Resolved includes both denied and applied.
So... 2000 words long mods wont be a thing anymore or will we be still allowed to drop walls of texts as mods aswell?Don't see the problem in having very long mods in this new format, and you can just scroll directly to the bottom if their to much of them.
like this? lolKurai wrote:
Great. Just one little thing bothering me:
Wouldn't be better if the diff name was on top and the gamemode name below?
We already now what game mode it is by looking at the icon, and it's easier to navigate looking directly at the diff names (also, they are hard to read because the font size is too small).
Yup, i think the same too lol. As we can discuss the selected part one by one with each mappers/modders opinion.Anxient wrote:
lol modding v2 is alot more fun than i thought :L
still looking for an answerLiiraye wrote:
How will this affect irc modding? Will this be the only way of modding in the future?
How about when those map got rank... everyone got kds....Deppyforce wrote:
Agree with that.Flower wrote:
I don't know if this has been discussed, but whatever I need to emphasise this.
I strongly recommend to avoid using drop-down menu. This takes significant effort when switching between difficulties, especially that it has multiple modes, and it takes like 5 seconds each time finding a difficulty.
Make difficulties display flat on the board like current beatmap info page will be far more friendly. Like:
You can make buttons smaller, saving more space on the board. The idea will also make the most of the wasted white space of the right of the drop down-button.
Thanks for reading.
Same thingFlower wrote:
I don't know if this has been discussed, but whatever I need to emphasise this.
I strongly recommend to avoid using drop-down menu. This takes significant effort when switching between difficulties, especially that it has multiple modes, and it takes like 5 seconds each time finding a difficulty.
Make difficulties display flat on the board like current beatmap info page will be far more friendly. Like:
You can make buttons smaller, saving more space on the board. The idea will also make the most of the wasted white space of the right of the drop down-button.
Thanks for reading.
Drafura wrote:
Is there a way (planned ?) to point many timepoints in a same post ? Like having the possibility to create an issue and attach a list of all timepoints where the problem occurs ? Or should we do this throught general ?
Drafura wrote:
Also if you're going to beatmap general section why not go for gamemode general section too, so modders and the mapper can discuss about the gamemode spread there ?
From what I've seen an "easy" way to implement it would be to add a "Spread discution" difficulty for each game mode in the top combo box, this difficulty will have no timeline discution, only a general discution section.peppy wrote:
Probably a bit too complicated to add so many general sections.Drafura wrote:
Also if you're going to beatmap general section why not go for gamemode general section too, so modders and the mapper can discuss about the gamemode spread there ?
After the a new test panel being released, I still experience this issue. (Internet Explorer 11)Sonnyc wrote:
Btw, is it only me who experience a broken web?