Galileo Galilei - Koi no Jumyou (TV Ver.)

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Topic Starter
MashaSG
Спасибо огромное и гигантское, Копе... 100bit) ;):D
Emilia
2016-05-14 04:00 estellia-: ok this whole part: 00:00:280 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2) - 
2016-05-14 04:00 estellia-: i'm not sure what you're trying to emphasise here
2016-05-14 04:00 estellia-: as there is no constant rhythm
2016-05-14 04:00 estellia-: while the music seems to be the same
2016-05-14 04:01 estellia-: 00:08:601 (5) - this slider baffles me the most
2016-05-14 04:01 estellia-: suggest remap
2016-05-14 04:02 estellia-: should i continue or..?
2016-05-14 04:02 MashaSG: Yea)
2016-05-14 04:02 estellia-: ok
2016-05-14 04:03 estellia-: 00:14:732 (2,1) - between here is too empty tbh, suggest adding more beaats
2016-05-14 04:04 estellia-: 00:33:564 (2) - this is offgrid
2016-05-14 04:04 estellia-: 00:46:703 (1) - recheck ds with previous note
2016-05-14 04:05 estellia-: 00:53:272 (1) - this slider is added at a weird time
2016-05-14 04:05 estellia-: 00:54:586 (1) - this spinner ends at a vocal, which should be clickable
2016-05-14 04:05 estellia-: suggest remap
2016-05-14 04:06 estellia-: 01:06:849 (3) - this reverse slider makes no sense, theres nothing in the music to map to
2016-05-14 04:06 estellia-: 01:13:856 (5) - double reverses are often confusing in easy diff
2016-05-14 04:06 estellia-: thats it for easy
2016-05-14 04:07 MashaSG: Ok~
2016-05-14 04:07 estellia-: i think easy can do with more pattern variety, and some parts should be remapped because of poor taste in beat placement
2016-05-14 04:07 estellia-: ok moving on
2016-05-14 04:07 estellia-: 00:00:280 (1,2,3,4) - pls fix distance snap, this isnt allowed in normal diff
2016-05-14 04:08 estellia-: 00:24:805 (2,3,4) - you dont normally see such singletaps in normal
2016-05-14 04:08 estellia-: 00:37:506 (3,4,5,2,3,4) - these too
2016-05-14 04:08 estellia-: suggest remap
2016-05-14 04:08 estellia-: use reverse slider
2016-05-14 04:09 estellia-: 00:54:586 (1,2,3,4) - not sure why you use this rhythm when you're mapping to nothing in the music
2016-05-14 04:09 estellia-: 01:02:469 (1) - remove nc here
2016-05-14 04:10 estellia-: 01:16:484 (2,3,4) - similar problem to before
2016-05-14 04:10 estellia-: 01:17:360 (5) - pls recheck ds with previous note
2016-05-14 04:10 estellia-: 01:21:739 (5,6,7) - ^
2016-05-14 04:10 estellia-: thats it
2016-05-14 04:11 estellia-: i think your normal needs more aesthetic improvement and rhythm improvement, because rn it seems very messy and has a lot of weird beat placements
2016-05-14 04:11 estellia-: alright i'll move onto hard
2016-05-14 04:12 estellia-: 00:01:155 (3,1,2,3) - very confusing distances here
2016-05-14 04:12 estellia-: even though all the notes are at similar time intervals, their distances are very different
2016-05-14 04:12 estellia-: give your whole map a recheck on this
2016-05-14 04:12 MashaSG: ok..
2016-05-14 04:12 estellia-: also i would suggest turning on DS for mapping hard
2016-05-14 04:13 estellia-: 00:07:287 (4) - double reverses are confusing in hard diff
2016-05-14 04:13 estellia-: 00:22:615 (1,2,3,4,5) - compared to 00:24:367 (1,2) - : why the difference in rhythm?
2016-05-14 04:13 estellia-: they're the same part of the song but you map them differently, it breaks flow imo
2016-05-14 04:14 estellia-: 00:39:039 (6,7,8) - example of weird distance
2016-05-14 04:14 estellia-: 00:46:922 - not going to map strong drum here?
2016-05-14 04:17 estellia-: i see a lot of issues with hard in terms of how it looks
2016-05-14 04:17 estellia-: too many errors for me to point out imo so i'll touch on the playability stuff only
2016-05-14 04:17 estellia-: but i highly suggest you remap Hard with DS on
2016-05-14 04:18 estellia-: moving onto insane
2016-05-14 04:18 estellia-: 00:03:564 (3) - double reverse
2016-05-14 04:18 estellia-: confusing
2016-05-14 04:18 estellia-: 00:06:739 (5) - there is nothing in the music that justifies the triplet here
2016-05-14 04:18 estellia-: 00:08:163 (8) - double reverse
2016-05-14 04:19 estellia-: 00:13:199 (2,3,4) - sliders that start on red tick are awkward to play, suggest removing reverse on 00:12:542 (1) -
2016-05-14 04:23 estellia-: 00:17:798 (1,2,3) - nothing justifies triplet here
2016-05-14 04:23 estellia-: 00:18:236 (4,5,6,7) - nothing justifies this either
2016-05-14 04:24 estellia-: 00:21:739 (3,4,5) - ^
2016-05-14 04:24 estellia-: 00:25:243 (4,5,6) - ^
2016-05-14 04:24 estellia-: 00:28:528 (7,8,9) - ^
2016-05-14 04:24 estellia-: this problem repeats, go recheck your whole map
2016-05-14 04:25 MashaSG: Yea, dat triples
2016-05-14 04:25 MashaSG: Are bad..
2016-05-14 04:25 estellia-: 00:44:075 - i've noticed that you missed out this beat on all your diffs
2016-05-14 04:25 estellia-: why? its rather important, more important thn vocal, because rn it seems weird to plaay
2016-05-14 04:25 estellia-: similarly on 00:51:082 -
2016-05-14 04:26 estellia-: 00:59:842 (5,6,7) - confused
2016-05-14 04:28 estellia-: yea there are a lot more issues but i covered the important ones
2016-05-14 04:28 estellia-: also all your diffs have hitsounds that are very messed up, you might want to rehitsound after refering to oother maps and learning how to hitsound
2016-05-14 04:29 MashaSG: Ok
2016-05-14 04:29 estellia-: tbh you need to look into the aesthetic approach of maps
2016-05-14 04:31 estellia-: there are a lot of keypoints in mapping you're missing out a lot on
2016-05-14 04:31 estellia-: and at this point i can only say "remap, kds pls" for all your diffs lol xd
2016-05-14 04:31 estellia-: but good luck i guess
Topic Starter
MashaSG
Thanks a lot for great mod, estellia- !
- Frontier -

Hi ~ From my modding queue.



Just a little check.
  1. Song's volume is too low. Plz find a better one. :o\
  2. Easy & Normal. Start 00:16:046 is a bad idea. D: Start note like Hard & Insane diff
  3. KAITO KIDDO! should chang to Insane is better :o


Good luck then !!
O-Moei
Hello !, from #modreqs. Oh !, nice !, it's Konan ending song, is it not ?. I hope I can be helpful here !. XD

General :
I think the Kiai End should be put right here ! 01:27:433 (1) -
Oh, Every diffs have different Combo Colors ?, maybe you'd equalize it ?

Easy :
00:59:842 (1) - Remove New Combo
01:14:732 (5,1) - 01:23:929 (4) - Need Blanket Improvements
00:24:367 (1) - Remove New Combo
00:38:820 (1) - Remove New Combo, and 00:40:571 (2) - here's New Combo
00:58:090 (1) - How about putting something here, a slider maybe :)
01:06:849 (3) - Must Blanket

Normal (To be honest, Normal diff will be lovelier if you use same Distance Spacing at every circles ):
00:24:367 (1) - 00:38:382 (1) - 01:06:849 (1) - 01:11:009 (1) - Remove New Combo
00:43:637 (1) - ^
00:55:243 (2,3,4,5) - Imagine a trainee playing this complicated slider X'D
00:58:090 (1) - Distance it a little from the slider before

Advanced :
01:01:593 (7) - New Combo here !

KAITO KIDDO! :
00:10:571 (7) - 01:19:112 (10) - New Combo here !
Some notes didn't follow the rhythms. To much, I must say. Please re-check !
00:43:637 (1) - 00:50:644 (1) - Smoother this sliders X'D
00:52:396 (2) - Stack it with the slider end, will make it clearly readable

Nah, I guess that's all I can give. I hope I'm helpful and not changing your map style XD. Good luck ! :)
Topic Starter
MashaSG
I know this song as Ending 2 in Magic Kaito 1412, but maybe it's Konan ending too :^)
Thanks for mod, preciate it!~

O-Moei wrote:

Hello !, from #modreqs. Oh !, nice !, it's Konan ending song, is it not ?. I hope I can be helpful here !. XD

General :
I think the Kiai End should be put right here ! 01:27:433 (1) -
Oh, Every diffs have different Combo Colors ?, maybe you'd equalize it ?

Easy :
00:59:842 (1) - Remove New Combo
01:14:732 (5,1) - 01:23:929 (4) - Need Blanket Improvements
00:24:367 (1) - Remove New Combo
00:38:820 (1) - Remove New Combo, and 00:40:571 (2) - here's New Combo
00:58:090 (1) - How about putting something here, a slider maybe :)
01:06:849 (3) - Must Blanket

Normal (To be honest, Normal diff will be lovelier if you use same Distance Spacing at every circles ):
00:24:367 (1) - 00:38:382 (1) - 01:06:849 (1) - 01:11:009 (1) - Remove New Combo
00:43:637 (1) - ^
00:55:243 (2,3,4,5) - Imagine a trainee playing this complicated slider X'D
00:58:090 (1) - Distance it a little from the slider before

Advanced :
01:01:593 (7) - New Combo here !

KAITO KIDDO! :
00:10:571 (7) - 01:19:112 (10) - New Combo here !
Some notes didn't follow the rhythms. To much, I must say. Please re-check !
00:43:637 (1) - 00:50:644 (1) - Smoother this sliders X'D
00:52:396 (2) - Stack it with the slider end, will make it clearly readable

Nah, I guess that's all I can give. I hope I'm helpful and not changing your map style XD. Good luck ! :)
Thanks!

- Frontier - wrote:

Hi ~ From my modding queue.



Just a little check.
Song's volume is too low. Plz find a better one. :o\
Easy & Normal. Start 00:16:046 is a bad idea. D: Start note like Hard & Insane diff
KAITO KIDDO! should chang to Insane is better :o

Good luck then !!
ekafjr
Hi , from #modreqs
[General]
  1. Disable wide screen support
  2. Why don't you set combo color?
[KAITO KIDDO!l]

  • 00:01:155 (4,5,6) - I think no need this triple , for your rhythm
    00:01:593 (4) - use triple at here
    00:23:710 (5) - please keep your intherited point 1 at here
    00:23:491 (4,5) - ctrl g better rhythm
    00:24:805 (2,3,4) - same^
    00:02:031 (1,2) - bad rhythm, I don't understand what sounds is your main follow please check again
    00:23:491 (4,5) - rhythm a bit weird here as well
    please check again your rhythm

Good luck :)
Topic Starter
MashaSG
Thx!

ekafjr wrote:

Hi , from #modreqs
[General]
  1. Disable wide screen support
  2. Why don't you set combo color?
[KAITO KIDDO!l]

  • 00:01:155 (4,5,6) - I think no need this triple , for your rhythm
    00:01:593 (4) - use triple at here
    00:23:710 (5) - please keep your intherited point 1 at here
    00:23:491 (4,5) - ctrl g better rhythm
    00:24:805 (2,3,4) - same^
    00:02:031 (1,2) - bad rhythm, I don't understand what sounds is your main follow please check again
    00:23:491 (4,5) - rhythm a bit weird here as well
    please check again your rhythm

Good luck :)
Hobbes2
Saw offset check req

Offset is 348, not 296.

Remember to adjust your other timing sections accordingly.

Good luck!

EDIT - Just saw you posted on my queue. Want a full mod or is this just fine for you?
KappaPraise
Привет o/
Вот тебе тайминг, он немного не стабильный, как хотелось бы, но такой трек, что бпм меняется постоянно.


Расставь в ручную или вставь этот код в блокнот

V Timing V


[TimingPoints]
351,437.31778425656,4,2,0,25,1,0
1662,337.078651685393,4,2,0,60,1,0
1830,491.803278688525,4,2,0,60,1,0
2073,437.31778425656,4,2,0,60,1,0
16067,441.176470588235,4,2,0,70,1,0
21361,431.654676258993,4,2,0,70,1,0
23087,437.956204379562,4,2,0,70,1,0
30094,441.176470588235,4,2,0,70,1,0
31858,434.782608695652,4,2,0,70,1,0
37075,454.545454545455,4,2,0,70,1,0
38893,428.571428571429,4,2,0,70,1,0
40607,447.761194029851,4,2,0,70,1,0
42398,434.782608695652,4,2,0,70,1,0
44137,428.571428571429,4,2,0,70,1,0
45851,491.803278688525,4,2,0,70,1,0
46096,600,4,2,0,70,1,0
46396,681.818181818182,4,2,0,70,1,0
46736,428.571428571429,4,2,0,70,1,0
47593,444.444444444444,4,2,0,70,1,0
51148,431.654676258993,4,2,0,70,1,0
54601,444.444444444444,4,2,0,70,1,0
58156,437.31778425656,4,2,0,85,1,1

Удачи!)
Topic Starter
MashaSG
Thanks!

Hobbes2 wrote:

Saw offset check req

Offset is 348, not 296.

Remember to adjust your other timing sections accordingly.

Good luck!
Topic Starter
MashaSG
ох лол...
Спасибо!

WISPG_G wrote:

Привет o/
Вот тебе тайминг, он немного не стабильный, как хотелось бы, но такой трек, что бпм меняется постоянно.


Расставь в ручную или вставь этот код в блокнот

V Timing V


[TimingPoints]
351,437.31778425656,4,2,0,25,1,0
1662,337.078651685393,4,2,0,60,1,0
1830,491.803278688525,4,2,0,60,1,0
2073,437.31778425656,4,2,0,60,1,0
16067,441.176470588235,4,2,0,70,1,0
21361,431.654676258993,4,2,0,70,1,0
23087,437.956204379562,4,2,0,70,1,0
30094,441.176470588235,4,2,0,70,1,0
31858,434.782608695652,4,2,0,70,1,0
37075,454.545454545455,4,2,0,70,1,0
38893,428.571428571429,4,2,0,70,1,0
40607,447.761194029851,4,2,0,70,1,0
42398,434.782608695652,4,2,0,70,1,0
44137,428.571428571429,4,2,0,70,1,0
45851,491.803278688525,4,2,0,70,1,0
46096,600,4,2,0,70,1,0
46396,681.818181818182,4,2,0,70,1,0
46736,428.571428571429,4,2,0,70,1,0
47593,444.444444444444,4,2,0,70,1,0
51148,431.654676258993,4,2,0,70,1,0
54601,444.444444444444,4,2,0,70,1,0
58156,437.31778425656,4,2,0,85,1,1

Удачи!)
Bonsai
Uhm, just on a sidenote, there is no sense in just quoting the mods without and response to it, you should try to respond to all the things pointed out individually (especially the points you denied, if you accepted all points then please state that too). Right now there is no way to know whether you actually changed anything or not ^^
Topic Starter
MashaSG
Oh, ok, i will try to do it next time, thanks) :D:D

Bonsai wrote:

Uhm, just on a sidenote, there is no sense in just quoting the mods without and response to it, you should try to respond to all the things pointed out individually (especially the points you denied, if you accepted all points then please state that too). Right now there is no way to know whether you actually changed anything or not ^^
CirnoTheSylveon
EDIT: I'm sorry if you've already fixed this, either my map isn't updating correctly or these are still an issue.


Why is there so many different timing points on a map with only one BPM?

As stated before, offset is 348.

The only BPM that should be there is one at the offset of 348 and BPM of 137 EXACTLY. No .2 or anything.
Topic Starter
MashaSG
I will leave all in this variant, because for me the rhythm really changed to the better one, so sorry~

Cirno-baka9 wrote:

EDIT: I'm sorry if you've already fixed this, either my map isn't updating correctly or these are still an issue.


Why is there so many different timing points on a map with only one BPM?

As stated before, offset is 348.

The only BPM that should be there is one at the offset of 348 and BPM of 137 EXACTLY. No .2 or anything.
Free Hong Kong
[Kaito Kiddo]
  1. Lost potential, places where you miss out on rhythms you should be mapping 00:02:075 -to 00:08:960 - repeat sliders don't fit
  2. 00:10:819 (7) - 00:14:317 (7) - 00:06:883 (5) - 00:17:831 (8) - 00:46:736 (6) - 01:19:147 (9) - nc
  3. 00:44:137 (2) - 00:51:148 (2) - bad slider shape
  4. 00:49:148 (9) - poor use of repeat sliderand bad blanket
  5. 00:55:045 (2,3) - 00:59:905 (5,6,7) - 01:13:899 (7) - 01:17:397 (7) - 01:19:584 (10) - 01:20:896 (12) - these don't fit
  6. 01:03:840 (6,7) - 01:19:584 (10,11,12) - blanket fix
  7. 01:25:925 - make this clickable then have spinner after click

care not to ignore beats like drums because those are fun to click to:D
Topic Starter
MashaSG
Thanks!

[alt][F4] wrote:

[Kaito Kiddo]
  1. Lost potential, places where you miss out on rhythms you should be mapping 00:02:075 -to 00:08:960 - repeat sliders don't fit Changed Something
  2. 00:10:819 (7) - 00:14:317 (7) - 00:06:883 (5) - 00:17:831 (8) - 00:46:736 (6) - 01:19:147 (9) - nc Changed 1,2,3,5,6
  3. 00:44:137 (2) - 00:51:148 (2) - bad slider shape Don't know how to do it in the right way, so left this in this variant
  4. 00:49:148 (9) - poor use of repeat sliderand bad blanket Changed blanket
  5. 00:55:045 (2,3) - 00:59:905 (5,6,7) - 01:13:899 (7) - 01:17:397 (7) - 01:19:584 (10) - 01:20:896 (12) - these don't fit Changed 1,2,5,6
  6. 01:03:840 (6,7) - 01:19:584 (10,11,12) - blanket fix Fixed
  7. 01:25:925 - make this clickable then have spinner after click done, but I dont sure about this

care not to ignore beats like drums because those are fun to click to:D
Shmiklak
Привет
Topic Starter
MashaSG
Привет :roll:

Shmiklak wrote:

Привет
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