forum

[Archived] osu! Crashes soon after launch, most beatmaps don't work

posted
Total Posts
7
Topic Starter
Bowzaa
Problem Details: After launching osu!, it crashes inconsistently, sometimes within 10 seconds, sometimes around 3 minutes.

Log 1
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at #=q7Pj8EhYh1iBvJb2eEwUDRLhcN8s5tk6Ifyyv2k5JNw0TzO5ydgLyfuCIfbNkoa9m.#=q4EtzJyoqn3pzRVxp1v3_DQLjHqS0nFkf56cp_Dbk81s=(Boolean #=qr0eFRIKngCiS_93biR79_Q==, Boolean #=qyWrkYZNSAr9v$d9bHT49gQ==, #=qylMn$59TEImS1i9ntZ4uoG22IA8gQhsqnapmHP_9fKbn3rIhyWSJITZMTDIAmxWk #=q0YAfdUe961n1e6QzGPNLOA==, #=qo8LuLqL7Q5EfFXplUEHSNnTAjP2mIUILmBGHVe3nOvFKH1Y2L1X6J2Xqi88eYmSBN0lT1pgp15EoIyfB9L$GTg== #=qkxj8UICl41Pq3GbhmzjSEQ==)
at #=qE$1DmcxDKfujz4EKPSovhqbBmAYctyTdpJAWkIic0zQNpvuLzaZmtgad$uHf5$J_.#=qybrDfuk2Rl3Hjpw5e2Mi8g==(Boolean #=qyWrkYZNSAr9v$d9bHT49gQ==)
at #=qE$1DmcxDKfujz4EKPSovhqbBmAYctyTdpJAWkIic0zQNpvuLzaZmtgad$uHf5$J_.#=qsHhfYzTJexdLRCcdVXTd3A==(Boolean #=qqUtBy$NfTxY7Z4lU1b6pOA==)
at #=qE$1DmcxDKfujz4EKPSovhqbBmAYctyTdpJAWkIic0zQNpvuLzaZmtgad$uHf5$J_.#=qkZMPb26Wl4WZ3mqvECOlEY0EYQ8urLxh5xHbJlc5MhC8F7CimZ16c5J$V20yH7rN(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, #=q7Pj8EhYh1iBvJb2eEwUDRLhcN8s5tk6Ifyyv2k5JNw0TzO5ydgLyfuCIfbNkoa9m #=qdi60e3cqHcowUMnSQ4Rohg==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qDi4DFqrLjd7SmOZqoU7hHQ==(Int32 #=qH5$IcN7skb2Qh24VjsmOrDgiyI1YcR1Ee53FxBUL4sk=, Boolean #=qkBwvXJina04CWr6GLJUNxA==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qqJlfDp9$u_XYfMqXNTBrndCFILTaShQzs$GESs2YqQk=(Int32 #=quWVQjYU0bckJYNo6GV9ZRg==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qjrlf3xITOCt2OWlM2K6igWSy3GhBc6I$SUMeJ3O9_e4=(Int32 #=qZbDbXe6IqAXkQx24coLahQ==, Boolean #=qt8dKGk4KzZ3RTUBvRC77JhZvKxVJ91otgUo_ecq$0rA=, Boolean #=qZV1yYbZy9CLDUgBxKes$8g==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qOPYcbsr6pcMaKNlQE1ngv2KcGvJGOK8bp0R7QEz43bQ=(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, Keys #=qmoCl_miYv0214MgwNn7puw==, Boolean #=qOi4T6s_3rmPbJaylZ7F2pg==)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at #=qi7DgRQTz1IPqJ5o0n46ZWCO3RcUbg2zjUvAEQbDdaLqhMlaalsM2fBeHPgSScdpK.#=qQ1hkm6kLXEidEP0r39HxLg==(Keys #=qmoCl_miYv0214MgwNn7puw==, Boolean #=qOi4T6s_3rmPbJaylZ7F2pg==)
at #=qi7DgRQTz1IPqJ5o0n46ZWCO3RcUbg2zjUvAEQbDdaLqhMlaalsM2fBeHPgSScdpK.#=qJcuUdDsjgxh9rR$ndUVlnQ==(Keys #=qmoCl_miYv0214MgwNn7puw==)
at #=q7dWAmA5uJglabNRPfMWSDABW2EDFtqEn3ZdHV3RCvJY=.#=q6GjRShgC97NaaIWZ28vs_g==(List`1 #=qZqP0_LPpuoPmKxI7vpDScw==)
at #=q7dWAmA5uJglabNRPfMWSDABW2EDFtqEn3ZdHV3RCvJY=.#=q245$3eLHArrOEUHtYcV_gw==(#=qx7jtB5OjGvIVEFsJqw0CFp1wMctYZbldTJrmlVqhfr_06_nDzo9ieVir1RBD_CtN #=q_ko6BJLgYSwOHVOelPYtjw==)
at #=q$ax5mgAfH3SeF2gpoApS1g==.#=qdDlj1WrzExsJtsNFPH53_w==()
at #=qR$uas89Z5nS5s4AJ5pI9M6WKxzdivgQGZN4tGfM48h0=.#=qX9ehZ9oHEbxG4uMVXA4T_Q==(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, EventArgs #=qUjfki1Y_b1sbY_3br5XK7Q==)
at #=qcp23hdMUo937V1MDN54ZuZ9zWkOfnnsZXtz5Mnml4_4=.#=qFRda_KFD1vtTSimGdWbOQg==(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, EventArgs #=qAZQxIjWO7g6whhzst8Q_NA==)
at #=qADsTh6kRo3i3EJYoC2IkIVLlY8eoTLShZbl1$IX3B68=.#=q5Qfwn3ZQovaqP4wtAm4cFqZOOUCtxK9c_XBf9CHwfwA=(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, EventArgs #=qUjfki1Y_b1sbY_3br5XK7Q==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qADsTh6kRo3i3EJYoC2IkIVLlY8eoTLShZbl1$IX3B68=.#=q_fJoXeB7Z4h2L8gBZCr5gQ==()
at #=qR$uas89Z5nS5s4AJ5pI9M6WKxzdivgQGZN4tGfM48h0=.#=q_fJoXeB7Z4h2L8gBZCr5gQ==()
at #=qqU6Ro_ha8v9emntI8Rf67w==.#=q1pBDG6sGesq27SnSfXL77A==(String #=qQhqW0qlJoMNOzkZ601Nt$g==, Boolean #=quj6nqWatUqMLPT2gOOREz69uQS_oZgMEEbsvUovbwFY=, Boolean #=qTRCU6Fn3liHbgexzxU9bHA==)


Log 2
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at #=q7Pj8EhYh1iBvJb2eEwUDRLhcN8s5tk6Ifyyv2k5JNw0TzO5ydgLyfuCIfbNkoa9m.#=q4EtzJyoqn3pzRVxp1v3_DQLjHqS0nFkf56cp_Dbk81s=(Boolean #=qr0eFRIKngCiS_93biR79_Q==, Boolean #=qyWrkYZNSAr9v$d9bHT49gQ==, #=qylMn$59TEImS1i9ntZ4uoG22IA8gQhsqnapmHP_9fKbn3rIhyWSJITZMTDIAmxWk #=q0YAfdUe961n1e6QzGPNLOA==, #=qo8LuLqL7Q5EfFXplUEHSNnTAjP2mIUILmBGHVe3nOvFKH1Y2L1X6J2Xqi88eYmSBN0lT1pgp15EoIyfB9L$GTg== #=qkxj8UICl41Pq3GbhmzjSEQ==)
at #=qE$1DmcxDKfujz4EKPSovhqbBmAYctyTdpJAWkIic0zQNpvuLzaZmtgad$uHf5$J_.#=qybrDfuk2Rl3Hjpw5e2Mi8g==(Boolean #=qyWrkYZNSAr9v$d9bHT49gQ==)
at #=qE$1DmcxDKfujz4EKPSovhqbBmAYctyTdpJAWkIic0zQNpvuLzaZmtgad$uHf5$J_.#=qsHhfYzTJexdLRCcdVXTd3A==(Boolean #=qqUtBy$NfTxY7Z4lU1b6pOA==)
at #=qE$1DmcxDKfujz4EKPSovhqbBmAYctyTdpJAWkIic0zQNpvuLzaZmtgad$uHf5$J_.#=qkZMPb26Wl4WZ3mqvECOlEY0EYQ8urLxh5xHbJlc5MhC8F7CimZ16c5J$V20yH7rN(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, #=q7Pj8EhYh1iBvJb2eEwUDRLhcN8s5tk6Ifyyv2k5JNw0TzO5ydgLyfuCIfbNkoa9m #=qdi60e3cqHcowUMnSQ4Rohg==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qDi4DFqrLjd7SmOZqoU7hHQ==(Int32 #=qH5$IcN7skb2Qh24VjsmOrDgiyI1YcR1Ee53FxBUL4sk=, Boolean #=qkBwvXJina04CWr6GLJUNxA==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qiKtpLFa0RttXyRZq1U$oXxhzLFHUX6CNRa0xlY21exI=(Int32 #=quWVQjYU0bckJYNo6GV9ZRg==, Boolean #=qkBwvXJina04CWr6GLJUNxA==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qjrlf3xITOCt2OWlM2K6igWSy3GhBc6I$SUMeJ3O9_e4=(Int32 #=qZbDbXe6IqAXkQx24coLahQ==, Boolean #=qt8dKGk4KzZ3RTUBvRC77JhZvKxVJ91otgUo_ecq$0rA=, Boolean #=qZV1yYbZy9CLDUgBxKes$8g==)
at #=qutNjWjputobJJPEIgv$JGz$dJdU_USFZBJ$GTXjpOBJq7HW54qiGy7URmERF$xy5frUO_H8d2ioDj1$uu$7rOw==.#=qOPYcbsr6pcMaKNlQE1ngv2KcGvJGOK8bp0R7QEz43bQ=(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, Keys #=qmoCl_miYv0214MgwNn7puw==, Boolean #=qOi4T6s_3rmPbJaylZ7F2pg==)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at #=qi7DgRQTz1IPqJ5o0n46ZWCO3RcUbg2zjUvAEQbDdaLqhMlaalsM2fBeHPgSScdpK.#=qQ1hkm6kLXEidEP0r39HxLg==(Keys #=qmoCl_miYv0214MgwNn7puw==, Boolean #=qOi4T6s_3rmPbJaylZ7F2pg==)
at #=qi7DgRQTz1IPqJ5o0n46ZWCO3RcUbg2zjUvAEQbDdaLqhMlaalsM2fBeHPgSScdpK.#=qJcuUdDsjgxh9rR$ndUVlnQ==(Keys #=qmoCl_miYv0214MgwNn7puw==)
at #=q7dWAmA5uJglabNRPfMWSDABW2EDFtqEn3ZdHV3RCvJY=.#=q6GjRShgC97NaaIWZ28vs_g==(List`1 #=qZqP0_LPpuoPmKxI7vpDScw==)
at #=q7dWAmA5uJglabNRPfMWSDABW2EDFtqEn3ZdHV3RCvJY=.#=q245$3eLHArrOEUHtYcV_gw==(#=qx7jtB5OjGvIVEFsJqw0CFp1wMctYZbldTJrmlVqhfr_06_nDzo9ieVir1RBD_CtN #=q_ko6BJLgYSwOHVOelPYtjw==)
at #=q$ax5mgAfH3SeF2gpoApS1g==.#=qdDlj1WrzExsJtsNFPH53_w==()
at #=qR$uas89Z5nS5s4AJ5pI9M6WKxzdivgQGZN4tGfM48h0=.#=qX9ehZ9oHEbxG4uMVXA4T_Q==(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, EventArgs #=qUjfki1Y_b1sbY_3br5XK7Q==)
at #=qcp23hdMUo937V1MDN54ZuZ9zWkOfnnsZXtz5Mnml4_4=.#=qFRda_KFD1vtTSimGdWbOQg==(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, EventArgs #=qAZQxIjWO7g6whhzst8Q_NA==)
at #=qADsTh6kRo3i3EJYoC2IkIVLlY8eoTLShZbl1$IX3B68=.#=q5Qfwn3ZQovaqP4wtAm4cFqZOOUCtxK9c_XBf9CHwfwA=(Object #=qJs$$qM7Qk9EDzeOudfI3hQ==, EventArgs #=qUjfki1Y_b1sbY_3br5XK7Q==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qADsTh6kRo3i3EJYoC2IkIVLlY8eoTLShZbl1$IX3B68=.#=q_fJoXeB7Z4h2L8gBZCr5gQ==()
at #=qR$uas89Z5nS5s4AJ5pI9M6WKxzdivgQGZN4tGfM48h0=.#=q_fJoXeB7Z4h2L8gBZCr5gQ==()
at #=qqU6Ro_ha8v9emntI8Rf67w==.#=q1pBDG6sGesq27SnSfXL77A==(String #=qQhqW0qlJoMNOzkZ601Nt$g==, Boolean #=quj6nqWatUqMLPT2gOOREz69uQS_oZgMEEbsvUovbwFY=, Boolean #=qTRCU6Fn3liHbgexzxU9bHA==)



Video or screenshot showing the problem:
The video continues after the black screen showing the crash window.


EDIT: Logging in fixes the problem. Cannot play offline, which I prefer to do :L

osu! version: 20160403.4
Pawsu
Strange. It seems something to do with your osu!.db, but it shouldn't matter whether you're online or offline.
Can you try to replicate with Stable(Fallback)?
Chyrubi
I am currently having an issue where when I start osu and select a song it will not ask me which difficulty I want to choose, and immediately blackscreen and eject back to song select.
Topic Starter
Bowzaa

Pawsu wrote:

Strange. It seems something to do with your osu!.db, but it shouldn't matter whether you're online or offline.
Can you try to replicate with Stable(Fallback)?
I am currently using Stable(Fallback) actually. Let me see if the problem persists.


EDIT: Problem still exists, only in offline. The problem is what Chyr describes. Logging in completely solved the problem. Current osu! build is b20160408.12 (Stable)
Dntm8kmeeatu
Quote from me from another thread.

Dntm8kmeeatu wrote:

Seems to be related to this
Devs are aware and everyone is looking into it. Its something to do with being offline in the new Stable and CE builds.
Topic Starter
Bowzaa

Dntm8kmeeatu wrote:

Quote from me from another thread.

Dntm8kmeeatu wrote:

Seems to be related to this
Devs are aware and everyone is looking into it. Its something to do with being offline in the new Stable and CE builds.

Ah, thanks! Been trying to find a thread like this and was thinking I was the only one. Didn't think it'd be under the Autoplay one. Good to see it's being looked at.
VeilStar
Still having issues (after succesfully updating the game)?
Please sign in to reply.

New reply