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Amane - Space Time (Amane Hardcore Remix) [Taiko]

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Topic Starter
Fuel
This beatmap was submitted using in-game submission on Monday, October 1, 2018 at 2:27:27 AM

Artist: Amane
Title: Space Time (Amane Hardcore Remix)
Source: beatmania IIDX 18 Resort Anthem
Tags: Beat U Down Tribullets Rolling Contact
BPM: 175
Filesize: 7180kb
Play Time: 06:10
Difficulties Available:
  1. Inner Oni (5.77 stars, 2111 notes)
Download: Amane - Space Time (Amane Hardcore Remix)
Information: Scores/Beatmap Listing
---------------
unz unz unz unz unz unz unz unz unz

cool people
many thanks to:
ZTH, Ayyri, Nyan, Aloda, Sansheng, Yales and JarvisGaming for modding :D :D :D

Jaye and Saikoro for playtesting and feedback :D
ZTH
Hello~ Let's do this.

General

  1. No general issues here.

Inner Oni

  1. 00:21:921 (18,19) - This is the only pattern that doesn't start with a triplet in the timezone 00:19:178 to 00:38:978, which is random and inconsistent. Either add d to form a triplet or create more similar patterns in this area.
  2. 00:29:464 (67) - change to k for consistency. You always use k to follow whatever that melody is.
  3. 00:41:635 (152), 00:43:007 (163), 00:44:378 (175), and so on - change to k to emphasize the accentuated melody along with the bass drum/snare. d really sounds bland considering there are several instruments going on in these notes. (There are much more 6/7-plets later on which I haven't specifically mentioned. Might want to apply them as well.)
  4. 00:58:092 to 01:00:492 - I know you are following the bass drums here, but the sudden drop in the note density and the shift of flow makes this area really forced. Also considering the song is getting more intense at the end, I would personally increase the note density by following both of the bass drums and the background melody for smooth and consistent flow.
  5. 01:23:978 (121,129) - This pattern is a bit iffy due to somewhat irregular use of dons and kats. You have two choices here. Change to 01:24:150 (123) to k to follow the snare(?). Or experiment the image below:
  6. 01:48:492 (150,157) - Would rather delete these notes just to focus solely on the melody. They are somewhat intrusive to the flow.
  7. 02:45:321 (352) - Somewhat minor, but move this note to 02:45:235 since there is more audible sound here and flows better.
  8. 02:45:835 (357) - Again, move this note to 02:45:921 for the same reason.
  9. 02:46:692 (363) - Move to 02:46:607.
  10. 02:54:835 to 03:08:978 - Let say [o] represents a note. You only use [o oo oo oo ooo] in this area, which is repetitive. Try using [o ooo o oo ooo] or [o oo ooo o ooo]. (Or any other variations of patterns to avoid repetitiveness. )
  11. 03:15:064 to 03:31:350 - Again, you only use [o ooooo ooooooo] or [o oo oo ooooooo]. Try experimenting [o ooooo ooo ooo], [o ooo ooooo ooo] , [o ooo o ooooooo], etc.
  12. 03:37:178 to 03:53:121 - I am pretty sure you can diversify some patterns here.
  13. 03:31:521 to 03:33:407 - Some what minor again but these 5-plets seem a bit independent to the song. Would favour by moving 03:32:121 (333) to 03:31:950.
  14. 03:48:235 (474,475) - Ctrl +g. You always start the pattern with dk or kk, so just being consistent with that.
  15. 03:53:635 (517,518) - This pattern is awkward since you mapped a quite inaudible sound instead of a bass drum (which is your primarily focus here). First, change 03:53:635 (517) to k, then move 03:53:720 (518) to 03:53:807 and change it to d. Do the same thing for 03:55:006 (528,529).
  16. 03:57:407 - Shouldn't the spinner start here due to the change on drums?
  17. 04:00:150 (4,11) - delete as they feel forced and intrusive to the flow.
  18. 04:20:721 to 04:31:178 - In this area, you are focusing on melodies and drums, but from 02:31:350 to 02:41:464, you are focusing mostly on drums, which is inconsistent. I prefer the combination of melodies and drums so the 1st area should follow the 2nd area.
  19. 04:35:035 to 04:36:578 - Same suggestions as 02:45:321, etc.
  20. You know what to do for the second kiai.
  21. 05:21:835 (505) -Minor. Move this note to 05:21:664 (504). You know the reason.
  22. 05:29:121 (571,572) - Again, this pattern feels out of place.

Don/kat usage and flow is generally alright, especially during the kiai parts. The patterns can definitely have some variation, so try to diversify them. There are some parts (the very start and the end of the map) that are a bit wonky, but I guess that's fine since you followed the beat.

On to your second map.
Topic Starter
Fuel

ZTH wrote:

Hello~ Let's do this.

General

  1. No general issues here. woohoo

Inner Oni

  1. 00:21:921 (18,19) - This is the only pattern that doesn't start with a triplet in the timezone 00:19:178 to 00:38:978, which is random and inconsistent. Either add d to form a triplet or create more similar patterns in this area. oops
  2. 00:29:464 (67) - change to k for consistency. You always use k to follow whatever that melody is. good catch fixed
  3. 00:41:635 (152), 00:43:007 (163), 00:44:378 (175), and so on - change to k to emphasize the accentuated melody along with the bass drum/snare. d really sounds bland considering there are several instruments going on in these notes. (There are much more 6/7-plets later on which I haven't specifically mentioned. Might want to apply them as well.) okiedokie changed other k's too to match the drum sound as mentioned, ty
  4. 00:58:092 to 01:00:492 - I know you are following the bass drums here, but the sudden drop in the note density and the shift of flow makes this area really forced. Also considering the song is getting more intense at the end, I would personally increase the note density by following both of the bass drums and the background melody for smooth and consistent flow. ok
  5. 01:23:978 (121,129) - This pattern is a bit iffy due to somewhat irregular use of dons and kats. You have two choices here. Change to 01:24:150 (123) to k to follow the snare(?). Or experiment the image below:

    followed the image but rather than kk dk i used dd dk, the sounds are a bit muted anyway
  6. 01:48:492 (150,157) - Would rather delete these notes just to focus solely on the melody. They are somewhat intrusive to the flow. ok removed, i just thought the break would be a bit long and boring. well even with the note it probably still is lol
  7. 02:45:321 (352) - Somewhat minor, but move this note to 02:45:235 since there is more audible sound here and flows better. ok, yeah the rhythm was a bit weird
  8. 02:45:835 (357) - Again, move this note to 02:45:921 for the same reason. ok
  9. 02:46:692 (363) - Move to 02:46:607. ok
  10. 02:54:835 to 03:08:978 - Let say [o] represents a note. You only use [o oo oo oo ooo] in this area, which is repetitive. Try using [o ooo o oo ooo] or [o oo ooo o ooo]. (Or any other variations of patterns to avoid repetitiveness.) trueeeeee i was so stuck on finding ideas for changing hitsounds i forgot i could change the rhythm
    ill do this when i get some more time but thanks
  11. 03:15:064 to 03:31:350 - Again, you only use [o ooooo ooooooo] or [o oo oo ooooooo]. Try experimenting [o ooooo ooo ooo], [o ooo ooooo ooo] , [o ooo o ooooooo], etc. ye
  12. 03:37:178 to 03:53:121 - I am pretty sure you can diversify some patterns here.
  13. 03:31:521 to 03:33:407 - Some what minor again but these 5-plets seem a bit independent to the song. Would favour by moving 03:32:121 (333) to 03:31:950. done and modified the next pattern's rhythm similarly to follow the same idea
  14. 03:48:235 (474,475) - Ctrl +g. You always start the pattern with dk or kk, so just being consistent with that. good catch fixed
  15. 03:53:635 (517,518) - This pattern is awkward since you mapped a quite inaudible sound instead of a bass drum (which is your primarily focus here). First, change 03:53:635 (517) to k, then move 03:53:720 (518) to 03:53:807 and change it to d. Do the same thing for 03:55:006 (528,529). changed
  16. 03:57:407 - Shouldn't the spinner start here due to the change on drums? goodness gracious i'm going to go cry in a corner
  17. 04:00:150 (4,11) - delete as they feel forced and intrusive to the flow. changed
  18. 04:20:721 to 04:31:178 - In this area, you are focusing on melodies and drums, but from 02:31:350 to 02:41:464, you are focusing mostly on drums, which is inconsistent. I prefer the combination of melodies and drums so the 1st area should follow the 2nd area. good point, i was trying to differentiate it from the first occurrence of this section at like 1.5 mins in that i forgot about the little bit you pointed out. changed
  19. 04:35:035 to 04:36:578 - Same suggestions as 02:45:321, etc. fixed
  20. You know what to do for the second kiai. made changes as per above will change up patterns soon
  21. 05:21:835 (505) -Minor. Move this note to 05:21:664 (504). You know the reason.
  22. 05:29:121 (571,572) - Again, this pattern feels out of place. fixed

Don/kat usage and flow is generally alright, especially during the kiai parts. The patterns can definitely have some variation, so try to diversify them. There are some parts (the very start and the end of the map) that are a bit wonky, but I guess that's fine since you followed the beat.
yep, i'll work on changing up the patterns, thanks a lot for your suggestions, very helpful :D

On to your second map.
Thanks a lot for the mod :D I'll be working on your mod when I have time, probably done in a week or so.
Ayyri
Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
I really like Amane.

Inner Oni
00:21:750 - Sounds rather empty here without a k.
00:22:607 (25,26) - ctrl+g. k d d k d k -- Is weird if they're all the same rhythm. If they all sound the same, they probably should be the same.
00:25:350 (42,43) - ^
00:32:721 - Sounds empty without a d here. But I do get that you're trying to make breaks. (Putting breaks when the background is rising, isn't the best idea.)
00:35:464 - ^
00:48:150 (209) - Change to d. Follows the rhythm better.
00:59:635 (308,309) - ctrl+g. Sounds weird with all the k's. (Also plays better.)
02:08:978 (200) - Remove and change 02:09:064 (200) - to D. Following the same rhythm as 02:08:550 (196,197,198) - doesn't really fit. Also changing 02:09:064 (200) - to D adds more emphasis to the incoming section.
02:56:635 (27) - Change to d. 02:56:550 (26,27) - This sounds like the opposite of 02:56:292 (24,25) -
02:58:007 (37) - ^
03:00:750 (57) - ^
03:02:121 (67) - ^
03:28:350 (298) - Remove. Doesn't sound neccesary.
03:31:092 (322) - ^
Topic Starter
Fuel
Sorry for delay :?

Ayyri wrote:

Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
I really like Amane.

Inner Oni
00:21:750 - Sounds rather empty here without a k. wanna keep the breaks here while the song is low intensity and not building up
00:22:607 (25,26) - ctrl+g. k d d k d k -- Is weird if they're all the same rhythm. If they all sound the same, they probably should be the same.
00:25:350 (42,43) - ^ the notes timestamped are both d so i messed around a bit with the surrounding notes but i think its fine as it is. the only viable alternative i saw was to ctrl+g the first of the 1/2 notes but i prefer kddkdk to dkdkdk
00:32:721 - Sounds empty without a d here. But I do get that you're trying to make breaks. (Putting breaks when the background is rising, isn't the best idea.)
00:35:464 - ^ added both of these
00:48:150 (209) - Change to d. Follows the rhythm better. keeping the dkkdkdk pattern
00:59:635 (308,309) - ctrl+g. Sounds weird with all the k's. (Also plays better.) changed to kkddk
02:08:978 (200) - Remove and change 02:09:064 (200) - to D. Following the same rhythm as 02:08:550 (196,197,198) - doesn't really fit. Also changing 02:09:064 (200) - to D adds more emphasis to the incoming section. changed for now, there is a sound on the previous tick that does suggest a 1/4 triplet like i originally had but i don't really wanna map a finisher to the end of a 1/4 so i'll delete the middle note
02:56:635 (27) - Change to d. 02:56:550 (26,27) - This sounds like the opposite of 02:56:292 (24,25) -
02:58:007 (37) - ^
03:00:750 (57) - ^
03:02:121 (67) - ^ i prefer to have the second note as k since that's where the melody sounds are. i'm gonna revamp this kiai bit to make it less repetitive after my exams anyway
03:28:350 (298) - Remove. Doesn't sound neccesary.
03:31:092 (322) - ^ agree but i still want some buildup between this first kiai and the second one so i'll likely leave it in for second kiai, changed for the first kiai
Thanks a lot for the mod :D
Nyan
[Inner Oni]

ACC 5 -> 5.5~6
add beatmaniaIIDX (original song source) and Beat U Down / Tribullets (album, label) to tag

00:30:150 (73,74,75) - ddk
02:51:578 (1) - shorten to 02:52:778 and add a big don at 02:52:950
02:58:435 - add a don
03:03:921 - add a don
04:48:150 - add a don
04:53:635 - add a don
05:47:121 (1) - shorten to 05:48:321 and add a don at 05:48:492
05:51:064 (7,8,9,10) - dkdkd
05:56:550 (25,26,27,28) - dkdkd
Topic Starter
Fuel

Nyan wrote:

[Inner Oni]

ACC 5 -> 5.5~6 I don't really know how to judge suitable OD tbh but I'll set it to 5.5
add beatmaniaIIDX (original song source) and Beat U Down / Tribullets (album, label) to tag done

00:30:150 (73,74,75) - ddk good catch
02:51:578 (1) - shorten to 02:52:778 and add a big don at 02:52:950 yep this is good
02:58:435 - add a don
03:03:921 - add a don
04:48:150 - add a don
04:53:635 - add a don all fixed, good catches
05:47:121 (1) - shorten to 05:48:321 and add a don at 05:48:492 done, same as above
05:51:064 (7,8,9,10) - dkdkd
05:56:550 (25,26,27,28) - dkdkd fixed the dkdkd's
Thanks a lot for the mod :D
Aloda
Hey, hey, hey. M4M here.

Inner Oni
Add dons at 00:21:750 - 00:24:492 and 00:27:235 ? I get that you're trying to

Invective wrote:

keep the breaks here while the song is low intensity and not building up
but I think you've chosen a very strange place to place the breaks. I suggest adding dons at the above times and removing 00:21:921 (18,19) - 00:24:664 (35,36) and 00:27:407 (52,53) so that the breaks falls on the red tick instead of the white. If you do that, you'll also want to remove 00:19:178 (1,2) to keep it consistent.

01:04:435 (10,11,12,13,14,15) - This sounds a bit weird imo. I get what you're trying to do but I think you need to follow the song a little closer here. I think something like this feels a lot better

01:07:178 (23,24,25,26,27,28) - 01:09:921 (38,39,40,41,42,43) - 01:15:407 (74,75,76,77,78,79) - 01:18:150 (89,90,91,92,93,94) - 01:20:892 (104,105,106,107,108,109) - ^

Consider adding dons at 02:31:692 - 02:34:435 and 02:37:178 . I know it sounds a little weird but having the gaps there feels really awkward to me since you're constantly switching between mapping to the piano and drum sounds and the transitions feel unnatural as they are.

Maybe consider removing the last note from the quints from 03:36:835 - 03:47:807 to form quads. The quints here feel kinda forced, and this also gives a cool impression of the song building when they do kick in.

04:21:407 - 04:24:150 - 04:26:892 - Same as 02:31:692 - 02:34:435 and 02:37:178

05:28:950 - 05:31:692 - 05:34:435 - 05:39:921 - 05:42:664 - Same as 00:21:750 - 00:24:492 and 00:27:235

05:49:864 - Same kind of idea as 02:31:692 . Consider adding dons like this Same goes for 05:52:607 and 05:55:350 .

Really nice map. gl with getting ranked :D
Topic Starter
Fuel

Aloda wrote:

Hey, hey, hey. M4M here.

Inner Oni
Add dons at 00:21:750 - 00:24:492 and 00:27:235 ? I get that you're trying to

Invective wrote:

keep the breaks here while the song is low intensity and not building up
but I think you've chosen a very strange place to place the breaks. I suggest adding dons at the above times and removing 00:21:921 (18,19) - 00:24:664 (35,36) and 00:27:407 (52,53) so that the breaks falls on the red tick instead of the white. If you do that, you'll also want to remove 00:19:178 (1,2) to keep it consistent. ok so i want to keep the two triplets and i wanna differentiate this section more from the next one when the music changes so i just left the k's alone on the beepy sounds and removed the rest of the dons.

01:04:435 (10,11,12,13,14,15) - This sounds a bit weird imo. I get what you're trying to do but I think you need to follow the song a little closer here. I think something like this feels a lot better

01:07:178 (23,24,25,26,27,28) - 01:09:921 (38,39,40,41,42,43) - 01:15:407 (74,75,76,77,78,79) - 01:18:150 (89,90,91,92,93,94) - 01:20:892 (104,105,106,107,108,109) - ^ deleted 01:05:292 and subsequent notes on this tick, disagree with the extra d in dkkdk since, like the note you removed in the pic, there isn't a sound there (held from the previous beep thingy sound)

Consider adding dons at 02:31:692 - 02:34:435 and 02:37:178 . I know it sounds a little weird but having the gaps there feels really awkward to me since you're constantly switching between mapping to the piano and drum sounds and the transitions feel unnatural as they are. yep ok
the thing is if i map to drums it's boring and if i map to piano only it's gonna be very empty so idk i went with this for now, it might change later


Maybe consider removing the last note from the quints from 03:36:835 - 03:47:807 to form quads. The quints here feel kinda forced, and this also gives a cool impression of the song building when they do kick in. yep ok

04:21:407 - 04:24:150 - 04:26:892 - Same as 02:31:692 - 02:34:435 and 02:37:178 yep ok except the last one cos of the drum sounds

05:28:950 - 05:31:692 - 05:34:435 - 05:39:921 - 05:42:664 - Same as 00:21:750 - 00:24:492 and 00:27:235 same as what i did above

05:49:864 - Same kind of idea as 02:31:692 . Consider adding dons like this Same goes for 05:52:607 and 05:55:350 . nah the music sorta dies off but actually now that i listen to it i might use what you have in this pic in the earlier sections where the percussion is still being used (it's what i originally had before i straight up deleted all the dons)

Really nice map. gl with getting ranked :D ty :D
Thanks for the mod :D I'll get to modding yours when i stop being lazy orz
Ladies Night
SECTOR-712
M4M request / osu!taiko

general
  1. "天音" should be the Artist in the Song Setup and you can move "Amane" down to the Romanised Artist section.
  2. you should probably update the Source to "beatmania IIDX 18 Resort Anthem", since the one you have is a bit broad for the rhythm game series.
  3. could add "Rolling Contact" to tags, since that's his alias for "天音" in English.
  4. i recommend you get a higher audio file compared to what you have, 192kbps would be nice but if you can find something that's higher than 128kbps then that's ok too.
  5. here's a higher res wallpaper of the current bg you're using > https://lurendreier.deviantart.com/art/ ... -135375515, but you're free to look for another if it doesn't really suit ya.
inner oni
  1. 00:10:264 - think you should add a kat here, for that snyth sound since it's pretty prominent especially since it's the intro and you can represent it. appears at 00:13:007 as well.
  2. 00:29:721 (60) - would just change this to a kat, just to make this triple a d,k,k to capture the melody building up in the background.
  3. 00:32:464 - how about adding a don here? drums sound subtly different and it could play well as a d,d,d triple. appears later at 00:35:207 as well.
  4. 00:36:492 (106) - would just make this note a kat just to induce some variety here, since it's mostly dons and sounds kinda weird when it's all don notes and the music is progressing, also appears at 05:43:692 and etc.
  5. 00:39:150 - how about adding a note here and making this 1/4 triple? would give the feel the map is "busy" in this part since it's mostly 1/4 for this section.
  6. 00:39:921 - i know you're not using 1/6 here but, you could add some more 1/4 or just make this little part here a long stream since it's really strange if the map isn't moving along with the song in a way.
  7. 03:13:521 (162) - think you should introduce some 4-plet kats into this stream, would kinda go along with the 1/6. happens again at 05:03:235 and at the end of the two kiai sections, if you choose to apply this.
  8. 03:50:892 (486,487,488,489,490) - think you should move this pattern over to 03:52:264 and move the k,k,d,d,k pattern back to 03:50:892 . would make more sense in the progression of the patterns. since at 03:48:150 it's d,k,d,d, and later on it's d,k,k,d,k.
  9. 05:48:664 - not sure why this a bit different compared to the patterns used at 05:51:064 and so on.
good patterning in the kiai sections, best of luck with this marathon map.
Topic Starter
Fuel

Sansheng wrote:

SECTOR-712
M4M request / osu!taiko

general
  1. "天音" should be the Artist in the Song Setup and you can move "Amane" down to the Romanised Artist section.
  2. you should probably update the Source to "beatmania IIDX 18 Resort Anthem", since the one you have is a bit broad for the rhythm game series.
  3. could add "Rolling Contact" to tags, since that's his alias for "天音" in English. fixed the metadata
  4. i recommend you get a higher audio file compared to what you have, 192kbps would be nice but if you can find something that's higher than 128kbps then that's ok too. i don't really know where to source higher quality audio files but i'll ask around
  5. here's a higher res wallpaper of the current bg you're using > https://lurendreier.deviantart.com/art/ ... -135375515, but you're free to look for another if it doesn't really suit ya. thanks for this, not sure if i'll change the bg at some point
inner oni
  1. 00:10:264 - think you should add a kat here, for that snyth sound since it's pretty prominent especially since it's the intro and you can represent it. appears at 00:13:007 as well. previously considered this but i think for now i'll stick to the drum sounds for the opening section, might change later
  2. 00:29:721 (60) - would just change this to a kat, just to make this triple a d,k,k to capture the melody building up in the background. changed this as well as two instances at the calm section from 01:03:235 - and at the ending
  3. 00:32:464 - how about adding a don here? drums sound subtly different and it could play well as a d,d,d triple. appears later at 00:35:207 as well. i don't really see the need for it, sounds more like that wobbly sound than a drum. also i'd prefer to keep the 1/4 to the synth/instrumental sound thingy
  4. 00:36:492 (106) - would just make this note a kat just to induce some variety here, since it's mostly dons and sounds kinda weird when it's all don notes and the music is progressing, also appears at 05:43:692 and etc. fixed here and at 05:43:692 (481) -
  5. 00:39:150 - how about adding a note here and making this 1/4 triple? would give the feel the map is "busy" in this part since it's mostly 1/4 for this section. added the d at 00:39:321 (125) - instead to match the rhythm of the following bar
  6. 00:39:921 - i know you're not using 1/6 here but, you could add some more 1/4 or just make this little part here a long stream since it's really strange if the map isn't moving along with the song in a way. yeah changed it to a longstream+spinner similar to how i did the other bits where the drum is 1/4 and higher snap
  7. 03:13:521 (162) - think you should introduce some 4-plet kats into this stream, would kinda go along with the 1/6. happens again at 05:03:235 and at the end of the two kiai sections, if you choose to apply this. i'd prefer to keep the k's to match with the 3/4 instrumentals
  8. 03:50:892 (486,487,488,489,490) - think you should move this pattern over to 03:52:264 and move the k,k,d,d,k pattern back to 03:50:892 . would make more sense in the progression of the patterns. since at 03:48:150 it's d,k,d,d, and later on it's d,k,k,d,k. oops fixed and changed the doubles too to match
  9. 05:48:664 - not sure why this a bit different compared to the patterns used at 05:51:064 and so on. the rhythm for this set is generally a xx_xx around the white tick but it deviates here and falls on the white tick, nevertheless i made some edits to make this entire calm ending section more consistent (as well as consistent with the beginning sections)
good patterning in the kiai sections, best of luck with this marathon map.
thank you very much for the mod :D
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