forum

Seven Lions - Summer Of The Occult

posted
Total Posts
69
Topic Starter
-M4x
This beatmap was submitted using in-game submission on Dienstag, 26. Juli 2016 at 03:52:30

Artist: Seven Lions
Title: Summer Of The Occult
Tags: creation drum and bass dnb neurofunk drumstep aphorism
BPM: 170
Filesize: 18078kb
Play Time: 05:20
Difficulties Available:
  1. Entering The Blight (5,85 stars, 1005 notes)
Download: Seven Lions - Summer Of The Occult
Information: Scores/Beatmap Listing
---------------
Background Artist: NanoMortis - https://www.deviantart.com/nanomortis

Thank you box
  1. Asonate (Diffname, Testplay, Mod, Motivation)
  2. Beafowl (Testplay, Mod)
  3. ProfessionalBox (Testplay)
  4. Xanandra (Mod)
  5. Shiirn (Mod, General Help)
  6. SnowNiNo_ (Testplay)
  7. HappyRocket88 (Testplay)
  8. Stjpa (Testplay, Mod)
  9. BetaStar (Storyboard Help)
  10. Okorin (Testplay, Mod, General Help)
  11. Gero (Testplay, Mod, General Help)
  12. Monstrata (Mod, General Help)


    Thanks a lot for helping me guys! :)
P A N
wew
Topic Starter
-M4x

P A N wrote:

wew
lmao
Beafowl
In-Game mod
21:47 -M4x: Yo sag mal hast du zeit fürn kurzes testplay? :3
21:47 Beafowl: ok
21:49 *-M4x is watching [https://osu.ppy.sh/b/736300 MitiS & MaHi - Blu (Speed Up Ver.) [Nold's Posthumous]] +Hidden
21:49 Beafowl: lol.
21:49 -M4x: ups
21:49 -M4x: LOL
21:49 *-M4x is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
21:49 Beafowl: Dachte das sollte ich nicht spielen
21:49 -M4x: ^^
21:49 Beafowl: oh
21:50 -M4x: haha sry
21:56 -M4x: wie hats gefallen? :)
21:56 Beafowl: war gut
21:57 -M4x: ok das ist nice :D
21:57 -M4x: irgendwas das dich gestört hat?
21:58 Beafowl: 00:22:688 (1,2,3) -
21:58 Beafowl: Das passt zu dieser Flöte nicht
21:58 Beafowl: Bei dem nächsten slider ist das gut
21:59 -M4x: o
21:59 -M4x: stimmt ^^
22:00 -M4x: http://puu.sh/olYaL/7a00c1f64b.jpg
22:00 -M4x: das sollte passen
22:00 Beafowl: 00:37:511 (3,4) - Der Abstand sollte geringer sein
22:01 -M4x: done
22:02 Beafowl: 01:07:334 (7) -
22:02 Beafowl: Der Slider sollte nur bis 01:07:687 - gehen
22:02 Beafowl: Du hast sonst viel zu wenig Zeit um zum nächsten circle zu kommen
22:02 Beafowl: schlechtere spiele würden hier massive probleme haben
22:03 -M4x: hmm ok
22:03 Beafowl: 01:12:805 (1,2,1) -
22:03 Beafowl: Hier genauso
22:03 -M4x: fand das eig ganz geil sp ^^
22:03 -M4x: so
22:03 -M4x: aber hast ja recht
22:03 -M4x: wobei es ist ja immerhin auch 5.99* :D
22:04 Beafowl: ja ich finde es auch nicht schlecht und hab auch keine probleme damit
22:04 Beafowl: aber andere :D
22:04 -M4x: die haben dann halt pech gehabt xD
22:04 Beafowl: ^
22:04 Beafowl: 01:18:805 (1) -
22:05 Beafowl: Der Slider sieht irgendwie blöd aus :DDDDDD
22:05 *Beafowl runs
22:05 -M4x: jo hab gesehen
22:05 -M4x: da hast du den sliderend nicht erwischt ;D
22:05 Beafowl: oh :D
22:05 -M4x: beurteile die slider nicht nach dem äußeren
22:06 -M4x: die inneren werte sind die wichtigen
22:06 Beafowl: 01:20:393 -
22:06 Beafowl: Ich find diesen Ton da wichtig der sollte gemappt werden
22:06 Beafowl: Bei den nächsten vlt auch
22:07 -M4x: hmm schwierig
22:07 -M4x: hast recht
22:07 Beafowl: 01:44:569 (1,2) - blanket
22:07 -M4x: aber ich follow halt den drumz
22:07 Beafowl: jo ist auch etwas schwer
22:07 Beafowl: ist ja nichts schwerwiegendes ich versuch hier nur feinheiten zu machen :D
22:07 -M4x: fixed
22:07 Beafowl: Die map ist echt gut
22:08 -M4x: \o\
22:08 -M4x: dankö :3
22:08 Beafowl: 01:50:216 (1,2) - Hier müsstest du das nicht machen
22:08 Beafowl: aber vlt auch blanket?
22:09 -M4x: na ich weiß nicht hier wars absicht so
22:09 -M4x: so hat man auch gerade linie mit 01:51:275 (3) - #
22:10 Beafowl: jo
22:11 Beafowl: 01:50:216 (1,2) -
22:12 Beafowl: Vlt diesen slider oben platzieren? Weil bei den anderen sliders hast du einen flow und dann knickt dieser slider das ab
22:13 -M4x: 01:47:393 (1,2) - hier auch nicht :3
22:13 -M4x: o
22:14 Beafowl: 01:47:922 (2) - strg + g :D
22:14 -M4x: habs so gemacht
22:14 -M4x: sieht geil aus
22:14 Beafowl: was denn genau?
22:14 -M4x: https://osu.ppy.sh/ss/4954411
22:14 Beafowl: oh ok ist gut
22:15 -M4x: und das strg g auch
22:15 Beafowl: ok
22:15 Beafowl: Denkst du daran das zu ranken?
22:15 -M4x: JA
22:15 -M4x: ist in arbeit
22:15 -M4x: xD
22:15 Beafowl: ok
22:16 -M4x: muss noch hitsounden
22:16 Beafowl: Kann ja mal bissl werbung machen
22:16 -M4x: dann ists fertig
22:16 Beafowl: Ich find die nicht schlecht
22:16 -M4x: ooo
22:16 Beafowl: Ah ja das wollt ich dir auch sagen
22:16 Beafowl: hitsounds :§
22:16 -M4x: die mach ich morgen in der vorlesung Kappa
22:16 Beafowl: xd
22:17 Beafowl: 01:47:922 (2) - blanket mit 03:57:979 (2) -
22:17 -M4x: wat
22:17 -M4x: LOL
22:18 Beafowl: fghrtmkleghrt
22:18 -M4x: ein 2min blanket
22:18 -M4x: lmao
22:18 Beafowl: oh LOL
22:18 Beafowl: 03:57:274 (1) -
22:18 Beafowl: Das hier
22:18 Beafowl: xd
22:18 Beafowl: also
22:18 Beafowl: 03:57:274 (1,2) -
22:18 -M4x: ist schwer daraus blanket zu machen :D
22:18 Beafowl: die beiden
22:18 -M4x: ich müsste beide curven
22:18 Beafowl: ich hätte gedacht
22:19 Beafowl: 03:57:274 (1) - nach oben schieben
22:19 Beafowl: Wenn du weißt was ich meine
22:19 -M4x: [https://osu.ppy.sh/ss/4954450 so?]
22:20 Beafowl: ja genau
22:20 -M4x: done
22:20 Beafowl: 04:27:273 (3,5) - blanket
22:20 -M4x: isuck
22:21 Beafowl: lol :D
22:21 Beafowl: 04:27:273 (3,5) - :S
22:21 Beafowl: wtf
22:21 Beafowl: warum funzt ctrl + c nicht
22:21 Beafowl: 04:36:273 (7,1) -
22:22 Beafowl: 04:48:097 - ab hier wieder das mit den tönen
22:22 -M4x: ja well das wieder..
22:22 Beafowl: ja mach einfach das was du für richtig hälst musst ja nicht alles machen
22:23 -M4x: wegen den tönen
22:23 -M4x: 04:49:332
22:23 -M4x: 04:49:332 -
22:23 Beafowl: 04:47:744 (9,1) - das meine ich doch :§
22:23 Beafowl: ja
22:23 Beafowl: ?
22:23 -M4x: mach mal da einfach nen circle und stack den mit 04:49:508 (1) -
22:23 -M4x: wie gefällt dir das?
22:24 Beafowl: ah das ist gut
22:24 -M4x: copy that
22:25 Beafowl: ok mehr hab ich nicht zu sagen
22:25 Beafowl: Fühl dich geehrt normalerweise mode ich garnichts :D
22:25 Beafowl: die map war so gut die musste ich modden
22:25 -M4x: LOL
22:25 *-M4x runs very fast
22:25 -M4x: danke für deine hilfe :)))
22:25 -M4x: <3
gl for rank <3
Topic Starter
-M4x

Beafowl wrote:

In-Game mod
21:47 -M4x: Yo sag mal hast du zeit fürn kurzes testplay? :3
21:47 Beafowl: ok
21:49 *-M4x is watching [https://osu.ppy.sh/b/736300 MitiS & MaHi - Blu (Speed Up Ver.) [Nold's Posthumous]] +Hidden
21:49 Beafowl: lol.
21:49 -M4x: ups
21:49 -M4x: LOL
21:49 *-M4x is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
21:49 Beafowl: Dachte das sollte ich nicht spielen
21:49 -M4x: ^^
21:49 Beafowl: oh
21:50 -M4x: haha sry
21:56 -M4x: wie hats gefallen? :)
21:56 Beafowl: war gut
21:57 -M4x: ok das ist nice :D
21:57 -M4x: irgendwas das dich gestört hat?
21:58 Beafowl: 00:22:688 (1,2,3) -
21:58 Beafowl: Das passt zu dieser Flöte nicht
21:58 Beafowl: Bei dem nächsten slider ist das gut
21:59 -M4x: o
21:59 -M4x: stimmt ^^
22:00 -M4x: http://puu.sh/olYaL/7a00c1f64b.jpg
22:00 -M4x: das sollte passen
22:00 Beafowl: 00:37:511 (3,4) - Der Abstand sollte geringer sein
22:01 -M4x: done
22:02 Beafowl: 01:07:334 (7) -
22:02 Beafowl: Der Slider sollte nur bis 01:07:687 - gehen
22:02 Beafowl: Du hast sonst viel zu wenig Zeit um zum nächsten circle zu kommen
22:02 Beafowl: schlechtere spiele würden hier massive probleme haben
22:03 -M4x: hmm ok
22:03 Beafowl: 01:12:805 (1,2,1) -
22:03 Beafowl: Hier genauso
22:03 -M4x: fand das eig ganz geil sp ^^
22:03 -M4x: so
22:03 -M4x: aber hast ja recht
22:03 -M4x: wobei es ist ja immerhin auch 5.99* :D
22:04 Beafowl: ja ich finde es auch nicht schlecht und hab auch keine probleme damit
22:04 Beafowl: aber andere :D
22:04 -M4x: die haben dann halt pech gehabt xD
22:04 Beafowl: ^
22:04 Beafowl: 01:18:805 (1) -
22:05 Beafowl: Der Slider sieht irgendwie blöd aus :DDDDDD
22:05 *Beafowl runs
22:05 -M4x: jo hab gesehen
22:05 -M4x: da hast du den sliderend nicht erwischt ;D
22:05 Beafowl: oh :D
22:05 -M4x: beurteile die slider nicht nach dem äußeren
22:06 -M4x: die inneren werte sind die wichtigen
22:06 Beafowl: 01:20:393 -
22:06 Beafowl: Ich find diesen Ton da wichtig der sollte gemappt werden
22:06 Beafowl: Bei den nächsten vlt auch
22:07 -M4x: hmm schwierig
22:07 -M4x: hast recht
22:07 Beafowl: 01:44:569 (1,2) - blanket
22:07 -M4x: aber ich follow halt den drumz
22:07 Beafowl: jo ist auch etwas schwer
22:07 Beafowl: ist ja nichts schwerwiegendes ich versuch hier nur feinheiten zu machen :D
22:07 -M4x: fixed
22:07 Beafowl: Die map ist echt gut
22:08 -M4x: \o\
22:08 -M4x: dankö :3
22:08 Beafowl: 01:50:216 (1,2) - Hier müsstest du das nicht machen
22:08 Beafowl: aber vlt auch blanket?
22:09 -M4x: na ich weiß nicht hier wars absicht so
22:09 -M4x: so hat man auch gerade linie mit 01:51:275 (3) - #
22:10 Beafowl: jo
22:11 Beafowl: 01:50:216 (1,2) -
22:12 Beafowl: Vlt diesen slider oben platzieren? Weil bei den anderen sliders hast du einen flow und dann knickt dieser slider das ab
22:13 -M4x: 01:47:393 (1,2) - hier auch nicht :3
22:13 -M4x: o
22:14 Beafowl: 01:47:922 (2) - strg + g :D
22:14 -M4x: habs so gemacht
22:14 -M4x: sieht geil aus
22:14 Beafowl: was denn genau?
22:14 -M4x: https://osu.ppy.sh/ss/4954411
22:14 Beafowl: oh ok ist gut
22:15 -M4x: und das strg g auch
22:15 Beafowl: ok
22:15 Beafowl: Denkst du daran das zu ranken?
22:15 -M4x: JA
22:15 -M4x: ist in arbeit
22:15 -M4x: xD
22:15 Beafowl: ok
22:16 -M4x: muss noch hitsounden
22:16 Beafowl: Kann ja mal bissl werbung machen
22:16 -M4x: dann ists fertig
22:16 Beafowl: Ich find die nicht schlecht
22:16 -M4x: ooo
22:16 Beafowl: Ah ja das wollt ich dir auch sagen
22:16 Beafowl: hitsounds :§
22:16 -M4x: die mach ich morgen in der vorlesung Kappa
22:16 Beafowl: xd
22:17 Beafowl: 01:47:922 (2) - blanket mit 03:57:979 (2) -
22:17 -M4x: wat
22:17 -M4x: LOL
22:18 Beafowl: fghrtmkleghrt
22:18 -M4x: ein 2min blanket
22:18 -M4x: lmao
22:18 Beafowl: oh LOL
22:18 Beafowl: 03:57:274 (1) -
22:18 Beafowl: Das hier
22:18 Beafowl: xd
22:18 Beafowl: also
22:18 Beafowl: 03:57:274 (1,2) -
22:18 -M4x: ist schwer daraus blanket zu machen :D
22:18 Beafowl: die beiden
22:18 -M4x: ich müsste beide curven
22:18 Beafowl: ich hätte gedacht
22:19 Beafowl: 03:57:274 (1) - nach oben schieben
22:19 Beafowl: Wenn du weißt was ich meine
22:19 -M4x: [https://osu.ppy.sh/ss/4954450 so?]
22:20 Beafowl: ja genau
22:20 -M4x: done
22:20 Beafowl: 04:27:273 (3,5) - blanket
22:20 -M4x: isuck
22:21 Beafowl: lol :D
22:21 Beafowl: 04:27:273 (3,5) - :S
22:21 Beafowl: wtf
22:21 Beafowl: warum funzt ctrl + c nicht
22:21 Beafowl: 04:36:273 (7,1) -
22:22 Beafowl: 04:48:097 - ab hier wieder das mit den tönen
22:22 -M4x: ja well das wieder..
22:22 Beafowl: ja mach einfach das was du für richtig hälst musst ja nicht alles machen
22:23 -M4x: wegen den tönen
22:23 -M4x: 04:49:332
22:23 -M4x: 04:49:332 -
22:23 Beafowl: 04:47:744 (9,1) - das meine ich doch :§
22:23 Beafowl: ja
22:23 Beafowl: ?
22:23 -M4x: mach mal da einfach nen circle und stack den mit 04:49:508 (1) -
22:23 -M4x: wie gefällt dir das?
22:24 Beafowl: ah das ist gut
22:24 -M4x: copy that
22:25 Beafowl: ok mehr hab ich nicht zu sagen
22:25 Beafowl: Fühl dich geehrt normalerweise mode ich garnichts :D
22:25 Beafowl: die map war so gut die musste ich modden
22:25 -M4x: LOL
22:25 *-M4x runs very fast
22:25 -M4x: danke für deine hilfe :)))
22:25 -M4x: <3
gl for rank <3
Thanks for your help :)
Topic Starter
-M4x
Thanks for the star apple :)
headphonewearer
LOVE IT, SERIOUSLY. SORRY CANT MOD BUT THIS IS AMAZING
Topic Starter
-M4x

havkz wrote:

LOVE IT, SERIOUSLY. SORRY CANT MOD BUT THIS IS AMAZING
Thanks a lot! It's always nice to get such feedback :)
headphonewearer

-M4x wrote:

havkz wrote:

LOVE IT, SERIOUSLY. SORRY CANT MOD BUT THIS IS AMAZING
Thanks a lot! It's always nice to get such feedback :)
:)
Gero
Modded via in-game, well done.

Log
16:11 *-M4x is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
16:12 Gero: dling
16:12 -M4x: its 5.99*
16:20 Gero: oh fuck...
16:20 Gero: looks really good tbh
16:20 -M4x: yea thats the one diff spike you jsut found :D
16:20 -M4x: o im glad to hear that!
16:26 Gero: damn it
16:26 Gero: I passed xD
16:26 -M4x: wp!
16:26 -M4x: rohulk fc'd it hdhr xD
16:26 -M4x: sightread
16:26 -M4x: i was like HOLY COW
16:30 Gero: I found some rhythms that are quite weird to hear
16:30 -M4x: ooo
16:30 -M4x: give it to mee
16:30 -M4x: :D
16:30 Gero: 00:34:158 (2) - 00:36:981 (2) - 00:39:805 (2) - 00:42:628 (2) - those sliders could end at the previous red tick
16:31 Gero: the sounds are at that snap so yeah would be better to change them
16:31 -M4x: alright captain
16:31 -M4x: what do you think about removing every second NC in the main kiai?
16:32 -M4x: probox told me to do that but idk :3
16:32 Gero: 01:40:334 (1,2,3,4,1) - bro could you unstack them a bit? I mean the pattern looks and plays alright but it's quite difficult to see what is supposed to click there
16:32 Gero: up to you
16:32 Gero: long combos or short combos are okay
16:32 -M4x: unstack or remap them? xD
16:33 -M4x: like
16:33 -M4x: is this pattern fun to play?
16:33 Gero: unstack
16:33 Gero: like this for example
16:33 Gero: w8
16:33 Gero: http://osu.ppy.sh/ss/5179230
16:33 Gero: that's what I mean
16:34 -M4x: aah
16:34 -M4x: alright
16:34 -M4x: fixerd
16:35 Gero: 02:24:098 (1,1) - this is way too much for a calm part, 02:15:628 (1,1) - this kind of spacing are perfectly fine and works well but the one I pointed out there is just too high
16:36 -M4x: 02:24:098 (1) - yea i dont like that slider anyways
16:36 -M4x: gonna think of a new one
16:36 -M4x: so the spacing fits too
16:37 Gero: 04:24:803 (1) - could you silence the end of the slider? or use soft sampleset instead at the least
16:37 Gero: 04:30:803 - don't you wanna follow the triple at this part?
16:38 -M4x: i silenced it
16:39 Gero: 05:09:273 (1,2,3,4,1) - what I said about the stacks
16:39 Gero: that's all, actually the difficulty is very nice and fun to play
16:40 -M4x: im really glad you say that
16:40 Gero: I'm not really a fan of exaggerated jumps but you did it really well
16:40 -M4x: is it that exaggerated?
16:40 -M4x: :D
16:40 Gero: 01:01:864 - same about the triple, dunno if that's intentional xD
16:41 Gero: kinda but not too much xD
16:41 -M4x: yea it is kinda intentional
16:41 -M4x: cuz i wanted to have a 1/2 kiai
16:41 Gero: keep them as is then
16:41 -M4x: with only one significant triple
16:41 -M4x: or do you think i should map itr?
16:42 -M4x: i mean you are the experienced mapper here :D
16:42 Gero: would be nice but if that's intentional is okay leaving it as is
16:42 -M4x: "would be nice"
16:42 -M4x: alright xD
16:42 -M4x: gonna do it
16:43 Gero: 02:55:157 - btw I loved how you mapped this
16:43 Gero: <3
16:43 -M4x: :*
16:43 -M4x: you just ss'ed it
16:44 Gero: can I post the irc mod? ^^
16:44 -M4x: ofc my man
Topic Starter
-M4x

Gero wrote:

Modded via in-game, well done.

Log
16:11 *-M4x is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
16:12 Gero: dling
16:12 -M4x: its 5.99*
16:20 Gero: oh fuck...
16:20 Gero: looks really good tbh
16:20 -M4x: yea thats the one diff spike you jsut found :D
16:20 -M4x: o im glad to hear that!
16:26 Gero: damn it
16:26 Gero: I passed xD
16:26 -M4x: wp!
16:26 -M4x: rohulk fc'd it hdhr xD
16:26 -M4x: sightread
16:26 -M4x: i was like HOLY COW
16:30 Gero: I found some rhythms that are quite weird to hear
16:30 -M4x: ooo
16:30 -M4x: give it to mee
16:30 -M4x: :D
16:30 Gero: 00:34:158 (2) - 00:36:981 (2) - 00:39:805 (2) - 00:42:628 (2) - those sliders could end at the previous red tick
16:31 Gero: the sounds are at that snap so yeah would be better to change them
16:31 -M4x: alright captain
16:31 -M4x: what do you think about removing every second NC in the main kiai?
16:32 -M4x: probox told me to do that but idk :3
16:32 Gero: 01:40:334 (1,2,3,4,1) - bro could you unstack them a bit? I mean the pattern looks and plays alright but it's quite difficult to see what is supposed to click there
16:32 Gero: up to you
16:32 Gero: long combos or short combos are okay
16:32 -M4x: unstack or remap them? xD
16:33 -M4x: like
16:33 -M4x: is this pattern fun to play?
16:33 Gero: unstack
16:33 Gero: like this for example
16:33 Gero: w8
16:33 Gero: http://osu.ppy.sh/ss/5179230
16:33 Gero: that's what I mean
16:34 -M4x: aah
16:34 -M4x: alright
16:34 -M4x: fixerd
16:35 Gero: 02:24:098 (1,1) - this is way too much for a calm part, 02:15:628 (1,1) - this kind of spacing are perfectly fine and works well but the one I pointed out there is just too high
16:36 -M4x: 02:24:098 (1) - yea i dont like that slider anyways
16:36 -M4x: gonna think of a new one
16:36 -M4x: so the spacing fits too
16:37 Gero: 04:24:803 (1) - could you silence the end of the slider? or use soft sampleset instead at the least
16:37 Gero: 04:30:803 - don't you wanna follow the triple at this part?
16:38 -M4x: i silenced it
16:39 Gero: 05:09:273 (1,2,3,4,1) - what I said about the stacks
16:39 Gero: that's all, actually the difficulty is very nice and fun to play
16:40 -M4x: im really glad you say that
16:40 Gero: I'm not really a fan of exaggerated jumps but you did it really well
16:40 -M4x: is it that exaggerated?
16:40 -M4x: :D
16:40 Gero: 01:01:864 - same about the triple, dunno if that's intentional xD
16:41 Gero: kinda but not too much xD
16:41 -M4x: yea it is kinda intentional
16:41 -M4x: cuz i wanted to have a 1/2 kiai
16:41 Gero: keep them as is then
16:41 -M4x: with only one significant triple
16:41 -M4x: or do you think i should map itr?
16:42 -M4x: i mean you are the experienced mapper here :D
16:42 Gero: would be nice but if that's intentional is okay leaving it as is
16:42 -M4x: "would be nice"
16:42 -M4x: alright xD
16:42 -M4x: gonna do it
16:43 Gero: 02:55:157 - btw I loved how you mapped this
16:43 Gero: <3
16:43 -M4x: :*
16:43 -M4x: you just ss'ed it
16:44 Gero: can I post the irc mod? ^^
16:44 -M4x: ofc my man
Thanks :)
Luvdic
Hello world

01:41:040 (1) - Following a scale from the middle of the triangle, this circle should actually located somewhere more like here: http://puu.sh/p0Ro8/1e050ba009.jpg (a little more down and to the left
02:59:392 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I would have mapped these streams differently from previous streams to make it clear it is different. Such as an increased spacing or slider jumps or having a completely different shape, or whatever. But it is just me
03:17:745 (1,2,3,4) - It's a shame, the whole map you didn't added notes that the music didnt demanded except for this only part.
03:29:568 - Maybe add a note here? Seems like you could add a fun antijump here. Ex: http://puu.sh/p0RMv/d34fb2a6ce.jpg or even stacked with previous note
04:44:920 (8) - Move down a bit the penultimate control point so the turn wont look so sharp? Ex http://puu.sh/p0RVw/f048ab75b7.jpg

Thats all, hope it was useful, I actually enjoyed the map when I played it ;)

Good luck!
Topic Starter
-M4x

Xanandra wrote:

Hello world

01:41:040 (1) - Following a scale from the middle of the triangle, this circle should actually located somewhere more like here: http://puu.sh/p0Ro8/1e050ba009.jpg (a little more down and to the left Fixed
02:59:392 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I would have mapped these streams differently from previous streams to make it clear it is different. Such as an increased spacing or slider jumps or having a completely different shape, or whatever. But it is just me Yea I thought about it. I mean it makes clear sense what you say, but I on the other Hand I think increasing the spacing at this point could lead to unexperienced players missing here. So for now I'll keep it like it is atm. But if anyone else brings this up again I'll tend to change this last streampart.
03:17:745 (1,2,3,4) - It's a shame, the whole map you didn't added notes that the music didnt demanded except for this only part. Hm I don't think that it is a shame, since it's the only special section in the second kiai. So I made these wubby sounds playable. At least I think it is fun to play. But what I did do is, I fitted the pattern a bit more to the speed of the song by increasing the SV of the second kickslider.
03:29:568 - Maybe add a note here? Seems like you could add a fun antijump here. Ex: http://puu.sh/p0RMv/d34fb2a6ce.jpg or even stacked with previous note I did add a antijump here and I think it's awesome. Nice idea
04:44:920 (8) - Move down a bit the penultimate control point so the turn wont look so sharp? Ex http://puu.sh/p0RVw/f048ab75b7.jpg Nah I like it as it is

Thats all, hope it was useful, I actually enjoyed the map when I played it ;)

Good luck!
Thanks for the mod! I'll mod your map in just a sec :)
Shiirn
irc mod

you've massively improved, i look forward to your future mapping exploits

SPOILER
07:30 Shiirn: 00:42:628 (2,3) - blanket this a bit
07:31 -M4x: ofc you start with a blanket xD
07:31 Shiirn: ofc
07:32 Shiirn: 01:07:864 (1,2) - spacing is pretty overkill, both from 7->1 and 1->2
07:32 -M4x: yo
07:32 -M4x: fixed
07:32 Shiirn: 01:18:805 (1) - i recommend ctrl+g simply for, ugh, 'flow', as this is pretty 100 bait
07:33 Shiirn: 01:21:099 (2) - two circles instead of a slider? the ending is pretty significant... this is taste, its up to u
07:33 Shiirn: same w/ the rest of the sliders, 01:23:922 (2) - 01:26:746 (2) - etc
07:34 Shiirn: as long as it's consistent cuz 1:28:334 (2) - these are clicks on the hard snare
07:34 -M4x: thats difficult
07:35 Shiirn: mappign is difficult
07:35 -M4x: you're right with the significance of the beats
07:35 Shiirn: 01:46:510 (2,2,2) - these are fine cuz there is no hard snare
07:35 Shiirn: for example
07:35 -M4x: but on the other hand i really like how the sliders are working here
07:35 -M4x: yea i know what you mean
07:35 Shiirn: as you get better at mapping you start noticing all the choices you have to make
07:35 Shiirn: this is one of them, i agree that sliders work very nicely but you'll get a lot of people going "omg my consistency"
07:36 Shiirn: and it's up to you whether you want to stick to your gut and your vision for the map or if you want to make it more standardized
07:36 Shiirn: i, personally, would leave them as sliders, but i have more clought and arrogance to brush off anyone saying otherwise
07:36 Shiirn: clout
07:36 Shiirn: where the fuck did that gh come from
07:36 -M4x: standardized sounds kinda boring in some way
07:37 Shiirn: standardized doesnt mean boring, necessarily
07:37 Shiirn: later on in the map you stick to a VERY standardized combo for the 1/3 -> quint section
07:37 Shiirn: which is necessary cuz that part weird as fuck
07:37 Shiirn: but it works very well and isn't boring because the weirdo-ness of the pattern makes it fun for its brief time in the spotlight
07:38 Shiirn: mapping is about making choices and trying to keep a balance
07:38 Shiirn: 01:58:687 (1,2,1,2,3,4,5,6,1,2) - gj on these
07:39 -M4x: this is the point where almost everybody reads the sliders as 1/2
07:39 -M4x: i mean
07:39 -M4x: as red tick sliders
07:39 Shiirn: well
07:39 Shiirn: that's cuz they suck
07:39 -M4x: xD
07:39 Shiirn: leave them like this
07:40 -M4x: actually the only one who read them correctly was a 30k player
07:40 Shiirn: whether people like it or not, sometimes you're going to have to memorize parts of a track to play them accurately or comfortably
07:40 -M4x: rohulk didnt xD
07:40 Shiirn: that's part of what makes my maps really weird, i actually expect players to know how the music works
07:40 -M4x: thats a good point
07:40 Shiirn: 90% of maps nowadays follow a basic formula that applies to that 90% of music
07:40 Shiirn: so this portion of the map does something weird because the MUSIC does something weird
07:41 -M4x: i realized that
07:41 Shiirn: and to me, that is GOOD MAPPING, not bad mapping
07:41 -M4x: i agree :D
07:42 Shiirn: 03:07:509 (1) - remove new combos, these should be 1234s not 12s
07:42 -M4x: alright
07:42 -M4x: this will hurt
07:42 Shiirn: sorry if it ruins an aesthetic but
07:42 -M4x: but alright xD
07:42 Shiirn: it really should be 1234s
07:42 -M4x: k :)
07:42 Shiirn: if the music was doing like,
07:42 Shiirn: A pitch B pitch A pitch B pitch
07:43 Shiirn: it'd be fine
07:43 Shiirn: but it's clearly going
07:43 Shiirn: ABCDABCD
07:43 Shiirn: etc
07:43 -M4x: ya i got it
07:43 -M4x: im changing it atm
07:44 Shiirn: 03:18:097 (1) - make this a bigger slider! D: like maybe 1.2 instead of 1
07:44 Shiirn: actually
07:44 Shiirn: fuck it leave them as 1,2
07:44 Shiirn: the later bits very clearly fit 1,2 and it'd be weird to have it swap in the middle
07:45 -M4x: o7
07:45 Shiirn: 03:28:597 (4) - you're already copying me god dammit sliders ending on strong beats is MY SHTICK
07:46 -M4x: i like that a lot too
07:46 -M4x: in 2 years ill be like
07:46 -M4x: inspired by shiirn
07:46 Shiirn: haha
07:46 Shiirn: if you wanna do it
07:47 Shiirn: get comfortable abusing polarity and offbeat patterns
07:47 Shiirn: because they can potentially play amazing but will play like shit if done wrong
07:47 -M4x: yea ill try that
07:48 -M4x: the rhythms which are created by stuff like that are amazing imo
07:48 Shiirn: yes they are
07:48 Shiirn: but most mappers dont bothe rlearning how to actually do this shit
07:48 *Shiirn flips table
07:48 -M4x: thats why i mapped the sliders we talked about earlier in the first place
07:48 -M4x: xD
07:49 Shiirn: 04:36:803 (1) - pls move closer to 7
07:49 -M4x: done
07:50 Shiirn: 05:10:685 (1) - try moving this the same distance from 05:09:979 (1) - as it is to 05:09:449 (2) -
07:50 Shiirn: if that's confusing, that's x:207 y:155
07:51 -M4x: kinda xD
07:51 Shiirn: since it's 2/1 spacing literally doesn't matter
07:51 Shiirn: so having it close to the previous note is actually more powerful than having it somewhere random
07:52 -M4x: wow thats awesome
07:52 Shiirn: plus it lets players who have full combos
07:52 -M4x: i first thought you'd mean
07:52 Shiirn: celebrate
07:52 Shiirn: by doing some dances
07:52 Shiirn: cuz its obvious where the next note is
07:52 Shiirn: lel
07:52 -M4x: somehting else
07:52 -M4x: w o w
07:52 -M4x: thats an excellent thought right there
07:52 -M4x: xD
07:53 -M4x: and then they choke and blame me for that
07:53 -M4x: lmao
07:53 Shiirn: hahaha
07:53 -M4x: dq reason
Topic Starter
-M4x

Shiirn wrote:

irc mod

you've massively improved, i look forward to your future mapping exploits I'm glad you say that

SPOILER
07:30 Shiirn: 00:42:628 (2,3) - blanket this a bit
07:31 -M4x: ofc you start with a blanket xD
07:31 Shiirn: ofc
07:32 Shiirn: 01:07:864 (1,2) - spacing is pretty overkill, both from 7->1 and 1->2
07:32 -M4x: yo
07:32 -M4x: fixed
07:32 Shiirn: 01:18:805 (1) - i recommend ctrl+g simply for, ugh, 'flow', as this is pretty 100 bait
07:33 Shiirn: 01:21:099 (2) - two circles instead of a slider? the ending is pretty significant... this is taste, its up to u
07:33 Shiirn: same w/ the rest of the sliders, 01:23:922 (2) - 01:26:746 (2) - etc
07:34 Shiirn: as long as it's consistent cuz 1:28:334 (2) - these are clicks on the hard snare
07:34 -M4x: thats difficult
07:35 Shiirn: mappign is difficult
07:35 -M4x: you're right with the significance of the beats
07:35 Shiirn: 01:46:510 (2,2,2) - these are fine cuz there is no hard snare
07:35 Shiirn: for example
07:35 -M4x: but on the other hand i really like how the sliders are working here
07:35 -M4x: yea i know what you mean
07:35 Shiirn: as you get better at mapping you start noticing all the choices you have to make
07:35 Shiirn: this is one of them, i agree that sliders work very nicely but you'll get a lot of people going "omg my consistency"
07:36 Shiirn: and it's up to you whether you want to stick to your gut and your vision for the map or if you want to make it more standardized
07:36 Shiirn: i, personally, would leave them as sliders, but i have more clought and arrogance to brush off anyone saying otherwise
07:36 Shiirn: clout
07:36 Shiirn: where the fuck did that gh come from
07:36 -M4x: standardized sounds kinda boring in some way
07:37 Shiirn: standardized doesnt mean boring, necessarily
07:37 Shiirn: later on in the map you stick to a VERY standardized combo for the 1/3 -> quint section
07:37 Shiirn: which is necessary cuz that part weird as fuck
07:37 Shiirn: but it works very well and isn't boring because the weirdo-ness of the pattern makes it fun for its brief time in the spotlight
07:38 Shiirn: mapping is about making choices and trying to keep a balance
07:38 Shiirn: 01:58:687 (1,2,1,2,3,4,5,6,1,2) - gj on these
07:39 -M4x: this is the point where almost everybody reads the sliders as 1/2
07:39 -M4x: i mean
07:39 -M4x: as red tick sliders
07:39 Shiirn: well
07:39 Shiirn: that's cuz they suck
07:39 -M4x: xD
07:39 Shiirn: leave them like this
07:40 -M4x: actually the only one who read them correctly was a 30k player
07:40 Shiirn: whether people like it or not, sometimes you're going to have to memorize parts of a track to play them accurately or comfortably
07:40 -M4x: rohulk didnt xD
07:40 Shiirn: that's part of what makes my maps really weird, i actually expect players to know how the music works
07:40 -M4x: thats a good point
07:40 Shiirn: 90% of maps nowadays follow a basic formula that applies to that 90% of music
07:40 Shiirn: so this portion of the map does something weird because the MUSIC does something weird
07:41 -M4x: i realized that
07:41 Shiirn: and to me, that is GOOD MAPPING, not bad mapping
07:41 -M4x: i agree :D
07:42 Shiirn: 03:07:509 (1) - remove new combos, these should be 1234s not 12s
07:42 -M4x: alright
07:42 -M4x: this will hurt
07:42 Shiirn: sorry if it ruins an aesthetic but
07:42 -M4x: but alright xD
07:42 Shiirn: it really should be 1234s
07:42 -M4x: k :)
07:42 Shiirn: if the music was doing like,
07:42 Shiirn: A pitch B pitch A pitch B pitch
07:43 Shiirn: it'd be fine
07:43 Shiirn: but it's clearly going
07:43 Shiirn: ABCDABCD
07:43 Shiirn: etc
07:43 -M4x: ya i got it
07:43 -M4x: im changing it atm
07:44 Shiirn: 03:18:097 (1) - make this a bigger slider! D: like maybe 1.2 instead of 1
07:44 Shiirn: actually
07:44 Shiirn: fuck it leave them as 1,2
07:44 Shiirn: the later bits very clearly fit 1,2 and it'd be weird to have it swap in the middle
07:45 -M4x: o7
07:45 Shiirn: 03:28:597 (4) - you're already copying me god dammit sliders ending on strong beats is MY SHTICK
07:46 -M4x: i like that a lot too
07:46 -M4x: in 2 years ill be like
07:46 -M4x: inspired by shiirn
07:46 Shiirn: haha
07:46 Shiirn: if you wanna do it
07:47 Shiirn: get comfortable abusing polarity and offbeat patterns
07:47 Shiirn: because they can potentially play amazing but will play like shit if done wrong
07:47 -M4x: yea ill try that
07:48 -M4x: the rhythms which are created by stuff like that are amazing imo
07:48 Shiirn: yes they are
07:48 Shiirn: but most mappers dont bothe rlearning how to actually do this shit
07:48 *Shiirn flips table
07:48 -M4x: thats why i mapped the sliders we talked about earlier in the first place
07:48 -M4x: xD
07:49 Shiirn: 04:36:803 (1) - pls move closer to 7
07:49 -M4x: done
07:50 Shiirn: 05:10:685 (1) - try moving this the same distance from 05:09:979 (1) - as it is to 05:09:449 (2) -
07:50 Shiirn: if that's confusing, that's x:207 y:155
07:51 -M4x: kinda xD
07:51 Shiirn: since it's 2/1 spacing literally doesn't matter
07:51 Shiirn: so having it close to the previous note is actually more powerful than having it somewhere random
07:52 -M4x: wow thats awesome
07:52 Shiirn: plus it lets players who have full combos
07:52 -M4x: i first thought you'd mean
07:52 Shiirn: celebrate
07:52 Shiirn: by doing some dances
07:52 Shiirn: cuz its obvious where the next note is
07:52 Shiirn: lel
07:52 -M4x: somehting else
07:52 -M4x: w o w
07:52 -M4x: thats an excellent thought right there
07:52 -M4x: xD
07:53 -M4x: and then they choke and blame me for that
07:53 -M4x: lmao
07:53 Shiirn: hahaha
07:53 -M4x: dq reason
Thank you! :)
Tony
Byby where are you??? :'(

Edit: oh, new page!
HappyRocket88
Best of success with this map!

A bit of IRC
2016-06-05 14:40 -M4x: Hey Rocket, can I ask you for a check on my map?
2016-06-05 14:41 HappyRocket88: Hai
2016-06-05 14:41 HappyRocket88: ummm
2016-06-05 14:41 HappyRocket88: i'm guess i'm super busy to check it. ;w;
2016-06-05 14:41 HappyRocket88: but if it's only a quick check then it's alright Xd
2016-06-05 14:41 -M4x: oh damn :D
2016-06-05 14:42 -M4x: all BN's are so busy ^^ i think more people should be bn
2016-06-05 14:42 HappyRocket88: yeah
2016-06-05 14:42 HappyRocket88: all of us have a life
2016-06-05 14:42 HappyRocket88: XD
2016-06-05 14:43 -M4x: exactly
2016-06-05 14:55 -M4x: well if you could take a QUICK look later i would appreciate it^^
2016-06-05 14:56 HappyRocket88: is it hte map very hard?
2016-06-05 14:56 HappyRocket88: Xd
2016-06-05 14:57 -M4x: 5.99 xD
2016-06-05 14:57 -M4x: jumpy not streamy
2016-06-05 14:57 HappyRocket88: ay rip ;w;
2016-06-05 14:58 -M4x: i think you could pass it
2016-06-05 14:58 -M4x: everybody who played it said it was very easy too pass
2016-06-05 15:01 HappyRocket88: jum
2016-06-05 15:01 HappyRocket88: that looks tempting XD
2016-06-05 15:01 HappyRocket88: Let's see. :3/
2016-06-05 15:01 -M4x: ACTION is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
2016-06-05 15:09 -M4x: see? easy xD
2016-06-05 15:09 HappyRocket88: the
2016-06-05 15:09 HappyRocket88: HP is too low
2016-06-05 15:09 HappyRocket88: >:
2016-06-05 15:10 HappyRocket88: 7 would fit this diff the best
2016-06-05 15:10 -M4x: xD
2016-06-05 15:10 HappyRocket88: Really nice mapping style.
2016-06-05 15:10 HappyRocket88: This reminds me
2016-06-05 15:10 HappyRocket88: Secretpipe's stle somehow
2016-06-05 15:10 -M4x: ya hes kinda my favorite dnb songish mapper
2016-06-05 15:11 -M4x: and i play his maps a lot
2016-06-05 15:11 HappyRocket88: XDD
2016-06-05 15:11 HappyRocket88: Good job!
2016-06-05 15:12 -M4x: thanks :D
2016-06-05 15:12 -M4x: im glad you like it
2016-06-05 15:12 HappyRocket88: Nonetheless, I'd like to discuss with you somethings...
2016-06-05 15:12 HappyRocket88: regarding the last kiai
2016-06-05 15:12 HappyRocket88: it turned somewhat monotonous.
2016-06-05 15:12 HappyRocket88: I mean, like if I were playing tennis or something
2016-06-05 15:12 -M4x: o:
2016-06-05 15:12 HappyRocket88: my mouse just went from the left to the right
2016-06-05 15:13 -M4x: LOL
2016-06-05 15:13 HappyRocket88: almost always. xD
2016-06-05 15:13 HappyRocket88: so what about placing stars?
2016-06-05 15:13 HappyRocket88: or triangles?
2016-06-05 15:13 HappyRocket88: idk ;w;
2016-06-05 15:13 -M4x: 04:29:744 (1,2,3,4,5) - this is a kinda star :P
2016-06-05 15:14 -M4x: placing some monstratas :^)
2016-06-05 15:15 HappyRocket88: XD
2016-06-05 15:15 HappyRocket88: Mr. Monstrata liked this map?
2016-06-05 15:15 HappyRocket88: XD
2016-06-05 15:15 -M4x: idk didnt show it to him yet
2016-06-05 15:15 -M4x: ive the rule to not ask mutuals for mods xD
2016-06-05 15:16 -M4x: so if you want to be safe in the future you know what to do lmao
2016-06-05 15:16 -M4x: well i try to replace some notes to make it more interesting and not so tennis like xD
2016-06-05 15:16 HappyRocket88: Yeah. ;w;
2016-06-05 15:17 HappyRocket88: Please, it would be cool to see other jump patterns. >u<
2016-06-05 15:17 -M4x: its hard to fit them in tho
2016-06-05 15:17 -M4x: cuz imo thats kinda style breaking
2016-06-05 15:18 HappyRocket88: I'm not really sure what you're talking about but best of luck! o.o/
2016-06-05 15:18 -M4x: LOL
2016-06-05 15:19 HappyRocket88: Oh!
2016-06-05 15:19 HappyRocket88: There are some unused files. o:
2016-06-05 15:19 HappyRocket88: kiai2
2016-06-05 15:19 HappyRocket88: kiaiblur
2016-06-05 15:19 HappyRocket88: and highlight
2016-06-05 15:19 -M4x: oh didnt i delete them? o:
2016-06-05 15:19 -M4x: its from the old SB
2016-06-05 15:19 HappyRocket88: ACTION slaps*
2016-06-05 15:20 -M4x: ouch
2016-06-05 15:20 HappyRocket88: AND
2016-06-05 15:20 HappyRocket88: Finally...
2016-06-05 15:20 HappyRocket88: umm
2016-06-05 15:20 -M4x: gonna delete them and update the map
2016-06-05 15:21 -M4x: yea? :D
2016-06-05 15:21 HappyRocket88: 00:00:100 - use same volume, sample set for these red and green lines
2016-06-05 15:22 -M4x: done
2016-06-05 15:22 HappyRocket88: WAIT!
2016-06-05 15:22 -M4x: ACTION waits
2016-06-05 15:22 HappyRocket88: You said: "ive the rule to not ask mutuals for mods xD"
2016-06-05 15:22 HappyRocket88: Am I in your list of friends or what?
2016-06-05 15:23 HappyRocket88: GG
2016-06-05 15:23 HappyRocket88: LIAR!
2016-06-05 15:23 HappyRocket88: ACTION runs*
2016-06-05 15:23 -M4x: lmao
2016-06-05 15:23 -M4x: you are
2016-06-05 15:23 -M4x: but you aren't mutual :D
2016-06-05 15:24 HappyRocket88: Now we're friends. \:D/
2016-06-05 15:24 HappyRocket88: XD
2016-06-05 15:24 HappyRocket88: ACTION runs away*
2016-06-05 15:27 -M4x: ooo cool
2016-06-05 15:27 -M4x: but
2016-06-05 15:27 -M4x: i cant ask you for mods anymore ;w;
2016-06-05 15:27 -M4x: xD
2016-06-05 15:27 HappyRocket88: that's good! :D
2016-06-05 15:27 HappyRocket88: ACTION vanishes*
2016-06-05 15:27 -M4x: xDD
2016-06-05 15:29 HappyRocket88: Best of success with your map! :3/
2016-06-05 15:29 -M4x: thank you for helping
2016-06-05 15:30 -M4x: <3
2016-06-05 15:30 HappyRocket88: didn't go
2016-06-05 15:30 HappyRocket88: deeply through it because
2016-06-05 15:30 HappyRocket88: it's tiring to see if the spacing is intutive or not XD
2016-06-05 15:30 -M4x: wait what? o:
2016-06-05 15:31 HappyRocket88: I mean there are some spots
2016-06-05 15:31 HappyRocket88: where it was hard to predict
2016-06-05 15:31 HappyRocket88: if it was a 1/2 or a 1/4 note
2016-06-05 15:31 -M4x: hmm
2016-06-05 15:31 -M4x: you're the only one who sees it that way tbh xD
2016-06-05 15:33 HappyRocket88: 04:36:273 (7,1) -
2016-06-05 15:34 HappyRocket88: 04:41:744 (1,2) -
2016-06-05 15:34 HappyRocket88: 04:44:920 (8,1) - here it flows good
2016-06-05 15:34 HappyRocket88: because the spacing is shorter
2016-06-05 15:35 -M4x: ya thats intentional
2016-06-05 15:35 -M4x: i think its very subjective (is that the word?) too
2016-06-05 15:36 -M4x: cuz the other mappers i asked didnt seem to have a "problem" with these :D
2016-06-05 15:38 HappyRocket88: ok! xD
Topic Starter
-M4x

HappyRocket88 wrote:

Best of success with this map!

A bit of IRC
2016-06-05 14:40 -M4x: Hey Rocket, can I ask you for a check on my map?
2016-06-05 14:41 HappyRocket88: Hai
2016-06-05 14:41 HappyRocket88: ummm
2016-06-05 14:41 HappyRocket88: i'm guess i'm super busy to check it. ;w;
2016-06-05 14:41 HappyRocket88: but if it's only a quick check then it's alright Xd
2016-06-05 14:41 -M4x: oh damn :D
2016-06-05 14:42 -M4x: all BN's are so busy ^^ i think more people should be bn
2016-06-05 14:42 HappyRocket88: yeah
2016-06-05 14:42 HappyRocket88: all of us have a life
2016-06-05 14:42 HappyRocket88: XD
2016-06-05 14:43 -M4x: exactly
2016-06-05 14:55 -M4x: well if you could take a QUICK look later i would appreciate it^^
2016-06-05 14:56 HappyRocket88: is it hte map very hard?
2016-06-05 14:56 HappyRocket88: Xd
2016-06-05 14:57 -M4x: 5.99 xD
2016-06-05 14:57 -M4x: jumpy not streamy
2016-06-05 14:57 HappyRocket88: ay rip ;w;
2016-06-05 14:58 -M4x: i think you could pass it
2016-06-05 14:58 -M4x: everybody who played it said it was very easy too pass
2016-06-05 15:01 HappyRocket88: jum
2016-06-05 15:01 HappyRocket88: that looks tempting XD
2016-06-05 15:01 HappyRocket88: Let's see. :3/
2016-06-05 15:01 -M4x: ACTION is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
2016-06-05 15:09 -M4x: see? easy xD
2016-06-05 15:09 HappyRocket88: the
2016-06-05 15:09 HappyRocket88: HP is too low
2016-06-05 15:09 HappyRocket88: >:
2016-06-05 15:10 HappyRocket88: 7 would fit this diff the best
2016-06-05 15:10 -M4x: xD
2016-06-05 15:10 HappyRocket88: Really nice mapping style.
2016-06-05 15:10 HappyRocket88: This reminds me
2016-06-05 15:10 HappyRocket88: Secretpipe's stle somehow
2016-06-05 15:10 -M4x: ya hes kinda my favorite dnb songish mapper
2016-06-05 15:11 -M4x: and i play his maps a lot
2016-06-05 15:11 HappyRocket88: XDD
2016-06-05 15:11 HappyRocket88: Good job!
2016-06-05 15:12 -M4x: thanks :D
2016-06-05 15:12 -M4x: im glad you like it
2016-06-05 15:12 HappyRocket88: Nonetheless, I'd like to discuss with you somethings...
2016-06-05 15:12 HappyRocket88: regarding the last kiai
2016-06-05 15:12 HappyRocket88: it turned somewhat monotonous.
2016-06-05 15:12 HappyRocket88: I mean, like if I were playing tennis or something
2016-06-05 15:12 -M4x: o:
2016-06-05 15:12 HappyRocket88: my mouse just went from the left to the right
2016-06-05 15:13 -M4x: LOL
2016-06-05 15:13 HappyRocket88: almost always. xD
2016-06-05 15:13 HappyRocket88: so what about placing stars?
2016-06-05 15:13 HappyRocket88: or triangles?
2016-06-05 15:13 HappyRocket88: idk ;w;
2016-06-05 15:13 -M4x: 04:29:744 (1,2,3,4,5) - this is a kinda star :P
2016-06-05 15:14 -M4x: placing some monstratas :^)
2016-06-05 15:15 HappyRocket88: XD
2016-06-05 15:15 HappyRocket88: Mr. Monstrata liked this map?
2016-06-05 15:15 HappyRocket88: XD
2016-06-05 15:15 -M4x: idk didnt show it to him yet
2016-06-05 15:15 -M4x: ive the rule to not ask mutuals for mods xD
2016-06-05 15:16 -M4x: so if you want to be safe in the future you know what to do lmao
2016-06-05 15:16 -M4x: well i try to replace some notes to make it more interesting and not so tennis like xD
2016-06-05 15:16 HappyRocket88: Yeah. ;w;
2016-06-05 15:17 HappyRocket88: Please, it would be cool to see other jump patterns. >u<
2016-06-05 15:17 -M4x: its hard to fit them in tho
2016-06-05 15:17 -M4x: cuz imo thats kinda style breaking
2016-06-05 15:18 HappyRocket88: I'm not really sure what you're talking about but best of luck! o.o/
2016-06-05 15:18 -M4x: LOL
2016-06-05 15:19 HappyRocket88: Oh!
2016-06-05 15:19 HappyRocket88: There are some unused files. o:
2016-06-05 15:19 HappyRocket88: kiai2
2016-06-05 15:19 HappyRocket88: kiaiblur
2016-06-05 15:19 HappyRocket88: and highlight
2016-06-05 15:19 -M4x: oh didnt i delete them? o:
2016-06-05 15:19 -M4x: its from the old SB
2016-06-05 15:19 HappyRocket88: ACTION slaps*
2016-06-05 15:20 -M4x: ouch
2016-06-05 15:20 HappyRocket88: AND
2016-06-05 15:20 HappyRocket88: Finally...
2016-06-05 15:20 HappyRocket88: umm
2016-06-05 15:20 -M4x: gonna delete them and update the map
2016-06-05 15:21 -M4x: yea? :D
2016-06-05 15:21 HappyRocket88: 00:00:100 - use same volume, sample set for these red and green lines
2016-06-05 15:22 -M4x: done
2016-06-05 15:22 HappyRocket88: WAIT!
2016-06-05 15:22 -M4x: ACTION waits
2016-06-05 15:22 HappyRocket88: You said: "ive the rule to not ask mutuals for mods xD"
2016-06-05 15:22 HappyRocket88: Am I in your list of friends or what?
2016-06-05 15:23 HappyRocket88: GG
2016-06-05 15:23 HappyRocket88: LIAR!
2016-06-05 15:23 HappyRocket88: ACTION runs*
2016-06-05 15:23 -M4x: lmao
2016-06-05 15:23 -M4x: you are
2016-06-05 15:23 -M4x: but you aren't mutual :D
2016-06-05 15:24 HappyRocket88: Now we're friends. \:D/
2016-06-05 15:24 HappyRocket88: XD
2016-06-05 15:24 HappyRocket88: ACTION runs away*
2016-06-05 15:27 -M4x: ooo cool
2016-06-05 15:27 -M4x: but
2016-06-05 15:27 -M4x: i cant ask you for mods anymore ;w;
2016-06-05 15:27 -M4x: xD
2016-06-05 15:27 HappyRocket88: that's good! :D
2016-06-05 15:27 HappyRocket88: ACTION vanishes*
2016-06-05 15:27 -M4x: xDD
2016-06-05 15:29 HappyRocket88: Best of success with your map! :3/
2016-06-05 15:29 -M4x: thank you for helping
2016-06-05 15:30 -M4x: <3
2016-06-05 15:30 HappyRocket88: didn't go
2016-06-05 15:30 HappyRocket88: deeply through it because
2016-06-05 15:30 HappyRocket88: it's tiring to see if the spacing is intutive or not XD
2016-06-05 15:30 -M4x: wait what? o:
2016-06-05 15:31 HappyRocket88: I mean there are some spots
2016-06-05 15:31 HappyRocket88: where it was hard to predict
2016-06-05 15:31 HappyRocket88: if it was a 1/2 or a 1/4 note
2016-06-05 15:31 -M4x: hmm
2016-06-05 15:31 -M4x: you're the only one who sees it that way tbh xD
2016-06-05 15:33 HappyRocket88: 04:36:273 (7,1) -
2016-06-05 15:34 HappyRocket88: 04:41:744 (1,2) -
2016-06-05 15:34 HappyRocket88: 04:44:920 (8,1) - here it flows good
2016-06-05 15:34 HappyRocket88: because the spacing is shorter
2016-06-05 15:35 -M4x: ya thats intentional
2016-06-05 15:35 -M4x: i think its very subjective (is that the word?) too
2016-06-05 15:36 -M4x: cuz the other mappers i asked didnt seem to have a "problem" with these :D
2016-06-05 15:38 HappyRocket88: ok! xD
Thanks a lot! :)
Sonnyc
SPOILER
02:04 *-M4x is listening to [https://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult]
02:04 -M4x: I hope you like the song
02:08 Sonnyc: well
02:08 Sonnyc: hope I like the map
02:08 -M4x: i hope so too lol
02:10 Sonnyc: intro was fine
02:10 Sonnyc: 00:33:982 ~ 00:43:158 -
02:10 Sonnyc: but this section lost the concept of distance snapping.
02:10 Sonnyc: Hope you can make spacings consistent, where jumps aren't intended.
02:12 Sonnyc: 01:33:275 (1,2) - 01:34:687 (4,5) - Let's also make these 1/2 spacing consistent.
02:12 -M4x: which ds would you suggest? o:
02:13 -M4x: 1.5 seems fine to me
02:14 Sonnyc: 2.2x
02:14 Sonnyc: will make things consistent with the intro
02:14 Sonnyc: if you were talking things around 00:35:172 -
02:15 -M4x: alright 2.2 it is
02:16 Sonnyc: 03:07:156 -
02:16 Sonnyc: There are bunch of kiais here and..
02:17 Sonnyc: every start of the kiai section goes along with a kiai fountain.
02:17 Sonnyc: These are used like every 2 seconds, and this is completely abused.
02:17 Sonnyc: This setting isn't something recommended.
02:17 -M4x: alright so im gonna reduce that
02:19 Sonnyc: 04:36:450 - This is getting ignored due to the slider. Then I don't think this slider was something nice to express the music properly. You'll want to think of another rhythm here.
02:21 Sonnyc: 05:10:861 (1) - 13 seconds spinner for real? Normally spinners over 10 seconds aren't recommended, and I don't think the song is like demanding such long spinner.
02:21 -M4x: hm i think that one should be fine actually O: since this slider represents the wub sound and prepares the player for the drop on 04:36:803 (1) -
02:21 Sonnyc: Fine then :3
02:21 Sonnyc: And
02:21 Sonnyc: I think combo color 2 needs a change.
02:22 Sonnyc: It nearly merges with the BG when that combo color gets in use.
02:22 -M4x: i should make it brighter right?
02:22 Sonnyc: That could work.
Asonate
didnt see that one coming, ey :^)

[Ey, nice diffname, whoever thought of that ]
  1. 00:10:511 (2,3,4,5) - ok, nazi im anmarsch: mach vl das 2,3,4 triangle perfekt oder aus 3,4,5 ein triangle
  2. 00:12:452 (3) - vielleicht den auch zu einem 1/4 slider machen, dafür dann 4 ein bisschen spacen/ncen - der sound klingt für mich nicht nach einem 1/2 slider. (maybe just me)
  3. 01:00:981 (2,3) - nicht unrankable oder sowas, aber ich find den angle hier so unangenehm zum spielen, vl könntest du den ein bisschen spitzer machen
  4. 01:08:393 (4,6) - blanket /me runs - würd die aber wirklich fixen xD
  5. 02:15:628 (1) - /me dies of sliders
  6. 02:32:569 (1) - /me resurrects and dies again
  7. 04:32:567 (1,2,3) - maybe dreieck this, 4 dann zwischen 1,2
  8. 04:35:920 (4,5,6) - vl mach die in die ander richtung gecurved, so flowed das nicht so toll imo, vor allem nachdem du von oben rechts reinkommst
  9. 04:42:097 - vl mappst du das triple hier
  10. 04:43:155 (3) - nazi again, blanket
  11. 04:47:744 (1,1) - hier auch blanket
k we done boiz

richtig coole map, macht spaß :D

viel glück x3
Topic Starter
-M4x

Asonate wrote:

didnt see that one coming, ey :^)

[Ey, nice diffname, whoever thought of that ]
  1. 00:10:511 (2,3,4,5) - ok, nazi im anmarsch: mach vl das 2,3,4 triangle perfekt oder aus 3,4,5 ein triangle Hab das 2,3,4 triangle perfekt gemacht
  2. 00:12:452 (3) - vielleicht den auch zu einem 1/4 slider machen, dafür dann 4 ein bisschen spacen/ncen - der sound klingt für mich nicht nach einem 1/2 slider. (maybe just me) Für mich hört sich das nach einen 1/2 slider an, allein deshalb da auf 00:12:629 - ein "whoosh" sound ist.
  3. 01:00:981 (2,3) - nicht unrankable oder sowas, aber ich find den angle hier so unangenehm zum spielen, vl könntest du den ein bisschen spitzer machen Spielt sich gut so imo
  4. 01:08:393 (4,6) - blanket /me runs - würd die aber wirklich fixen xD Yo
  5. 02:15:628 (1) - /me dies of sliders
  6. 02:32:569 (1) - /me resurrects and dies again Haha danke
  7. 04:32:567 (1,2,3) - maybe dreieck this, 4 dann zwischen 1,2 Hab in der map extra versucht solche "shapes" wie zum Beispiel triangles zu vermeiden. Von daher lass ich das so
  8. 04:35:920 (4,5,6) - vl mach die in die ander richtung gecurved, so flowed das nicht so toll imo, vor allem nachdem du von oben rechts reinkommst Ist intentional da der "flowbreak" hier für mehr emphasis auf der drum sorgt
  9. 04:42:097 - vl mappst du das triple hier Ich finde es besser hier die langen sounds anstatt der drum zu mappen und dafür passen die Slider sehr gut imo. Guter Punkt tho, bist nicht der erste dem auffällt dass ich ein paar drum triplets skippe in den Kiais #hustapplehust
  10. 04:43:155 (3) - nazi again, blanket Jap
  11. 04:47:744 (1,1) - hier auch blanketFixed


k we done boiz

richtig coole map, macht spaß :D Das freut mich

viel glück x3 Danke dir!
Vielen Dank für den Mod!! :)
Gero
Hello~

Changes/Fixes

  1. Removed some unused hitsounds/images.
  2. Changed a couple of patterns and rhythms that were kinda weird to play.
  3. Added hitsounds and NCs.
  4. Fixed some parts in the storyboard.
Log
17:01 -M4x: [https://osu.ppy.sh/ss/5517291 tfw]
17:06 Gero: nice <3
17:07 -M4x: pls
17:07 -M4x: xD
17:07 -M4x: i had NF on
17:07 -M4x: by accident
17:07 Gero: yeah I noticed it xD
17:07 Gero: I was about to say that
17:08 -M4x: it was sightread
17:08 -M4x: and now im trying for a score
17:08 -M4x: and i choke everytime xDS
17:24 *Gero is playing [http://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult [Entering the Blight]]
17:24 Gero: okay let's see
17:32 *Gero is editing [http://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult [Entering the Blight]]
17:32 Gero: yup is really nice
17:32 Gero: but there are some stuff that are kinda weird
17:32 -M4x: give it to me
17:35 Gero: 00:23:923 (2) - the spacing feels forced here, I mean it's okay having this kind of antijumps, but could you increase the spacing of 2 more?
17:35 -M4x: i have another idea
17:36 -M4x: what about that:
17:36 Gero: 00:47:570 (4) - this and 00:50:393 (4) - this are not following anything in the music, please remove them
17:36 Gero: 00:56:393 - change the sampleset to soft
17:36 Gero: the end of this slider
17:36 -M4x: http://osu.ppy.sh/ss/5517509
17:37 Gero: I think that's not a great idea
17:37 -M4x: ended up stacking 00:23:923 (2) - on 00:24:452 (3) -
17:39 Gero: yeah that sounds better
17:39 -M4x: i removed the circles
17:39 -M4x: do you think i should just remove them or rebuild the squares
17:39 Gero: 01:01:864 - are you sure that you really don't wanna follow the sound at the background?
17:39 Gero: just remove them
17:39 -M4x: like atm two notes are stacked
17:40 Gero: oh yeah
17:40 Gero: fix the square :3
17:40 -M4x: done
17:41 Gero: 01:13:158 (2) - same as above, I think one 1/4 slider and circle could work well here
17:42 -M4x: like [https://osu.ppy.sh/ss/5517543 dat?]
17:43 Gero: yes just like that
17:44 Gero: 01:55:863 (1) - this antijump was okay but it's kinda annoying to see that this is the only 1/1 rhythm that use it, while you 01:56:569 (4,1) - did this and 01:54:451 (1) - this with a high spacing
17:44 Gero: would be nice to move it a bit
17:46 -M4x: 01:01:864 (6) - http://puu.sh/pN6Sf/36fab03ce5.jpg
17:46 -M4x: is that ok here?
17:47 Gero: that seems difficult, I would prefer something like [this https://osu.ppy.sh/ss/5517569]
17:50 Gero: 03:29:391 (2) - could you add a NC here? I mean it's kinda difficult to read at the first time, I really thought it was 1/1 yet while it changed to 1/2 sudenly
17:50 Gero: suddenly*
17:51 -M4x: sure done
17:51 Gero: 03:57:097 - feels like there should be something clickable, add a circle maybe?
17:51 Gero: 04:02:744 - same
17:52 Gero: 04:08:391 - like you did in 04:05:568 - to make the rhythms consistent
17:52 Gero: 04:14:038 - ^
17:53 Gero: 04:23:744 (3) - how about to add a NC here, overlaps seems difficult to see without it, so would be nice imo
17:53 Gero: 04:25:332 - change the tail sound into soft sampleset
17:53 Gero: 04:30:803 - what I've said about it, a triple here works well
17:54 Gero: 04:42:097 (2) - slider 1/4 and circle, try to keep the same direction of the previous slider, it looks and will works just fine
17:55 Gero: https://osu.ppy.sh/ss/5517617 like this
17:56 Gero: 05:20:567 - soft sampleset please
17:56 Gero: that's all~
17:57 -M4x: omg omg
17:57 -M4x: i've to keep up
17:57 -M4x: the speeeeed
17:57 -M4x: :D
17:57 Gero: also your "normal-hitclap.wav" is not used so delete it
17:57 -M4x: o
17:59 -M4x: ok everything applied
17:59 -M4x: i guess xD
17:59 -M4x: gonna upload
18:00 -M4x: btw do you have any idea how to fix the very beginning of the SB?
18:00 -M4x: its just black
18:00 Gero: which one?
18:00 -M4x: at 00:00:00
18:00 Gero: that it appears ramdonly without a fade you mean?
18:01 -M4x: wait ill try something
18:01 Gero: I can fix it btw
18:02 -M4x: yea
18:02 -M4x: thats what i mean
18:02 Gero: wanna help?
18:02 Gero: I already did it
18:02 -M4x: yea :D
18:03 -M4x: im uploading the modded version now
18:04 Gero: http://puu.sh/pN7Ro/039716fce0.osb
18:04 Gero: there you go
18:04 Gero: replace that code into your .osb
18:05 -M4x: u
18:05 -M4x: r
18:05 -M4x: a
18:05 -M4x: genius
18:07 -M4x: updated
18:07 -M4x: \o\
18:07 Gero: already?
18:07 -M4x: sure
18:07 -M4x: :D
18:07 Gero: alright I'll redl it
18:07 *Gero is editing [http://osu.ppy.sh/b/952515 Seven Lions - Summer Of The Occult [Entering the Blight]]
18:08 Gero: btw do you have any proof of metadata?
18:09 -M4x: yea the official seven lions soundcloud
18:09 -M4x: gonna link it
18:09 -M4x: https://soundcloud.com/seven-lions/seven-lion-summer-of-the-occult
18:10 -M4x: is that enough proof or do we need more?
18:10 Gero: it's enough
18:12 Gero: SB\BG.png and SB\blackKappa.jpg are not being used in your storyboard, you should remove them
18:12 -M4x: hm
18:12 -M4x: BG should be used actually kek
18:12 -M4x: wait a min
18:13 Gero: intro the SB folder
18:13 -M4x: o yea i suck
18:13 -M4x: gonna fix itr
18:13 Gero: it's duplicated, the one that is used is the other one lol
18:14 -M4x: probably wanted to increase filesize LOL
18:14 Gero: probably
18:14 -M4x: deleted them
18:15 Gero: was it updated already?
18:15 -M4x: what do you mean?
18:16 Gero: if you updated it or not yet? xD
18:16 -M4x: i didnt upload it with the deleted files
18:16 Gero: okash
18:16 -M4x: its just that i uploaded the applied mod
18:16 -M4x: gameplay wise
18:19 Gero: alright
18:19 Gero: well tell me when you update it so I can redownload this again
18:19 -M4x: should i upload it now?
18:19 -M4x: oh
18:19 -M4x: lol
18:19 Gero: yes
18:20 -M4x: lmfao im such a newbie xD
18:21 -M4x: updated~
18:21 -M4x: dude wtf
18:21 -M4x: my SB is fucked up again
18:22 -M4x: how does this happen all the time
18:24 Gero: copy the code again
18:25 Gero: dunno why this happens tbh
18:26 Gero: updated? o:
18:27 -M4x: well take a look at it yourself the sb is messed up :D
18:27 -M4x: its updated ye
18:27 -M4x: 00:55:864 (1) - its darker than 00:00:100 (1) - here
18:27 -M4x: 01:19:158 (1) - now its almost completly dark xD
18:28 -M4x: 02:38:216 (1) - now it is actually complete dark xD
18:28 Gero: let me check
18:28 Gero: w8
18:30 Gero: I think that's intentional or isn't?
18:30 Gero: cause the different pitch of the song
18:30 -M4x: nah it isnt xD
18:30 Gero: it was made by who?
18:30 -M4x: by myself actually
18:31 Gero: okay bro
18:31 Gero: let me fix that
18:31 -M4x: thats why it has so many problems i think
18:32 -M4x: well we could make it darker tho
18:32 -M4x: its just i didnt thought about that
18:32 -M4x: since im not experienced in SBing
18:34 Gero: I really think that it looks nice as is but if you want I can change them to make it consistent
18:35 -M4x: ok lets leave it like it is
18:35 -M4x: but
18:35 -M4x: one part bothers me
18:35 -M4x: 02:38:216 (1) - this one
18:35 -M4x: it shouldnt be dark here
18:36 -M4x: 03:00:892 (1) - the fade into black screen should start with the spinner
18:36 Gero: just that, right?
18:38 -M4x: ah fuck i dont know...
18:38 -M4x: tbh
18:38 -M4x: i would actually like everything to be bright ;w;
18:38 -M4x: but
18:38 Gero: okash
18:38 -M4x: you like it that way
18:38 Gero: let's fix it
18:38 Gero: nope, it's your map, so I can fix it
18:38 Gero: <3
18:38 -M4x: <3
18:41 -M4x: i wonder if the background image quality is improvable
18:41 -M4x: gonna search for better quality image rn
18:41 Gero: okash
18:43 Gero: okay fixed
18:47 Gero: http://puu.sh/pNa0Z/7a5f1eac53.osb
18:47 Gero: check this out, tell me if this what you were looking for
18:49 -M4x: thats EXACTLY what i was looking for
18:49 Gero: great
18:50 Gero: update it :D
18:51 -M4x: YES SIR
18:52 -M4x: o7
18:53 Gero: poke me once you think it's ready
18:53 -M4x: well i just updated it xD
18:55 Gero: alright~
18:58 Gero: seems like everything's fine
18:58 Gero: will do another recheck just in case that I'm missing something
18:59 -M4x: alright! :)

~ Bubbled #1 ~
Topic Starter
-M4x
WOOOOOO
Asonate
WOOOOOOOO \o/
Buttercup
WoOoOoOooOo \: D/
Monstrata
00:45:187 - This is fine, but make the slider-end soft-sampleset instead of Auto/Normal since you want it to be as quiet as possible.
01:41:746 (1,2,3) - Etc... This whole section until 01:53:040 - . You're really inconsistent about when you use two circles and when you use a 1/2 slider. Can you give a pattern to them? Right now its circle > slider > slider > slider > circle > circle > slider > circle which doesn't have a rhythm to it,
02:24:098 (1) - Use more of the head section, so you don't have this extra length of slider at the tail that doesn't really blanket the next slider's sliderend that nicely.
03:06:451 - The spectogram doesn't appear until quite a bit after... also note that you have the fade in wrong or something (assuming you're using xin's SP) If you pause at 03:07:421 - you'll see the spectogram quickly goes from slowly fading from left to right, to instantly jumping to the right. This is cuz you probably didn't set a correct loop value on the generator, or set the fade-in setting to early. Either way, since the SB is quite explosive when the kiai begins, i dont think you even need a fade in, you can just begin with the kiai, or have it appear on 03:07:156 - .
04:25:950 - Same thing here with the fadein from left to right suddenly jumping to full. Experiment more with the generator, its been half a year since i last used it so I won't be as helpful in telling you exaclty what to do. I just know its something with the Loop and Fade in.

Call me back for #2, let me know if you have problems with the SB. (Maybe try experimenting on a different mapset or something before copy/pasting the code over to this current one.
Topic Starter
-M4x
Thanks for the Check! I'll apply the mod as soon as I'm home

Monstrata wrote:

00:45:187 - This is fine, but make the slider-end soft-sampleset instead of Auto/Normal since you want it to be as quiet as possible. Sure
01:41:746 (1,2,3) - Etc... This whole section until 01:53:040 - . You're really inconsistent about when you use two circles and when you use a 1/2 slider. Can you give a pattern to them? Right now its circle > slider > slider > slider > circle > circle > slider > circle which doesn't have a rhythm to it, I changed it to slider > slider > slider > slider > circle > cirlce > circle > circle
02:24:098 (1) - Use more of the head section, so you don't have this extra length of slider at the tail that doesn't really blanket the next slider's sliderend that nicely. Fixed, looks way better now
03:06:451 - The spectogram doesn't appear until quite a bit after... also note that you have the fade in wrong or something (assuming you're using xin's SP) If you pause at 03:07:421 - you'll see the spectogram quickly goes from slowly fading from left to right, to instantly jumping to the right. This is cuz you probably didn't set a correct loop value on the generator, or set the fade-in setting to early. Either way, since the SB is quite explosive when the kiai begins, i dont think you even need a fade in, you can just begin with the kiai, or have it appear on 03:07:156 - .
04:25:950 - Same thing here with the fadein from left to right suddenly jumping to full. Experiment more with the generator, its been half a year since i last used it so I won't be as helpful in telling you exaclty what to do. I just know its something with the Loop and Fade in. I did not fix the spectrum, since I would have to delete and remake the entire Storyboard to do so. I also talked to Gero about that, because you weren't available at this moment and he shared my opinion that it should be fine like it is. If you want me to fix it tho, it would be the best if you could find me ingame and tell me to do so, since I don't know when you are available.

Call me back for #2, let me know if you have problems with the SB. (Maybe try experimenting on a different mapset or something before copy/pasting the code over to this current one.
I also fixed some additional things on my own:

  1. 01:08:393 (4,6) - Fixed this blanket
  2. Added "creation" to the tags (source: https://soundcloud.com/seven-lions)
Monstrata
Sry for the huge delay lmao.

#2
Mao
/o/
Topic Starter
-M4x

Monstrata wrote:

Sry for the huge delay lmao.

#2
Thanks a lot! :)
MCB
WOOH go ranku~!!!
show more
Please sign in to reply.

New reply