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Kana Nishino - Darling

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Net0

Regraz wrote:

[Net0's Beginner]
00:50:823 (2,3,4) - Rhythm burst, should be kept consistent with other sections.
I really wonder the necessity of the existence of this difficulty because the rhythm is quite plain.
You're contradicting yourself here mate. If song sections are different why should I just map them the sameway?If you say "but this is begginer diff the RHYTHM should be consistent inside the diff, well just gotta tell you that going from 2/1 to 1/1 here makes little to no difference being used only on 00:50:823 (2,3,4) - /01:02:823 (2,3,4) - twice in the entire kiai. Also if you consider how Easy was mapped with full 1/1, it's a good way to make the spread and fully asnwer your question about the "necessity" of this diff. Reminder that we have a marathon of 0,8* ranked :) , no one asked if that was needed and yet there it is ranked.

00:55:323 (1) - It is showing "flagrant" laziness to copy and paste in such an easy difficulty.
Ok, you called it a lazy map, let's take a look at the map;
It presents a diff focused on people who never played osu! but at the same time tries to represent the song. I can star saying that for that purpose I focused on a 2/1 rhythm choice focused on slider use with fewer circles. The 2/1 sliders such as this 00:06:573 (1,2) - used this shape;

And they represent the song vocal.
The fast paced vocal however couldn't be mapped with 2/1 sliders, otherwise they would be off rhythm, so I made a simplification by using a slider with longer duration 00:10:323 (4) - , but harder to follow since it has a more curved design;

Using a circle to connect with next repetition of the intro was really interesting since no vocals landed on that main rhythm beat; 00:12:573 (5) - and I could keep the gap 2/1 for the next slider 00:13:323 (1) - which just occur to repeat the same idea of the vocal following.
The next repetition 00:13:323 (1,2,3) - is slightly different compared to the previous one; 00:06:573 (1,2,3,4) - however as diff aimed to new players I had to repeat the ideas as much as possible, so I took the idea of the longer slider for the same section, but instead I did a repeat; 00:16:323 (3) - that follows the ukulele main pitch at 00:17:073 - . The transition works with the same idea; 00:18:573 (4,1) - circle+slider but as you can see, the flow connection instead of stacking with the previous tail it's upwards, because the song here 00:19:323 (1) - will literally start getting more intense. The vocals here allowed continuous 2/1 rhythm 00:19:323 (1,2,3,4,1,2,3) - so I repeat the curves, however this section 00:25:323 (1,2,3) - sounded different compared to the previous one 00:19:323 (1,2,3,4) - mainly because of melody chord change. So I positioned sliders in a the slightly different way for vocal increases emphasis by using a diagonal 45º rotation in 00:25:323 (1) - which already constrast with the odds in horizontal 00:19:323 (1,3) - and evens on vertical 00:20:823 (2,4) - and using direct symmetry here 00:26:823 (2,3) - . The transition here 00:29:823 (4,1) - speaks for itself, new instrumental rhythm 00:29:823 (4) - called for a different slider

, also for the new gap a new flow idea (which you didn't question, but just in case another person questions it, since the gap is longer; 3/1 allows that movement). I don't want to repeat myself but new song change 00:31:323 (1) - different idea used, similar song section, same idea used 00:41:823 (1) - , etc... Anyway the idea of the pattern in the chorus is purelly do make it stand more compared to the verse and intro and for that, simple straight slider pattern 00:43:323 (1,2,3) - ;

and I don't need to say that those same sounds repeat here 00:55:323 (1,2,3) - .
Now that I gave you explanation of almost all the details of this 1,03* beginner diff ,I finish saying that analysing copy paste "purelly" for being used in similar song sections is result of lazy analysis not considering the overall execution of the difficulty. The mappers I look after did that and I can really understand their reasoning. People nowadays may not like it, but it was done for a pretty damn good reason. I'd also like you to refrain from calling other people "lazy" since I could say a lot of worse things about your BN activity and yet you don't see me public flaming people who only help others when the favor is mutual :)

00:52:323 (4) - It should be a slider instead for the vocal is long.This makes a lot of sense considering not only the longer vocals, but as well keeping it consistent with the consecutive copy paste 01:02:823 (2,3,4) - , that, for some crazy reason, seems to have the slider that you speak of :), FIXED!
The slider fix
osu file format v14

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AudioLeadIn: 0
PreviewTime: 42359
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.5

[Metadata]
Title:Darling
TitleUnicode:Darling
Artist:Kana Nishino
ArtistUnicode:西野カナ
Creator:Ataraxia
Version:Net0's Beginner
Source:
Tags:Net0 Seto Kousuke SrSkyPlayer fabiojhon Hoen Marianna with love short ver version cut japan record award
BeatmapID:1355798
BeatmapSetID:443078

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OverallDifficulty:1
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Topic Starter
Ataraxia
Quitted for 5 days because school things and i see a HOLY text from net0 about a beginner and wow... I do not judge anyone in the community, (I do not like monstrata maps but I do not judge him or go in his map thread saying it's bad, you understand?) but what makes me ANGRY A LOT is that you called net0 lazy (in a Beginner diff), when you actually took 20 days placehold to mod, Oops, i don't care about the days,everyone has work and all things(even me), but if you just want some mappers to get NM to rank you maps, just open that fuckin queue to just NM, i really see you don't wanted to mod since net0 post a m4m with you. i don't care anymore, a BN quit the project because of "laziness", and two others give meaniless mods that doesn't help at all... I'm still going to try to rank (i never surrender), if you want to trully help me, I'd be happy and request in your queue again(i hope you accept) , if not, "Bola pra frente"

i'm retard xDDDDDDD

Regraz wrote:

[Marixia's Advanced]
00:12:385 (2) - This is really weird, the slider starts on almost nothing. u correct, i don't see anything to explain about the slider, i add something likes my last diff

00:59:635 Missing a note for the drum here. i should calls mari , but i don't see why, because this is just Collab things, he's follow the vocal, so i don't see why broken all flow just because of a drum, and if she's add a drum, its will be necessary circles in 01:04:135 - 01:02:635 -
if you don't say nothing about mari easy and my last diff i think its all good for rank xD

thanks for mod !
Mekki
klkkkkkkk
Topic Starter
Ataraxia

MkGuh wrote:

klkkkkkkk
|

AMIGA EU TO MTO PUTA A PONTO DE FALA PUTA E NAO PUTO AAAAAAAAAAAAAAAAAAAAAAAAAAH EU VOU EXPLODIR ALGUEM AI

this retard to
Mekki
[iniciante do net0]
tá ok mas o fácil da mari ja tá facil o suficiente, ja teve o caso do mapa em que dois bns foram kickados por dar icon em um mapa onde tinha um beginner extremamente facil, sem nenhum motivo aparente (mapa do mari LOL) então é melhor vc checar se o mapa é rankeavel com o seu beginner. (eu ate acho q é pq mesmo sendo muito facil ainda tem um ritmo normal)

[fácil da save jessica jung]
00:20:073 (2,3) - o blanket tá bem podre aqui querida, como é um easy, n tem mta coisa pra falar então o visual é bem importante. conserta ai.
00:21:948 (4) - faltando clap
00:43:323 (1,2,3) - amiga eu n entendi porque todas essas notas tão com whistle ao inves de clap, mas tá ruim muda pra clap
00:51:948 (4) - ^

o kiai tá cheio de nota com whistle q é pra ser clap no lugar, é melhor checar. fica bem inconsitente e ruim rs De resto a diff tá boa pq eu ja moddei antes <3

[normal do senhor seto -q]
00:17:448 (2,3) - o DS do (3) tá errado, conserta ai rs
00:33:385 (4) - eu colocaria uma clap no começo desse slider pra ficar mais legal com a musica
00:34:323 (1,2) - vc n usou whistle em nenhuma parte do mapa ai, não entendei pq o final do (1) e o começo do (2) tem esses dois whistles. ficou bem desnecessário imo então é melhor vcs tirarem. se possivel coloca clap no final do (1) caso vc tenha aplicado a sugestão anterior.
00:45:948 (5,1) - o movimento fica mt inconfortavel nessa parte, o jeito q o iniciante tem q mover o cursor do (5) pro (1) é muito complicado e a musica n pede nada disso. tente fazer algo mais aberto, como o mapa inteiro foi feito.

ta top o mapa, só os hitsound la mesmo

[avançado da mari e do ataraxião]
00:27:948 (3,1) - pq o jump repentino sendo q n tinha nas outras partes??
00:55:323 (1) - eu n entendi pq os hitsound ficaram diferentes a partir daqui. eu entendo que mudou a parte do collab, e potencialmente tb mudou o hitsounder, porém eu acho q ficaria melhor se fosse consistente com a parte anterior. (usando hit normal nas partes e pá)

essa diff tá top mas a mudança dos hitsounds no kiai tá zzz

[a diff top do fabiojhon]
00:12:573 (3,4) - amiga pelo amor de deus faz esses sliders iguais tá mt unpolished e feio assim ;-; https://osu.ppy.sh/ss/8828371
00:19:323 (1,2) - essa foi a unica vez q vc seguiu o ritmo da musica desse jeito, acho melhor vc mudar o (2) por uma nota seguido de um slider, q nem vc fez em todas as outras partes.
00:43:323 (1,2,3,4,5) - amiga desde q eu moddei o mapa eu nunca gostei dessa pattern inteira mas nunca citei nada no mod, eu não tenho nenhuma sugestão pra ela (preguiça acho) mas eu to listando aqui pra vc realmente melhorar o mapa e deixar ele 10 pros BNs. ela tá mt aberta e os sliders tão mt diferentes um dos outros, fica bem unpolished (novamente kk) sei la eu recomendaria fazer algo mas topzinho, se quiser a gente discute isso no PM mas to deixando ai pra dps vc n falar q eu n te ajudei a melhorar o mapa af
00:46:323 (1) - eu n gosto da shape desse slider, o mapa todo vc usou shapes leves e suaves, e do nada aparece essa dai... fica bem pombo rs ela parece com o patinho feio do mapa
00:50:073 (3,4) - eu n entendi oq vc ta seguindo com esse slider, ele começa numa parte bem fraca da musica e termina numa bem forte, se vc der um ctrl + g ai ja resolve o problema, pq ai o slider segue a vocal e a nota segue a clap, sacou mlk?
00:59:823 (1,2,3,4) - meu deus isso ficou MUITO bom <3
01:03:760 (5) - de novo, a reverse desse slider tá ignorando uma parte bem importante das vocais enquanto as partes clicaveis do slider n tem quase nada nelas. https://osu.ppy.sh/ss/8828470 se a pattern e o ritmo fosse assim ia ficar MUUUUUITO melhor rs
01:05:823 (1,2,3,4,1) - pra essa pattern eu recomendaria fazer assim https://osu.ppy.sh/ss/8828399 como vc pode ver o (3) e o (4) continuam com o mesmo spacing do (2) e do (1) pq fica melhor, e o (1) acima fica com um maior spacing, que dá mais enfase pro final e ainda mais pelo fato de ser 1/1

a diff tá boa mas vc precisa melhorar o visual de algumas patterns e os ritmos q nem eu disse ai, ai vai ficar top!

call me back for bubble
Topic Starter
Ataraxia

MkGuh wrote:

[iniciante do net0]
tá ok mas o fácil da mari ja tá facil o suficiente, ja teve o caso do mapa em que dois bns foram kickados por dar icon em um mapa onde tinha um beginner extremamente facil, sem nenhum motivo aparente (mapa do mari LOL) então é melhor vc checar se o mapa é rankeavel com o seu beginner. (eu ate acho q é pq mesmo sendo muito facil ainda tem um ritmo normal)

[fácil da save jessica jung]
00:20:073 (2,3) - o blanket tá bem podre aqui querida, como é um easy, n tem mta coisa pra falar então o visual é bem importante. conserta ai.
00:21:948 (4) - faltando clap
00:43:323 (1,2,3) - amiga eu n entendi porque todas essas notas tão com whistle ao inves de clap, mas tá ruim muda pra clap
00:51:948 (4) - ^

o kiai tá cheio de nota com whistle q é pra ser clap no lugar, é melhor checar. fica bem inconsitente e ruim rs De resto a diff tá boa pq eu ja moddei antes <3

[normal do senhor seto -q]
00:17:448 (2,3) - o DS do (3) tá errado, conserta ai rs
00:33:385 (4) - eu colocaria uma clap no começo desse slider pra ficar mais legal com a musica
00:34:323 (1,2) - vc n usou whistle em nenhuma parte do mapa ai, não entendei pq o final do (1) e o começo do (2) tem esses dois whistles. ficou bem desnecessário imo então é melhor vcs tirarem. se possivel coloca clap no final do (1) caso vc tenha aplicado a sugestão anterior.
00:45:948 (5,1) - o movimento fica mt inconfortavel nessa parte, o jeito q o iniciante tem q mover o cursor do (5) pro (1) é muito complicado e a musica n pede nada disso. tente fazer algo mais aberto, como o mapa inteiro foi feito.

ta top o mapa, só os hitsound la mesmo

[avançado da mari e do ataraxião]
00:27:948 (3,1) - pq o jump repentino sendo q n tinha nas outras partes??
00:55:323 (1) - eu n entendi pq os hitsound ficaram diferentes a partir daqui. eu entendo que mudou a parte do collab, e potencialmente tb mudou o hitsounder, porém eu acho q ficaria melhor se fosse consistente com a parte anterior. (usando hit normal nas partes e pá)

essa diff tá top mas a mudança dos hitsounds no kiai tá zzz

[a diff top do fabiojhon]
00:12:573 (3,4) - amiga pelo amor de deus faz esses sliders iguais tá mt unpolished e feio assim ;-; https://osu.ppy.sh/ss/8828371
00:19:323 (1,2) - essa foi a unica vez q vc seguiu o ritmo da musica desse jeito, acho melhor vc mudar o (2) por uma nota seguido de um slider, q nem vc fez em todas as outras partes.
00:43:323 (1,2,3,4,5) - amiga desde q eu moddei o mapa eu nunca gostei dessa pattern inteira mas nunca citei nada no mod, eu não tenho nenhuma sugestão pra ela (preguiça acho) mas eu to listando aqui pra vc realmente melhorar o mapa e deixar ele 10 pros BNs. ela tá mt aberta e os sliders tão mt diferentes um dos outros, fica bem unpolished (novamente kk) sei la eu recomendaria fazer algo mas topzinho, se quiser a gente discute isso no PM mas to deixando ai pra dps vc n falar q eu n te ajudei a melhorar o mapa af
00:46:323 (1) - eu n gosto da shape desse slider, o mapa todo vc usou shapes leves e suaves, e do nada aparece essa dai... fica bem pombo rs ela parece com o patinho feio do mapa
00:50:073 (3,4) - eu n entendi oq vc ta seguindo com esse slider, ele começa numa parte bem fraca da musica e termina numa bem forte, se vc der um ctrl + g ai ja resolve o problema, pq ai o slider segue a vocal e a nota segue a clap, sacou mlk?
00:59:823 (1,2,3,4) - meu deus isso ficou MUITO bom <3
01:03:760 (5) - de novo, a reverse desse slider tá ignorando uma parte bem importante das vocais enquanto as partes clicaveis do slider n tem quase nada nelas. https://osu.ppy.sh/ss/8828470 se a pattern e o ritmo fosse assim ia ficar MUUUUUITO melhor rs
01:05:823 (1,2,3,4,1) - pra essa pattern eu recomendaria fazer assim https://osu.ppy.sh/ss/8828399 como vc pode ver o (3) e o (4) continuam com o mesmo spacing do (2) e do (1) pq fica melhor, e o (1) acima fica com um maior spacing, que dá mais enfase pro final e ainda mais pelo fato de ser 1/1

a diff tá boa mas vc precisa melhorar o visual de algumas patterns e os ritmos q nem eu disse ai, ai vai ficar top!

call me back for bubble
preguiça de responde, mas apliquei TUDO q vc falo da minha parte. Obrigado ajudou mto

AlexTroIIPsy wrote:

Um mod bosta de um bosta pq esse mapa é mto lindo e me faz mais bosta ainda pq eu fico com vontade de chora de tao lindo q é isso
My dear
00:46:135 (6,1) - O 6 ta mais proximo do 5 do q do 1 , creio q seja melhor uma distancia igual quero permanecer a potencia aqui
Acho q n precisa coloca reverse slider aki 01:03:760 (5) - , a ultima batida do slider ou n tem som nenhum ou e mto baixo promeu fone de 16 pila seila mas seguindo oq o guh tinha falado, ainda bem que vc apontou isso, deu mais enfase para o vocal
00:48:760 (5) - esse aki tho ta seguindo o vocal mas eu acho q seria melhor uma nota no lugar do final do reverse slider mas sei la
tb achei mais bonitinho com um espaço vazio entre esses 2 01:03:760 (5) - / 01:04:323 (1) - mencionado no mod do guh, mas boa visao
:v
Marianna's easy
ta tudo perfeito..........
00:41:823 (3) - Mas isso me deu um poco de nervoso , o blanket podia ficar um poco melhor
e SE PA daria pra fz um blanket ou seja oq isso for aki 01:04:323 (1) - mas talvez a distancia mude
Só isso msm q vi
nunca pensei q eu fosse falar algo dos mapas da marianna mas ok
eu falo com vc dps alex , mas vc falo bem
AlexTroIIPsy
Um mod bosta de um bosta pq esse mapa é mto lindo e me faz mais bosta ainda pq eu fico com vontade de chora de tao lindo q é isso
My dear
00:46:135 (6,1) - O 6 ta mais proximo do 5 do q do 1 , creio q seja melhor uma distancia igual
Acho q n precisa coloca reverse slider aki 01:03:760 (5) - , a ultima batida do slider ou n tem som nenhum ou e mto baixo promeu fone de 16 pila
00:48:760 (5) - esse aki tho ta seguindo o vocal mas eu acho q seria melhor uma nota no lugar do final do reverse slider mas sei la
tb achei mais bonitinho com um espaço vazio entre esses 2 01:03:760 (5) - / 01:04:323 (1) -
:v
Marianna's easy
ta tudo perfeito..........
00:41:823 (3) - Mas isso me deu um poco de nervoso , o blanket podia ficar um poco melhor
e SE PA daria pra fz um blanket ou seja oq isso for aki 01:04:323 (1) - mas talvez a distancia mude
Só isso msm q vi
nunca pensei q eu fosse falar algo dos mapas da marianna mas ok
Topic Starter
Ataraxia
Seguindo o que foi dito pelo mkguh, o Beginner foi Deletado.
Trynna
não precisa me dar kudosu porque você já me deu anos atrás

last
  1. 00:04:135 (1) - você provavelmente deveria alongar esse slider pra 00:04:698 - e criar um ritmo parecido com 00:01:323 (1,2,3,1) -, atualmente você ignora 00:04:885 - e cria um ritmo bem diferente do feito anteriormente
  2. eu não curto muito a diferença entre 00:06:573 (3,4,1) - e 00:08:073 (2,3,1) -, enquanto a primeira tem um movimento circular padrão e suave, a segunda força demais pra parecer diferente e acaba prejudicando um pouco o smooth flow que você tinha
  3. 00:12:573 (3,4) - poderia tentar deixá-los paralelos, a estética dessa parte melhoraria bastante
  4. 00:14:823 (1,2) - não gosto dessa parte, representa o vocal muito mal. atualmente o vocal se prolonga e não termina em 00:15:010 - em momento algum, enquanto existem de fato duas beats em 00:15:198 (2) -. Eu recomendaria fazer 00:14:823 (1) - um 1/1 e fazer algumas mudanças pra não ficar 30 circles seguidos após isso
  5. 00:18:760 - tem um som considerável, me incomodou não seguir, de verdade. Eu entendo que no geral você tentou dar uma pausa pelo vocal, mas o intrumental é meio que único e usado pra introduzir uma nova seção iniciando em 00:19:323 - com um instrumental muito mais forte, então faz sentido
  6. 00:19:885 (2,3) - inverte as posições e vai ver o quão melhor isso pode ser
  7. 00:23:073 (5,6,7) - poderia ciar uma estética mais apelativa aqui, tudo que eu vejo é ds mudando sem motivo e os circulos não tão criando nada diferente com o slider entre eles
  8. 00:27:573 - esse clap ta certo?
  9. 00:30:573 (1,2,3) - não faz isso po, estética muito precária, da pra melhorar isso aqui
  10. 00:32:635 - 00:34:135 - não tem porque ignorar isso aqui só por causa do ritmo clappy, você também deixa de seguir isso muito rápido o que deixa ainda mais estranho
  11. 00:36:385 (2,3) - inverte
  12. 00:42:573 (1,2,1) - uh like, como o sv fica menor seria mais legal manter 00:42:573 (1,2) - mais próximo, também seria melhor um ângulo mais legal pra essa pattern que o atual é muito asdsadas
  13. 00:43:323 (1,2,3,4,5) - isso aqui é simplesmente ruim, é só um circular flow gigante muito harsh que é provavelmente mais difícil que todo o kiai restante. compare com o restante a partir de 00:44:823 - e vai ver o quão melhor você arranjou as patterns no geral e o movimento. Também existem alguns ritmos como 00:49:698 (2) - que são bem ruins considerando que os claps sempre eram clicáveis e do nada tu põe um slider que faz 00:49:885 - ficar numa tail, o mesmo pra 00:52:323 (1,2) -, 00:58:323 (1,2) -, 01:01:323 (1,2) - e 01:04:323 (1,2) -
  14. 00:59:823 (1,2,3,4) - não concordo com essa pattern since 00:59:823 (1,2) - os dois tem um som contínuo na head mas a tail é praticamente ignorável, 01:00:573 (3) - tem som nos dois, 01:00:948 (4) - tem som contínuo como os dois primeiros mas também tem o vocal. Arranando dessa maneira você coloca os quatro no mesmo patamar o que é atualmente uma grande enganação
  15. 01:05:823 (1,2) - o ângulo desses sliders e a curvatura deles me dão um trigger muito grande, poderia arrumar a estética aqui que ta meio weirdo
Normal
  1. 00:06:573 (1,2,3,4) - uh like, 00:06:573 (1) - deveriam ser 2 circulos 00:07:323 (2,3) - um slider e 00:08:073 (4) - dois circulos. Dessa maneira você da cover no vocal de uma maneira que faça mais sentido, já que: 00:07:698 (3) - é muito mais fraco que 00:07:323 (2) - logo não deveria ser clicado na mesma intensidade (algo similar ao que tu fez em 00:08:823 (1) - ), 00:06:573 (1) - e 00:08:073 (4) - tem dois sons consideráveis logo poderia abusar disso
  2. 00:17:073 (4) - ignorar o instrumental e colocar um slider como esse é SuPeR out of place, não entendi o que você quis fazer aqui at all lmao
  3. 00:20:635 - deveria colocar algo aqui eu acho ? tem muito tempo que tu ta seguindo 1/1 nessa parte
  4. 00:23:448 (3,4) - inverte pra dar um cover melhor no vocal e no downbeat
  5. 00:29:073 - tem um som importante aqui, ignorar ele é bem estranho tbh
  6. 00:30:573 (3) - não faz sentido clicar nessa beat at all, quase não tem nada aí, só o som contínuo iniciado anteriormente. eu mudaria pra um slider 1/1 começando aqui 00:30:198 -
  7. o ritmo do kiai precisa de mas atenção, você tentou muito seguir o vocal, tipo, muito mesmo, ignorando partes cruciais do instrumental e que o ataraxia focou no hitsounding dele o que é ainda pior quando se tem um hs copiado. Você ignora muito alguns red ticks importantes e segue muitos relativamente banais, exemplo: 00:43:885 - deveria ser seguido, 00:46:135 - not at all. Aqui eu deixo uma sugestão de ritmo valiosa que pode ser útil pra ti se me der ouvidos
é, basicamente isso
Alexsander

Trynna wrote:

não precisa me dar kudosu porque você já me deu anos atrás

Normal
  1. 00:06:573 (1,2,3,4) - uh like, 00:06:573 (1) - deveriam ser 2 circulos 00:07:323 (2,3) - um slider e 00:08:073 (4) - dois circulos. Dessa maneira você da cover no vocal de uma maneira que faça mais sentido, já que: 00:07:698 (3) - é muito mais fraco que 00:07:323 (2) - logo não deveria ser clicado na mesma intensidade (algo similar ao que tu fez em 00:08:823 (1) - ), 00:06:573 (1) - e 00:08:073 (4) - tem dois sons consideráveis logo poderia abusar dissoOk
  2. 00:17:073 (4) - ignorar o instrumental e colocar um slider como esse é SuPeR out of place, não entendi o que você quis fazer aqui at all lmao Também não entendi estava com sono hueuhue, fixed
  3. 00:20:635 - deveria colocar algo aqui eu acho ? tem muito tempo que tu ta seguindo 1/1 nessa parte Ok
  4. 00:23:448 (3,4) - inverte pra dar um cover melhor no vocal e no downbeat Também achei
  5. 00:29:073 - tem um som importante aqui, ignorar ele é bem estranho tbh coloquei um slider e tirei o circulo em 00:29:448 -
  6. 00:30:573 (3) - não faz sentido clicar nessa beat at all, quase não tem nada aí, só o som contínuo iniciado anteriormente. eu mudaria pra um slider 1/1 começando aqui 00:30:198 - Eu segui o vocal
  7. o ritmo do kiai precisa de mas atenção, você tentou muito seguir o vocal, tipo, muito mesmo, ignorando partes cruciais do instrumental e que o ataraxia focou no hitsounding dele o que é ainda pior quando se tem um hs copiado. Você ignora muito alguns red ticks importantes e segue muitos relativamente banais, exemplo: 00:43:885 - deveria ser seguido, 00:46:135 - not at all. Aqui eu deixo uma sugestão de ritmo valiosa que pode ser útil pra ti se me der ouvidos arrumei, acho que está ok agora
é, basicamente isso
Thanks for mod
Alex's Normal
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Title:Darling
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Artist:Kana Nishino
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Tags:Alexsander TheBenderGamer fabiojhon Hoen Marianna with love short ver version cut japan record award
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Topic Starter
Ataraxia

Trynna wrote:

não precisa me dar kudosu porque você já me deu anos atrás

last
  1. 00:04:135 (1) - você provavelmente deveria alongar esse slider pra 00:04:698 - e criar um ritmo parecido com 00:01:323 (1,2,3,1) -, atualmente você ignora 00:04:885 - e cria um ritmo bem diferente do feito anteriormente Concordo mas não acho que 00:04:698 (2) - deveria deixar de ser clicavel por isso. então coloquei um circle e criei um 1/1 no lugar.
  2. eu não curto muito a diferença entre 00:06:573 (3,4,1) - e 00:08:073 (2,3,1) -, enquanto a primeira tem um movimento circular padrão e suave, a segunda força demais pra parecer diferente e acaba prejudicando um pouco o smooth flow que você tinha eu acho isso irrelevante na hora de jogar, mas ja que é irrelevante eu mudei pra ficar igual xDDDDDDDDDDDDDDDDDD
  3. 00:12:573 (3,4) - poderia tentar deixá-los paralelos, a estética dessa parte melhoraria bastante Se fosse o mesmo som eu consideraria deixa-los esteticos, mas o vocal é totalmente diferente, tudo gira em questão do Tom dela, enquanto isso segue linear 00:12:385 (2,3) - aqui eu ja optei por diferenciar 00:12:948 (4) - pra representar essa mudança que teve.
  4. 00:14:823 (1,2) - não gosto dessa parte, representa o vocal muito mal. atualmente o vocal se prolonga e não termina em 00:15:010 - em momento algum, enquanto existem de fato duas beats em 00:15:198 (2) -. Eu recomendaria fazer 00:14:823 (1) - um 1/1 e fazer algumas mudanças pra não ficar 30 circles seguidos após isso ok
  5. 00:18:760 - tem um som considerável, me incomodou não seguir, de verdade. Eu entendo que no geral você tentou dar uma pausa pelo vocal, mas o intrumental é meio que único e usado pra introduzir uma nova seção iniciando em 00:19:323 - com um instrumental muito mais forte, então faz sentido
    coloquei 2 slider no lugar disso inteiro, mas sinceramente foi por causa da extensão do vocal que tem, instrumental ta meio boring ai
  6. 00:19:885 (2,3) - inverte as posições e vai ver o quão melhor isso pode ser
    gostei
  7. 00:23:073 (5,6,7) - poderia ciar uma estética mais apelativa aqui, tudo que eu vejo é ds mudando sem motivo e os circulos não tão criando nada diferente com o slider entre eles Olha, tentei buffar pra 'apelar' eu não sei se era isso o que você mencionou. mas concordei em geral
  8. 00:27:573 - esse clap ta certo? Sinceramente, esta certo, eu só segui a musica, drum-clap não é, nao é instrumental ignorable, nem som de kick, mas lembra clap, entao botei esse clap

  9. 00:30:573 (1,2,3) - não faz isso po, estética muito precária, da pra melhorar isso aqui respondo dps
  10. 00:32:635 - 00:34:135 - não tem porque ignorar isso aqui só por causa do ritmo clappy, você também deixa de seguir isso muito rápido o que deixa ainda mais estranho Taticamente, eu arrumei, adicionando um Incrivel circle nas timestamp e deixando como ta, fazendo mini jumps xDDDDdddDDDDDDDDDDD
  11. 00:36:385 (2,3) - inverte
  12. 00:42:573 (1,2,1) - uh like, como o sv fica menor seria mais legal manter 00:42:573 (1,2) - mais próximo, também seria melhor um ângulo mais legal pra essa pattern que o atual é muito asdsadas Mudei
  13. 00:43:323 (1,2,3,4,5) - isso aqui é simplesmente ruim, é só um circular flow gigante muito harsh que é provavelmente mais difícil que todo o kiai restante. compare com o restante a partir de 00:44:823 - e vai ver o quão melhor você arranjou as patterns no geral e o movimento. Também existem alguns ritmos como 00:49:698 (2) - que são bem ruins considerando que os claps sempre eram clicáveis e do nada tu põe um slider que faz 00:49:885 - ficar numa tail, o mesmo pra 00:52:323 (1,2) -, 00:58:323 (1,2) -, 01:01:323 (1,2) - e 01:04:323 (1,2) - Concordo muito, isso me fez ver q eu fiz o mapa praticamente de qualquer jeito, estou feliz que você tenha falado isso, de verdade <3 Pra ser sincero, isso foi sua melhor menção até agora xD

  14. 00:59:823 (1,2,3,4) - não concordo com essa pattern since 00:59:823 (1,2) - os dois tem um som contínuo na head mas a tail é praticamente ignorável, 01:00:573 (3) - tem som nos dois, 01:00:948 (4) - tem som contínuo como os dois primeiros mas também tem o vocal. Arranando dessa maneira você coloca os quatro no mesmo patamar o que é atualmente uma grande enganação Concordo.

  15. 01:05:823 (1,2) - o ângulo desses sliders e a curvatura deles me dão um trigger muito grande, poderia arrumar a estética aqui que ta meio weirdo
vdd luls



é, basicamente isso
Todas as diffs upadas
Bastionior
as requested

[Alex's normal]
  1. nc there, because its too long combo
  2. 00:37:323 (7,1) - swap nc
  3. 00:59:823 (3) - i think, that slider should be start at this point 01:00:198 - to capture vocal and a the same time instrumental 00:59:823 (3,4) - ctrl+g its the better solution :thinking:
  4. 01:01:885 - I think if u repare ur previous sequence (00:52:323 (1,2,3) -, 00:47:823 (4,5) - an etc) , i think that part needs a single note oo
[My Dear]

  1. 00:19:885 (2) - down a bit to clearing better the way of previous 00:19:323 (1) - ,_,
  2. 00:32:448 (4,1) - and 00:33:948 (4,1) - well both work better if blankted?
  3. 00:48:198 (2,3,4,5) - and 01:00:198 (2,3,4,5,6) - i think, all these notes should be single notes to follow with more precision the ukelele sound, leave the sliders to inferior diffs
well thats its, i think, don't need more mods after a ton of suggestions lol
Alexsander

Kalindraz wrote:

as requested

[Alex's normal]
  1. nc there, because its too long combo you did not put where, but I saw that the ncs were inconsistent, so I decided to use every two white ticks
  2. 00:37:323 (7,1) - swap nc Fixed
  3. 00:59:823 (3) - i think, that slider should be start at this point 01:00:198 - to capture vocal and a the same time instrumental 00:59:823 (3,4) - ctrl+g its the better solution :thinking: Ok fixed
  4. 01:01:885 - I think if u repare ur previous sequence (00:52:323 (1,2,3) -, 00:47:823 (4,5) - an etc) , i think that part needs a single note oo added


well thats its, i think, don't need more mods after a ton of suggestions lol
thanks for mod

Alex's Normal
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Ataraxia tira o amarelo e coloque um azul quase igual da diff advanced talvez fique melhor

e confere os hitsound pra ver se está certinho
Topic Starter
Ataraxia

Kalindraz wrote:

as requested

[My Dear]

  1. 00:19:885 (2) - down a bit to clearing better the way of previous 00:19:323 (1) - ,_, Stack now
  2. 00:32:448 (4,1) - and 00:33:948 (4,1) - well both work better if blankted? ok...
  3. 00:48:198 (2,3,4,5) - and 01:00:198 (2,3,4,5,6) - i think, all these notes should be single notes to follow with more precision the ukelele sound, leave the sliders to inferior diffs I think that will be unnecessary hard just to follow that idea, if are a Insane diff, correct, but since its a hard,
    i want to let them like i made
well thats its, i think, don't need more mods after a ton of suggestions lol Thank for the mod <3
alexsande upado
-Smine-
Alex normal
A normal diff is a diff for begginer players, and 1/2 gaps with click is pretty hard for them.
Make a 1/1 gaps mostly in entire map, and something do 1/2 when is the most important part of the song (00:11:635 (6) - this, delete)00:12:948 (3) - this, is good, because the player dont click in the end of slider
00:12:573 (2) - Put a circle here, for a more intuitive gameplay
00:19:323 (5) - start of here 1/2 gaps don't is so bad
00:44:823 (4,5,6) - this variation is pretty bad, is a normal, don't do this, bg variations in a normal diff problaby is a problem
00:52:323 (1) - ^
00:55:323 (1) - ^


Marixia
00:11:448 (3) - the red tick ins't a important sound? maybe this rhythm is better https://osu.ppy.sh/ss/10172150
00:22:698 (2) - this is slider is so ugly, isn't a important song, don't is necessary this shape


My dear
00:59:823 (1) - serious, the old sun is to good, i have a ideia for you, but i gonna explain in the rest of the mod.

The backgrounds is very beautiful, and sliderart is a good option to make the map more interesting. Do a diferent slider art in the diffs
using the different backgrounds (last diff is a sun, marixia is a star/moon , alex is a flower , mariana's easy is a cloud or heart (the hand of the girl)
Alexsander

-Smine- wrote:

Alex normal
A normal diff is a diff for begginer players, and 1/2 gaps with click is pretty hard for them.
Make a 1/1 gaps mostly in entire map, and something do 1/2 when is the most important part of the song (00:11:635 (6) - this, delete)00:12:948 (3) - this, is good, because the player dont click in the end of slider
00:12:573 (2) - Put a circle here, for a more intuitive gameplay Ok
00:13:323 (3) - the slider tail in blue tick is horrible, is a normal diff, the rhytm is less important than the intuitive gameplay
00:19:323 (5) - start of here 1/2 gaps don't is so bad
00:44:823 (4,5,6) - this variation is pretty bad, is a normal, don't do this, bg variations in a normal diff problaby is a problem I used varying different shapes but consistent in pattern like 00: 48: 760 (6) -
00:52:323 (1) - ^
00:55:323 (1) - ^
00:51:385 (5) - slider is better , 2 clicks is pretty hardI used it at times when the slider would not play a good role (01:06:760 (5,6) -, 01:03:385 (5,6) - etcs )
The 1/2 I used in the intro was for the vocal complement, I do not see it as a problem
Thanks for mod

Alex's Normal
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Topic Starter
Ataraxia
Marixia
00:11:448 (3) - the red tick ins't a important sound? maybe this rhythm is better https://osu.ppy.sh/ss/10172150 i didi other stuff

00:22:698 (2) - this is slider is so ugly, isn't a important song, don't is necessary this shape the bezier represents the vocal and the white tick, its really necessary xp


My dear
00:59:823 (1) - serious, the old sun is to good, i have a ideia for you, but i gonna explain in the rest of the mod.

The backgrounds is very beautiful, and sliderart is a good option to make the map more interesting. Do a diferent slider art in the diffs
using the different backgrounds (last diff is a sun, marixia is a star/moon , alex is a flower , mariana's easy is a cloud or heart (the hand of the girl)
I really love that idea, but since its a short ver, its literally just for rank, i like the way that i mapped, but even that, i don't want to stress me anymore to try to 'improve' my map.

But in a future, all Short ver i have made i will make a full ver too, so wait ~


[/quote]

Thanks for the mod. i will mod your soon
Mirash
My Dear
- 00:02:635 (1) - in my eyes ignoring guitar on downbeat and mapping nothing with tail sounds really strange and bad for enjoyment of playing this map. i'd shorten this slider and all like this.
- 00:11:073 (4,5,6) - as it is a pre downbeat things you can use different kind of flow for more highlighting, for example, sharp https://delusional.s-ul.eu/pEuBAsxu
- 00:14:635 - i'd remove this note because now rhythm sounds repetetive with 00:13:885 (2,3) - and vocals are lost in that similar rhythm spam, which sounds not the best. some room of oxygen will help
- 00:20:635 (4) - not consistent spacing after and before this circle is noticeable and could be resolved by dragging next slider a bit closer
- 00:23:073 (5,6) - this could have 1,2 ds like previous pairs of 2 circles for better visual look
- 00:32:635 (5) - i don't think it needs such spacing, you hadn't such jumps previously and music isn't stronger here, so placing it closer will be more reasonable https://delusional.s-ul.eu/KcGlwrlk
- 01:06:760 (3,4) - could be parralel with 01:06:198 (2) - for better visual looking

Marixia's Advanced
- 00:11:448 - skippe whistle
- 00:55:323 - this section missing normal hitnormal, was it on purpose of something? sounds strange for me, i'd still add it on drums

Alex's Normal
- 00:41:823 - though you have a kiai reset NC patterning later, i think music is too suggesting a nc here, it may seem spammy but is more fair
- 00:50:448 - missing clap
- 01:02:073 - missing hitnormal
- 01:04:323 (1,2,3) - better avoid such patterning on low difficulties, because newbies can mistake 3 as a next object to hit as it spaced closer to the end of the slider. could be easily fixed https://delusional.s-ul.eu/jcesBYa6
Alexsander

Mirash wrote:

My Dear

Alex's Normal
- 00:41:823 - though you have a kiai reset NC patterning later, i think music is too suggesting a nc here, it may seem spammy but is more fair
- 00:50:448 - missing clap
- 01:02:073 - missing hitnormal
- 01:04:323 (1,2,3) - better avoid such patterning on low difficulties, because newbies can mistake 3 as a next object to hit as it spaced closer to the end of the slider. could be easily fixed https://delusional.s-ul.eu/jcesBYa6

all fixed
Thanks for mod

Alex's Normal
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 42359
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Darling
TitleUnicode:Darling
Artist:Kana Nishino
ArtistUnicode:西野カナ
Creator:Ataraxia
Version:Alex's Normal
Source:
Tags:Alexsander TheBenderGamer fabiojhon Hoen Marianna with love short ver version cut japan record award
BeatmapID:1538961
BeatmapSetID:443078

[Difficulty]
HPDrainRate:4
CircleSize:3.4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Alexsander.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo2 : 255,81,81
Combo3 : 255,128,0
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Topic Starter
Ataraxia

Mirash wrote:

My Dear
- 00:02:635 (1) - in my eyes ignoring guitar on downbeat and mapping nothing with tail sounds really strange and bad for enjoyment of playing this map. i'd shorten this slider and all like this.

- 00:11:073 (4,5,6) - as it is a pre downbeat things you can use different kind of flow for more highlighting, for example, sharp https://delusional.s-ul.eu/pEuBAsxu

- 00:14:635 - i'd remove this note because now rhythm sounds repetetive with 00:13:885 (2,3) - and vocals are lost in that similar rhythm spam, which sounds not the best. some room of oxygen will help

- 00:20:635 (4) - not consistent spacing after and before this circle is noticeable and could be resolved by dragging next slider a bit closer

- 00:23:073 (5,6) - this could have 1,2 ds like previous pairs of 2 circles for better visual look
- 00:32:635 (5) - i don't think it needs such spacing, you hadn't such jumps previously and music isn't stronger here, so placing it closer will be more reasonable https://delusional.s-ul.eu/KcGlwrlk
- 01:06:760 (3,4) - could be parralel with 01:06:198 (2) - for better visual looking

All applied, thanks for the mod.

Marixia's Advanced
- 00:11:448 - skippe whistle ok
- 00:55:323 - this section missing normal hitnormal, was it on purpose of something? sounds strange for me, i'd still add it on drums Since its a collab, the mapper wanted to let like now
- Sophia
ótimo mapa,parabéns e boa sorte. :)
Kuron-kun
eu nem sei como faz mod em v1 mais

Marianna's Easy

00:17:823 (2) - Esse slider ficou um pouco offbeat, já que ele termina exatamente onde uma nova parte do vocal se inicia e, embora tenha ficado bonito visualmente, sonoramente e em gameplay isso pode ser melhorado. No lugar do slider você pode adicionar dois círculos 2/1.

00:57:573 (3,1) - ARRUMA ESSE BLANKET COM O SLIDEREND DO (1) PELO AMOR DE DEUS

01:06:198 (3,4) - Você pode suavizar um pouco o flow dessas notas movendo esses dois 01:06:948 (4,1) - pra x:308 y:224, assim o flow vai ficar um pouco mais diagonal e menos vertical, o que seria bem mais suave pra jogadores novatos.

Alex's Normal

00:18:573 (3,4) - Você pode organizar melhores esses círculos, deixando eles em uma pattern mais circular pra melhorar o flow e jogabilidade. Move o (3) pra x:228 y:332 e o (4) pra x:176 y:260. Não esquece de organizar as próximas notas no DS.

00:40:698 (3) - É meio inconsitente você não ter seguido os claps da música antes e agora começou a seguir com esse slider 1/2, até porque a música continua com a mesma ênfase. É melhor deixar esse sider consistente em 1/1.

00:42:573 (3) - Ctrl + H nisso e bota o slider na mesma posição de antes; vai deixar o flow muito mais agradável.

  1. 00:43:323 - A partir daqui o ritmo do Kiai ficou um pouco inconsistente e confuso pra alguns jogadores mais novatos, já que você iniciou vários sliders em ticks vermelhos mas não os manteve consistente pelo resto do Kiai, iniciando alguns em tick branco e outros em vermelho. Vou dar umas sugestões abaixo do que você pode mudar.
00:46:135 - Adiciona circle;
00:47:260 - Adiciona circle;
00:49:135 - Adiciona circle;
00:55:135 - Adiciona circle;
00:57:760 - Adiciona circle;

________________________

01:06:948 (6,1) - As notas acabaram um pouco fechadas demais aqui por causa do espaço necessário na tela. Minha sugestão seria você mudar o (6) pra x:472 y:308 e o (1) pra qualquer lugar no espaço aberto que você tem agora no canto direito da tela.

Marixia's Advanced

  1. A ordem desses combo colours (3 e 4 mais especificamente) ficaram com um tom escuro e ficam muito parecidas no editor/gameplay. Minha recomendação seria deixar um dos dois um pouco mais claro pra que essa confusão não aconteça e o combo pareça gigante.

  2. A organização dos New Combos me parece um pouco bagunçado. Às vezes você colocou a cada 4/1, às vezes a cada 8/1, às vezes algo até menor que isso. Minha recomendaçã nesse advanced, pela densidade, seria deixar sempre em 8/1.
00:30:760 (2) - Eu trocaria esse slider 1/2 por dois circles 1/2. Iria enfatizar bastante os claps e não ficaria nada mau.

My Dear

00:34:135 (5,1) - Essas notas ficaram um pouco próximas demais, comparadas com a última que você fez igual. Recomendo afastar elas um pouco uma da outra pra que fique mais consistente.

00:36:948 (5,6,1) - O DS aqui aumentou um pouco e depois diminuiu, ficando meio inconsistente e sem um motivo pra fazer isso, já que a música continua tendo a mesma ênfase. Tenta ligar o DS e refazer essas notas, vai ficar bem melhor.

00:44:448 (5) - Move um pouco mais pra direita pra o flow ficar um pouco mais suave.

01:05:823 - Não sei se foi proposital, mas o Kiai aqui termina mais cedo do que nas outras dificuldades.

sim, dei star em cima de star porque why not
Marianna
All fixed :3
thanks cutie!

v1 is ded
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Alexsander

Kuron-kun wrote:

eu nem sei como faz mod em v1 mais

Alex's Normal

00:18:573 (3,4) - Você pode organizar melhores esses círculos, deixando eles em uma pattern mais circular pra melhorar o flow e jogabilidade. Move o (3) pra x:228 y:332 e o (4) pra x:176 y:260. Não esquece de organizar as próximas notas no DS. OK

00:40:698 (3) - É meio inconsitente você não ter seguido os claps da música antes e agora começou a seguir com esse slider 1/2, até porque a música continua com a mesma ênfase. É melhor deixar esse sider consistente em 1/1. OK, fixed

00:42:573 (3) - Ctrl + H nisso e bota o slider na mesma posição de antes; vai deixar o flow muito mais agradável. Fixed

  1. 00:43:323 - A partir daqui o ritmo do Kiai ficou um pouco inconsistente e confuso pra alguns jogadores mais novatos, já que você iniciou vários sliders em ticks vermelhos mas não os manteve consistente pelo resto do Kiai, iniciando alguns em tick branco e outros em vermelho. Vou dar umas sugestões abaixo do que você pode mudar.
00:46:135 - Adiciona circle;
00:47:260 - Adiciona circle;
00:49:135 - Adiciona circle;
00:55:135 - Adiciona circle;
00:57:760 - Adiciona circle;

Todos adicionados
________________________

01:06:948 (6,1) - As notas acabaram um pouco fechadas demais aqui por causa do espaço necessário na tela. Minha sugestão seria você mudar o (6) pra x:472 y:308 e o (1) pra qualquer lugar no espaço aberto que você tem agora no canto direito da tela. Fixed

sim, dei star em cima de star porque why not
thanks for mod

Alex's Normal
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Topic Starter
Ataraxia

- Sophia wrote:

ótimo mapa,parabéns e boa sorte. :)
Obrigado Sophia !

Marianna wrote:

All fixed :3
thanks cutie!

v1 is ded
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 42359
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.5

[Metadata]
Title:Darling
TitleUnicode:Darling
Artist:Kana Nishino
ArtistUnicode:西野カナ
Creator:Ataraxia
Version:Marianna's Easy
Source:
Tags:Alexsander TheBenderGamer fabiojhon Hoen Marianna with love short ver version cut japan record award
BeatmapID:990733
BeatmapSetID:443078

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Marianna.jpg",0,0
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OLHA AQUI EU NAO APOIO VC ARRUMA BLANKET isso é mto mind blow da sua parte...

Kuron-kun wrote:

eu nem sei como faz mod em v1 Só bubblava né seu cheira xereca do carai mais

Marixia's Advanced

  1. A ordem desses combo colours (3 e 4 mais especificamente) ficaram com um tom escuro e ficam muito parecidas no editor/gameplay. Minha recomendação seria deixar um dos dois um pouco mais claro pra que essa confusão não aconteça e o combo pareça gigante. Pra ser sincerão, isso tava mto zoado, eu não sabia fazer Combo Color na epoca entao peguei uns azuis xD, mas mudei os 4, agora eles estao mais claro, mais percebiveis e não aparentam ser a mesma cor

    acho que tudo isso é a base de Color em geral que um mapa 'ranked' deve apresentar


  2. A organização dos New Combos me parece um pouco bagunçado. Às vezes você colocou a cada 4/1, às vezes a cada 8/1, às vezes algo até menor que isso. Minha recomendaçã nesse advanced, pela densidade, seria deixar sempre em 8/1. mano se me deixo com mó neurose do carai com essas fraçao louca mas deixei NC a cada 2 upbeat acho q ta daora
00:30:760 (2) - Eu trocaria esse slider 1/2 por dois circles 1/2. Iria enfatizar bastante os claps e não ficaria nada mau. to botando fé kuron

My Dear aka meu querido kuronzinho -w-

00:34:135 (5,1) - Essas notas ficaram um pouco próximas demais, comparadas com a última que você fez igual. Recomendo afastar elas um pouco uma da outra pra que fique mais consistente.

00:36:948 (5,6,1) - O DS aqui aumentou um pouco e depois diminuiu, ficando meio inconsistente e sem um motivo pra fazer isso, já que a música continua tendo a mesma ênfase. Tenta ligar o DS e refazer essas notas, vai ficar bem melhor.

00:44:448 (5) - Move um pouco mais pra direita pra o flow ficar um pouco mais suave.

01:05:823 - Não sei se foi proposital, mas o Kiai aqui termina mais cedo do que nas outras dificuldades.[/notice]

sim, dei star em cima de star porque why not
Tudo aplicado na last

uma coisa:

- 00:37:698 (2,3,4) - eu deixei clicalvel igual as outras partes.

- 00:38:823 (1,2,3,4,5) - deixei mais pica

Kiai das diffs consertadas

--

really important stuff about hs

Mari easy has your own hitsound

Marixia mix me and marianna hitsound stuff

Alexsander uses the copy from my last diff (aka hitsound copier)

last diff all stuff by ataraxia tm

aguardando recheck foda
Kuron-kun
alexsander MAPPER ASPIRANTE
Trynna
alexsander MAPPER ASPIRANTE
Alexsander
xD
Aurele
yasss
Topic Starter
Ataraxia

Gabe wrote:

yasss
Gabe <3

--

O resto que se foda menos kurao
Uta
gratz!!
Topic Starter
Ataraxia

Uta wrote:

gratz!!
Thank you <3.
Aurele
hi mom!

General
00:55:323 - It would be very nice to add a finish hitsound here, since it's the middle of the kiai time, so the rhythm normally repeats itself.

Marianna's Easy
Your difficulty is based on blankets and there is so many imperfections you can play around and make sure they are perfect.
Also, I would like to see the beginning being mapped, as well. You can do something like this:

  1. 00:15:573 (3,1) - The blanket is wider at the beginning of the slider (1) than the end.
  2. 00:34:323 - & 00:35:823 (3) - These blankets are not perfect at the end of them.
  3. 00:38:073 (2) - same here
  4. 00:41:823 (3) - For this slider, you could be considering to not make it blanket with the previous circle. For an example, you can take the circle (2) and the slider (3) to make a nice flow movement with the shape of the slider (1). Here's an example:
  5. 00:55:323 (1) - CTRL+H this slider and make it lower. The flow with the previous straight slider will be neat.
  6. 00:57:573 (3,1) - The flow here is broken. The slider (3) is facing down while we have to get to the top to catch the next slider. Also, the blanket is not perfect neither. Like, even 00:59:823 (2) - is not perfectly stacked with the end of 00:57:573 (3) -
Alex's Normal
I would like the see the beginning of the song to be mapped, just like the two top difficulties. You could do something as simple as

  1. 00:10:323 (1,2) - Most of the map rests on 1/1 rhythm, I believe you should add more variances considering the difficulty. I would like you to replace these sliders for two 1/2 reversed sliders that will mostly follow the vocals of the song. For the hitsounds on these sliders, add a whistle to 00:10:698 - and a whistle to 00:11:073 -
  2. 00:17:823 (4,5) - Change these two circles for a slider. It will have the same effect as 00:16:135 (7,1) - and it will separate the stronger sounds on 00:16:135 (7,1) - and 00:18:948 - with the circles.
  3. 00:23:635 - A circle would be required here to follow the same rhythm as 00:20:073 (2,3,4) -
  4. 00:27:573 (5) - Delete the clap, it feels too much.
  5. 00:34:885 (2) - same here
  6. 00:35:823 (4) - Starting from here, the rhythm is always the same and there's no variances for 5 whole measures. Try doing something else. For an example, 00:37:698 (2) - Move this slider to 00:37:885 - and add a circle to 00:37:698 - . Apply the same thing to 00:40:698 -
  7. 00:43:323 (1,2,3,4,5,6,7,1,2) - This is just funny to see how the flow just creates a circle lol
Marixia's Advanced
  1. 00:06:573 (6) - This slider could be the continuation of the flow instead of making a blanket with the previous slider's end. Move it to x:79 y:277 in this case.
  2. 00:27:198 (5,6,1) - If you look at the angle of the slider (5), the line you are creating with the objects (6,1) is not great, considering you just did the same thing on 00:25:698 (2,3,4) - which is far better.
  3. 00:44:448 (3) - This slider can be moved a bit further to the left to follow the flow instead of making it straight on the x azis with the previous object.
  4. 00:50:448 (3) - The spacing is okay, but would you mind playing with the visual spacing of this slider? Because of the shape of it, it looks too close from the previous slider than the next slider. My solution:
  5. 00:55:323 - Why did the Normal Sampleset consistency stopped here? Keep it going.
My Dear
  1. 00:02:635 (1,2) - Since these two objects are being stacked together, it seems like the spacing is f'd up. Could you please move these two objects down a little so the visual spacing is better?
  2. 00:22:323 (1,2,3,4,5,6,7) - I don't like how these are being placed and the way it's being played.. First, the spacing from (1,2) is very different from the spacing of (4,1). I would like to see something different. If you need help, hit me up.
  3. 00:24:198 - there's missing a clap here
  4. 00:30:948 - add a drum-additions clap here to emphasize the bass sound here
  5. 00:31:323 (1) - The emplacement of this slider doesn't correspond at all with the song. First, there's not much intonation from the spacing, so that doesn't show any variations. Second, you're almost doing a blanket with 00:30:573 (1) - , so visually, it doesn't look great neither. I'm suggesting you to make the spacing wider, so it gives more emphasis to the spacing. The way you can do this, is simply by making an actual blanket with the previous slider (1). So, move this slider to x:165 y:197
  6. 00:32:823 (1) - and 00:34:323 (1) - I am not sure it is the best idea to make an overlap from the circle with these sliders. You can easily do something else here.
  7. 00:35:448 (5) - Inconsistent spacing
  8. 00:56:823 (1) - Make this slider the same angle as the previous slider.
  9. 01:05:823 (1,2,3,4,1) - imo, these object's emplacements looks very messy. I tried something, I don't know if you'd like it:
I will be popping the bubble for now. I believe you can improve some of the aesthetic on the lower difficulties before going further.
You can ask for a recheck anytime!
igorsprite
tomo kjj
Kuron-kun
HEY DON'T POP MY BUBBLE THAT'S OFFENSIVE



(by Gabe)
Alexsander

Gabe wrote:

hi mom!

General
00:55:323 - It would be very nice to add a finish hitsound here, since it's the middle of the kiai time, so the rhythm normally repeats itself. Ataraxia will add


Alex's Normal
I would like the see the beginning of the song to be mapped, just like the two top difficulties. You could do something as simple as
Ok
  1. 00:10:323 (1,2) - Most of the map rests on 1/1 rhythm, I believe you should add more variances considering the difficulty. I would like you to replace these sliders for two 1/2 reversed sliders that will mostly follow the vocals of the song. For the hitsounds on these sliders, add a whistle to 00:10:698 - and a whistle to 00:11:073 - Sure
  2. 00:17:823 (4,5) - Change these two circles for a slider. It will have the same effect as 00:16:135 (7,1) - and it will separate the stronger sounds on 00:16:135 (7,1) - and 00:18:948 - with the circles. Ok
  3. 00:23:635 - A circle would be required here to follow the same rhythm as 00:20:073 (2,3,4) - added
  4. 00:27:573 (5) - Delete the clap, it feels too much. deleted
    /b]
  5. 00:34:885 (2) - same here [b]^
  6. 00:35:823 (4) - Starting from here, the rhythm is always the same and there's no variances for 5 whole measures. Try doing something else. For an example, 00:37:698 (2) - Move this slider to 00:37:885 - and add a circle to 00:37:698 - . Apply the same thing to 00:40:698 -
  7. 00:43:323 (1,2,3,4,5,6,7,1,2) - This is just funny to see how the flow just creates a circle lol :)
I will be popping the bubble for now. I believe you can improve some of the aesthetic on the lower difficulties before going further.
You can ask for a recheck anytime!
thanks for mod

KKK EAE MAN
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 42359
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.8000001

[Metadata]
Title:Darling
TitleUnicode:Darling
Artist:Kana Nishino
ArtistUnicode:西野カナ
Creator:Ataraxia
Version:Alex's Normal
Source:
Tags:Alexsander TheBenderGamer fabiojhon Hoen Marianna with love short ver version cut japan record award
BeatmapID:1538961
BeatmapSetID:443078

[Difficulty]
HPDrainRate:4
CircleSize:3.4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Alexsander.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1323,375,4,2,1,40,1,0
1323,-100,4,2,1,40,0,0
7323,-100,4,2,1,50,0,0
19323,-100,4,2,1,65,0,0
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43323,-100,4,2,1,85,0,1
65823,-100,4,2,1,75,0,0
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Combo2 : 200,81,81
Combo3 : 88,123,143

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Marianna

Kuron-kun wrote:

HEY DON'T POP MY BUBBLE THAT'S OFFENSIVE



(by Gabe)
Topic Starter
Ataraxia

Gabe wrote:

hi mom! HI SON HOW ARE U FINE POPPING THE OTHER BUBBLES?

General
00:55:323 - It would be very nice to add a finish hitsound here, since it's the middle of the kiai time, so the rhythm normally repeats itself. i dont like that ideia, i made the hitsound to follow the music, but i dont like to ''create'' a finish sound here since dont have anything that remember a finish

Marixia's Advanced
  1. 00:06:573 (6) - This slider could be the continuation of the flow instead of making a blanket with the previous slider's end. Move it to x:79 y:277 in this case.
  2. 00:27:198 (5,6,1) - If you look at the angle of the slider (5), the line you are creating with the objects (6,1) is not great, considering you just did the same thing on 00:25:698 (2,3,4) - which is far better.
  3. 00:44:448 (3) - This slider can be moved a bit further to the left to follow the flow instead of making it straight on the x azis with the previous object.
  4. 00:50:448 (3) - The spacing is okay, but would you mind playing with the visual spacing of this slider? Because of the shape of it, it looks too close from the previous slider than the next slider. My solution:
  5. 00:55:323 - Why did the Normal Sampleset consistency stopped here? Keep it going.
All applied

My Dear
  1. 00:02:635 (1,2) - Since these two objects are being stacked together, it seems like the spacing is f'd up. Could you please move these two objects down a little so the visual spacing is better?
  2. 00:22:323 (1,2,3,4,5,6,7) - I don't like how these are being placed and the way it's being played.. First, the spacing from (1,2) is very different from the spacing of (4,1). I would like to see something different. If you need help, hit me up.
  3. 00:24:198 - there's missing a clap here
  4. 00:30:948 - add a drum-additions clap here to emphasize the bass sound here

    basically applied all
  5. 00:31:323 (1) - The emplacement of this slider doesn't correspond at all with the song. First, there's not much intonation from the spacing, so that doesn't show any variations. Second, you're almost doing a blanket with 00:30:573 (1) - , so visually, it doesn't look great neither. I'm suggesting you to make the spacing wider, so it gives more emphasis to the spacing. The way you can do this, is simply by making an actual blanket with the previous slider (1). So, move this slider to x:165 y:197 This nedded a hotfix, tbh i see now and i dont like the idea i have made, so i let a great emphasis in vocal with the objects, now are more good to play/see in editor.

  6. 00:32:823 (1) - and 00:34:323 (1) - I am not sure it is the best idea to make an overlap from the circle with these sliders. You can easily do something else here.
  7. 00:35:448 (5) - Inconsistent spacing
  8. 00:56:823 (1) - Make this slider the same angle as the previous slider.
  9. 01:05:823 (1,2,3,4,1) - imo, these object's emplacements looks very messy. I tried something, I don't know if you'd like it:
basically applied all²

I will be popping the bubble for now u fuekr. I believe you can improve some of the aesthetic on the lower difficulties before going further.
You can ask for a recheck anytime! i can ask for a bub instead of recheck ?
thank you for the mod

u mod is better than O Táàaáäl dÖ kûròn
Bastionior
Congrats for your first qualified mapset, you deserved this!

If u are Gabe probably u would qualify using this quote xd xdxd
Aurele
recheck, no kds.

Alex's Normal
  1. 00:17:823 (4,5) - Just making sure with you, I mentioned to replace the two circles with a slider, but you replaced the two circles by two sliders, was it intentional? I am asking because I don't think having an element on 00:18:385 - is needed. I mostly suggested you to do something like this:
  2. 00:34:885 - I remember asking you to delete the clap here... I want to revert it and suggest you to add it again. The thing I saw, while listening to the music, is that there are two claps starting from the measure on 00:31:323 - since the music gets more intense compared to the previous measures. If you add this back, you will need to add claps on 00:37:885 - and 00:40:885 - .
Advanced
  1. 00:59:260 (3) - add a clap
My Dear
seems like you missed a lot of hitsounds since the last time I checked it o.o
  1. 00:30:948 - you didn't add a drum-addition clap here, instead, you added it to 00:31:135 - .
  2. 00:31:698 (2) - delete the drum-addition to this slider and add a clap to the end of it
  3. 00:32:073 (3) - add a clap at the end of this slider
  4. 00:35:448 (4) - add a clap
repoke me when Marianna is done applying things
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