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t+pazolite - Ultrasonic Anthem

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Total Posts
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Topic Starter
Lune
This beatmap was submitted using in-game submission on jeudi 22 décembre 2016 at 10:58:56

Artist: t+pazolite
Title: Ultrasonic Anthem
Tags: speedcore Voltage Ignition 2
BPM: 120
Filesize: 6898kb
Play Time: 04:46
Difficulties Available:
  1. ULTRASONIK'S JUMP! (7,14 stars, 1291 notes)
Download: t+pazolite - Ultrasonic Anthem
Information: Scores/Beatmap Listing
---------------

#4

Okay, okay, I did it.
I just noticed the Taiko's stars.. Okay nvm.

There's only an Extra diff, yup. (maybe making another one rn)

Deadmadeon
Hi!, here is my mod form your M4M Queue
:3
ULTRASONIK'S JUMP!
00:19:038 (1) - Remove NC
00:19:538 (2) - NC
02:07:038 - to 02:39:100 - : I suggest to make more geometrical figures like pentagons or hexagons for improving the patterns because they are sometimes the same, try to inovate to making a fluent map.
01:49:663 (1,2,3) - order the streams, they don't look good aesthetically
01:50:100 (1,2,3,4,5,6,7,2) - the same
02:02:788 (1,2,3,4,1,2,3,4,5,1,2,3,4,5) - make more symmetrical the patterns as you want

03:05:038 (1,2,3,4,1,2,3,4,1) - make more patterns like this one :3
03:16:413 (2,3) - weird pattern
make the same distance for these 03:21:038 (1,2,3) -
03:25:100 (4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - more streams like this please *-*
04:13:225 (6,1,2) - why so curved? xD
04:13:600 (6,7,8) -
04:13:913 (3,4,5) -

Jus that ;3
GL with your map ! :D
Topic Starter
Lune

Deadmadeon wrote:

Hi!, here is my mod form your M4M Queue
:3
ULTRASONIK'S JUMP!
00:19:038 (1) - Remove NC Fixed
00:19:538 (2) - NC Fixed
02:07:038 - to 02:39:100 - : I suggest to make more geometrical figures like pentagons or hexagons for improving the patterns because they are sometimes the same, try to inovate to making a fluent map. Fixed
01:49:663 (1,2,3) - order the streams, they don't look good aesthetically Fixed
01:50:100 (1,2,3,4,5,6,7,2) - the same Fixed
02:02:788 (1,2,3,4,1,2,3,4,5,1,2,3,4,5) - make more symmetrical the patterns as you want Fixed

03:05:038 (1,2,3,4,1,2,3,4,1) - make more patterns like this one :3 Sure ~
03:16:413 (2,3) - weird pattern Fixed
make the same distance for these 03:21:038 (1,2,3) - Fixed
03:25:100 (4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - more streams like this please *-* Okay ^-^
04:13:225 (6,1,2) - why so curved? xD Fixed like this one ^
04:13:600 (6,7,8) - Fixed
04:13:913 (3,4,5) - Fixed

Jus that ;3
GL with your map ! :D
Thanks alot! ♥
Flyville
Hi! Here for M4M.

This map is too hard for me to play but here are some suggestions that you may want to consider. :)

ULTRASONIK'S JUMP!
00:22:038 (4,5,6) - The switch in focus to the vocals feels a bit awkward. Especially since you didn't follow them at 00:18:038. I would suggest that you keep following the beat here.
00:33:538 (3) - Move/rotate this slider a bit so it doesn't overlap (1) and (6) (or move the other sliders).
00:59:538 (4) - Not properly overlapped with (2).
01:00:163 (2,3,4) - Maybe move this triple so that is snapped to the sliderend of (2) and (4)?
01:15:100 (2,3,4,5) - These sliders shouldn't start on blue ticks. Change them so that the first one start where (1) is in the timeline.
01:39:663 (4,5) - Not sure if this is intentional but the sliderend of (5) isn't properly snapped to (4).
01:51:788 (5) - If you want to you can use lower SV for this slider.
01:52:038 (1) - The overlap with (4) looks a bit messy. You could move (4) or change the slider to make (4) and the sliderend snap to each other.
02:03:913 (1,2) - Switch NC to (2).
02:07:913 (1,2) - ^
02:09:038 (4,1) - Switch NC to (4). Also the blanket could be a bit better.
02:18:788 (1,3) - Switch NC to (3) and remove it from 02:19:288 (1) -
03:01:038 (2) - NC
03:01:538 (4) - Fix overlap with (2) and 03:02:163 (2,3,4) -
03:18:538 (6,1) - Not sure if this is intentional but I would align these with (2) and (3)
03:19:538 (6,7) - Move these so they are snapped to the sliderend of (3).
03:28:163 (3) - I think you should NC this.
03:29:038 (4,1) - Move NC to (4).
03:36:163 (3) - I think you should NC this.
03:37:913 (1,2) - Move NC to (2).
03:42:413 (1) - I would remove NC here.
04:11:975 (2,3,4,5) - Same thing here as i mentioned earlier. Move the sliders so they dont start on blue ticks.
04:14:538 (1) - Maybe place a note where the slider ends to emphasise the sound.
04:39:850 (1) - I think you should place a note where this slider ends as well and make it a double with 04:41:787 (1) -

GL with your map! :)
Topic Starter
Lune

Flyville wrote:

Hi! Here for M4M.

This map is too hard for me to play but here are some suggestions that you may want to consider. :)

ULTRASONIK'S JUMP!
00:22:038 (4,5,6) - The switch in focus to the vocals feels a bit awkward. Especially since you didn't follow them at 00:18:038. I would suggest that you keep following the beat here. I tried to fix it
00:33:538 (3) - Move/rotate this slider a bit so it doesn't overlap (1) and (6) (or move the other sliders). Fixed
00:59:538 (4) - Not properly overlapped with (2). Fixed
01:00:163 (2,3,4) - Maybe move this triple so that is snapped to the sliderend of (2) and (4)? Fixed
01:15:100 (2,3,4,5) - These sliders shouldn't start on blue ticks. Change them so that the first one start where (1) is in the timeline. Fixed
01:39:663 (4,5) - Not sure if this is intentional but the sliderend of (5) isn't properly snapped to (4). Fixed
01:51:788 (5) - If you want to you can use lower SV for this slider. Fixed
01:52:038 (1) - The overlap with (4) looks a bit messy. You could move (4) or change the slider to make (4) and the sliderend snap to each other. Fixed
02:03:913 (1,2) - Switch NC to (2). Fixed
02:07:913 (1,2) - ^ Fixed
02:09:038 (4,1) - Switch NC to (4). Also the blanket could be a bit better. Fixed, I guess xd
02:18:788 (1,3) - Switch NC to (3) and remove it from 02:19:288 (1) - Fixed
03:01:038 (2) - NC Fixed
03:01:538 (4) - Fix overlap with (2) and 03:02:163 (2,3,4) - Fixed
03:18:538 (6,1) - Not sure if this is intentional but I would align these with (2) and (3) Fixed
03:19:538 (6,7) - Move these so they are snapped to the sliderend of (3). Fixed
03:28:163 (3) - I think you should NC this. Fixed
03:29:038 (4,1) - Move NC to (4). Fixed
03:36:163 (3) - I think you should NC this. Fixed
03:37:913 (1,2) - Move NC to (2). Fixed
03:42:413 (1) - I would remove NC here. Fixed
04:11:975 (2,3,4,5) - Same thing here as i mentioned earlier. Move the sliders so they dont start on blue ticks. Fixed
04:14:538 (1) - Maybe place a note where the slider ends to emphasise the sound. Fixed
04:39:850 (1) - I think you should place a note where this slider ends as well and make it a double with 04:41:787 (1) - Fixed

GL with your map! :)
Thanks for the help! :)
SuperSander
Hey here is my M4M from your queue^^, i did my best to be helpfull altho this is a really fast map xD

00:22:788 Myself i would place 2 circles instead of a slider ;o
00:26:788 Same here.
00:55:038 until 00:55:663 Prob also circles.

I could not find much more, i hope this is any helpfull


Flyville wrote:

Hi! Here for M4M.

This map is too hard for me to play but here are some suggestions that you may want to consider. :)

ULTRASONIK'S JUMP!
00:22:038 (4,5,6) - The switch in focus to the vocals feels a bit awkward. Especially since you didn't follow them at 00:18:038. I would suggest that you keep following the beat here.
00:33:538 (3) - Move/rotate this slider a bit so it doesn't overlap (1) and (6) (or move the other sliders).
00:59:538 (4) - Not properly overlapped with (2).
01:00:163 (2,3,4) - Maybe move this triple so that is snapped to the sliderend of (2) and (4)?
01:15:100 (2,3,4,5) - These sliders shouldn't start on blue ticks. Change them so that the first one start where (1) is in the timeline.
01:39:663 (4,5) - Not sure if this is intentional but the sliderend of (5) isn't properly snapped to (4).
01:51:788 (5) - If you want to you can use lower SV for this slider.
01:52:038 (1) - The overlap with (4) looks a bit messy. You could move (4) or change the slider to make (4) and the sliderend snap to each other.
02:03:913 (1,2) - Switch NC to (2).
02:07:913 (1,2) - ^
02:09:038 (4,1) - Switch NC to (4). Also the blanket could be a bit better.
02:18:788 (1,3) - Switch NC to (3) and remove it from 02:19:288 (1) -
03:01:038 (2) - NC
03:01:538 (4) - Fix overlap with (2) and 03:02:163 (2,3,4) -
03:18:538 (6,1) - Not sure if this is intentional but I would align these with (2) and (3)
03:19:538 (6,7) - Move these so they are snapped to the sliderend of (3).
03:28:163 (3) - I think you should NC this.
03:29:038 (4,1) - Move NC to (4).
03:36:163 (3) - I think you should NC this.
03:37:913 (1,2) - Move NC to (2).
03:42:413 (1) - I would remove NC here.
04:11:975 (2,3,4,5) - Same thing here as i mentioned earlier. Move the sliders so they dont start on blue ticks.
04:14:538 (1) - Maybe place a note where the slider ends to emphasise the sound.
04:39:850 (1) - I think you should place a note where this slider ends as well and make it a double with 04:41:787 (1) -

GL with your map! :)
Flyville, what does NC mean?(it's one my first maps i've modding, i don't know that much yet :x)
Shoga
M4M
  1. 01:08:413 (2,3) - overspaced compare to 01:07:288 (2,3)
  2. 01:07:288 (2,3) - personally I feel the music here is slow so may be reduce the spacing?
  3. 01:10:288 (1,2,3,4,5) - ^
  4. 01:12:288 (1) - a lot of emphasize on just a "3" from the vocal. not a good idea.
  5. 01:13:538 (5,1,2,3,4,5) - not good flow. U break the momentum from 01:13:538 (5,1) - in a sharp angle. Then 01:13:913 (4,5) have the opposite transition to the streams. It is not great
  6. 01:14:163 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - can be reworked better imo.
  7. 01:51:038 (1,2) - too close + weird flow compare to 01:51:413 (2,3,4)
  8. 01:52:538 (3,4,5) - Sharp angle transition...bad. from 4 to 5. Then awwack flow to speedy 5.
  9. 01:53:788 (5,6,1) - ^
  10. 01:56:163 (4,1) - Bad overlapping
  11. 01:58:538 (4,5,6,7,1,2,3,4) - overspaced
  12. 04:07:913 (3,4) - this look ugly imo
  13. 04:11:788 (7) - should NC make stream more consistence.
gl~
Kaivu
Hi, I came from your modding thread for a M4M, but I modded the wrong map. This map is way too hard for me to play, so the best I could do was look for blankets and stuff. Please don't mod my map in return if you don't want to since this is a bad mod!

ULTRASONIK'S JUMP!
01:07:288 (2,4) - Blanket
01:39:913 (5,3) - Stack
01:51:038 (1,2) - Blanket
01:53:663 (4,1) - Blanket
01:54:788 (4,1) - Stack
02:08:788 (2,1) - The blanket is a little off here
03:42:038 (4,5) - The second slider blankets the first slider's tail well, but the first slider doesn't blanket the second slider's head as perfectly

That's all I got. The hitsounds are great, by the way. Good luck on this!
Topic Starter
Lune
Changed everything but too bored to quote everything with "changed changed changed" so yeah xd
BanchoBot
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