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Remi from STAR*ANIS & Miho from AIKATSU*STARS! - Usubeni Day

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Topic Starter
HimemiyaChikane
This beatmap was submitted using in-game submission on 2016年7月28日星期四 at 13:03:36

Artist: Remi from STAR*ANIS & Miho from AIKATSU*STARS!
Title: Usubeni Day Tripper
Source: アイカツ!
Tags: Aikatsu! 3rd season third Colorful Smile insert song mini album 2 挿入歌ミニアルバム Lantis
BPM: 128
Filesize: 2929kb
Play Time: 01:53
Difficulties Available:
  1. Futsuu (2.22 stars, 234 notes)
  2. Kantan (1.29 stars, 132 notes)
  3. Muzukashii (2.92 stars, 322 notes)
  4. Oni (3.25 stars, 462 notes)
  5. Taikatsu! (4.23 stars, 585 notes)
Download: Remi from STAR*ANIS & Miho from AIKATSU*STARS! - Usubeni Day Tripper
Information: Scores/Beatmap Listing
---------------
For rank.
我的内心剧烈波动,然后跳起了薄红。
你们这群薄红废,一天到晚就知道薄红,老娘上来就是一扇子。

4/14 Fixed offset and tags.
4/17 Fixed bpm #2.
4/18 Changed the mp3.
4/26 Fixed offset and tags #2.
4/28 Fixed offset #3
5/4 Fixed offset #4.
5/19 Changed the mp3 #2.
5/20 Fixed offset #5.
lop
from qq group
152那根红线应该在8143 fix一下先

好了来开始愉快(你妹)的摸图:
[Taikasu]
00:08:735 - 前两个音可以补上了
00:15:543 (43) - 01:43:964 (506) - 可以试试d 这样k k的节奏会更明显一点?
00:47:814 (193) - 这里可以加根减速绿线
00:51:761 - 00:52:156 - 跟vocal?
01:11:695 (314,315,316,317,318) - 感觉现在这个虽然对的上音但是不算太好
how about this
[Oni]
00:47:814 (172) - 依旧推荐减速绿线
等等...喂喂=口=你是直接从顶难度另存下来的吧!一毛一样!
建议相似的地方还是重新来 这样能和主难度产生区别
[Muzu]
00:09:918 (13) - move to 00:10:511 (15) -
00:11:497 (19) - 00:10:708 (16) - delete 然后00:11:103 (17) - 起做个三连
00:13:076 (28) - delete
00:16:234 (43) - delete
00:16:432 (43) - k?
00:17:418 (47) - 做成三连?
后面同这个
然后减小换色三连的频率 这换色频率已经可以算成oni了
[Futsuu]
理论上应该难度可以啊
可是为什么会变成这个样子呢
总之照着正常muzu放三连的频率放1/2试试....
[Kantan]
可是为什么会变成这个样子呢系列二
好难下手摸于是放弃了
Topic Starter
HimemiyaChikane

-S a I k A- wrote:

from qq group
152那根红线应该在8143 fix一下先
已修正
Topic Starter
HimemiyaChikane
抽了,编辑掉
Topic Starter
HimemiyaChikane

-S a I k A- wrote:

from qq group
152那根红线应该在8143 fix一下先

好了来开始愉快(你妹)的摸图:
[Taikasu](你这难度名就写错了)
00:08:735 - 前两个音可以补上了 这个我赞成。
00:15:543 (43) - 01:43:964 (506) - 可以试试d 这样k k的节奏会更明显一点? 这个我也赞成。
00:47:814 (193) - 这里可以加根减速绿线 这歌已经够慢了还减速……
00:51:761 - 00:52:156 - 跟vocal? 然而这里节奏比较明显我觉得插上音两边一起对比较好。
01:11:695 (314,315,316,317,318) - 感觉现在这个虽然对的上音但是不算太好
how about this 这个我换了一下听了一阵总觉得哪里不对,还是我原来摆的听着舒服些。
[Oni]
00:47:814 (172) - 依旧推荐减速绿线 如果是oni的话这个倒是可以考虑。
等等...喂喂=口=你是直接从顶难度另存下来的吧!一毛一样!
建议相似的地方还是重新来 这样能和主难度产生区别 这个可以可以。
[Muzu]
00:09:918 (13) - move to 00:10:511 (15) -
00:11:497 (19) - 00:10:708 (16) - delete 然后00:11:103 (17) - 起做个三连
00:13:076 (28) - delete
00:16:234 (43) - delete
00:16:432 (43) - k?
00:17:418 (47) - 做成三连?
后面同这个
然后减小换色三连的频率 这换色频率已经可以算成oni了

全盘接受。
[Futsuu]
理论上应该难度可以啊
可是为什么会变成这个样子呢
总之照着正常muzu放三连的频率放1/2试试....

我怎么会知道你白的这么熟练#1
[Kantan]
可是为什么会变成这个样子呢系列二
好难下手摸于是放弃了

我怎么会知道你白的这么熟练#2
mintong89
Hi m4m.

[General]
Disable "Enable Countdown" and "Widescreen Support" at Song Setup, it is not used at Taiko.
I found that beginning of the bpm isn't really correct, so maybe find a timing-er to give a better bpm for it?

[Taikatsu!]
In my opinion the diffname cannot represent the difficulty, so how about change to "Inner Oni" or "Ura Oni"?

00:09:623 - I'd prefer to add a note at here and 00:09:722 (8) - change this to small note rather than just leave it because in my opinion this is highest diff so it should be more difficult.
00:10:412 - Add a note at here? It seems kinda dull at here for highest difficulty.
00:11:104 (15,16,17) - dkd or kkd? to more fit to the tone of the sound.
00:14:260 (35,36,37) - ddk, the reason is same as above.
00:28:274 (91) - k? the piano tone is fading up.
00:37:748 (134) - k here too for the vocal.
00:47:024 - add a note? It seems have drum sound at here.
00:48:011 - I know you're following the instrument at here, but it sound really empty at these part, so how about add a note to follow the vocal? It doesn't hurt your pattern too.
00:49:787 - Same as above.
00:52:156 - Should have a note for drum sound.
00:57:879 - Same as above.
01:03:307 - Add a note to have a better flow in my opinion?
01:14:260 (334) - k for the vocal.
01:24:918 (395) - It should move this to 01:24:820 - here (and change to k) and 01:25:017 - add a note at here to exactly follow the drum sound.
01:43:767 - add a note for drum.
[Oni]

00:22:353 (74) - Big note to follow the drum cymbal?
00:33:010 (88) - It seems too much d at this part, so how about change this note to k?
00:46:925 (158,159) - kd here? To give the symmetry to the previous dk note, also the flow is better too.
00:49:787 - Same as Taikatsu diff, I feel it should have a note at here.
00:51:564 - Add a note to follow drum sound.
01:03:109 (214,215) - How about delete these two notes? Because the dense of the part is almost same as Taikatsu in my opinion, so delete it can be decreasing it.
[Muzukashii]
The map is well-mapped but please don't put 1/4 three note with different color too much if can (such as ddk or kkd) because generally Muzukashii can't play these refer to tnt or my experience.
[Futsuu]

00:08:932 (1) - The low diff shouldn't have small spinner, change to a note might be better.
00:31:826 (45,46,47,48) - Futsuu shouldn't have these type of pattern too...
00:34:096 (53,54) - You might be snap wrong place?
[Kantan]
Fine.

Good Luck! :)
Topic Starter
HimemiyaChikane

mintong89 wrote:

Hi m4m.

[General]
Disable "Enable Countdown" and "Widescreen Support" at Song Setup, it is not used at Taiko.
I found that beginning of the bpm isn't really correct, so maybe find a timing-er to give a better bpm for it?

[Taikatsu!]
In my opinion the diffname cannot represent the difficulty, so how about change to "Inner Oni" or "Ura Oni"?

00:09:623 - I'd prefer to add a note at here and 00:09:722 (8) - change this to small note rather than just leave it because in my opinion this is highest diff so it should be more difficult.
00:10:412 - Add a note at here? It seems kinda dull at here for highest difficulty.
00:11:104 (15,16,17) - dkd or kkd? to more fit to the tone of the sound.
00:14:260 (35,36,37) - ddk, the reason is same as above.
00:28:274 (91) - k? the piano tone is fading up.
00:37:748 (134) - k here too for the vocal.
00:47:024 - add a note? It seems have drum sound at here.
00:48:011 - I know you're following the instrument at here, but it sound really empty at these part, so how about add a note to follow the vocal? It doesn't hurt your pattern too.
00:49:787 - Same as above.
00:52:156 - Should have a note for drum sound.
00:57:879 - Same as above.
01:03:307 - Add a note to have a better flow in my opinion?
01:14:260 (334) - k for the vocal.
01:24:918 (395) - It should move this to 01:24:820 - here (and change to k) and 01:25:017 - add a note at here to exactly follow the drum sound.
01:43:767 - add a note for drum.
[Oni]

00:22:353 (74) - Big note to follow the drum cymbal?
00:33:010 (88) - It seems too much d at this part, so how about change this note to k?
00:46:925 (158,159) - kd here? To give the symmetry to the previous dk note, also the flow is better too.
00:49:787 - Same as Taikatsu diff, I feel it should have a note at here.
00:51:564 - Add a note to follow drum sound.
01:03:109 (214,215) - How about delete these two notes? Because the dense of the part is almost same as Taikatsu in my opinion, so delete it can be decreasing it.
[Muzukashii]
The map is well-mapped but please don't put 1/4 three note with different color too much if can (such as ddk or kkd) because generally Muzukashii can't play these refer to tnt or my experience.
[Futsuu]

00:08:932 (1) - The low diff shouldn't have small spinner, change to a note might be better.
00:31:826 (45,46,47,48) - Futsuu shouldn't have these type of pattern too...
00:34:096 (53,54) - You might be snap wrong place?
[Kantan]
Fine.

Good Luck! :)
I think all of them are right and changed my map except the BPM because I don't know where can find a timing-er to fix the BPM. :?
sorry,except the highest diff name because this song comes from Aikatsu! and this is a taiko diff,then I named it as Taikatsu,which means taiko+aikatsu.
DeletedUser_6637817
Mod from M4M!

Ill be pretty harsh with this, dont worry I just want the best of your map.

General
Use Normal Hitsounds, not Soft, the Music drowns out the hitsounds

Kantan
00:08:932 (1) - This looks odd for a Kantan, begginers arent often that fast and such a 'Ninja' spinner might cause them to overpress and miss the next note, my suggestion is that you remove it or replace it by a slider
Really good Difficulty! You made a good Motif on the Kiai and transformed to keep Variety, well done!

Futsuu
This Difficulty is in terms of Spread REALLY, REALLY, uneven with the Kantan because kantan uses 1/1 only a bit, where as this has a LOT of 1/2 even in the non kiai time.
I will not mod this as this difficulty should be completely REMAPPED and RECONFIGURED so it fits the spread well.

Muzukashii
This Diff also is way too close in terms of difficulty to the Oni, even is SR
This will also not be modded because this muzu must be degraded in difficulty to fit the (hopefully also degraded) Futsuu

Oni
Yes i will mod this because it actually fits with the Taikatsu spread, and does NOT have to be changed structurally
00:18:603 (55,56,57) - ddk fits more because the first 2 tones are basically almost not there, so should be d and the last tone has a snare to it, so it fits with a k
00:27:879 (81) - k because of the ting noise you made a k in the last pattern
00:34:195 (93,94,95,96) - these doublets are much more fit with a kd dk because of the background instruments again, and they sound much better in play :V
00:43:669 (140,141,142) - i see you mapped to piano in this part as k, so this should be ddk or dkk per that logic, you have to keep consistent
01:03:405 (216,217) - kk because you mapped it in the previous pattern and it sounded really good there
Nothing more to say other than you mapped a little too much on the vocals that really stood out to me, its OK to me tho

Taikatsu
This is a bit too overmap to me, and since i cant see to what you overmapped to, i cant mod, sorry :c

Sorry for this ingeniously underwhelming mod <.< I hope you still take my advice as useful and this helps getting it ranked!
Prophecy
hi, as Requested.

General Unrankable: : Your mp3 quality, the volume is pretty low, maybe download and update again?
Opinion: maybe you should remap, I agree with Nepuri one. The rhythm is inverted and the notes is randomly placed. It is not good :/

Highly Recommend: 00:03:248 (3) - delete, because compare with your Kantan, Kantan with few notes, but your Futsuu fill of many 1/2. Besides, It's weird if you place a 1/2 here.
Highly Recommend: 00:06:998 (6) - same as above.
Strongly Recommend: 00:10:115 (2,3,4) - delete, no sound here. don't create the beat lol
Strongly Recommend: 00:11:103 (3) - move to 00:11:300
Strongly Recommend: 00:11:300 (3) - k, higher pitch.
Suggestion: 00:11:695 (4) - delete, I feel strange here. listen the sound again.
Highly Recommend: 00:09:722 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) - honestly, this does not meets the quality and the rhythm is highly inverted and ignored. Try to remap.

[]
Mod later :>
jossieP
#TimingHelp


Code
[TimingPoints]
670,472.44094488189,4,2,0,60,1,0
2559,468.75,4,2,0,60,1,0
6309,461.538461538462,4,2,0,60,1,0
7232,437.956204379562,4,2,0,60,1,0
8127,394.736842105263,4,2,0,60,1,0
72879,-100,4,2,0,60,0,1
98143,-100,4,2,0,60,0,0

Fix your slider multiplier, current is 1.3999999666214, you can use 1,6 for this song zzzzz
Use 90-100% volume, or change to normal 70%~
Topic Starter
HimemiyaChikane

Nepuri wrote:

Mod from M4M!

Ill be pretty harsh with this, dont worry I just want the best of your map.

General
Use Normal Hitsounds, not Soft, the Music drowns out the hitsounds
OK,I'll follow this.

Kantan
00:08:932 (1) - This looks odd for a Kantan, begginers arent often that fast and such a 'Ninja' spinner might cause them to overpress and miss the next note, my suggestion is that you remove it or replace it by a slider
Yes,but I prefer to delete it......
Really good Difficulty! You made a good Motif on the Kiai and transformed to keep Variety, well done!
Thanks!

Futsuu
This Difficulty is in terms of Spread REALLY, REALLY, uneven with the Kantan because kantan uses 1/1 only a bit, where as this has a LOT of 1/2 even in the non kiai time.
I will not mod this as this difficulty should be completely REMAPPED and RECONFIGURED so it fits the spread well.
Well,I don't know how to map a low SR map......I will acturally think about how to map it.

Muzukashii
This Diff also is way too close in terms of difficulty to the Oni, even is SR
This will also not be modded because this muzu must be degraded in difficulty to fit the (hopefully also degraded) Futsuu
Same as above.

Oni
Yes i will mod this because it actually fits with the Taikatsu spread, and does NOT have to be changed structurally
00:18:603 (55,56,57) - ddk fits more because the first 2 tones are basically almost not there, so should be d and the last tone has a snare to it, so it fits with a k
00:27:879 (81) - k because of the ting noise you made a k in the last pattern
00:34:195 (93,94,95,96) - these doublets are much more fit with a kd dk because of the background instruments again, and they sound much better in play :V
00:43:669 (140,141,142) - i see you mapped to piano in this part as k, so this should be ddk or dkk per that logic, you have to keep consistent
01:03:405 (216,217) - kk because you mapped it in the previous pattern and it sounded really good there
Nothing more to say other than you mapped a little too much on the vocals that really stood out to me, its OK to me tho

All of your advice are uesful,thanks!

Taikatsu
This is a bit too overmap to me, and since i cant see to what you overmapped to, i cant mod, sorry :c

Sorry for this ingeniously underwhelming mod <.< I hope you still take my advice as useful and this helps getting it ranked!
Thanks for your mod!
Topic Starter
HimemiyaChikane

jossieP wrote:

#TimingHelp


Code
[TimingPoints]
670,472.44094488189,4,2,0,60,1,0
2559,468.75,4,2,0,60,1,0
6309,461.538461538462,4,2,0,60,1,0
7232,437.956204379562,4,2,0,60,1,0
8127,394.736842105263,4,2,0,60,1,0
72879,-100,4,2,0,60,0,1
98143,-100,4,2,0,60,0,0

Fix your slider multiplier, current is 1.3999999666214, you can use 1,6 for this song zzzzz
Use 90-100% volume, or change to normal 70%~
Thanks for your timing!How about normal 60%?
IControl
iControl's Mod

Kantan
00:22:337 - change volume to 55?
00:23:126 - add d?
00:24:705 - add k? I don't think these are necessary but they sound better imo. up 2 u


00:37:337 (26,27) - ctrl g (swap)
00:38:521 (28) - k These parts sound higher


00:40:495 (31) - change to k
00:40:890 (32) - add d
00:41:285 (33) - change to K I feel like vocals are strong here and should not be ignored


00:42:863 - add d?
00:43:455 - add k? Not sure about the ranking for kantan on these but It does feel empty here



00:46:811 (40) - d
00:47:600 (41) - DSounds like a smoother intro to the slower part of the song


00:53:126 (47) - d
00:54:310 (49,50) - cltrl g (swap) these patterns sound smoother


00:59:244 (56,57) - remove? I'm not sure if this is allowed in katan for ranking


01:00:231 (56,57,58) - all d? they are all the same note


01:02:995 (60) - k ddd doesnt sound that good imo


01:07:732 (69) - remove i dont think maping to the flute is that important


01:47:205 (45) - k


01:50:659 (50) - remove add spinner here 01:50:561 - till here 01:50:561 (1) - or at a white tic. I'm suggesting this because it lands on a blue note which is awkward. And ending with a spinner sounds nicer imo


Futsuu
00:21:845 (22) - d


00:22:437 - change volume to 55% through out all the maps here


01:01:121 (86,87) - these should be d


01:03:095 (89) - change to k


01:27:569 (40) - d? up2u


01:38:621 (61,62) - removedoesn't seem constant with the rest of the map


01:42:766 - add k I feel like a beat is missing here


01:42:766 (68) - change to spinner again should be constant through out all diffs


Muzukashii
nice Muzu :D


00:40:595 (92,93,94,95,96) - change to 00:40:694 (93) - remove 00:40:891 (93) - remove 00:40:990 (93) - change to d 00:41:088 - add d 00:41:187 (95) - change to d This part felt to hard for a muzu imo


Oni
nice oni :)

00:54:411 (186) - k


01:03:188 - add dd?


01:03:490 (218) - change to d?


01:11:384 - I would start the spinner from here

Taikatsu!
Should rename to inner oni If trying to go for ranked



00:30:529 - add k
00:31:121 (102) - change to d
00:31:319 - add k
00:31:516 - add d
00:31:713 - add k Smoother transition into faster part imo


00:43:950 (175) - remove
00:44:049 (175) - change to k Keeps the double patterns you had going on


00:47:452 - add d
00:47:502 (198,199) - change to dd I'm mapping this stream to the drums.


01:04:279 (286,287) - ctrl g Sounds lower than higher

Overall pretty solid map-set. But it would be a lot better if could find a better mp3 link with 00:41:384 - vocals not sounded distorted

Good Luck! :)
Topic Starter
HimemiyaChikane

IControl wrote:

iControl's Mod

Kantan
00:22:337 - change volume to 55?
00:23:126 - add d?
00:24:705 - add k? I don't think these are necessary but they sound better imo. up 2 u


00:37:337 (26,27) - ctrl g (swap)
00:38:521 (28) - k These parts sound higher


00:40:495 (31) - change to k
00:40:890 (32) - add d
00:41:285 (33) - change to K I feel like vocals are strong here and should not be ignored


00:42:863 - add d?
00:43:455 - add k? Not sure about the ranking for kantan on these but It does feel empty here



00:46:811 (40) - d
00:47:600 (41) - DSounds like a smoother intro to the slower part of the song


00:53:126 (47) - d
00:54:310 (49,50) - cltrl g (swap) these patterns sound smoother


00:59:244 (56,57) - remove? I'm not sure if this is allowed in katan for ranking


01:00:231 (56,57,58) - all d? they are all the same note


01:02:995 (60) - k ddd doesnt sound that good imo


01:07:732 (69) - remove i dont think maping to the flute is that important


01:47:205 (45) - k


01:50:659 (50) - remove add spinner here 01:50:561 - till here 01:50:561 (1) - or at a white tic. I'm suggesting this because it lands on a blue note which is awkward. And ending with a spinner sounds nicer imo

Follow all of above!


Futsuu
00:21:845 (22) - d


00:22:437 - change volume to 55% through out all the maps here


01:01:121 (86,87) - these should be d


01:03:095 (89) - change to k


01:27:569 (40) - d? up2u


01:38:621 (61,62) - removedoesn't seem constant with the rest of the map


01:42:766 - add k I feel like a beat is missing here


01:42:766 (68) - change to spinner again should be constant through out all diffs

Follow all of above except 01:27:569 (40) - because I prefer to k.


Muzukashii
nice Muzu :D
thanks :D

00:40:595 (92,93,94,95,96) - change to 00:40:694 (93) - remove 00:40:891 (93) - remove 00:40:990 (93) - change to d 00:41:088 - add d 00:41:187 (95) - change to d This part felt to hard for a muzu imo
Fixed.


Oni
nice oni :)
Thanks :)

00:54:411 (186) - k//OK!


01:03:188 - add dd?//OK!


01:03:490 (218) - change to d?//OK!


01:11:384 - I would start the spinner from here//I prefer to keep this as now.

Taikatsu!
Should rename to inner oni If trying to go for ranked//But it's the highest diff,really need to change it?



00:30:529 - add k
00:31:121 (102) - change to d
00:31:319 - add k
00:31:516 - add d
00:31:713 - add k Smoother transition into faster part imo
/color]


00:43:950 (175) - remove
00:44:049 (175) - change to k Keeps the double patterns you had going on
[/color]


00:47:452 - add d
00:47:502 (198,199) - change to dd I'm mapping this stream to the drums.
[/color]


01:04:279 (286,287) - ctrl g Sounds lower than higher
Fixed.

Overall pretty solid map-set. But it would be a lot better if could find a better mp3 link with 00:41:384 - vocals not sounded distorted

Good Luck! :)
Thanks for your advice!
Prophecy
aa, more offbeat in Futsuu
nyanmi-1828
Hi~ :) From my Queue


Code
[TimingPoints]
684,468.75,4,1,0,60,1,0
2559,472.44094488189,4,1,0,60,1,0
6338,461.538461538462,4,1,0,60,1,0
7261,437.956204379562,4,1,0,60,1,0
8227,394.736842105263,4,1,0,60,1,0
72963,-100,4,1,0,60,0,1
98226,-100,4,1,0,60,0,0

volume better normal 70%, and 90% in kiai time.

Taikatsu!
00:12:865 - k This sound is higher than 00:12:766 and 00:12:963
00:13:160 (30,31,32,33) - Ctrl+G?
00:48:687 - Delete follow the vocal.
01:41:286 - same as 00:12:865 .
01:50:463 - move to 01:50:398
01:50:759 - move to 01:50:726

Oni
00:08:819 - add d
00:27:963 - Delete? No sound?
00:48:687 - ^
01:50:463 - move to 01:50:398 It can be said that the to other difficulty.
01:50:759 - move to 01:50:726 same as above.

very good map :) Good luck~ >w<ノ
Topic Starter
HimemiyaChikane

nyanmi-1828 wrote:

Hi~ :) From my Queue


Code
[TimingPoints]
684,468.75,4,1,0,60,1,0
2559,472.44094488189,4,1,0,60,1,0
6338,461.538461538462,4,1,0,60,1,0
7261,437.956204379562,4,1,0,60,1,0
8227,394.736842105263,4,1,0,60,1,0
72963,-100,4,1,0,60,0,1
98226,-100,4,1,0,60,0,0

volume better normal 70%, and 90% in kiai time.

Taikatsu!
00:12:865 - k This sound is higher than 00:12:766 and 00:12:963
00:13:160 (30,31,32,33) - Ctrl+G?
00:48:687 - Delete follow the vocal.
01:41:286 - same as 00:12:865 .
01:50:463 - move to 01:50:398
01:50:759 - move to 01:50:726

Oni
00:08:819 - add d
00:27:963 - Delete? No sound?
00:48:687 - ^
01:50:463 - move to 01:50:398 It can be said that the to other difficulty.
01:50:759 - move to 01:50:726 same as above.

very good map :) Good luck~ >w<ノ
All of them are useful advice!Thanks for your modding and timing!
KamizonoShinobu
Mod placeholder
General
Gap between futsuu and muzu is too big, spread is too uneven.
2 mp3 files?, which one are you using?

Kantan
OD3 HP7 : kantan is for beginner, allow more errors made by them. but HP7 to avoid some people pass without serious attention
00:16:121 (6) - k ? high pitch
00:22:437 (12) - d (single note)
01:07:437 move to 01:07:634
01:13:752 (2,3) - both k
01:15:331 (5) - d, same pitch as prev note
01:16:910 (7,8) - both k
01:18:094 (9,10) - ctrl + g
01:21:253 (14,15) - ctrl + g , pitch from low to high

futsuu
HP6
too much break in non-kiai part making it looks like a ura kantan
use these pattern to increase SR
00:32:700 move to 00:32:503
00:35:069 (45) - d

Muzukashii
prefer this pattern, fits the song. (Following sound effect)
00:49:970 (128,129,130,131) - remap , i don't see any point.
01:50:759 (128) - why not spinner?

Oni
modding

Taikatsu (inner oni) is unnecessery for me, I wont mod it. But fun map tho!
Topic Starter
HimemiyaChikane

Chocola_2287 wrote:

Mod placeholder
General
Gap between futsuu and muzu is too big, spread is too uneven.
2 mp3 files?, which one are you using?

Kantan
OD3 HP7 : kantan is for beginner, allow more errors made by them. but HP7 to avoid some people pass without serious attention
00:16:121 (6) - k ? high pitch
00:22:437 (12) - d (single note)
01:07:437 move to 01:07:634
01:13:752 (2,3) - both k
01:15:331 (5) - d, same pitch as prev note
01:16:910 (7,8) - both k
01:18:094 (9,10) - ctrl + g
01:21:253 (14,15) - ctrl + g , pitch from low to high

futsuu
HP6
too much break in non-kiai part making it looks like a ura kantan
use these pattern to increase SR
00:32:700 move to 00:32:503
00:35:069 (45) - d

Muzukashii
prefer this pattern, fits the song. (Following sound effect)
00:49:970 (128,129,130,131) - remap , i don't see any point.
01:50:759 (128) - why not spinner?

Oni
modding

Taikatsu (inner oni) is unnecessery for me, I wont mod it. But fun map tho!
Reply placeholder.
Skyhmer
Sorry for the garbage formatting orz

Futsuu
  1. 00:07:698 (6) - Pretty sure this note is off, probably because of the timing. I think it would be better to just use a spinner that ends at 00:08:227 -
  2. 00:18:490 (19,20) - Consider changing these two to a d. As it is right now, I think that 3 ks takes away from the emphasis on 00:18:884 (21)
  3. 00:31:911 (40,41) - Change to #41 to k? Both of those notes have different sounding cymbals on them so it might sound more interesting going into the second half of the verse. (I also hear that the same drum sounds are the exact same on these two notes, which is reason enough not to change them, but hey its a suggestion.)
  4. 00:45:726 (67) - change to k. The cymbal goes higher here and the snare drum hits here, making it pretty distinctive from #65 and #66 just before it.
  5. 00:54:016 - The vocals flow the same way as the do at 00:55:595 - so I think it would be very fitting if you added a 1/2 triple at 00:56:384 just like you did at 00:54:805 -
    1. If you follow the above suggestion, I recommend deleting 00:53:424 (80) - so keep the amount of triples around the same
  6. 01:08:226 (108,109,110,111,112,113,114) - I think this might be a bit too hard for Futsuu due to the notes on the blue ticks. consider deleting 01:08:819 (110) - and 01:09:608 (113) - . That way you still hit the main cymbal sounds and reduce the density.
    1. 01:09:016 (110,111) - I also recommend changing 01:09:016 (111,112) - to k
  7. 01:48:292 (86,89) - I also think these are not needed for futsuu
Muzukashii
  1. 00:12:766 (24) - Change to k. The sound you were following for the triple just before it were all blues, since it also hits here I think it would sound way better
  2. 00:22:437 (55,56,57) - Ctrl +G . It should sound the same as 00:25:595 (58,59,60) - which was perfect
  3. 00:32:700 (66) - Consider changing to k. You got that higher pitched snare drum hit right so you might want to make that more distinctive then that previous 3 drum hits
  4. 00:35:463 (75,76) - Change #75 for k you used blues to represent that drum hit in this small section and this is the only one thats missing so It really sounds odd
  5. 00:38:621 (85) - Similar argument for above.
Oni
  1. 00:11:187 (14,15,16) - Nothing really supports that k on #16. I think kkd works better since it follows the pitch of that whistle thingy.
  2. 00:12:371 (20,21,22,23,24,25) and 00:15:529 (37,38,39,40,41,42) - I expected these patterns to be where the other pattern was and vice verse because of the pitch of the flute, it would sound really on point.
  3. 00:23:226 (75,76) - Ctrl + G
  4. 00:32:700 (86) - same as Muzukashii, I think this note deserves distinction by being a k.
  5. 00:38:523 (113) - Why is this on the blue tick? if its for the piano I'm strongly against it since its rarely recognized during the other normal parts of the map.
I can barely read the last difficulty.
Hopefully this helped!
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