reccfkheck
Countdown in 2016 LUL
03:06:593 (1,1,1,1) - if you increase sv on a larger scale it would have abetter effect onwhat you tried to do
03:09:132 (3) - 03:14:670 (3) - me no comprende what are the sv changes here suppose to mean and how come didn't use it for 03:11:901 (3) - but imo you shouldn't use sv change on these at all cuz they are 1/4 sliders and don't really effect how it plays
03:19:055 (3) - if you took a second to emphasize these also adding NC helps that idea (especially to indicate the sv change which doesn't matter)
03:21:362 (1,2) - trig ger
03:28:632 (4) - dun really see reason to seperate this one from the stack 03:28:285 (1,2,3) - if you stack with the rest the emphasis will be much clearer
03:35:670 (1,2,3,4,1) - this thing more acceptable cuz spacing more indicative what's important what's not
03:39:478 (2) - I hear this on blue tick ><><><<> for a second I thought that 1 started the continous sound
04:19:362 - did you add this break so late or purpose or
04:33:186 (3) - 04:38:992 (3,4) - 04:45:573 (4) - etc. mb you could find some cool hitsound for this, dun think the default drum whistle good enough
07:06:501 (9) - finish pls
07:19:253 (2,3,4) -
07:46:389 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) -
09:24:011 (1,2) - can you recheck timing feels like 30 ms off
10:10:011 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - might be just me but I feel like a lot of those 1/6 ticks don't really have anything
11:18:135 (2,3) - big
12:59:914 (2,3) - too close (important stuff)
13:51:476 (3,1) - this spacing was cooler if you compare to 13:53:726 (4,1) -
14:24:289 (4) - out of place
14:53:194 (1) - volume feels too high for this whole section
15:40:601 (1,2) - can improve how it looks
16:00:813 (3) - snapping isn't very correct but lets pretend you map only 1/4 sounds
16:36:534 (4) - almos shiirn
18:46:080 (5,2) -
http://image.prntscr.com/image/7679fed0 ... c780f3.png close enough I guess
19:15:718 (2,3,4,5) - can look better
22:42:364 - spinner mb
zura