This beatmap was submitted using in-game submission on Monday, July 31, 2017 at 9:15:15 PM
Artist: Dream Theater
Title: Panic Attack
Source: Rock Band 2
Tags: dream theater panic attack octavarium fifth james labrie john petrucci john myung jordan rudess mike portnoy yaxaya
BPM: 252
Filesize: 13968kb
Play Time: 07:15
Difficulties Available:
Information: Scores/Beatmap Listing
---------------
"Tortured insanity
A smothering hell
Try to escape but to no avail"
-Dream Theater, Octavarium, 2005
PANIC ATTACK
Dream Theater is too epic to be excluded from the world of Osu. Their music is complex, powerful, and relevant. My third mapset features a song any Rock Band player will recognize... I will attempt to have an elite map in each mode before I am done with this.
Warning: May cause nightmares and other psychological effects.
Special thanks to DeviantArt user Yaxaya for the bg image. I have assumed it is of public domain and is able to be used here, but if I am wrong, I urge you to let me know.
[Frantic] 100% complete.
[Taiko] Willi_Zinger has given me a difficulty! 100% complete
[Mod History]
9/24-9/26: Mod by Maelstrrom
[History]
Update 7/31/2017:
...
heeee's baaaack...
...
Update 11/10/2016: Intensity increases! In the beginning, first true chorus, solo, and at the very end.
Update 11/9/2016: Update to Willi's Taiko. Decided not to throw in extra modes, but might create a lower difficulty in the future.
Update 10/15/2016: Got the hitsounds! Also major changes to the true choruses. I will be seeking a second mod.
Update 9/27/2016: First mod! Changes have been made according to the thread post, with promise for more soon on the way.
Update 9/22/2016: Removed the Cuts due to confusion about their purpose. Cleaned up objects, and began hitsounding. Still holding out for a CtB and/or Mania GD
Update 8/30/2016: Willi'z Taiko Ura Oni is complete!
Update 8/15/2016: Really can't remember what's on this update lol
Update 7/16/2016: Reverted the changes to the deathstream and made things smoother throughout the map. Willi_Zinger has given me a Taiko difficulty to start scrutinizing.
Update 5/26/2016: Finished the 'too much singletap' update, reducing 1/3rds throughout the map. Also trying a 1/4th Deathstream portion (The 1/3rd version can still be found in the practice sections, as can the previous versions of the other Kiai sections.)
Update 5/23/2016: Too much singletap? I'm working on making the 'false choruses' have fewer consecutive jumps, but making the jumps a bit farther. Also reducing the amount of 1/3rds your fingers have to endure. Deathstream? Idk what to do with that now. This is the first part of the current overhaul.
Update 5/14/2016: By request of Dumii, I have made three 'cuts' in the song. These represent what I feel to be the hardest sections of the map. The first is the first kiai, with the fast sliders, obtuse jumps, and many delicious 1/3rd and 1/4th bursts. The second is the solo, a bursting hell with a couple of star jumps. The last one is the heavily-spaced deathstream at the end. Each of these will be updated as the map is, until the time when it is ready for submission.
Update 5/3/2016: Timing fix! (All points and objects are 20ms later.) Improvements to the solo.
Update 5/2/2016: Trying something new on the second 'numb' part (around 3:30). Altered the two choruses extensively, and made a significant change in the solo. Imma see how y'all like it.
Update 4/22/2016: Changes up to the end of the first chorus, and the deathstream. Lowered the HP drain and made the OD higher. Also added a quote to the beginning of the description.
Update 4/18/2016: New changes up to about the 2:20 mark (first checkpoint break time).
Update 4/16/2016: Fixed the date on the previous line, changed a lot of initial concerns (See personal note on thread for overview).
FIRST UPLOAD 4/15/2016: Online! [Frantic]'s object placement is in its initial stage, without hitsounding.
Artist: Dream Theater
Title: Panic Attack
Source: Rock Band 2
Tags: dream theater panic attack octavarium fifth james labrie john petrucci john myung jordan rudess mike portnoy yaxaya
BPM: 252
Filesize: 13968kb
Play Time: 07:15
Difficulties Available:
- Frantic (7.04 stars, 2102 notes)
- Willi's Taiko Ura Oni (6.22 stars, 3177 notes)
Information: Scores/Beatmap Listing
---------------
"Tortured insanity
A smothering hell
Try to escape but to no avail"
-Dream Theater, Octavarium, 2005
PANIC ATTACK
Dream Theater is too epic to be excluded from the world of Osu. Their music is complex, powerful, and relevant. My third mapset features a song any Rock Band player will recognize... I will attempt to have an elite map in each mode before I am done with this.
Warning: May cause nightmares and other psychological effects.
Special thanks to DeviantArt user Yaxaya for the bg image. I have assumed it is of public domain and is able to be used here, but if I am wrong, I urge you to let me know.
[Frantic] 100% complete.
[Taiko] Willi_Zinger has given me a difficulty! 100% complete
[Mod History]
9/24-9/26: Mod by Maelstrrom
[History]
Update 7/31/2017:
...
heeee's baaaack...
...
Update 11/10/2016: Intensity increases! In the beginning, first true chorus, solo, and at the very end.
Update 11/9/2016: Update to Willi's Taiko. Decided not to throw in extra modes, but might create a lower difficulty in the future.
Update 10/15/2016: Got the hitsounds! Also major changes to the true choruses. I will be seeking a second mod.
Update 9/27/2016: First mod! Changes have been made according to the thread post, with promise for more soon on the way.
Update 9/22/2016: Removed the Cuts due to confusion about their purpose. Cleaned up objects, and began hitsounding. Still holding out for a CtB and/or Mania GD
Update 8/30/2016: Willi'z Taiko Ura Oni is complete!
Update 8/15/2016: Really can't remember what's on this update lol
Update 7/16/2016: Reverted the changes to the deathstream and made things smoother throughout the map. Willi_Zinger has given me a Taiko difficulty to start scrutinizing.
Update 5/26/2016: Finished the 'too much singletap' update, reducing 1/3rds throughout the map. Also trying a 1/4th Deathstream portion (The 1/3rd version can still be found in the practice sections, as can the previous versions of the other Kiai sections.)
Update 5/23/2016: Too much singletap? I'm working on making the 'false choruses' have fewer consecutive jumps, but making the jumps a bit farther. Also reducing the amount of 1/3rds your fingers have to endure. Deathstream? Idk what to do with that now. This is the first part of the current overhaul.
Update 5/14/2016: By request of Dumii, I have made three 'cuts' in the song. These represent what I feel to be the hardest sections of the map. The first is the first kiai, with the fast sliders, obtuse jumps, and many delicious 1/3rd and 1/4th bursts. The second is the solo, a bursting hell with a couple of star jumps. The last one is the heavily-spaced deathstream at the end. Each of these will be updated as the map is, until the time when it is ready for submission.
Update 5/3/2016: Timing fix! (All points and objects are 20ms later.) Improvements to the solo.
Update 5/2/2016: Trying something new on the second 'numb' part (around 3:30). Altered the two choruses extensively, and made a significant change in the solo. Imma see how y'all like it.
Update 4/22/2016: Changes up to the end of the first chorus, and the deathstream. Lowered the HP drain and made the OD higher. Also added a quote to the beginning of the description.
Update 4/18/2016: New changes up to about the 2:20 mark (first checkpoint break time).
Update 4/16/2016: Fixed the date on the previous line, changed a lot of initial concerns (See personal note on thread for overview).
FIRST UPLOAD 4/15/2016: Online! [Frantic]'s object placement is in its initial stage, without hitsounding.