M4M time \o\ \o/ /o/
My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!
d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)
Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment
[Taiko Detonator]
00:30:445 - Add a d here, there's a bass note in the music where it would land
01:02:445 - Add a d here also, there's a bass note here also and it would make a nice little hop into the next section
01:28:612 - I think you should add a k here and remove the finish on 01:28:529 (543) - , then also remove the finish on 01:28:862 (544) - and add two k's after it so you follow the synth a bit more properly here.
02:22:529 (1) - Some of the 1/6 in this stream don't make too much sense to me as there's nothing prominent in the music that suggests use of 1/6 (02:23:862 (18,19,20) - for example). If you'd rather keep them in I can understand for difficulties sake, but I thought it'd be worth pointing out as is the nature of my mods
02:42:529 (194,195,196,197) - Change this to kddk to follow how the synth changes. (02:42:529 (194) - is the same pitch and sound as 02:42:695 (197) - )
02:43:029 (198,199,200,201) - Same here, change to kddk
02:43:529 (202,203,204,205) - Change to kddk also
02:44:029 (206,207,208,209) - This one too, change to kddk
02:44:529 (210,211,212,213,214,215,216) - To me this follows the music and plays a lot better as kkkkkkd, since the bass note is at 02:44:862 (216) - and the trill before it is high pitched. It would also keep it consistent with 02:45:029 (217) - as you mapped this sound as d also
02:55:529 (312,313,314) - I think you have the 1/6 in the wrong place here. If you were to map it to the music the 1/6 would start at 02:55:695 (315) - and end at 02:55:862 (317) - . I suggest moving the 1/6 to better fit this so it plays well alongside the music (also changing it to kkkd!)
03:00:862 (360,361,362) - This 1/6 on the other hand doesn't have anything in the music to warrant it being there so I suggest removing it
03:17:029 (524) - Could add 1/6 d's after this, it would fit the music as there is a 1/6 trill thing here!
03:39:529 (95) - Could make this a dkd since there is a faint drum beat in the background that plays something similar to this?
03:39:862 (96) - Currently this section looks like this: http://puu.sh/qyNse/22d8f62484.jpg . I would suggest changing it to look like this: http://puu.sh/qyNu1/e20deee911.jpg to better follow the pitch of the synth
03:45:195 (116) - Same for this pattern here, change this to match this: http://puu.sh/qyNu1/e20deee911.jpg to better follow the pitch of the synth
04:01:195 (245) - AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA this stream is so much fun to play
04:49:112 - Add a d here, there is a bass note in the music where it would land
04:59:779 - Here also, add a d for the same reason
All in all a very fun map! Thank you for asking me to mod it, I've enjoyed my time with it and I wish you all the best in getting it ranked
My mods are heavily based on the relation of the notes to the music, feel free to deny everything if your mapping style doesn't follow my style of modding!
d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)
Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment
[Taiko Detonator]
00:30:445 - Add a d here, there's a bass note in the music where it would land
01:02:445 - Add a d here also, there's a bass note here also and it would make a nice little hop into the next section
01:28:612 - I think you should add a k here and remove the finish on 01:28:529 (543) - , then also remove the finish on 01:28:862 (544) - and add two k's after it so you follow the synth a bit more properly here.
02:22:529 (1) - Some of the 1/6 in this stream don't make too much sense to me as there's nothing prominent in the music that suggests use of 1/6 (02:23:862 (18,19,20) - for example). If you'd rather keep them in I can understand for difficulties sake, but I thought it'd be worth pointing out as is the nature of my mods
02:42:529 (194,195,196,197) - Change this to kddk to follow how the synth changes. (02:42:529 (194) - is the same pitch and sound as 02:42:695 (197) - )
02:43:029 (198,199,200,201) - Same here, change to kddk
02:43:529 (202,203,204,205) - Change to kddk also
02:44:029 (206,207,208,209) - This one too, change to kddk
02:44:529 (210,211,212,213,214,215,216) - To me this follows the music and plays a lot better as kkkkkkd, since the bass note is at 02:44:862 (216) - and the trill before it is high pitched. It would also keep it consistent with 02:45:029 (217) - as you mapped this sound as d also
02:55:529 (312,313,314) - I think you have the 1/6 in the wrong place here. If you were to map it to the music the 1/6 would start at 02:55:695 (315) - and end at 02:55:862 (317) - . I suggest moving the 1/6 to better fit this so it plays well alongside the music (also changing it to kkkd!)
03:00:862 (360,361,362) - This 1/6 on the other hand doesn't have anything in the music to warrant it being there so I suggest removing it
03:17:029 (524) - Could add 1/6 d's after this, it would fit the music as there is a 1/6 trill thing here!
03:39:529 (95) - Could make this a dkd since there is a faint drum beat in the background that plays something similar to this?
03:39:862 (96) - Currently this section looks like this: http://puu.sh/qyNse/22d8f62484.jpg . I would suggest changing it to look like this: http://puu.sh/qyNu1/e20deee911.jpg to better follow the pitch of the synth
03:45:195 (116) - Same for this pattern here, change this to match this: http://puu.sh/qyNu1/e20deee911.jpg to better follow the pitch of the synth
04:01:195 (245) - AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA this stream is so much fun to play
04:49:112 - Add a d here, there is a bass note in the music where it would land
04:59:779 - Here also, add a d for the same reason
All in all a very fun map! Thank you for asking me to mod it, I've enjoyed my time with it and I wish you all the best in getting it ranked