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JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of

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Topic Starter
Oui
This beatmap was submitted using in-game submission on lundi, 19 décembre 2016 at 13:40:25

Artist: JO*STARS ~TOMMY, Coda, JIN~
Title: JoJo Sono Chi no Kioku~end of THE WORLD~
Source: JoJo's Bizarre Adventure: Stardust Crusaders 2nd Season
Tags: Kimyou na Bouken part 3 Opening TV size
BPM: 220
Filesize: 3924kb
Play Time: 01:26
Difficulties Available:
  1. Futsuu (2.14 stars, 185 notes)
  2. Inner Oni (5.39 stars, 453 notes)
  3. Kantan (1.41 stars, 118 notes)
  4. Muzukashii (3.02 stars, 312 notes)
  5. Oni (4.21 stars, 392 notes)
Download: JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~
Information: Scores/Beatmap Listing
---------------
Dark Espeon
Okay let's go
All of these are personal opinions, no mistakes found in maps.
SPOILER
General:
1) Lower volume of notes on every map, at least 60-80%
2) Maybe fill the very start of the song in Muzu/Oni/Inner? You can play cleverly with SV changes here and make it super cool.
3) The spin on the end is always coming super fast. Is it needed? It's absolutely NOT needed in Kantan/Futsuu.
4) Keep SV between 1.4 and 1.6
5) Start slowly speeding up notes from where your last kiai part begins. This way you will create an effective kiai part + your fast spin won't be such a surprise.

Kantan:
1) Too many d, sounds dull. Change some notes to k, any you like
2) The end of a slider on 01:02:822 is off the tick. Kantan allows only 1/1. 1/2 is only if needed
3) In general, 1/1 streams are pretty long. I know they're easy for you, but for newbies you need to add more space in-betwixt streams. Shorten them wherever you want. For example, delete note on 01:15:368.
4) Overall difficulty is high, approach rate is high, HP drain is too low. Fix that.

Futsuu:
1) High OD, high AR, low CS, fix that
2) Same slider that I mentioned in Kantan. Fix that. You can end it there ofc, but it just sound weird. End it sooner.
3) Construction on 00:36:368 is too hard for Futsuu. Simplify that by moving note on 00:36:572 to 00:36:640
4) 01:13:049 Remove that
5) 01:26:277 d
6) 01:20:549 DD? don't think so, one D is better

Muzukashii
1) Too long streams!
2) Everywhere where you have a KdKdK construction - remove the d's
3) 00:32:004 - 00:36:095 Why are you using 1/2 here? In the next stream, which is exactly like the first, you smartly play around with 1/2 and 1/3. Change that maybe? It's too dull right now. Also long. Very.
4) 00:48:368 and 00:48:913 Did you put these 1/4s just so they would be here? They sound completely out of place. The k makes it sound weird. Try ddd or kkk? Simple, but shows what you wanted to do.
5) 00:56:004 I hear 1/3 here. Would you like to try and mix it slightly?
6) 01:05:686 Uh, what? Remove that maybe? Sounds wrong and out of place.

Oni
1) Remember those parts where 1/2 and 1/3 mixes? Do the same here. It will look better.
2) 00:36:777 Change to kkd or remove the second note in the triplet
3) Starting from 00:58:186 to 01:00:368 Divide your ddddd streams with k. You have two options: ddddk d ddddk d... or ddddd k ddddd k...
4) 01:03:913 - 01:04:459 Don't mess with SV changes. Normalize these three rebels.
5) 01:05:686 Change to d/k or remove. Finish doesn't fit.
6) 01:15:640 Add some triplets. This feels dull for oni.

Inner Oni
1) 00:31:595 Remove
2) Everything I said about Oni applies here too, except #2 and 3.
3) 01:15:640 Overmapped part. Divide and glorify, looks dull with dkdkdk and kdddk everywhere.

That's it! The maps are great, hardly any mistakes. Some places are weird, but it's your map.
Imakuri

Dark Espeon wrote:

Futsuu:
1) High OD, high AR, low CS, fix that

Muzukashii
1) Too long streams!
Ok, so let's fix that.

[My answer]

"High OD, high AR, low CS, fix that" CS isn't important in Taiko. Play some Irre's CS7 maps in Taiko, nothing. The CS don't change in Taiko.
"Too long streams" : WHAT ?! There's NO STREAMS ! Just one triple. Look the map propely before mod~
Dark Espeon

Imakuri wrote:

Dark Espeon wrote:

Futsuu:
1) High OD, high AR, low CS, fix that

Muzukashii
1) Too long streams!
Ok, so let's fix that.

[My answer]

"High OD, high AR, low CS, fix that" CS isn't important in Taiko. Play some Irre's CS7 maps in Taiko, nothing. The CS don't change in Taiko.
"Too long streams" : WHAT ?! There's NO STREAMS ! Just one triple. Look the map propely before mod~
Dearie, excuse me, but for a FUTSUU difficulty - it is too high. CS affects accuracy with which you will need to hit a note to get a 300.
And for Muzukashii - I'm not talking about 1/4 streams, but all streams in general. His Muzu map was full almost completely made out of 1/2 streams, with no space in between. So I pointed that out to him.

And please, next time you post something:
a) Read closely where people say "these are my thoughts, not your mistakes"
b) Post a mod, instead of arguing with someone. We do want to help the map maker, right?

Thanks for understanding.

Update: Apparently, since the last time I looked up CS and AR on the wki (which was over 3 years ago), the mechanics have changed now. AR and CS DO NOT affect taiko at all. My bad.
Dark Espeon
Here is my Guest Diff for you mapset.
http://puu.sh/ojwkr/5ff0ea727a.osu
bank78952
hi
[general]
  1. uncheck widescreen support
  2. fix about hp and od please
    kantan od 3 hp 8
    futsuu od 4 hp 7
    muzu od 5 hp 6
    oni od 6 hp 5
and wtf your taiko map is average hard for newbie (no break too much 1/1 1/2 note (kantan/futsuu) )
gl for rank i'll mod it later
Eeveesenpai_4_u
M4M as requested

Kantan


Somehow i find the kantan boring because it is so mono meh.. you don not Need to do that ´because it is my style so XD

00:15:368 (4) - k
00:17:277 (3,4) - k
00:18:913 (6) - k
00:20:549 (11) - k
00:21:640 (14) - k
00:26:004 (21) - k
00:30:231 - k
00:30:913 (31,32) - k
00:33:095 (37) - k

Futsuu


00:23:004 (20) - k
00:24:095 (24) - d
00:25:186 - delete
00:26:277 (31) - d
00:39:368 (75) - d
00:49:459 (107,108,109,110,111,112,113,114) - k d k d k ddd
01:06:368 (162) - k

Muzu


okok why that hard single tapping over 10 sek?

00:14:549 - 00:24:368 - that is too hard #muzu
00:40:595 (130) - k

Oni


01:15:640 - too 01:19:868 - ok you should work over it



i do not want to mod inner sry
Topic Starter
Oui

Eeveesenpai_4_u wrote:

M4M as requested

Kantan


Somehow i find the kantan boring because it is so mono meh.. you don not Need to do that ´because it is my style so XD

00:15:368 (4) - k
00:17:277 (3,4) - k
00:18:913 (6) - k
00:20:549 (11) - k
00:21:640 (14) - k
00:26:004 (21) - k
00:30:231 - k
00:30:913 (31,32) - k
00:33:095 (37) - k

Futsuu


00:23:004 (20) - k
00:24:095 (24) - d
00:25:186 - delete
00:26:277 (31) - d
00:39:368 (75) - d
00:49:459 (107,108,109,110,111,112,113,114) - k d k d k ddd
01:06:368 (162) - k

Muzu


okok why that hard single tapping over 10 sek?

00:14:549 - 00:24:368 - that is too hard #muzu
00:40:595 (130) - k

Oni


01:15:640 - too 01:19:868 - ok you should work over it



i do not want to mod inner sry
Thanks a lot for your mod! I'll try to do yours as soon as possible
Kankri
from my queue~
(don't worry about m4m, this is a nm)

[Kantan]

00:29:822 (28) - kat

[Futsuu]

Looks good!

[Muzukashii]

00:51:095 (176) - hitfinish

[Oni]

00:40:731 (148) - kat

[Inner Oni]

Looks good!

those mapping skills, they're ridiculous XD
i want to map like that!
kogasa_old_1
[General]
  1. the bpm seems to not be taken account for at all. its important to realize that in a 220 bpm song, quarter notes feel more like half notes, and half notes almost feel like streams. this can cause serious difficulty and playability issues, namely for lower difficulties where they will have no time to react, and even if its fun for some people, others might get frustrated or too scared to play the map. when mapping, please consider how the players and new/beginner players will feel, and just cause its a fast song, that doesnt mean you can make it harder solely for that reason.
  2. i ended up repeating myself a lot in this mod talking about the bpm, but it is really an issue.
  3. im really sorry if i sound a bit rude, i just want to stress how important these things are and help you improve.

[ Kantan]
  1. this... this is kantan? the bpm in this song is very high, and this map is very dense for a kantan, it feels much more like a futsuu and is very jarring... there is not enough 2/1 breaks to be a kantan, let alone one on a 220 bpm song. PLEASE consider lowering the density
  2. FYI: those are 220 bpm sliders. very short ones at that. youre basically expecting a newbie player to be able to stream at 220 bpm in short bursts with barely any time to prepare.
  3. 00:14:822 (2) - this could be removed
  4. 00:17:004 (2) - ^
  5. 00:19:186 (7) - this could also be deleted, adding a pause and holding out the "shu"
  6. 00:21:913 (15) - ^
  7. 00:30:095 (29) - ^
  8. 00:32:822 (36) - ^^^
  9. 00:47:549 (67) - ^
  10. if you remove 00:47:549 (67) you could add a finish to 00:47:277 (66)
  11. 00:50:277 (73) - remove, again, youre missing opportunities to add breaks while also emphasizing notes that are being held out
  12. 00:53:004 (80) - remove, too long of a pattern and no break for the finish
  13. 00:55:186 (87) - ^^^
  14. 00:57:913 (94) - remove
  15. 01:05:004 (112) - ^
  16. 01:06:640 (116) - ^^^
  17. 01:09:640 (123,124) - one of these could be removed

[ Futsuu]
  1. the difficulty jump/spread between this and kantan is nearly identical, like they are pretty much the same difficulty except this has slightly more notes and thats really it. the futsuu in itself isnt too bad, but the kantan seriously needs to be nerfed, and the bpm does need to be taken into account when mapping.
  2. 00:23:004 (17) - remove, they need time to recover and the pattern goes on for too long
  3. 00:24:095 (21) - this could also be removed, giving a rest between the next 3 notes
  4. 00:27:368 (32) - remove this, needs a break here
  5. 00:30:095 (38) - this can be removed
  6. 00:46:459 (85) - remove :o
  7. 00:48:913 (94) - remove, without it the pattern isnt as long and it adds more suspense
  8. 00:50:277 (98,106) - removing both of these adds more breaks, and still has a nice rhythm imo
  9. 00:54:640 (113) - ^
  10. 01:02:277 (136) - remove

[ Muzukashii]
  1. 00:17:822 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - i literally dont know which one to point out. PLEASE delete things in this chain. this is not oni difficulty, this is a 220 bpm song, this needs to be shortened and broken up. a lot. like. A LOT.
  2. 00:32:004 (71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95) - again, this is like. outright unacceptable. i dont even think this is a matter of different mapping styles at this point, this is just very bad difficulty spread.
  3. it is actually very hard for me to give legitimate mods about patterns and things because of how inexcusably dense this is for a muzukashii. im really sorry. some parts are fine, but with how overly hard this is it probably needs to be remapped
  4. 00:45:095 (133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149) - this is also way too long
  5. 00:48:368 (154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174) - not only a super long chain with NO breaks again, but triplets in the midst. again, this is supposed to be muzukashii. you can not just do whatever you want. save that for oni and inner oni
  6. 00:56:004 (200,201,202,203,204,205,206) - i really dont think you need to use so many 1/6 notes in succesion on muzukashii, it can come out of nowhere and be too hard to read
  7. 01:06:913 (247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267) - these are literally killing me. like not in a "i cant play these" way but as in this is just. just.... no...
  8. 01:15:640 (287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312,313,314,315,316,317,318) - *sighs*
  9. 01:24:913 (3,4,5,6,7,8,9,10,11,12) - same thing i said before
  10. this... might actually need a remap... im so sorry

[ Oni]
  1. im sorry but i really cant mod this one either because it is suffering from the same problems as every other difficulty. there are no breaks at all. even in oni, you need at least some breaks. even in INNER ONI, you need at least SOME breaks.

needles to say... if i cant check oni i dont think i can have a look at inner oni... im terribly sorry.... i think a lot of this just needs to be remapped. it is not player friendly. especially to those who arent "pro" or very good at the game. taiko is still just that, a game, and needs that taken into account. otherwise, its going to be frustrating and unfun to people who struggle simply because of not-well-thought-out mapping. x_x

good luck and again sorry for such a rude sounding mod ;_;
Ayyri
PLACEHOLDER UNTIL YOU APPLY KOGASA'S MOD.

But, I will say when I testplayed your map, the slow downs were horrendous. You need to make it a more gradual slow down, because the amount of overlap you had in Muzukashii and Oni especially, is unrankable.
Yuzeyun
@oui: tu m'appelles quand t'as fix tous les mods (oublie pas de faire une réponse aussi histoire que ceux qui ont mod finissent pas dans le boruillard)
Yuzeyun
jsp si t'as appliqué, un gros conseil c'est de répondre même si t'as tout fait (car voilà c'est mieux et c'est plutôt obligatoire pour que les BN puissent rank la map)

le mod d'Ayyri va arriver après le mien faut pas s'inquiéter

[Inner Oui]
00:14:549 (1,2,3) - D d à la place, t'as un son abrupt qui se produit. Plus, tu seras consistent avec le reste de la section.
00:17:686 (9,1) - T'es tourné vers les percus, donc kkd a l'air d'être plus correct. Tu apporteras également plus d'impact sur le K à 00:17:682 - (change aussi en K du coup)
00:18:095 (3,4,5,6,7,8,9,10,11,12,13,14,15) - Garde 00:18:232 (5) - , et commence ton stream sur 00:18:368 (7) - où les cordes commencent à être entendues. C'est assez bizarre de jouer sur ça directement
00:18:913 (15) - et jusqu'à 00:24:368 (66) - , pour une partie relativement calme, je trouve ça légèrement overmap. Essaie de te cantonner à du 1/2 et peu de 1/4.
00:28:731 (87,88) - C'est très vide, ajoute des notes histoire de pas faire très moche et contre-intuitif (t'as même un snare derrière le white tick)
00:30:913 (94,95,96,97) - Tu suis les kicks = d (implicitement, snare = k) depuis avant, change ça en d ddk pour être cohérent
00:31:322 (98) - d, si tu as appliqué ^ (cohérence)
00:31:595 (100) - K, t'as un son qui apparaît abruptement
00:32:004 (101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128) - Ici t'es mieux de suivre les paroles à la lettre (y'a du 3/4), vu que c'est encore plus calme.
00:36:368 (129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149) - Ce stream est totalement surfait, t'es mieux de suivre les paroles en premier, et remplir jusqu'à ne pas dépasser des 5plets.
00:38:004 (150,151) - C'est vide et c'est pareil après, remplis un peu
00:39:913 (159,160,161,162,163,164,165,166,167,168,169) - Et là c'est un peu overmap, accompagne la chart plus
00:45:095 (180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196) - Légèrement surfait, t'es mieux de faire quelques séquences 1/2 coupées par un trou de 1/1
00:48:368 (201,202,203,204) - CTRL+G, le ddk va vers 00:48:640 - .
00:50:549 (221,222) - 00:51:095 (226,227,228) - inverse, c'est large plus dans l'esprit de la song (syllabes rapides = triplet)
00:53:822 (246,247,248,249,250,251,252,253,254,255,256,257,258,259,260) - Surfait, limite va jusqu'à 7 notes dans un stream mais tout ça fait overmapped.
00:56:004 (264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280) - Et là pariel, t'as des syllabes en 3/4 qui pop du coup ce stream est très bizarre
00:58:186 (290,291,292,293,294) - , 00:58:731 (296,297,298,299,300) - 00:59:277 (302,303,304,305,306) - 00:59:822 (308,309,310,311,312) - Coupe ces quintuplets en kkd K, ça sera plus impactant que kdddk.
01:03:367 - ajoute un d pour pas faire trop vide?
01:06:913 (344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372) - Overmapped (raisons un peu au dessus c'est pareil)
01:13:731 (384,385) - Ces notes sont sur du vide, retire
01:17:822 (424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454) - Tu suis plus tes "ora" que t'as au début du kiai, go utiliser ça
01:26:004 (9,10,11,12) - DKDK à la place de DKDD car tu suis la musique là

kiai:
00:49:458 - Si tu comptes vraiment garder le kiai, pose le là
01:00:367 - Arrête le kiai ici (garde SV 1.0)
01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )

[Oni]
Certaines remarques de l'inner oni s'appliquent à l'Oni aussi.
00:14:549 (1,2,3) - - 00:18:095 (3,4,5,6,7,8,9,10,11,12,13,14,15) - Pareil que Inner
00:22:186 (42,43,44,45,46,47,48,49,50) - Essaie de faire du 1/1 ici histoire de séparer les deux sections de paroles
00:29:004 - Pareil que inner et ajoute des notes à 00:29:277 (81,82,83) -
00:30:913 (87,88,89,90) - Pareil que inner
00:32:004 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117) - ^
00:38:890 (133,134,135,136,137) - Le rythme est assez bizarre. Comme ça
00:45:095 (159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175) - Mets des pauses 1/1 ici aussi
00:48:368 (180,181,182) - Bouge ddd en d dd, même raisons que inner
00:51:640 (208) - Retire pour avoir un break
00:56:004 (230,231,232,233,234,235,236,237,238,239,240,241,242) - Mauvais snap, les paroles utilisent du 3/4
00:58:186 (246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265) - Tu serais mieux d'utiliser du 1/2 ici en d d K. Même raisonnement que Inner Oni
01:03:367 - Ajoute un k ici pareil que inner
01:13:731 (330,331) - Pareil que Inner Oni
01:14:549 (337,338,339,340,341) - kdddk ou k ddk ? C'est plus cohérent avec les percus
01:26:004 (9,10,11,12) - Pareil qu'inner

01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )

[Muzukashii]
Ton kiai est pas consistent avec les diffs au dessus go fix

00:19:186 - Tu peux rajouter une note ici histoire d'être moins vide
00:22:186 (23,24) - Le trou fait un peu large essaie de rajouter des notes, en d 1/1 ou 2/1
00:23:277 (24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39) - Et là essaie de varier un peu les patterns, y'a de quoi avoir autre chose que seulement des k
00:31:186 (55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72) - ^
00:32:208 (59) - Bouge le 1/4 après c'est du 3/4
00:34:322 (68) - ^
00:36:368 (77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96) - Cette section est un peu plate à jouer, j'ai quelques suggestions :
00:36:640 (78,79) - Ajoute une note en 1/2
00:38:549 (86,87,88,89,90,91,92,93) - Fais du 2/1 et à la limite du 1/1.
00:43:186 (102) - Si tu focus pitch, cette note devrait être un d.
00:48:368 (125,126,127,128) - d ddd, comme les autres diffs
00:48:777 (129,130,131,132,133,134) - Le 1/1 est large préférable à ce pattern, qui arrive un peu de nulle part. Plus, tu as un pic de difficulté qui pop, du coup ça fait pas terrible à jouer
00:49:595 (136) - Retire cette note, pareil pour 00:50:140 (140) - pour avoir des patterns pas trop longs (Tu peux garder 140 si tu veux)
00:51:640 (149) - Bouge cette note à 00:51:367 - pour marquer plus la pause dans la song
00:53:549 - Ajoute une note là
00:56:004 (171,172,173,174,175) - Là tu peux faire comme ça : http://i.chiyozel.com/mMthefOk ou un truc du genre.
00:58:185 (180,181,183,184,186,187) - Et là t'es plutôt prêt pour du d sur toutes ces notes. Tu poseras plus d'impact sur 00:58:459 (182,185,188) - .
01:06:777 - Tu peux ajouter un k là pour donner un peu plus d'impact pour le vocal :D
01:07:186 (217,218,219,220,221,222,223,224,225,226,227,228,229,230,231) - Manque un peu de variété et il y a un trou bizarre entre le deuxième et le troisième.
01:16:731 - 01:18:913 - Tu es large mieux à rajouter des notes. De loin. Le manque de ces notes se fait énormément ressentir et du coup ça passe très très mal.
01:24:913 (3,4,5,6) - Tu peux faire un stream 2/3 en une seule couleur si tu veux. C'est possible. Et ça comblera plus le spread que seulement 2/1.

01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )
[Futsuu]
SV 1.4 et kiais pls

00:22:186 (13,14,15,16) - J'aime l'idée, mais elle n'a pas l'air de bien s'incorporer à la musique. Tu es mieux de conclure soit par un break 4/1, soit un triplet 1/1 ddd.
00:26:277 - Tu peux ajouter une note, histoire que la map soit un peu plus solide et que le pattern ne soit pas non plus ennuyeux
00:31:322 (38) - Bouge cette note à 00:31:595 - et fais-en une grosse, elle ressort plus que là où c'est originellement
00:32:004 (39) - jusqu'à 00:38:549 (57) - je trouve pas ça cohérent, essaie de rendre ces 3 patterns un peu plus logiques entre eux.
00:46:186 - Tu peux rajouter un d ici facilement, un trou de 3 ne passe pas
01:00:777 (114,115,116,117,118,119,120) - Un peu difficile pour une futsuu, surtout dans le ton général de difficulté dans lequel le reste de la map se trouve.
01:03:367 - Et là tu peux ajouter un k
01:04:731 (126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145) - Ce pattern est très bizarre, j'ai l'impression que tu voulais coller à la voix. Essaie de coller un peu plus aux percussions pour qu'il ne ressemble pas à un amas de notes placées un peu au hasard (Certaines personnes auront cette impression)
01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )


[Kantan]
Ca manque de 1/1 pour la Futsuu. Je conseille d'en rajouter. T'as pas à t'inquiéter niveau SR, on accepte même si la plus petite diff dépasse un peu 2.
00:15:640 (3,3) - Je conseille de mettre des notes à la place, les sliders n'ont pas l'air adéquats.
00:42:913 - Rajoute une note pour marquer la fin de cette séquence (caractérisée par les 4 + 2 snares)
00:47:549 (44,45) - Bouge les 1/1 plus tard, ces notes ne font pas vraiment de sens
00:52:186 (51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67) - T'as de quoi changer les couleurs ici
01:02:822 (73) - Décale cette note de 1/2 et raccourcis la de 1/2.
01:16:731 - 01:18:913 - Ajoute des notes ici aussi, c'est pareil qu'en muzu.
Ayyri
Hello~

NM. Praise kogasa for sending me this map.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

I didn't mod Oni or Inner Oni since _Gezo_ already went indepth with those two difficulties.

Kantan
First off, you have a couple of unsnapped things. I suggest you fix those.
00:15:640 - This could be change to a k, rather than having a slider. Because the background sound isn't exactly held out here. Also a slider right at the beginning is kind of hard at 220 bpm for a Kantan.
00:17:822 - ^
00:20:549 - Change to k. The vocal rises here, as well as adds a variation within this pattern. Just have "d d d (etc)" is pretty boring.
00:22:186 - Change to k. The vocal doesn't rise, but it deepens. Having a d here seems weird when it's a different pitch than the precending d's.
00:30:367 - Could be changed to k. The guitar changes here, as well as the vocal.
00:30:913 - Move to 00:31:595 - it seems rather odd to not have this sound hitable, when it causes a slight change in rhythm. (It also could be changed to D if you moved it.)
If you apply the above, I suggest changing 00:32:004 - to k, to indicate the change in the vocal/guitar/drum.
00:42:913 - Add a k. Again, seems weird to leave this slight change in rhythm empty, as well as having such a long break here.
00:44:004 - Add a d. (Or D, up to you.) Follows the vocals here, since they're pretty powerful at this point.
00:45:913 - Change to k. There's a kick in the background here, so having "d d" doesn't really sound right, if they aren't that similar in pitch.
00:49:390 - Why have the kiai start here? It actually starts at 00:49:458 - (Where the first note is placed. If you think the kiai starts where you currently have it, why not have a note there? ;w; Because it doesn't actually start there)
00:50:549 - Change to d. The vocal pitch changes here.
00:53:822 - Change to d. The vocal pitch changes here, and there's a lot of k's within this area.
00:56:004 - and 00:57:095 - Change to d. Again, the vocal pitch, as well as the guitar changes here. And having too many k's here is kind of a bad thing.
01:02:822 - The held out vocal doesn't actually start until 01:02:958 - So I honestly think that rather than having a slider here, you should just have a d.
01:11:958 - Add a d. Why leave this empty? This is were the song begins to get calmer.
Futsuu
Like in Kantan, you have some unsnapped things. Please fix those.
00:11:277 - Shorten this to end at 00:14:004 - to allow the player a bit of time to recover, or actually finish the spinner.
00:19:186 - and 00:20:004 - Should to changed to d. There's a lot of k's here, as well as the vocal pitches are changing at those two points.
00:23:549 - Change to k. The vocal changes here.
00:25:731 - Same reason as above. (It's the same pattern.)
00:27:640 - I believe that this pattern will work better. (I'm not really a fan of sliders, unless they're neccessary.
At 00:30:095 - I think this pattern will work a lot better to fit the vocal/guitar.
At 00:35:822 - to 00:37:731 - The single d in the middle between the two patterns sounds really weird.

Cursor at 00:36:640 -
00:45:367 - and 00:45:913 - Would work better as d's to serve as a contrast to the previous k's.
00:47:822 - Remove. These 4 d's sound really monotonous and unneccessary.
00:49:390 - Why have the kiai start here? It actually starts at 00:49:458 - (Where the first note is placed. If you think the kiai starts where you currently have it, why not have a note there? ;w; Because it doesn't actually start there)
00:56:549 - Change to d. The vocal pitch changes here.
01:06:913 - Add a k. It sounds weird to not have a note where the vocal starts again.
01:09:640 - Move to 01:09:095 - Same reason as above.
01:11:958 - Add a d. Why leave this empty? This is were the song begins to get calmer.
Muzukashii
Unlike Kantan and Futsuu, you only have one unsnapped point here.
00:24:095 - Change to d. The vocal pitch changes here, as well as there are K's after this, making it a lot more intuitive to play this way.
00:26:277 - Same thing as above.
00:30:095 - Change to k. There's a kick in the background here.
00:33:095 - and 00:33:640 - The vocal pitch changes here, as well as this many k's gets rather monotonous.
00:40:731 - Change to d. The vocal pitch changes here, and it would be consistent with the other d's at 00:41:277 - , 00:41:822 - , and 00:42:367 -
00:48:777 - and 00:49:186 - Change to k. The vocal pitch changes here, as well as that this many d's is bothersome when playing.
00:49:322 - Remove for a short break before the kiai.
00:58:458 - , 00:59:004 - , and 00:59:549 - Change to d. The vocal in the background is rather powerful here, so it should be emphasized.
01:11:958 - Add a d. Why leave this empty? This is were the song begins to get calmer.
At 01:24:367 - to 01:26:549 - I think this pattern works a lot better, it seems rather empty as is. As well as similar to Futsuu's.
Cursor at 01:25:458 -

Please at least reply to your mods, because modders like to see what was accepted or declined. If you applied everything, then say that. Otherwise you will have people waiting for a long time to actually do a mod, like what happened here with me. It's small, but it honestly helps out a lot!
Topic Starter
Oui
Si je réponds à tes propositions, c'est que j'en suis contre ou hésitant

_Gezo_ wrote:

jsp si t'as appliqué, un gros conseil c'est de répondre même si t'as tout fait (car voilà c'est mieux et c'est plutôt obligatoire pour que les BN puissent rank la map)

le mod d'Ayyri va arriver après le mien faut pas s'inquiéter

[Inner Oni]
00:14:549 (1,2,3) - D d à la place, t'as un son abrupt qui se produit. Plus, tu seras consistent avec le reste de la section. je tiens quand mêne à garder le triplet... à voir
00:17:686 (9,1) - T'es tourné vers les percus, donc kkd a l'air d'être plus correct. Tu apporteras également plus d'impact sur le K à 00:17:682 - (change aussi en K du coup)
00:18:095 (3,4,5,6,7,8,9,10,11,12,13,14,15) - Garde 00:18:232 (5) - , et commence ton stream sur 00:18:368 (7) - où les cordes commencent à être entendues. C'est assez bizarre de jouer sur ça directement
00:18:913 (15) - et jusqu'à 00:24:368 (66) - , pour une partie relativement calme, je trouve ça légèrement overmap. Essaie de te cantonner à du 1/2 et peu de 1/4.
00:28:731 (87,88) - C'est très vide, ajoute des notes histoire de pas faire très moche et contre-intuitif (t'as même un snare derrière le white tick)
00:30:913 (94,95,96,97) - Tu suis les kicks = d (implicitement, snare = k) depuis avant, change ça en d ddk pour être cohérent
00:31:322 (98) - d, si tu as appliqué ^ (cohérence)
00:31:595 (100) - K, t'as un son qui apparaît abruptement
00:32:004 (101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128) - Ici t'es mieux de suivre les paroles à la lettre (y'a du 3/4), vu que c'est encore plus calme.
00:36:368 (129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149) - Ce stream est totalement surfait, t'es mieux de suivre les paroles en premier, et remplir jusqu'à ne pas dépasser des 5plets.
00:38:004 (150,151) - C'est vide et c'est pareil après, remplis un peu
00:39:913 (159,160,161,162,163,164,165,166,167,168,169) - Et là c'est un peu overmap, accompagne la chart plus
00:45:095 (180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196) - Légèrement surfait, t'es mieux de faire quelques séquences 1/2 coupées par un trou de 1/1
00:48:368 (201,202,203,204) - CTRL+G, le ddk va vers 00:48:640 - .Finalement, j'ai fait comme ça
00:50:549 (221,222) - 00:51:095 (226,227,228) - inverse, c'est large plus dans l'esprit de la song (syllabes rapides = triplet)
00:53:822 (246,247,248,249,250,251,252,253,254,255,256,257,258,259,260) - Surfait, limite va jusqu'à 7 notes dans un stream mais tout ça fait overmapped.
00:56:004 (264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280) - Et là pariel, t'as des syllabes en 3/4 qui pop du coup ce stream est très bizarre
00:58:186 (290,291,292,293,294) - , 00:58:731 (296,297,298,299,300) - 00:59:277 (302,303,304,305,306) - 00:59:822 (308,309,310,311,312) - Coupe ces quintuplets en kkd K, ça sera plus impactant que kdddk.
01:03:367 - ajoute un d pour pas faire trop vide?
01:06:913 (344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372) - Overmapped (raisons un peu au dessus c'est pareil)
01:13:731 (384,385) - Ces notes sont sur du vide, retire
01:17:822 (424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454) - Tu suis plus tes "ora" que t'as au début du kiai, go utiliser ça
01:26:004 (9,10,11,12) - DKDK à la place de DKDD car tu suis la musique là

kiai:
00:49:458 - Si tu comptes vraiment garder le kiai, pose le là
01:00:367 - Arrête le kiai ici (garde SV 1.0)
01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )

[Oni]
Certaines remarques de l'inner oni s'appliquent à l'Oni aussi.
00:14:549 (1,2,3) - - 00:18:095 (3,4,5,6,7,8,9,10,11,12,13,14,15) - Pareil que Inner pour 00:14:549 (1,2,3) -
00:22:186 (42,43,44,45,46,47,48,49,50) - Essaie de faire du 1/1 ici histoire de séparer les deux sections de paroles
00:29:004 - Pareil que inner et ajoute des notes à 00:29:277 (81,82,83) -
00:30:913 (87,88,89,90) - Pareil que inner
00:32:004 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117) - ^
00:38:890 (133,134,135,136,137) - Le rythme est assez bizarre. Comme ça
00:45:095 (159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175) - Mets des pauses 1/1 ici aussi
00:48:368 (180,181,182) - Bouge ddd en d dd, même raisons que inner
00:51:640 (208) - Retire pour avoir un break
00:56:004 (230,231,232,233,234,235,236,237,238,239,240,241,242) - Mauvais snap, les paroles utilisent du 3/4
00:58:186 (246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265) - Tu serais mieux d'utiliser du 1/2 ici en d d K. Même raisonnement que Inner Oni
01:03:367 - Ajoute un k ici pareil que inner
01:13:731 (330,331) - Pareil que Inner Oni
01:14:549 (337,338,339,340,341) - kdddk ou k ddk ? C'est plus cohérent avec les percus
01:26:004 (9,10,11,12) - Pareil qu'inner

01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )

[Muzukashii]
Ton kiai est pas consistent avec les diffs au dessus go fix

00:19:186 - Tu peux rajouter une note ici histoire d'être moins vide
00:22:186 (23,24) - Le trou fait un peu large essaie de rajouter des notes, en d 1/1 ou 2/1
00:23:277 (24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39) - Et là essaie de varier un peu les patterns, y'a de quoi avoir autre chose que seulement des k
00:31:186 (55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72) - ^
00:32:208 (59) - Bouge le 1/4 après c'est du 3/4
00:34:322 (68) - ^
00:36:368 (77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96) - Cette section est un peu plate à jouer, j'ai quelques suggestions :
00:36:640 (78,79) - Ajoute une note en 1/2
00:38:549 (86,87,88,89,90,91,92,93) - Fais du 2/1 et à la limite du 1/1. c'est déjà du 1/1, à moins que je n'ai pas compris ce que tu voulais dire
00:43:186 (102) - Si tu focus pitch, cette note devrait être un d.
00:48:368 (125,126,127,128) - d ddd, comme les autres diffs
00:48:777 (129,130,131,132,133,134) - Le 1/1 est large préférable à ce pattern, qui arrive un peu de nulle part. Plus, tu as un pic de difficulté qui pop, du coup ça fait pas terrible à jouer
00:49:595 (136) - Retire cette note, pareil pour 00:50:140 (140) - pour avoir des patterns pas trop longs (Tu peux garder 140 si tu veux)
00:51:640 (149) - Bouge cette note à 00:51:367 - pour marquer plus la pause dans la song je vais juste la supprimer
00:53:549 - Ajoute une note là
00:56:004 (171,172,173,174,175) - Là tu peux faire comme ça : http://i.chiyozel.com/mMthefOk ou un truc du genre.
00:58:185 (180,181,183,184,186,187) - Et là t'es plutôt prêt pour du d sur toutes ces notes. Tu poseras plus d'impact sur 00:58:459 (182,185,188) - .
01:06:777 - Tu peux ajouter un k là pour donner un peu plus d'impact pour le vocal :D
01:07:186 (217,218,219,220,221,222,223,224,225,226,227,228,229,230,231) - Manque un peu de variété et il y a un trou bizarre entre le deuxième et le troisième.
01:16:731 - 01:18:913 - Tu es large mieux à rajouter des notes. De loin. Le manque de ces notes se fait énormément ressentir et du coup ça passe très très mal.
01:24:913 (3,4,5,6) - Tu peux faire un stream 2/3 en une seule couleur si tu veux. C'est possible. Et ça comblera plus le spread que seulement 2/1.

01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )
[Futsuu]
SV 1.4 et kiais pls

00:22:186 (13,14,15,16) - J'aime l'idée, mais elle n'a pas l'air de bien s'incorporer à la musique. Tu es mieux de conclure soit par un break 4/1, soit un triplet 1/1 ddd.
00:26:277 - Tu peux ajouter une note, histoire que la map soit un peu plus solide et que le pattern ne soit pas non plus ennuyeux
00:31:322 (38) - Bouge cette note à 00:31:595 - et fais-en une grosse, elle ressort plus que là où c'est originellement
00:32:004 (39) - jusqu'à 00:38:549 (57) - je trouve pas ça cohérent, essaie de rendre ces 3 patterns un peu plus logiques entre eux. Je ne vois pas ou est le problème de cohérence. Les patterns sont assez éloignés. Je trouve qu'ils sonnent bien avec la musique
00:46:186 - Tu peux rajouter un d ici facilement, un trou de 3 ne passe pas
01:00:777 (114,115,116,117,118,119,120) - Un peu difficile pour une futsuu, surtout dans le ton général de difficulté dans lequel le reste de la map se trouve.
01:03:367 - Et là tu peux ajouter un k
01:04:731 (126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145) - Ce pattern est très bizarre, j'ai l'impression que tu voulais coller à la voix. Essaie de coller un peu plus aux percussions pour qu'il ne ressemble pas à un amas de notes placées un peu au hasard (Certaines personnes auront cette impression)
01:19:867 - Arrête le kiai ici (bouge 01:20:549 - )


[Kantan]
Ca manque de 1/1 pour la Futsuu. Je conseille d'en rajouter. T'as pas à t'inquiéter niveau SR, on accepte même si la plus petite diff dépasse un peu 2.
00:15:640 (3,3) - Je conseille de mettre des notes à la place, les sliders n'ont pas l'air adéquats.
00:42:913 - Rajoute une note pour marquer la fin de cette séquence (caractérisée par les 4 + 2 snares)
00:47:549 (44,45) - Bouge les 1/1 plus tard, ces notes ne font pas vraiment de sens
00:52:186 (51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67) - T'as de quoi changer les couleurs ici
01:02:822 (73) - Décale cette note de 1/2 et raccourcis la de 1/2.
01:16:731 - 01:18:913 - Ajoute des notes ici aussi, c'est pareil qu'en muzu. Je ne voulais justement pas que cette partie soit trop dure pour une Kantan. Je vais quand même rajouter des notes
Ayyri, I'll answer you tomorrow or idk xdxdxdxd it's 1 AM and I'm fucking tired
Topic Starter
Oui
If I answer to your suggestions, it's because I' found them useless or because I'm not ok with them.

Ayyri wrote:

Hello~

NM. Praise kogasa for sending me this map.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

I didn't mod Oni or Inner Oni since _Gezo_ already went indepth with those two difficulties.

Kantan
First off, you have a couple of unsnapped things. I suggest you fix those.
00:15:640 - This could be change to a k, rather than having a slider. Because the background sound isn't exactly held out here. Also a slider right at the beginning is kind of hard at 220 bpm for a Kantan Changed with _Gezo_'s mod.
00:17:822 - ^ I'll just delete it. I don't want to make more than 5 1/1 notes follow each others. It will be too much for a Kantan
00:20:549 - Change to k. The vocal rises here, as well as adds a variation within this pattern. Just have "d d d (etc)" is pretty boring.
00:22:186 - Change to k. The vocal doesn't rise, but it deepens. Having a d here seems weird when it's a different pitch than the precending d's.
00:30:367 - Could be changed to k. The guitar changes here, as well as the vocal.
00:30:913 - Move to 00:31:595 - it seems rather odd to not have this sound hitable, when it causes a slight change in rhythm. (It also could be changed to D if you moved it.)
If you apply the above, I suggest changing 00:32:004 - to k, to indicate the change in the vocal/guitar/drum.
00:42:913 - Add a k. Again, seems weird to leave this slight change in rhythm empty, as well as having such a long break here. Changed with _Gezo_'s mod
00:44:004 - Add a d. (Or D, up to you.) Follows the vocals here, since they're pretty powerful at this point.
00:45:913 - Change to k. There's a kick in the background here, so having "d d" doesn't really sound right, if they aren't that similar in pitch.
00:49:390 - Why have the kiai start here? It actually starts at 00:49:458 - (Where the first note is placed. If you think the kiai starts where you currently have it, why not have a note there? ;w; Because it doesn't actually start there)
00:50:549 - Change to d. The vocal pitch changes here.
00:53:822 - Change to d. The vocal pitch changes here, and there's a lot of k's within this area. Changed with _Gezo_'s mod
00:56:004 - and 00:57:095 - Change to d. Again, the vocal pitch, as well as the guitar changes here. And having too many k's here is kind of a bad thing.
01:02:822 - The held out vocal doesn't actually start until 01:02:958 - So I honestly think that rather than having a slider here, you should just have a d.Changed with _Gezo_'s mod
01:11:958 - Add a d. Why leave this empty? This is were the song begins to get calmer. This will sound weird
Futsuu
Like in Kantan, you have some unsnapped things. Please fix those.
00:11:277 - Shorten this to end at 00:14:004 - to allow the player a bit of time to recover, or actually finish the spinner.
00:19:186 - and 00:20:004 - Should to changed to d. There's a lot of k's here, as well as the vocal pitches are changing at those two points.
00:23:549 - Change to k. The vocal changes here.
00:25:731 - Same reason as above. (It's the same pattern.)
00:27:640 - I believe that this pattern will work better. (I'm not really a fan of sliders, unless they're neccessary.
At 00:30:095 - I think this pattern will work a lot better to fit the vocal/guitar. this sound better (the shown pattern starts at 00:29:277 - )
At 00:35:822 - to 00:37:731 - The single d in the middle between the two patterns sounds really weird. Changed with _Gezo_'s mod

Cursor at 00:36:640 - Better like this (cursor at 00:36:640 -)
00:45:367 - and 00:45:913 - Would work better as d's to serve as a contrast to the previous k's.
00:47:822 - Remove. These 4 d's sound really monotonous and unneccessary. Changed like this
00:49:390 - Why have the kiai start here? It actually starts at 00:49:458 - (Where the first note is placed. If you think the kiai starts where you currently have it, why not have a note there? ;w; Because it doesn't actually start there)
00:56:549 - Change to d. The vocal pitch changes here.
01:06:913 - Add a k. It sounds weird to not have a note where the vocal starts again. Changed with _Gezo_'s mod
01:09:640 - Move to 01:09:095 - Same reason as above.
01:11:958 - Add a d. Why leave this empty? This is were the song begins to get calmer. Same as Kantan
Muzukashii
Unlike Kantan and Futsuu, you only have one unsnapped point here.
00:24:095 - Change to d. The vocal pitch changes here, as well as there are K's after this, making it a lot more intuitive to play this way.
00:26:277 - Same thing as above. Changed with _Gezo_'s mod
00:30:095 - Change to k. There's a kick in the background here. kick = d and snare =k
00:33:095 - and 00:33:640 - The vocal pitch changes here, as well as this many k's gets rather monotonous.
00:40:731 - Change to d. The vocal pitch changes here, and it would be consistent with the other d's at 00:41:277 - , 00:41:822 - , and 00:42:367 -
00:48:777 - and 00:49:186 - Change to k. The vocal pitch changes here, as well as that this many d's is bothersome when playing. I'll just put k's on the "Hajima"
00:49:322 - Remove for a short break before the kiai. ^
00:58:458 - , 00:59:004 - , and 00:59:549 - Change to d. The vocal in the background is rather powerful here, so it should be emphasized. I think it's better to accentuate those notes with k's
01:11:958 - Add a d. Why leave this empty? This is were the song begins to get calmer. Same as other difficulties
At 01:24:367 - to 01:26:549 - I think this pattern works a lot better, it seems rather empty as is. As well as similar to Futsuu's.
Cursor at 01:25:458 -

Please at least reply to your mods, because modders like to see what was accepted or declined. If you applied everything, then say that. Otherwise you will have people waiting for a long time to actually do a mod, like what happened here with me. It's small, but it honestly helps out a lot! Yeah I know... It's totally my fault. I'll try to do my best in the future. Thanks for the mode btw
Ayyri

Oui wrote:

00:30:095 - Change to k. There's a kick in the background here. kick = d and snare =k
d = drum k = kick
zigizigiefe
irc mod
01:58 zigizigiefe: hey
01:59 Oui: helo
01:59 Oui: +l
01:59 zigizigiefe: I saw your m4m req. :D
01:59 zigizigiefe: i will start modding
01:59 Oui: ok thank you ;)
02:00 zigizigiefe: :D
02:00 Oui: btw, i prefer that you post your mod the forum instead of doing it in this chatlog
02:00 Oui: wow, i forgot some words in my sentence...
02:00 zigizigiefe: do u want irc mod?
02:00 zigizigiefe: sure
02:01 Oui: no, not irc
02:01 Oui: post on the thread :)
02:01 zigizigiefe: I will mod on chat
02:01 Oui: sorry if my english is quite bad...
02:01 zigizigiefe: and post on thread :D
02:01 Oui: oh
02:01 zigizigiefe: no problem dude
02:01 zigizigiefe: i am language student
02:01 Oui: okay
02:02 Oui: that's nice :)
02:02 zigizigiefe: 00:16:731 (1) - k
02:02 zigizigiefe: 00:16:867 (2) - same
02:02 zigizigiefe: 00:17:959 (2) - d
02:02 Oui: which diff ?
02:02 zigizigiefe: Inner Oni
02:03 Oui: ok
02:03 Oui: so
02:03 zigizigiefe: k=kat=blue
02:03 zigizigiefe: d=don=red
02:03 Oui: yeah, i know
02:03 Oui: don't worry
02:03 zigizigiefe: oh :D
02:03 zigizigiefe: okay
02:03 zigizigiefe: 00:18:777 (12,13) - dd
02:04 zigizigiefe: 00:19:731 (18) - d
02:05 zigizigiefe: 00:22:049 (38) - same
02:06 zigizigiefe: 00:23:004 (48,49) - again dd
02:06 zigizigiefe: 00:23:413 (50,51,52,53,54) - ddkdk
02:06 zigizigiefe: 00:24:368 (57) - d
02:07 zigizigiefe: 00:29:277 (75,76,77) - kkd
02:07 zigizigiefe: 00:30:231 (84,85,86,87,88,89,90,91,92,93,94) - kkddddkdddk
02:08 zigizigiefe: 00:35:140 (112) - d
02:08 zigizigiefe: 00:38:004 (136,137,138) - kkd
02:09 zigizigiefe: are you there?
02:09 Oui: yup
02:09 zigizigiefe: oh okay :D
02:09 Oui: sorry if don't answer
02:09 Oui: i'll answer you in your post
02:09 zigizigiefe: 00:42:368 (155) - D
02:10 zigizigiefe: which post? xd
02:10 Oui: well
02:10 zigizigiefe: 00:45:095 (163) - k
02:10 Oui: you said that you'll post in the forum aren't you ?
02:10 zigizigiefe: oh sorry
02:10 zigizigiefe: yeah
02:11 zigizigiefe: 00:46:322 (170,174) - d
02:11 zigizigiefe: i will post on thread
02:12 zigizigiefe: 00:48:572 - add d
02:12 Oui: ok nice
02:12 zigizigiefe: 00:49:868 (196) - d
02:13 zigizigiefe: 00:50:004 (197,198,199) - kkd
02:13 zigizigiefe: 00:50:413 (201) - d
02:13 zigizigiefe: 00:51:231 (211) - same
02:13 zigizigiefe: 00:51:504 (213,214,215,216,217) - ddkkd
02:13 zigizigiefe: 00:52:458 (223,224,225) - kkd
02:13 zigizigiefe: 00:54:640 (238) - d
02:14 zigizigiefe: 00:57:504 (251) - d
02:14 zigizigiefe: 00:57:640 (252,253,254) - kkd 00:57:913 (255,256,257) - same 00:58:186 (258,259,260) - same
02:15 zigizigiefe: 00:59:822 (273,274,275,276,277) - kdkkd
02:15 zigizigiefe: 01:00:231 (278) - d
02:16 zigizigiefe: 01:04:186 (294) - move to 01:04:049 -
02:16 zigizigiefe: 01:07:459 (315,316,317,318,319) - kkddk
02:17 zigizigiefe: 01:08:549 (325) - d
02:17 zigizigiefe: 01:09:095 (327,328,329) - kkk
02:17 zigizigiefe: 01:13:936 - add d
02:17 zigizigiefe: 01:14:549 (347,348,349,350,351) - kdkkd
02:18 zigizigiefe: 01:15:981 (361,362) - ctrl g
02:18 zigizigiefe: oh sorry
02:18 zigizigiefe: don't ctrl g
02:18 zigizigiefe: there's appropriate
02:18 Oui: so don't so anything
02:18 Oui: do*
02:19 zigizigiefe: :D
02:19 Oui: -don't
02:19 Oui: +I
02:19 Oui: wow, look at this english master
02:19 zigizigiefe: 01:19:391 (401) - k
02:19 zigizigiefe: my english not well,too :D
02:20 Oui: don't worry
02:20 Oui: i unserstand you very well
02:20 zigizigiefe: :D
02:20 zigizigiefe: shortly after i will start modding on muzukashii diff
02:20 Oui: ok nice
02:20 Oui: thank you already
02:21 zigizigiefe: no problem
02:23 *zigizigiefe is editing [http://osu.ppy.sh/b/950757 JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~ [Muzukashii]]
02:24 Oui: ok i'm ready
02:24 zigizigiefe: 00:15:095 (5) - k
02:24 zigizigiefe: 00:15:640 (1,5) - same
02:25 zigizigiefe: 00:16:731 (1,5) - same :D
02:26 zigizigiefe: 00:17:959 (2) - d
02:26 zigizigiefe: 00:20:140 (14) - d
02:26 zigizigiefe: 00:20:822 (17) - d
02:26 zigizigiefe: 00:21:095 (18,19) - k d
02:26 zigizigiefe: 00:27:504 (45) - k
02:27 zigizigiefe: 00:31:595 (61) - add finisher
02:27 zigizigiefe: 00:37:459 (86,87) - d d
02:27 zigizigiefe: 00:40:322 - add k
02:28 zigizigiefe: 00:41:277 (102) - k
02:28 zigizigiefe: 00:42:368 (104) - same
02:28 zigizigiefe: 00:45:504 (115) - d
02:28 zigizigiefe: 00:46:322 (120) - same :D
02:29 zigizigiefe: 00:46:322 (120) - add k
02:29 zigizigiefe: 00:52:186 (150) - d
02:29 Oui: you failed your copy paste
02:29 Oui: i think
02:29 zigizigiefe: wut
02:29 zigizigiefe: oh
02:29 zigizigiefe: sorry
02:30 zigizigiefe: 00:46:595 - add k
02:30 Oui: thank you
02:30 zigizigiefe: 00:56:617 (172) - move to 00:56:549 -
02:31 zigizigiefe: 01:07:595 (219) - k
02:32 zigizigiefe: 01:10:186 (233,234,235) - add finisher
02:32 zigizigiefe: 01:19:595 (274,275) - ctrl g
02:33 zigizigiefe: 01:26:140 - add k
02:33 zigizigiefe: 01:25:867 (8,9) - ctrl g
02:33 zigizigiefe: 01:26:004 (9) - delete finisher
02:34 zigizigiefe: 01:26:413 - add d
02:34 zigizigiefe: 01:26:549 (11) - add finish
02:34 zigizigiefe: shortly after i will start modding on oni
02:34 Oui: ok thanks
02:39 *zigizigiefe is editing [http://osu.ppy.sh/b/950758 JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~ [Oni]]
02:39 zigizigiefe: are you ready?
02:39 Oui: yup
02:40 zigizigiefe: wait
02:42 zigizigiefe: oh im ready,too
02:42 Oui: ok nice
02:42 zigizigiefe: 00:14:549 (1,2,3) - ddk
02:43 zigizigiefe: 00:14:959 (5,6,7) - same
02:43 Oui: oh no
02:43 Oui: that doesn't sound great
02:43 Oui: i think
02:43 zigizigiefe: okay :D
02:43 zigizigiefe: 00:15:504 (10) - there isn't sound.delete it
02:44 zigizigiefe: 00:16:731 (1) - k
02:44 Oui: there is
02:44 zigizigiefe: 00:17:141 (4,5,6) - ddk
02:44 zigizigiefe: 00:19:322 (14,15,16) - kkd
02:45 zigizigiefe: 00:20:549 (24,25,26) - same
02:45 zigizigiefe: 00:21:231 (30,31) - ctrl g
02:45 zigizigiefe: 00:23:822 (46,47,48) - kkd
02:46 zigizigiefe: 00:25:936 (59,60) - ctrl g
02:46 zigizigiefe: 00:27:368 (66) - k
02:46 zigizigiefe: 00:28:322 (69) - d
02:47 zigizigiefe: 00:30:231 (78) - k
02:47 zigizigiefe: 00:37:459 (108,109,110,111) - d ddk
02:48 zigizigiefe: 00:40:459 (126,127,128,129,130) - kdddk
02:48 zigizigiefe: 00:41:277 (131) - k
02:48 zigizigiefe: 00:41:822 (132) - same
02:48 zigizigiefe: 00:43:049 (135) - d
02:49 zigizigiefe: 00:45:504 (144) - d
02:49 zigizigiefe: 00:51:368 (186,187) - ctrl g
02:50 zigizigiefe: 00:52:459 (193,194,195) - ddk
02:51 zigizigiefe: 01:04:731 (251,252,253) - kkd
02:52 zigizigiefe: oh
02:52 zigizigiefe: finished
good luck :)
Ceryuia
Hihi~ M4M

[General]
On your Kantan and Futsuu your Kiai end isn't snapped

[Kantan]
00:41:277 (36,38) - Change these to kats as there is a high kick sound here
01:15:640 to 01:19:731, try not to have over 5 1/1 notes in one go, I would suggest changing it to dk kdk kdk dkdkd or something around those lines so that there aren't over 5 1/1 patterns

[Futsuu]
00:15:095 (3,4) - Ctrl+G
00:17:277 (3,4) - ^
00:41:277 (64,66) - Change these to kats

[Muzukashii]
00:56:208 (170,175) - Change these to dons
01:04:731 (205,206,207,208,209) - Change this to k kd as this fits in better with the vocals
01:17:549 (261) - There are two notes here

[Oni]
00:51:095 (184) - Change this to a kat
01:17:890 (330) - Move this to 01:17:617 as this fits in better with the vocals
01:18:981 (340) - Move this to 01:18:708 ^

[Inner Oni]
00:28:322 (71) - Change this to a don
00:41:277 (153,154) - Ctrl+G
00:42:913 (156,157,158,159) - Change this to kkdk to fit in with your Muzu and Oni
01:24:367 to 01:26:549, remove all these finishers as they don't really fit in here, the only one I would keep is the one on 01:26:549 as there is a noticeable cymbal sound here

Good Luck ~!!
Topic Starter
Oui

Ceryuia wrote:

Hihi~ M4M

[General]
On your Kantan and Futsuu your Kiai end isn't snapped

[Kantan]
00:41:277 (36,38) - Change these to kats as there is a high kick sound here
01:15:640 to 01:19:731, try not to have over 5 1/1 notes in one go, I would suggest changing it to dk kdk kdk dkdkd or something around those lines so that there aren't over 5 1/1 patterns

[Futsuu]
00:15:095 (3,4) - Ctrl+G
00:17:277 (3,4) - ^
00:41:277 (64,66) - Change these to kats

[Muzukashii]
00:56:208 (170,175) - Change these to dons
01:04:731 (205,206,207,208,209) - Change this to k kd as this fits in better with the vocals
01:17:549 (261) - There are two notes here Oh! Didn't notice that :)

[Oni]
00:51:095 (184) - Change this to a kat
01:17:890 (330) - Move this to 01:17:617 as this fits in better with the vocals
01:18:981 (340) - Move this to 01:18:708 ^

[Inner Oni]
00:28:322 (71) - Change this to a don
00:41:277 (153,154) - Ctrl+G
00:42:913 (156,157,158,159) - Change this to kkdk to fit in with your Muzu and Oni
01:24:367 to 01:26:549, remove all these finishers as they don't really fit in here, the only one I would keep is the one on 01:26:549 as there is a noticeable cymbal sound here I think the end should be marked by all those finishers :)

Good Luck ~!!
Thank you for your mod!
Dark Espeon
tfw your guest diff hasn't been uploaded for months T_T
Weber
M4M lets see how this goes

Kantan:

00:11:277 (1) - IMO the spinner should end 4 white ticks before the first note of the song, to make it a little easier to recover for players around this level
00:27:640 (17) - Not really sure if a 220bpm slider is appropriate for a kantan
00:39:095 (33) - Change to d, having 00:32:004 (23,24,25) - (kdk) be the same as 00:38:549 (32,33,34) - makes the section sound alot better and adds way more emphasis to (34)
00:42:913 (39,40) - change to d, both fairly low pitch notes in the song here
00:59:549 - should keep this as k, keeps the "HA" sounds consistent
01:02:958 - ^
01:20:959 - Same as ^
01:25:459 (3,4,5) - Change to dkd, final note should be d since its fairly low pitch, this pattern helps emphasise that

Futsuu:

00:24:095 - The sound here is fairly distinctive, I would recommend putting a note here
00:31:595 - Cymbal Crash here in the music, change to k
01:09:367 - If you are focusing on the vocals in the music, then this note shouldn't be here
01:15:640 - Not a huge fan of how the most intense section of the music is mapped with the exact same density here as it is with the kantan, I would at least add some notes here 01:17:004 - 01:17:549 - 01:19:186 - 01:19:731 - to make it a little more difficult

Muzukashii:

01:13:049 - You can probably have a triplet here, very noticable in the music
01:19:867 - Gotta have a note here man
01:25:822 - You can probably start to use 1/3 for these, works WAY better: http://osu.ppy.sh/ss/6818022

GL!
Ladies Night
For M4M queue.

[Metadata]

  1. Add Kohei Tanaka in tags, as he composed the single.
  2. Add Yasuhisa Murase in tags, as he arranged the single along with Kohei Tanaka.
  3. Add Hiroaki "TOMMY" Tominaga, Coda, Jin Hashimoto, Masatsugu Shinozaki Strings in tags, as they performed the single along with Yasuhisa Murase.
  4. Add Shoko Fujibayashi in tags, as he wrote the lyrics for the single.
  5. Add Warner Home Video or Warner Bros. Home Entertainment in tags, as they're the label/publisher.
  6. Add Single in tags, as the song is released separately as an opening.
  7. Add 1000540244 in tags, as this is the Catalog Number for the release of this single.
  8. Add スターダストクルセイダース in tags, as this says "Stardust Crusaders" in Japanese, for the context of the source.

[General]

  1. Turn off Widescreen Support for the Kantan difficulty in [Song Setup] > [Design] > [Misc. Toggles], as this map set as of currently, doesn't have a Storyboard and this option is ticked off for the rest of the other difficulties for this map set.
  2. 01:00:367 - The Kiai's end here isn't snapped correctly for both Kantan and Futsuu difficulties as the green inherited timing point shows it's at 01:00:368, when it should be at 01:00:367, according to the beat snap.

[Kantan]

  1. 00:34:186 (26) - Change to k, the vocal's pitch sound higher here and you can emphasize it better with a Kat and plus, you can keep consistency for a similar section earlier at 00:32:004 (23,24,25).
  2. 00:57:913 - Add a k, you can represent the vocal's higher pitch here with a Kat, this would also make this empty section a bit more rhythmically sounding with a extra 1/2 note and plus, it mirrors this pattern later on at 01:00:095 (69,70).
  3. 01:05:004 - Add a d, You can represent the vocal still continuing here with a Don and also emphasize it trailing off with a extra 1/2 note.
  4. 01:11:277 (88,89) - CTRL+G these two notes, the drums on the large white tick sound a bit higher and that can be emphasized by a Kat and plus, the drums trail off and the Don note would emphasize it better if the these two notes were switched.

[Futsuu]

  1. 00:21:913 (12) - Change to k, you can emphasize the faint kick sound here and as well as keep consistency like you did earlier on for a similar section at 00:18:913 (3,4,5,6,7).
  2. 00:37:731 (56) - Change to d, the vocalist's pitch sound lower here and you can represent it better with a Don and it would break the amount of Kats here. It would go in line with earlier sections, where the vocalist's pitch was a bit lower like at 00:33:095 (42,43) and 00:35:004 (48,49).

[Muzukashii]

  1. 00:28:322 (47) - Change to d, coming out of the slider and hitting a bunch of Kats block out a lot of the faint rhythms here and adding a Don here would make coming out of the slider better and plus, the vocals here sound a bit lower compared to the note at 00:28:459 (48).

[Oni]

  1. 00:15:708 - Add a d, you can emphasize this long drum sound here with a Don here to make this pattern a (d,d,d) triple, like you did earlier on at 00:14:549 (1,2,3).
  2. 00:30:231 (78) - Change to k, you can better represent the guitar riff in the background here with a Kat.
  3. 00:50:890 (182) - Change to d, you can better emphasize the vocals by alternating between Kat and Don in a triple pattern and plus, the triple Kats here overpower the vocals a bit at this section.

[Inner Oni]

  1. 00:15:708 - Add a d, you can better emphasize the drums at this section here by making this pattern a triplet, like you did earlier at 00:14:549 (1,2,3).
  2. 00:15:777 (2) - Change to k, you can represent the faint orchestra in the background better with a Kat note here like you did later on for a similar pattern at 00:16:050 (4,5,6).


Best of endeavors with this map set.
Topic Starter
Oui

Weber wrote:

M4M lets see how this goes

Kantan:

00:11:277 (1) - IMO the spinner should end 4 white ticks before the first note of the song, to make it a little easier to recover for players around this level
00:27:640 (17) - Not really sure if a 220bpm slider is appropriate for a kantan
00:39:095 (33) - Change to d, having 00:32:004 (23,24,25) - (kdk) be the same as 00:38:549 (32,33,34) - makes the section sound alot better and adds way more emphasis to (34)
00:42:913 (39,40) - change to d, both fairly low pitch notes in the song here i think a k sounds good
00:59:549 - should keep this as k, keeps the "HA" sounds consistent maybe...
01:02:958 - ^ no
01:20:959 - Same as ^ yeah, maybe
01:25:459 (3,4,5) - Change to dkd, final note should be d since its fairly low pitch, this pattern helps emphasise that

Futsuu:

00:24:095 - The sound here is fairly distinctive, I would recommend putting a note here it think it will be too much...
00:31:595 - Cymbal Crash here in the music, change to k
01:09:367 - If you are focusing on the vocals in the music, then this note shouldn't be here i want it to stay :)
01:15:640 - Not a huge fan of how the most intense section of the music is mapped with the exact same density here as it is with the kantan, I would at least add some notes here 01:17:004 - 01:17:549 - 01:19:186 - 01:19:731 - to make it a little more difficult as before, i think it is gonna be too much

Muzukashii:

01:13:049 - You can probably have a triplet here, very noticable in the music idk, too fast for a muzu isn't it ?
01:19:867 - Gotta have a note here man
01:25:822 - You can probably start to use 1/3 for these, works WAY better: http://osu.ppy.sh/ss/6818022

GL!
Thank you ;)
Topic Starter
Oui

Voyage wrote:

For M4M queue.

[Metadata]

  1. Add Kohei Tanaka in tags, as he composed the single.
  2. Add Yasuhisa Murase in tags, as he arranged the single along with Kohei Tanaka.
  3. Add Hiroaki "TOMMY" Tominaga, Coda, Jin Hashimoto, Masatsugu Shinozaki Strings in tags, as they performed the single along with Yasuhisa Murase.
  4. Add Shoko Fujibayashi in tags, as he wrote the lyrics for the single.
  5. Add Warner Home Video or Warner Bros. Home Entertainment in tags, as they're the label/publisher.
  6. Add Single in tags, as the song is released separately as an opening.
  7. Add 1000540244 in tags, as this is the Catalog Number for the release of this single.
  8. Add スターダストクルセイダース in tags, as this says "Stardust Crusaders" in Japanese, for the context of the source.

[General]

  1. Turn off Widescreen Support for the Kantan difficulty in [Song Setup] > [Design] > [Misc. Toggles], as this map set as of currently, doesn't have a Storyboard and this option is ticked off for the rest of the other difficulties for this map set.
  2. 01:00:367 - The Kiai's end here isn't snapped correctly for both Kantan and Futsuu difficulties as the green inherited timing point shows it's at 01:00:368, when it should be at 01:00:367, according to the beat snap.

[Kantan]

  1. 00:34:186 (26) - Change to k, the vocal's pitch sound higher here and you can emphasize it better with a Kat and plus, you can keep consistency for a similar section earlier at 00:32:004 (23,24,25).
  2. 00:57:913 - Add a k, you can represent the vocal's higher pitch here with a Kat, this would also make this empty section a bit more rhythmically sounding with a extra 1/2 note and plus, it mirrors this pattern later on at 01:00:095 (69,70).
  3. 01:05:004 - Add a d, You can represent the vocal still continuing here with a Don and also emphasize it trailing off with a extra 1/2 note.
  4. 01:11:277 (88,89) - CTRL+G these two notes, the drums on the large white tick sound a bit higher and that can be emphasized by a Kat and plus, the drums trail off and the Don note would emphasize it better if the these two notes were switched.

[Futsuu]

  1. 00:21:913 (12) - Change to k, you can emphasize the faint kick sound here and as well as keep consistency like you did earlier on for a similar section at 00:18:913 (3,4,5,6,7).
  2. 00:37:731 (56) - Change to d, the vocalist's pitch sound lower here and you can represent it better with a Don and it would break the amount of Kats here. It would go in line with earlier sections, where the vocalist's pitch was a bit lower like at 00:33:095 (42,43) and 00:35:004 (48,49).

[Muzukashii]

  1. 00:28:322 (47) - Change to d, coming out of the slider and hitting a bunch of Kats block out a lot of the faint rhythms here and adding a Don here would make coming out of the slider better and plus, the vocals here sound a bit lower compared to the note at 00:28:459 (48).

[Oni]

  1. 00:15:708 - Add a d, you can emphasize this long drum sound here with a Don here to make this pattern a (d,d,d) triple, like you did earlier on at 00:14:549 (1,2,3).
  2. 00:30:231 (78) - Change to k, you can better represent the guitar riff in the background here with a Kat.
  3. 00:50:890 (182) - Change to d, you can better emphasize the vocals by alternating between Kat and Don in a triple pattern and plus, the triple Kats here overpower the vocals a bit at this section.

[Inner Oni]

  1. 00:15:708 - Add a d, you can better emphasize the drums at this section here by making this pattern a triplet, like you did earlier at 00:14:549 (1,2,3).
  2. 00:15:777 (2) - Change to k, you can represent the faint orchestra in the background better with a Kat note here like you did later on for a similar pattern at 00:16:050 (4,5,6).


Best of endeavors with this map set.
Thank you for modding :), everything was fixed
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