis ) so i think it's better to stack (2) on (1) than (3) ~
- 00:45:930 (5,1) - People will be confuse something like this. Change spacing 5 - 1 to identically spacing from 4 - 5 .

*Light Insane

- 00:06:134 (6,1) - Increase spacing a bit, cause of new combo emphasis.
- 00:45:930 (7,8) - Pls, pls, pls map that triplet ! :c
- 00:59:195 (6,1) - 01:25:113 (1,2) - 01:30:215 (5,1) - 01:32:664 (1,2) - Swap NC.
- 01:33:277 (1) - Remove NC here, it's really useless tho.
- 01:35:113 (2) - Hah, this plays better, when you do ctrl G on, so try it !

*Aki's Insane

- Why Aki, but no Akitoshi's ? Sounds more reasonable imo, but nvm xd.
- 00:25:931 (4,6) - How about ctrl G these? Plays cooler to me! :3
- 00:34:298 (4) - If you can, please move this slider a bit to down ( 304|192 nice place ) so transision couldn't be awkward.
- 01:13:074 (1) - Unessesary NC imo.
- 01:19:196 (2,4) - Fix this circle stack on sliderend ~
- cool diff

Ok, that's all. Sorry for bad mod and english ;w; // Good luck!
Akitoshi

Kalibe wrote:

*Aki's Insane

- Why Aki, but no Akitoshi's ? Sounds more reasonable imo, but nvm xd. it's like how nanaka using 7ka and habiholic using habi xd
- 00:25:931 (4,6) - How about ctrl G these? Plays cooler to me! :3 sure
- 00:34:298 (4) - If you can, please move this slider a bit to down ( 304|192 nice place ) so transision couldn't be awkward. oke
- 01:13:074 (1) - Unessesary NC imo. hoLY removed
- 01:19:196 (2,4) - Fix this circle stack on sliderend ~ Peppy why u do dis
- cool diff Akitoshit diff shit diff

Ok, that's all. Sorry for bad mod and english ;w; // Good luck! hi im japaniz and didn't knowing that england languages ;3
Fixed all thanks!

upd8
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62460
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 2.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version Toys Factory ダグアウト・アクシデント
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Anime-Couple-Wallpaper-Backgrounds.jpg",0,0
//Break Periods
2,7558,10109
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
420,408.163265306122,4,1,1,60,1,0
420,-133.333333333333,4,1,1,60,0,0
5113,-100,4,2,1,60,0,0
5522,-100,4,1,1,60,0,0
10828,-100,4,2,1,40,0,0
11236,-100,4,2,0,40,0,0
11440,-100,4,1,1,40,0,0
13481,-100,4,1,1,60,0,0
46134,-111.111111111111,4,3,1,60,0,0
55930,-100,4,1,1,60,0,0
62460,-83.3333333333333,3,1,1,75,0,1
74705,-83.3333333333333,3,1,1,75,0,0
75522,-83.3333333333333,3,1,1,75,0,1
86950,-100,3,1,1,60,0,0
99297,-100,3,2,1,40,0,0
102052,-100,3,2,1,15,0,0


[Colours]
Combo1 : 204,135,250
Combo2 : 192,192,192
Combo3 : 128,128,255
Combo4 : 179,188,232

[HitObjects]
15,43,420,6,0,B|39:102|39:102|18:163|18:163|87:141|130:199|130:199|180:133|262:166,1,382.500014591218,4|0,0:0|2:0,0:0:0:0:
243,160,2052,6,0,B|259:223|224:284|224:284|284:220|330:220|330:220|308:169|327:93,1,382.500014591218,4|0,0:0|2:0,0:0:0:0:
326,95,3685,6,0,B|366:158|436:134|436:134|495:180|455:246|455:246|482:278|482:278|488:322|458:364,1,382.500014591218,4|0,0:0|0:0,0:0:0:0:
364,288,5113,1,4,0:0:0:0:
364,288,5522,5,8,0:0:0:0:
420,117,5726,1,8,0:0:0:0:
250,167,5930,1,2,0:0:0:0:
250,167,6032,1,2,0:0:0:0:
250,167,6134,2,0,B|206:160|206:160|140:166,1,85,8|0,0:0|0:0,0:0:0:0:
23,219,6543,1,2,0:0:0:0:
14,252,6645,1,2,0:0:0:0:
14,285,6747,1,2,0:0:0:0:
18,318,6849,1,2,0:0:0:0:
33,348,6950,6,0,B|105:373|155:328|155:328|109:298,1,170,8|0,0:0|2:0,0:0:0:0:
124,116,10829,5,0,0:0:0:0:
124,116,10931,1,0,0:0:0:0:
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Topic Starter
-NanoRIPE-

Kalibe wrote:

Sorry if my mod is shit, but i didn't mod for ages xd

*Easy

- 00:51:440 (4,5) - Spacing problem ! - fixed
- 00:45:317 (5) - Well.. imo this will be play better if you move this a bit to down for better flow play xd. 344|136 are cool coordinates to show this. :3 - okay ~
- 01:31:032 (2,3) - 01:32:664 (4,1) - Blankets could be more presented aka fix blankets. - fixed ~

*Normal

- You can easily increase AR to 5, since Easy have 3 and Hard 7 ~ - okay ~
- Overall this diff looks like Easy with few 1/2 sliders and a little bigger spacing. You should add some circles on 1/2 , places like : 00:26:338 (6) - 00:28:787 (4) - 00:36:134 (5) - and etc. // just put some circles on 1/2 rhythm before kiai for spread fit. - okay ~
- .. but generally good diff. - Thanks ~

*Hard

- 00:16:746 (1,2,3) - I'm not a fan of this flow! It's too edgy, hard ppl will be hate that transision. Just make something like this or otherwise. - okay fixed in anoither way ~
- Hmm? Do i see some NC issues? 00:21:644 (4) - add nc, 00:22:868 (1,3) - swap nc, 00:26:338 (1,2) - swap 00:27:971 (1,2) - same as previous 00:31:440 (4,1) - same xd and etc. - fixed some ~
- 00:36:134 (2) - In my opinion -> ( 2<1<3 in spacing emphasis ) so i think it's better to stack (2) on (1) than (3) ~ - okay ~
- 00:45:930 (5,1) - People will be confuse something like this. Change spacing 5 - 1 to identically spacing from 4 - 5 . - ?

*Light Insane

- 00:06:134 (6,1) - Increase spacing a bit, cause of new combo emphasis. - okay ~
- 00:45:930 (7,8) - Pls, pls, pls map that triplet ! :c - oops fixed ~
- 00:59:195 (6,1) - 01:25:113 (1,2) - 01:30:215 (5,1) - 01:32:664 (1,2) - Swap NC. - fixed some ~
- 01:33:277 (1) - Remove NC here, it's really useless tho. - okay ~
- 01:35:113 (2) - Hah, this plays better, when you do ctrl G on, so try it ! - i dont need jump here ~



Ok, that's all. Sorry for bad mod and english ;w; // Good luck!
Thanks for your mod!!
Caput Mortuum
Hi, I came from queue~

Easy
No issue found.
Normal
01:21:032 (6,7) - do this http://imgur.com/2HLx74R
Hard
00:16:542 (8,1) - Kayaknya kejauhan deh buat hard. Apalagi di pojokan gitu
00:45:930 (7,8,1) - masalah kecil sih.. cuma arah stack nya keatasin deh :v
00:55:930 (6,1) - Daripada kosong gitu mending isi ginian http://imgur.com/DOlDWdy
01:32:664 (1,2,3) - stacknya sesuain arah slider
01:38:379 (2,3,4) - ^
Light Insane
No issue found.
Aki's Insane
01:22:665 (2) - Off-screen
01:38:176 (5) - ^

That's all. Sorry if I missed many things. Also thanks for choosing me~
Topic Starter
-NanoRIPE-

MeinGauche wrote:

Hi, I came from queue~

Easy
No issue found.
Normal
01:21:032 (6,7) - do this http://imgur.com/2HLx74R - menrutuku nggk masuk ritme :/
Hard
00:16:542 (8,1) - Kayaknya kejauhan deh buat hard. Apalagi di pojokan gitu - saya ngejump disini dan juga slidernya nggk buruk2 amat ~
00:45:930 (7,8,1) - masalah kecil sih.. cuma arah stack nya keatasin deh :v - nggk ngerti :3 ~
00:55:930 (6,1) - Daripada kosong gitu mending isi ginian http://imgur.com/DOlDWdy - untuk saat ini saya tetap kosongkan ~
01:32:664 (1,2,3) - stacknya sesuain arah slider - sumpah aku nggk ngerti apa yang kau maksud ini :'3
01:38:379 (2,3,4) - ^ - ^ masa di stack ~ kan circle (4) itu untuk jump ~
Light Insane
No issue found.


That's all. Sorry if I missed many things. Also thanks for choosing me~
Makasih modnya ~ Tapi nggk ada perubahan hehe :3
Akitoshi
@MeinGauche they aren't offscreen even for playing :(

and @-NanoRIPE- yep don't forget to update my diff xd
Topic Starter
-NanoRIPE-

Akitoshi wrote:

@MeinGauche they aren't offscreen even for playing :(

and @-NanoRIPE- yep don't forget to update my diff xd
oops i'm almost forget to update it :x okay,Update ~
ncuh
NM request from my queue
Hard
00:02:052 (1,1) - fix blanket
00:21:440 - there is should be tap I guess(there is not music beat or smth but playing rly better with it)
00:40:419 (4,1) - fix blanket
00:46:950 (3) - there is beat on blue tic, so better do like this http://i.imgur.com/DpwOiFh.png
00:48:583 (3) - same^
00:50:215 (4,5) - same situation http://i.imgur.com/LZyKXlq.png I know, it's only hard, but I am sure u shouldn't ignore that
00:52:154 - there's should be a note
00:53:379 - same^
00:53:787 - same
00:54:195 - same
01:07:971 (2,3) - fix blanket

Light Insane
00:14:093 (2,3) - fix blanket
00:14:909 (4,5) - same
00:17:358 (2,3) - same
00:21:440 - there is should be tap I guess(there is not music beat or smth but playing rly better with it)
00:23:277 (3,4,5) - bad flow
00:46:950 (4) - well. Same as 00:46:950 at hard diff
00:48:583 same
00:50:215 ^
same
same
same))))
01:30:011 (4,1) - fix blanket

I want to say. These 2 diffs looks very...symmilar. When I opened light insane, I thought that I accidentally opened again hard diff :o
Topic Starter
-NanoRIPE-

M1k0 wrote:

NM request from my queue
Hard
00:02:052 (1,1) - fix blanket
00:21:440 - there is should be tap I guess(there is not music or smth but playing rly better with it)
00:40:419 (4,1) - fix blanket
00:46:950 (3) - there is on blue tic, so better do like this http://i.imgur.com/DpwOiFh.png
00:48:583 (3) - same^
00:50:215 (4,5) - same situation http://i.imgur.com/LZyKXlq.png I know, it's only hard, but I am sure u shouldn't ignore that
00:52:154 - there's should be a note
00:53:379 - same^
00:53:787 - same
00:54:195 - same
01:07:971 (2,3) - fix blanket

Light Insane
00:14:093 (2,3) - fix blanket
00:14:909 (4,5) - same
00:17:358 (2,3) - same
00:21:440 - there is should be tap I guess(there is not music or smth but playing rly better with it)
00:23:277 (3,4,5) - bad flow
00:46:950 (4) - well. Same as 00:46:950 at hard diff
00:48:583 same
00:50:215 ^
same
same
same))))
01:30:011 (4,1) - fix blanket

I want to say. These 2 diffs looks very...symmilar. When I opened light insane, I thought that I accidentally opened again hard diff :o
All fixed! ~ Thanks for your mod!!
Electoz
Hi, from my modding queue~

[Easy]

  1. 00:46:134 (1,2) - Ctrl+G rhythm? Just my preference but I think a slider would support a cymbal + guitar sound on 00:46:134 better.
  2. 00:52:664 (1) - The rhythm is going on constantly, so 00:53:073 shouldn't be skipped, how about a 1/1 repeat slider here?
  3. 01:25:726 - Should be clickable, it's just the same sound as 01:25:317 after all.
  4. 01:28:583 (3,4) - Use a circle + 1/1 repeat slider instead of these? Having a chain of 1/1 sliders this long 01:26:950 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) is quite repetitive.
[Normal]

  1. Wish to see a soft-sliderslide here, it's awkward to hear creaky sound on 00:10:828 (1) - 00:32:664 (4) .
  2. 00:22:868 - Clap here instead of whistle? Also a missing whistle on 00:23:277 .
  3. 00:54:705 (4,5) - Ctrl+G rhythm would match perfectly with vocal, also it's a bit uncomfortable to have a weaker sound on 00:55:317 clickable.
[Hard]

  1. 00:12:664 (3,4,1) - The spacing difference between these is so high and it's kinda uncomfortable, can you use a similar spacing as 00:15:930 (7,8,1) ?
  2. 00:32:868 - This beat is strong enough to call for a whistle or other minor hitsounds imo.
  3. 00:57:562 (1,2) - a slightly off blanket I guess
Hope this helps and good luck~
lit120
[akitoshi]
  1. AR8 pls :V /runs
  2. 00:15:931 (3,1,3) - small blanket error here
  3. 00:40:420 (3,1) - blanket error
[kok ringan kali insane ny? dah kurus?]
  1. 00:05:113 (1) - coba remove NC ni, baru 00:05:522 (2) - NC ini. biar lebih enak rhythm ny sih
  2. 00:58:583 (8,1,2,3,4,5,1) - aneh amat NC set lu buat dari stream ini :/. coba 00:58:583 (8) - NC, baru 00:58:685 (1) - remove NC
[keras kali ni]
  1. 00:05:113 (1,2) - sama kek diff di atas
  2. 00:59:807 (3,4) - perbaiki blanket ny
  3. 01:07:971 (2,3) - ^
tu aja

GL!
Topic Starter
-NanoRIPE-

Electoz wrote:

Hi, from my modding queue~

[Easy]

  1. 00:46:134 (1,2) - Ctrl+G rhythm? Just my preference but I think a slider would support a cymbal + guitar sound on 00:46:134 better. - nope ~ i think its fine ~
  2. 00:52:664 (1) - The rhythm is going on constantly, so 00:53:073 shouldn't be skipped, how about a 1/1 repeat slider here?
  3. 01:25:726 - Should be clickable, it's just the same sound as 01:25:317 after all.
  4. 01:28:583 (3,4) - Use a circle + 1/1 repeat slider instead of these? Having a chain of 1/1 sliders this long 01:26:950 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) is quite repetitive. - hmm i will consider it ~ *waiting other opinion about this ~
[Normal]

  1. Wish to see a soft-sliderslide here, it's awkward to hear creaky sound on 00:10:828 (1) - 00:32:664 (4) . - hmm i will try to search another hitsound ~ but now i will keep it ~
  2. 00:22:868 - Clap here instead of whistle? Also a missing whistle on 00:23:277 .
  3. 00:54:705 (4,5) - Ctrl+G rhythm would match perfectly with vocal, also it's a bit uncomfortable to have a weaker sound on 00:55:317 clickable.
[Hard]

  1. 00:12:664 (3,4,1) - The spacing difference between these is so high and it's kinda uncomfortable, can you use a similar spacing as 00:15:930 (7,8,1) ?
  2. 00:32:868 - This is strong enough to call for a whistle or other minor hitsounds imo.
  3. 00:57:562 (1,2) - a slightly off blanket I guess
Hope this helps and good luck~

lit120 wrote:

[kok ringan kali insane ny? dah kurus?]
  1. 00:05:113 (1) - coba remove NC ni, baru 00:05:522 (2) - NC ini. biar lebih enak rhythm ny sih
  2. 00:58:583 (8,1,2,3,4,5,1) - aneh amat NC set lu buat dari stream ini :/. coba 00:58:583 (8) - NC, baru 00:58:685 (1) - remove NC
[keras kali ni]
  1. 00:05:113 (1,2) - sama kek diff di atas
  2. 00:59:807 (3,4) - perbaiki blanket ny
  3. 01:07:971 (2,3) - ^
*Diff namenya jangan kasih nama kayak gitulah kak ;w;

tu aja

GL!
No reply = Fixed ~

Thanks for the mod!! ~
Akitoshi
@lit120 Light insane has AR8 so why not 8.2 :^))))))))

I think fixed that blankets now

asd
osu file format v14

[General]
AudioFilename: 08 Darekaga wasure teru kamo shirenai bokura ni daijina 001 no koto.mp3
AudioLeadIn: 0
PreviewTime: 62460
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20011
DistanceSpacing: 2.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Dareka ga Wasure Teru Kamo Shirenai Bokura ni Daijina 001 no Koto (D.A mix)
TitleUnicode:誰かが忘れているかもしれない僕らに大事な001のこと (D.A mix)
Artist:UNISON SQUARE GARDEN
ArtistUnicode:ユニゾン・スクエア・ガーデン
Creator:-NanoRIPE-
Version:Aki's Insane
Source:
Tags:DUGOUT ACCIDENT Akitoshi cut version Toys Factory ダグアウト・アクシデント
BeatmapID:988323
BeatmapSetID:445845

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Anime-Couple-Wallpaper-Backgrounds.jpg",0,0
//Break Periods
2,7558,10109
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
420,408.163265306122,4,1,1,60,1,0
420,-133.333333333333,4,1,1,60,0,0
5113,-100,4,2,1,60,0,0
5522,-100,4,1,1,60,0,0
10828,-100,4,2,1,40,0,0
11236,-100,4,2,0,40,0,0
11440,-100,4,1,1,40,0,0
13481,-100,4,1,1,60,0,0
46134,-111.111111111111,4,3,1,60,0,0
55930,-100,4,1,1,60,0,0
62460,-83.3333333333333,3,1,1,75,0,1
74705,-83.3333333333333,3,1,1,75,0,0
75522,-83.3333333333333,3,1,1,75,0,1
86950,-100,3,1,1,60,0,0
99297,-100,3,2,1,40,0,0
102052,-100,3,2,1,15,0,0


[Colours]
Combo1 : 204,135,250
Combo2 : 192,192,192
Combo3 : 128,128,255
Combo4 : 179,188,232

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175,326,89808,2,0,L|168:226,1,85,8|0,0:0|0:0,0:0:0:0:
163,54,90216,6,0,B|223:48|223:48|275:67|275:67|355:59,1,170,2|8,0:0|0:0,0:0:0:0:
472,44,90829,1,0,0:0:0:0:
383,157,91033,2,0,B|363:198|388:241|388:241|419:286|383:340,1,170,2|8,0:0|0:0,0:0:0:0:
452,195,91645,1,0,0:0:0:0:
325,286,91849,6,0,B|266:288|266:288|214:268|214:268|141:271,1,170,2|8,0:0|0:0,0:0:0:0:
15,286,92461,1,0,0:0:0:0:
77,155,92665,2,0,B|93:115|77:68|77:68|106:31,1,127.5,2|0,0:0|0:0,0:0:0:0:
172,25,93074,2,0,P|213:30|274:18,1,85,8|0,0:0|2:0,0:0:0:0:
407,6,93482,5,6,0:0:0:0:
282,94,93686,1,0,0:0:0:0:
433,104,93890,2,0,P|473:82|502:39,1,85,8|0,0:0|0:0,0:0:0:0:
351,138,94298,2,0,B|346:197|346:197|360:242|360:242|353:337,1,170,2|8,0:0|0:0,0:0:0:0:
432,183,94910,1,0,0:0:0:0:
269,256,95114,6,0,P|193:266|109:209,1,170,2|8,0:0|0:0,0:0:0:0:
44,93,95727,1,0,0:0:0:0:
175,33,95931,2,0,B|298:11|219:61|363:40,1,170,2|8,0:0|0:0,0:0:0:0:
502,26,96543,1,0,0:0:0:0:
465,191,96747,5,6,0:0:0:0:
423,35,96951,1,0,0:0:0:0:
310,162,97155,2,0,B|274:165|274:165|192:149,1,85,8|0,0:0|0:0,0:0:0:0:
85,121,97563,2,0,P|144:154|165:260,1,170,2|8,0:0|0:0,0:0:0:0:
130,382,98176,1,0,0:0:0:0:
289,322,98380,6,0,B|375:314|375:314|428:332,1,127.5,6|0,0:0|0:0,0:0:0:0:
429,334,98788,1,8,0:0:0:0:
492,187,98992,1,0,0:0:0:0:
498,171,99094,1,0,0:0:0:0:
505,155,99196,1,6,0:0:0:0:
256,192,99298,12,0,102053,0:0:0:0:
Foxy Grandpa
Hi, from my queue~


Really, in all honesty the 2 insane difficulties look ready for rank to me, i couldn't find a single thing i didn't like about it

For hard:

00:35:930 (1,2,3) - what looks better is if you were to move 1 and 2 up to the middle of the two sliders
00:37:766 (6,1) - Move 1 back a little more
00:58:583 (5,6,7) - you should make 7 a repeating slider, fits the drums better

Maps look great, good luck!
Topic Starter
-NanoRIPE-

FoxyGrandpa wrote:

Hi, from my queue~


Really, in all honesty the 2 insane difficulties look ready for rank to me, i couldn't find a single thing i didn't like about it - really? hmm maybe i will call BN soon ~

For hard:

00:35:930 (1,2,3) - what looks better is if you were to move 1 and 2 up to the middle of the two sliders - hmm i think its fine imo ~
00:37:766 (6,1) - Move 1 back a little more - nope ~
00:58:583 (5,6,7) - you should make 7 a repeating slider, fits the drums better - okay ~

Maps look great, good luck!
Thanks for your mod!! ~
AmigoDoChroome
Hi
m4m you request

Easy

00:03:685 (1) - nc here and remove 00:05:113 (2) -
00:29:603 - strong hit here, guy
00:38:787 (5,1,2,3,4,5,1,2,3,4,5) - the same flow... it's weird
01:04:093 (4) - blanket
01:39:399 (1) - extend 01:43:277 -

Normal
i like it

Hard
01:08:991 (1) - forced jump
01:12:868 (1) - forced jump in red tick
01:12:868 (1) - remove nc
01:14:501 (1) - ^^^^^
01:38:991 (4,5,6) - forced ds

Ligth Insane
00:02:052 (1,1) - remove nc's
00:05:317 - strong hit
00:06:032 (4) - stack with 00:06:134 (5) -
00:41:236 (1,2) - bad flow here
00:43:481 (4) -
01:24:297 (4) - ctrl + <
01:38:991 (4,5,6) - forced ds

Aki's Insane
00:02:052 (1,1) - remove the nc
00:05:522 (1) - ^^
00:15:727 (2) - stack with 00:15:931 (3) -
00:32:868 (5) - stack 00:33:074 (1) -
01:20:420 (1) - again this?
01:35:931 (3) - wtf
Topic Starter
-NanoRIPE-

AmigoDoChroome wrote:

Hi
m4m you request

Easy

00:03:685 (1) - nc here and remove 00:05:113 (2) -
00:29:603 - strong hit here, guy - i think easy's diff dont need 1/2 beat :/
00:38:787 (5,1,2,3,4,5,1,2,3,4,5) - the same flow... it's weird
01:04:093 (4) - blanket - ?
01:39:399 (1) - extend 01:43:277 - i'm follow Aki's Insane spinner ~

Normal
i like it - Thanks :)

Hard
01:08:991 (1) - forced jump - i think its fine ~
01:12:868 (1) - forced jump in red tick -
01:12:868 (1) - remove nc
01:14:501 (1) - ^^^^^
01:38:991 (4,5,6) - forced ds - i think its fine ~ (same as light insane)

Ligth Insane
00:02:052 (1,1) - remove nc's - why ;w;?
00:05:317 - strong hit - i didnt hear anything at that :/
00:06:032 (4) - stack with 00:06:134 (5) - hmm its too hard to read it if i stacked ~
00:41:236 (1,2) - bad flow here - hmmm its okay imo ~
00:43:481 (4) - ?
01:24:297 (4) - ctrl + < - waaat?
01:38:991 (4,5,6) - forced ds - i think its fine (same as hard :< )

No Reply = fixed ~
Thanks for your mod!! ~
ts8zs
Add "DUGOUT ACCIDENT"to source?
[Aki's Insane]
Well Done
[Light Insane]
00:07:562 - break start here?for bass not vocal
00:23:277 (3) - https://osu.ppy.sh/ss/5459504 how about this? make a sence of shifting.
00:26:542 (1,2) - use rotation?looks not same
00:54:705 (2) - fix blanket
01:15:930 (2,3) - use rotation?looks not same
[Hard]
00:07:562 - break start here
blankets could be fixed better.
00:48:379 (3,4,5,6) - I think this partten is unread able for Hard
00:50:011 (3,4,5,6) - ^
00:53:277 (3,4,5,6) - ^
01:25:113 (4,1) - 232,108 better blanket
[Normal]
00:39:399 (5) - del
[Easy]
00:02:052 - spinner from 00:00:522 - instead
00:03:685 - ^ better for hidden
00:07:562 - break start here
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