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Soraru x mafumafu - Sekaishikku ni Shounen Shoujo

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Topic Starter
iza-
This beatmap was submitted using in-game submission on Saturday, June 18, 2016 at 1:15:27 PM

Artist: Soraru x mafumafu
Title: Sekaishikku ni Shounen Shoujo
Source: Pre-Rhythm Arch
Tags: mafumafu soraru world sick boys girls komine pre-rhythm arch world-chic
BPM: 182
Filesize: 15409kb
Play Time: 03:31
Difficulties Available:
  1. (placeholder name) sick of the world (5.46 stars, 894 notes)
  2. Hard (3.7 stars, 636 notes)
Download: Soraru x mafumafu - Sekaishikku ni Shounen Shoujo
Information: Scores/Beatmap Listing
---------------
#1

please mod please :D

will fix high bitrate and background picture later

probably (maybe) (Edit: not) going to go for rank!

bad?
vick
Hi from #modreqs

m4m with https://osu.ppy.sh/s/445071


Hard


00:01:787 (1,2,3,4,1,2) - Since you are doing a hard, i think you should never stack like this, also, making 00:01:787 (1,4) - this kind of stacks and then 00:02:612 (1,2) - its really confusing

00:04:590 (3,6) - This time you stackd it properly :)

00:08:216 (6,7,8,9) - uhhh this kind of overlaps... try to move the 6 from the 7 and the 8 from the 9

00:13:491 (5,6) - in insane (imo) its okay to stack when you are doing a 1/4 pause, but in a had i think its too easy to missread (just imo)

00:16:787 (3,4) - again. try to move 3 from the 4

00:20:249 (7,1) - maybe stack this so its not that hard to read ?

00:25:853 (3,4,5,6,7,8) - this is realllllllly hard to read, the triple stacked and the jump to the 8 its just too big and fast remember its 182bpm

00:30:139 (1,2) - stack this properly

00:32:776 (8,1,2,3) - this definetly should change, its really hard to read for a hard

00:46:458 (7,1) - stack this properly

00:47:117 (1,1) - maybe move and make blanket ?

00:50:414 (3,5) - aaaa why this stackss ?

00:52:721 (4,2) - stack

00:55:689 (3,5,6,8) - the same i told you before, this kind of overlaps are unrankable almost all the time, because them are really hard to read for a hard, and even for a insane, it even makes it looks very weird when playing

01:08:546 (3,4) - why you are holding with this spacing and then 01:08:711 (4,5) - ???????

01:17:941 (1,1) - blanket

01:20:908 (1,2) - i think overlaps in reverse arrow are unrankable

01:28:820 (2,4) - stack ?

02:22:062 (2,3,4,5) - okay.. in terms of flow and overlaps this is very bad, maybe try this http://puu.sh/oW3pK/b2eca6298f.jpg and then continue with the pattern ?

02:36:568 (4,5,6,1) - this flow is very bad when playing, try to not make a slider up if you are going to make the pattern go down (sry for english Orz)

02:45:139 (4,5,6) - spacing in 6 is too big

02:55:194 (5,6,7) - the same i say in all the overlaps like this..

Extra


- Before modding the diff itself i want to ask... Why SV 2.0 ? it looks sooooo fast, i recomnd like 1,70 maybe, 2.0 seems way too fast

00:02:612 (4,1) - move 4 to not touch 1

00:10:194 (3,4) - stack ?

00:11:842 (3,4,5) - uhh the shape of the stream looks really forced

00:12:337 (1) - It makes no sense to have the slow part of the song and still with x1.00 of SV, this must change if you want rank this

00:14:974 (6,7,8,9) - maybe change this for something like this http://puu.sh/oW3Ky/8972890566.jpg . You might think the spacing looks too much, well, maybe but you can change that and even then it fits very well with the song

00:15:963 (2,3,4) - stack the 2, why the 3 and 4 are stacked and not the 2 ? it makes no sense

00:16:128 (4,6) - dont overlap like this

00:16:952 (6,3) - stack

00:21:403 (1) - wtf that SV ?????????????????????????

00:23:546 (3,4,5,1) - this is way too confusing, you should never overlap things like this

00:31:293 (3,4,5,1) - stack

00:32:447 (2,8,9,1) - ^

00:40:524 (6,7,8) - ^

00:43:326 (1,2,3,4,5,6,7,8,1) - oh dude.. this is 100% overmaped :(

00:44:150 (2,2) - stack

00:50:249 (5,6,7,8) - the spacing changes a LOT here and also its really confusing the pattern itself

01:03:930 (5,1) - make a better blanket here

01:22:886 (1,2,3) - wow, this is really hard, why did you change the position of this triple and not make it like ALL the others in the map ?

01:29:974 (3,1,2,3) - stack

01:31:458 (1,1) - why did the spacing change so drastically here ?

i cant find diferent things, but you make a LOT of spacing errors, bad overlaps, not stacks and streams really overmaped, and also the high speed sliders, anyway, if you want me to mark them all i can, just let me know by a pm. i have no problem with that !

Good luck !
softhusky

vick wrote:

Hi from #modreqs

m4m with https://osu.ppy.sh/s/445071


Hard


00:01:787 (1,2,3,4,1,2) - Since you are doing a hard, i think you should never stack like this, also, making 00:01:787 (1,4) - this kind of stacks and then 00:02:612 (1,2) - its really confusing

00:04:590 (3,6) - This time you stackd it properly :)

00:08:216 (6,7,8,9) - uhhh this kind of overlaps... try to move the 6 from the 7 and the 8 from the 9

00:13:491 (5,6) - in insane (imo) its okay to stack when you are doing a 1/4 pause, but in a had i think its too easy to missread (just imo)

00:16:787 (3,4) - again. try to move 3 from the 4

00:20:249 (7,1) - maybe stack this so its not that hard to read ?

00:25:853 (3,4,5,6,7,8) - this is realllllllly hard to read, the triple stacked and the jump to the 8 its just too big and fast remember its 182bpm

00:30:139 (1,2) - stack this properly

00:32:776 (8,1,2,3) - this definetly should change, its really hard to read for a hard

00:46:458 (7,1) - stack this properly

00:47:117 (1,1) - maybe move and make blanket ?

00:50:414 (3,5) - aaaa why this stackss ?

00:52:721 (4,2) - stack

00:55:689 (3,5,6,8) - the same i told you before, this kind of overlaps are unrankable almost all the time, because them are really hard to read for a hard, and even for a insane, it even makes it looks very weird when playing

01:08:546 (3,4) - why you are holding with this spacing and then 01:08:711 (4,5) - ???????

01:17:941 (1,1) - blanket

01:20:908 (1,2) - i think overlaps in reverse arrow are unrankable

01:28:820 (2,4) - stack ?

02:22:062 (2,3,4,5) - okay.. in terms of flow and overlaps this is very bad, maybe try this http://puu.sh/oW3pK/b2eca6298f.jpg and then continue with the pattern ?

02:36:568 (4,5,6,1) - this flow is very bad when playing, try to not make a slider up if you are going to make the pattern go down (sry for english Orz)

02:45:139 (4,5,6) - spacing in 6 is too big

02:55:194 (5,6,7) - the same i say in all the overlaps like this..

Extra


- Before modding the diff itself i want to ask... Why SV 2.0 ? it looks sooooo fast, i recomnd like 1,70 maybe, 2.0 seems way too fast

00:02:612 (4,1) - move 4 to not touch 1

00:10:194 (3,4) - stack ?

00:11:842 (3,4,5) - uhh the shape of the stream looks really forced

00:12:337 (1) - It makes no sense to have the slow part of the song and still with x1.00 of SV, this must change if you want rank this

00:14:974 (6,7,8,9) - maybe change this for something like this http://puu.sh/oW3Ky/8972890566.jpg . You might think the spacing looks too much, well, maybe but you can change that and even then it fits very well with the song

00:15:963 (2,3,4) - stack the 2, why the 3 and 4 are stacked and not the 2 ? it makes no sense

00:16:128 (4,6) - dont overlap like this

00:16:952 (6,3) - stack

00:21:403 (1) - wtf that SV ?????????????????????????

00:23:546 (3,4,5,1) - this is way too confusing, you should never overlap things like this

00:31:293 (3,4,5,1) - stack

00:32:447 (2,8,9,1) - ^

00:40:524 (6,7,8) - ^

00:43:326 (1,2,3,4,5,6,7,8,1) - oh dude.. this is 100% overmaped :(

00:44:150 (2,2) - stack

00:50:249 (5,6,7,8) - the spacing changes a LOT here and also its really confusing the pattern itself

01:03:930 (5,1) - make a better blanket here

01:22:886 (1,2,3) - wow, this is really hard, why did you change the position of this triple and not make it like ALL the others in the map ?

01:29:974 (3,1,2,3) - stack

01:31:458 (1,1) - why did the spacing change so drastically here ?

i cant find diferent things, but you make a LOT of spacing errors, bad overlaps, not stacks and streams really overmaped, and also the high speed sliders, anyway, if you want me to mark them all i can, just let me know by a pm. i have no problem with that !

Good luck !
YOU BEAT ME TO THE MODDING >:C
Topic Starter
iza-

vick wrote:

Hi from #modreqs

m4m with https://osu.ppy.sh/s/445071


Hard


00:01:787 (1,2,3,4,1,2) - Since you are doing a hard, i think you should never stack like this, also, making 00:01:787 (1,4) - this kind of stacks and then 00:02:612 (1,2) - its really confusing yep i agree

00:04:590 (3,6) - This time you stackd it properly :)

00:08:216 (6,7,8,9) - uhhh this kind of overlaps... try to move the 6 from the 7 and the 8 from the 9 fits the song, and not that hard to read, but i'll consider

00:13:491 (5,6) - in insane (imo) its okay to stack when you are doing a 1/4 pause, but in a had i think its too easy to missread (just imo) it's stacked so it's not the same spacing. i think it's okay

00:16:787 (3,4) - again. try to move 3 from the 4 fixed

00:20:249 (7,1) - maybe stack this so its not that hard to read ? ?

00:25:853 (3,4,5,6,7,8) - this is realllllllly hard to read, the triple stacked and the jump to the 8 its just too big and fast remember its 182bpm fixed

00:30:139 (1,2) - stack this properly whoops

00:32:776 (8,1,2,3) - this definetly should change, its really hard to read for a hard fixed

00:46:458 (7,1) - stack this properly fixed

00:47:117 (1,1) - maybe move and make blanket ? no it fits the pattern

00:50:414 (3,5) - aaaa why this stackss ? ?

00:52:721 (4,2) - stack no it's easy enough to read like this

00:55:689 (3,5,6,8) - the same i told you before, this kind of overlaps are unrankable almost all the time, because them are really hard to read for a hard, and even for a insane, it even makes it looks very weird when playing fixed

01:08:546 (3,4) - why you are holding with this spacing and then 01:08:711 (4,5) - ??????? it's meant to create a pattern and because it has sliders, it's easy to hit[color]

01:17:941 (1,1) - blanket

01:20:908 (1,2) - i think overlaps in reverse arrow are unrankable fixed

01:28:820 (2,4) - stack ? fits the straight line pattern i have going on in sections like these

02:22:062 (2,3,4,5) - okay.. in terms of flow and overlaps this is very bad, maybe try this http://puu.sh/oW3pK/b2eca6298f.jpg and then continue with the pattern ? fixed, thanks for the idea

02:36:568 (4,5,6,1) - this flow is very bad when playing, try to not make a slider up if you are going to make the pattern go down (sry for english Orz) fixed, your english is fine

02:45:139 (4,5,6) - spacing in 6 is too big see above about slider

02:55:194 (5,6,7) - the same i say in all the overlaps like this.. fixed

Extra


- Before modding the diff itself i want to ask... Why SV 2.0 ? it looks sooooo fast, i recomnd like 1,70 maybe, 2.0 seems way too fast uh okay i don't really want to remap this though... i get why you say this but i think it's still okay this way

00:02:612 (4,1) - move 4 to not touch 1 okay, but by the time you reach 1, 4 already disappeared...

00:10:194 (3,4) - stack ? whoops

00:11:842 (3,4,5) - uhh the shape of the stream looks really forced

00:12:337 (1) - It makes no sense to have the slow part of the song and still with x1.00 of SV, this must change if you want rank this uh i think it's okay, it's the first verse, which is a "regular" part, not really slow part; a slow part can be found after first kiai for example, and i slow down SV

00:14:974 (6,7,8,9) - maybe change this for something like this http://puu.sh/oW3Ky/8972890566.jpg . You might think the spacing looks too much, well, maybe but you can change that and even then it fits very well with the song yep i agree

00:15:963 (2,3,4) - stack the 2, why the 3 and 4 are stacked and not the 2 ? it makes no sense i don't know what happened... D:

00:16:128 (4,6) - dont overlap like this i disagree because the gameplay never shows them overlapped

00:16:952 (6,3) - stack ok

00:21:403 (1) - wtf that SV ????????????????????????? change in tempo and loud note by soraru; merits high SV; i might change to a lower sv though.. hm

00:23:546 (3,4,5,1) - this is way too confusing, you should never overlap things like this this is typical kick slider stuff; no biggie

00:31:293 (3,4,5,1) - stack ok

00:32:447 (2,8,9,1) - ^ ok

00:40:524 (6,7,8) - ^ ok

00:43:326 (1,2,3,4,5,6,7,8,1) - oh dude.. this is 100% overmaped :( the song increases in intensity; this is an accelerator stream; it's actually not that hard to hit

00:44:150 (2,2) - stack ok

00:50:249 (5,6,7,8) - the spacing changes a LOT here and also its really confusing the pattern itself changed

01:03:930 (5,1) - make a better blanket here ok

01:22:886 (1,2,3) - wow, this is really hard, why did you change the position of this triple and not make it like ALL the others in the map ? fixed

01:29:974 (3,1,2,3) - stack ok

01:31:458 (1,1) - why did the spacing change so drastically here ? fixed

i cant find diferent things, but you make a LOT of spacing errors, bad overlaps, not stacks and streams really overmaped, and also the high speed sliders, anyway, if you want me to mark them all i can, just let me know by a pm. i have no problem with that !

Good luck !

thanks for the mod :D

SkyLifeHope wrote:

YOU BEAT ME TO THE MODDING >:C
NOO PLEASE MOD TOO! :) i'm happy for you to mod this as well
softhusky
NOO PLEASE MOD TOO! :) i'm happy for you to mod this as well
Well since you fixed the things in the first mod I can find problems here too. So I can mod it now :^)
[Sick of the world]
00:05:579 (1) - Make the slider's ends have the same length as each other.
00:11:678 (1,2,3,4,5,6,7,8) - This stream is really really akward to look at. Please change it.
00:16:952 (6,7) - These sliders are not really pleasing to my eyes.
00:18:601 (6) - This is a weird note. You can just move it in between 00:18:271 (5) and 00:18:765 (1) .
00:21:403 (1) - Not pleasing to my eyes as it reminds me of a slider from 2009. You can put a wave slider there instead.
00:22:557 (5,6,7,8) - This stream is not really pleasant to the eyes.
00:25:112 (5) - This note isn't placed properly.
00:30:139 (7,8,1) - Try to make your wave sliders' curves a little more subtle.
00:34:095 (4,5,6) - This is just weird. Try something like this : http://puu.sh/oXkto/0d8687d9e0.jpg
00:38:216 (4,1,2,3,4,5,6) - This is weird. It's not spaced correctly and 00:38:298 (1) shouldn't be where the new combo starts. It should be here : 00:38:216 (4)
00:43:326 (1,2,3,4,5,6,7,8,1) - This stream is not properly spaced. It is really uneven and that makes it really ugly.
00:44:315 (3) - This looks weird. Try something like this : http://puu.sh/oXkBe/20e501f98e.jpg
00:53:875 (1,2,3,4,5,6,7,8) - This is also not properly spaced.
00:54:535 (1) - If you're going to do something like this I suggest you make it look like this : http://puu.sh/oXkJN/c17bcd769c.jpg (You should also do something like this with the sliders that look really old.)
00:57:007 (5) - Same thing as above.
00:58:326 (4) - Wow, also the same thing as above.

(Not part of mod)
00:59:645 (1) - THAT'S WHAT I'M TALKING ABOUT. DO THAT, KEEP ON DOING THAT!!! /me cheers on)

01:00:469 (4) - You should do something like this : http://puu.sh/oXkSt/b21d5fcc45.jpg < you should do that every time you make a slider turns sharply. (AVOID MIXING RED POINTS WITH WHITE AT ALL COSTS) (unless you're making a slider that looks pretty that way like this 01:32:117 (2) <That slider is really pretty. GJ!)
01:07:062 (1,2,3,4,5,6,7,8) - This stream's curve is really weird.
01:10:194 (1,2,3) - Make the curves on this wave slider more subtle. But you're going to have to move the stack a little bit downwards.
01:19:425 (1) - This slider is fine but you should remove the point on the lower half to make the sliders as simple as possible.
01:20:249 (1,2,3,4,5,6,7,8) - The stream has uneven spacing.
01:26:842 (1) - Make this slider a wave slider.
01:27:337 (2) - Make the curves more pleasing to the eye by making it symetrical with the curves. (Only one half has a curve. That's a problem.)
01:33:436 (7,8) - Make it more subtle. (It may be confusing on these sliders though so i'll be adding a pic. http://puu.sh/oXlaK/724e8c7b1b.jpg < Don't just make the sliders' middle points stand up straight. Make it like in the picture.)
01:39:370 (7) - Remake this slider into a circle slider (the ones that I said are great on 00:59:645 (1) )
01:40:935 (2,3,4,5,6,1,2,3,4,5,6,7,8) - The first part of the stream was fine but the other part isn't really that appealing :cry:
01:44:150 (8,1) - Do something like this http://puu.sh/oXkto/0d8687d9e0.jpg
01:47:612 (4,5,6,7,8,9) - Not properly spaced.
01:48:436 (1) - Not pleasing to the eye. Remake it into a circle slider like I said on the other one before.
01:51:073 (1) - Same thing as above.
01:56:348 (1) - Okay, the other one (01:55:029 (1) ) was acceptable but this isn't. Make it into a simpler shape.
02:02:447 (4) - Make it like 02:02:776 (5)
02:05:084 (4,5,1,2,3,4) - The huge jumps don't compliment the stream here. Make the stream spaced evenly and spaced bigger because the huge jumps are good.
02:13:326 (8) - I think it's better if you place it like this. : http://puu.sh/oXluu/721a072460.jpg
02:18:765 (1) - Make this like 02:17:447 (1)
02:23:381 (3) - Align this to 02:22:227 (4)
02:25:524 (1) - Align this to 02:22:227 (4) too.
02:37:062 (7) - Align this to 02:22:227 (4) also.
02:39:864 (4) - Make this a circle slider.
02:41:348 (2) - Same thing as above.
02:42:502 (5) - Also the same thing as above.
02:47:776 (4) - Same thing as above too.
02:49:919 (3) - Same thing as above for like the 20th time
02:55:194 (1,2,3,4) - Make the 1 go above 3 and the 2 above 4. EXACTLY. No shifts to the left or the right.
02:55:853 (1,2,3,4) - Same thing as above.
02:56:513 (1,2,3,4) - Make this a small square using ctrl + shift + d. First you set Beat snap divisor to 1/2 then you press ctrl + shift + d then you set points to 4 and distance snap to something reasonable. After that press ok then you move it anywhere you like then change beat snap divisor back to 1/4.
03:06:238 (2) - Make this a circle slider.
03:07:721 (1) - Make this like 03:07:392 (5)
03:09:700 (4,5,6,7,8) - Just make this stream go straight up from the starting point to the end point because it looks akward.
03:12:007 (1) - Do something like this : http://puu.sh/oXlQ8/0fd54dc3f8.jpg
03:17:117 (5,6,7) - The ministream is weird.
03:20:249 (1,2,3,4,1,2,3,4,1) - Bad spacing. And also that sharp turn is really weird.

HP Drain - Please nerf this.
CS : 4 is fine, the decimal points make it look dumb.
AR : 9 or 10 is fine.
OD : I would prefer OD8+ though.
softhusky
why haven't you replied to it yet ;-;
Topic Starter
iza-

SkyLifeHope wrote:

why haven't you replied to it yet ;-;
sorry i've been really busy
i'll reply when i can, probably in the next few days or so ;)
Topic Starter
iza-
yay :)

SkyLifeHope wrote:

NOO PLEASE MOD TOO! :) i'm happy for you to mod this as well
Well since you fixed the things in the first mod I can find problems here too. So I can mod it now :^)
[Sick of the world]
00:05:579 (1) - Make the slider's ends have the same length as each other. ok
00:11:678 (1,2,3,4,5,6,7,8) - This stream is really really akward to look at. Please change it. changed
00:16:952 (6,7) - These sliders are not really pleasing to my eyes. if you listen to the music, soraru has vibrato in voice; i'm trying to emulate that. i changed shape a little bit though
00:18:601 (6) - This is a weird note. You can just move it in between 00:18:271 (5) and 00:18:765 (1) . changed
00:21:403 (1) - Not pleasing to my eyes as it reminds me of a slider from 2009. You can put a wave slider there instead. there is an accent in mafu's part i changed it to match better. it's not a wave slider
00:22:557 (5,6,7,8) - This stream is not really pleasant to the eyes. modified stream a little bit
00:25:112 (5) - This note isn't placed properly. fixed
00:30:139 (7,8,1) - Try to make your wave sliders' curves a little more subtle. reworked whole pattern
00:34:095 (4,5,6) - This is just weird. Try something like this : http://puu.sh/oXkto/0d8687d9e0.jpg made a different blanket but i get your point
00:38:216 (4,1,2,3,4,5,6) - This is weird. It's not spaced correctly and 00:38:298 (1) shouldn't be where the new combo starts. It should be here : 00:38:216 (4) reworked stream
00:43:326 (1,2,3,4,5,6,7,8,1) - This stream is not properly spaced. It is really uneven and that makes it really ugly. it's meant to be uneven; it's an accelerator stream. see previous mod for explanation
00:44:315 (3) - This looks weird. Try something like this : http://puu.sh/oXkBe/20e501f98e.jpg fixed, not exactly what you had
00:53:875 (1,2,3,4,5,6,7,8) - This is also not properly spaced.
00:54:535 (1) - If you're going to do something like this I suggest you make it look like this : http://puu.sh/oXkJN/c17bcd769c.jpg (You should also do something like this with the sliders that look really old.) what do you mean by old? (fixed)
00:57:007 (5) - Same thing as above. ok
00:58:326 (4) - Wow, also the same thing as above. ok

(Not part of mod)
00:59:645 (1) - THAT'S WHAT I'M TALKING ABOUT. DO THAT, KEEP ON DOING THAT!!! /me cheers on)

01:00:469 (4) - You should do something like this : http://puu.sh/oXkSt/b21d5fcc45.jpg < you should do that every time you make a slider turns sharply. (AVOID MIXING RED POINTS WITH WHITE AT ALL COSTS) (unless you're making a slider that looks pretty that way like this 01:32:117 (2) <That slider is really pretty. GJ!) uh that's a really nice slider but it doesn't really fit the music; i am trying here to use the beginning turn of the slider to be like the accent in the music and red tick to signal a change in notes as well
01:07:062 (1,2,3,4,5,6,7,8) - This stream's curve is really weird. ok
01:10:194 (1,2,3) - Make the curves on this wave slider more subtle. But you're going to have to move the stack a little bit downwards.fixed
01:19:425 (1) - This slider is fine but you should remove the point on the lower half to make the sliders as simple as possible. ok
01:20:249 (1,2,3,4,5,6,7,8) - The stream has uneven spacing.
01:26:842 (1) - Make this slider a wave slider.
01:27:337 (2) - Make the curves more pleasing to the eye by making it symetrical with the curves. (Only one half has a curve. That's a problem.) one half having a curve is the point (ditto to above)
01:33:436 (7,8) - Make it more subtle. (It may be confusing on these sliders though so i'll be adding a pic. http://puu.sh/oXlaK/724e8c7b1b.jpg < Don't just make the sliders' middle points stand up straight. Make it like in the picture.) looks fine tbh
01:39:370 (7) - Remake this slider into a circle slider (the ones that I said are great on 00:59:645 (1) ) changed it to match the rest of the map but i didn't make circle
01:40:935 (2,3,4,5,6,1,2,3,4,5,6,7,8) - The first part of the stream was fine but the other part isn't really that appealing :cry:
01:44:150 (8,1) - Do something like this http://puu.sh/oXkto/0d8687d9e0.jpg nah, the way i do it, the circle finishes the slider's circular shape
01:47:612 (4,5,6,7,8,9) - Not properly spaced. yes i agree with you in this case
01:48:436 (1) - Not pleasing to the eye. Remake it into a circle slider like I said on the other one before.
01:51:073 (1) - Same thing as above.
01:56:348 (1) - Okay, the other one (01:55:029 (1) ) was acceptable but this isn't. Make it into a simpler shape.
02:02:447 (4) - Make it like 02:02:776 (5) ok
02:05:084 (4,5,1,2,3,4) - The huge jumps don't compliment the stream here. Make the stream spaced evenly and spaced bigger because the huge jumps are good. the way he articulates the words merits this stream shape
02:13:326 (8) - I think it's better if you place it like this. : http://puu.sh/oXluu/721a072460.jpg lol i don't know what i was thinking really with this
02:18:765 (1) - Make this like 02:17:447 (1) fixed it in terms of the other parts of the map
02:23:381 (3) - Align this to 02:22:227 (4) ok
02:25:524 (1) - Align this to 02:22:227 (4) too. ok
02:37:062 (7) - Align this to 02:22:227 (4) also. there's no real reason to, it's in a different phrase of the music altogther
02:39:864 (4) - Make this a circle slider.
02:41:348 (2) - Same thing as above.
02:42:502 (5) - Also the same thing as above.
02:47:776 (4) - Same thing as above too.
02:49:919 (3) - Same thing as above for like the 20th time
02:55:194 (1,2,3,4) - Make the 1 go above 3 and the 2 above 4. EXACTLY. No shifts to the left or the right. the music increases in intensity as the jumps get bigger
02:55:853 (1,2,3,4) - Same thing as above.
02:56:513 (1,2,3,4) - Make this a small square using ctrl + shift + d. First you set Beat snap divisor to 1/2 then you press ctrl + shift + d then you set points to 4 and distance snap to something reasonable. After that press ok then you move it anywhere you like then change beat snap divisor back to 1/4.i don't want to make a square; i'm emphasizing the last note. this comes before a break, so the player can recover
03:06:238 (2) - Make this a circle slider.
03:07:721 (1) - Make this like 03:07:392 (5)
03:09:700 (4,5,6,7,8) - Just make this stream go straight up from the starting point to the end point because it looks akward. fixed in a different way
03:12:007 (1) - Do something like this : http://puu.sh/oXlQ8/0fd54dc3f8.jpg no, that doesn't fit the music. i changed it though(is that cookiezi? lol :3)
03:17:117 (5,6,7) - The ministream is weird. how? but i made it smaller
03:20:249 (1,2,3,4,1,2,3,4,1) - Bad spacing. And also that sharp turn is really weird. nah it fits music

HP Drain - Please nerf this.
CS : 4 is fine, the decimal points make it look dumb.
AR : 9 or 10 is fine.
OD : I would prefer OD8+ though.
nah it's fine for hp drain. it's just that if you bomb a stream then you're dead. cs4 is too big. patterns look too bulky imo. seems fine with ar9.3. switched to od8
If i didn't respond it meant that i responded to a similar one earlier

thanks so much! really helpful and made me look at my patterns twice :)
softhusky
no it wasn't cookiezi it was Cookehzzz
Topic Starter
iza-
lol nice
Janpai
M4M

General
  1. Your audio bitrate is unrankable, you can convert it on site like http://audio.online-convert.com/convert-to-mp3 or if you have audacity and it has LAME plugin you can easy just set the bitrate to 192kbps
  2. Remove mafumafu soraru and pre-rhythm arch to the tags because it is already at the artist and source field
  3. You have 2 mp3 file on your folder. Remove the one have custom name since osu! is using the one named audio
  4. BG is unrankable, Rankable sizes are 1366x768 or 1024x768 (current one is 1365x767)
  5. Yellow combo color is too bright, reduce it please
  6. Disable widescreen support since you don't have storyboard
Looks like I can't mod this right now, but I'll give you some guides on making difficulties, for this case it's better if you would make your own set for now and get some GDs later because tbh the map needs a lot of work before ranking and that is a long way to go


Easy
  1. Basic setup for easy is HP & OD : 2 , AR : 3, CS : 2-3
  2. Use distance snap, this is very important because beginners can't predict random spacings basically it's sets to 1.0x
  3. The common slider velocity is 0.80x
  4. Each note must have 1/1 gap like this http://puu.sh/pdo69/9def396970.jpg , avoid putting objects at the redtick unless it's necessary, beginners can't get the pace of the song if you don't put gaps because they we're just learning to click circles properly so having a little break in notes would be really fit for them to play, in short map only in white ticks, or if it really exceeds to the redtick then the next note must be in the redtick too.
  5. If your planning to make spinner, make sure beginners would have a break after it, like this http://puu.sh/pdoiU/23f46fe184.jpg you can see that they have 3 white tick gaps, cuz beginners usually wonder where their cursor have been after spinning so giving a break like that would be easy for them to distinguish
  6. Put NC every two downbeats (big white tick) so basically combo is up to 4

Normal
  1. Setup : CS : 3 or 3.3, HP & OD : 4 & AR : 5
  2. Distance Snap must be also on all the time for this, it can be lower or equal to the DS used in the easy
  3. Slider Velocity - 1.00x
  4. In this diff, you can put 1/2 notes (redticks), it's better if you see other normals, but don't be abusive to fill all those beats that leads to being overdone
  5. Same Ncing as Easy

Hard
  1. Reduce HP to 5 and AR to 7.5, AR 8 is unnecessary
  2. Distance snap is also observed here, u can use 1.2x - 1.4x for this, you can put some jumps but only a little
  3. Your NCing is inconsistent, try Ncing every downbeat to be consistent enough, don't mind if they are having up to 8 combos, it's already ok since this is hard
Sorry I can't really mod properly now, Can't really point out things you need to fix because tbh everythings need a lot of work, not really good at teaching things but this really needs more work from yourself, better browse some at the wiki even though it's kinda outdated, remember that every downbeat has value so don't ignore them, goodluck!
Topic Starter
iza-
ty for the help, not really a mod but it's still really helpful :3

Janpai wrote:

M4M

General
  1. Your audio bitrate is unrankable, you can convert it on site like http://audio.online-convert.com/convert-to-mp3 or if you have audacity and it has LAME plugin you can easy just set the bitrate to 192kbps
  2. Remove mafumafu soraru and pre-rhythm arch to the tags because it is already at the artist and source field
  3. You have 2 mp3 file on your folder. Remove the one have custom name since osu! is using the one named audio
  4. BG is unrankable, Rankable sizes are 1366x768 or 1024x768 (current one is 1365x767)
  5. Yellow combo color is too bright, reduce it please
  6. Disable widescreen support since you don't have storyboard
Looks like I can't mod this right now, but I'll give you some guides on making difficulties, for this case it's better if you would make your own set for now and get some GDs later because tbh the map needs a lot of work before ranking and that is a long way to go

accepted all changes, will update mp3 and background when i update map next

Easy
  1. Basic setup for easy is HP & OD : 2 , AR : 3, CS : 2-3
  2. Use distance snap, this is very important because beginners can't predict random spacings basically it's sets to 1.0x
  3. The common slider velocity is 0.80x
  4. Each note must have 1/1 gap like this http://puu.sh/pdo69/9def396970.jpg , avoid putting objects at the redtick unless it's necessary, beginners can't get the pace of the song if you don't put gaps because they we're just learning to click circles properly so having a little break in notes would be really fit for them to play, in short map only in white ticks, or if it really exceeds to the redtick then the next note must be in the redtick too.
  5. If your planning to make spinner, make sure beginners would have a break after it, like this http://puu.sh/pdoiU/23f46fe184.jpg you can see that they have 3 white tick gaps, cuz beginners usually wonder where their cursor have been after spinning so giving a break like that would be easy for them to distinguish
  6. Put NC every two downbeats (big white tick) so basically combo is up to 4

Normal
  1. Setup : CS : 3 or 3.3, HP & OD : 4 & AR : 5
  2. Distance Snap must be also on all the time for this, it can be lower or equal to the DS used in the easy
  3. Slider Velocity - 1.00x
  4. In this diff, you can put 1/2 notes (redticks), it's better if you see other normals, but don't be abusive to fill all those beats that leads to being overdone
  5. Same Ncing as Easy

Hard
  1. Reduce HP to 5 and AR to 7.5, AR 8 is unnecessary i've seen many hards (especially of songs that are similar to this one) that have ar8 (i changed to hp6 as well btw)
  2. Distance snap is also observed here, u can use 1.2x - 1.4x for this, you can put some jumps but only a little ? ya i used distance snap for most of the map
  3. Your NCing is inconsistent, try Ncing every downbeat to be consistent enough, don't mind if they are having up to 8 combos, it's already ok since this is hard

about NC's, after some breaks in the mapping, I NC because a new phrase in the music starts. then i also NC for downbeats/strong beats

Sorry I can't really mod properly now, Can't really point out things you need to fix because tbh everythings need a lot of work i know QQ, not really good at teaching things but this really needs more work from yourself, better browse some at the wiki even though it's kinda outdated, remember that every downbeat has value so don't ignore them, goodluck!
thanks for all the general tips, but do you think that you can maybe tell me more specifically what I could look at when i remap some parts? thanks!
Janpai
Well tbh you need to redo the whole thing but It's up to you, just use more spacing on your Insane diff, that's why there is a "emphasis" word for objects, you need to know yourself if where you should put low spacing and high spacing but seeing the beatmap it looks neutral, no emphasis for strong beats, spacing are depends on your idea which looks like random for me, If I would point out the whole thing it's kinda tiring and too redundant. I know that you can adjust by yourself, you can't enhance your mapping skill by just getting mods, we just suggest things but that won't enhance your skill. We offer help but YOURSELF can do more help than other people.
Topic Starter
iza-
thanks janpai i'll work on it :3
Gemini_Genesis
I'm not here to say anything about corrections, just to say I love this song on CTB. It's really good, though some parts are just a bit too fast for hard. But other else, great job!!
Topic Starter
iza-
lol okay
ctb's not really what i was going for but glad you like it anyway :3
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