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Machico - fantastic dreamer(TV-size) [OsuMania]

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[-Star_Lenz-]
M4M for your queues

col : 1|2|3|4|

Campur bahasa lol ~

Normal
00:03:244 (3244|1) - move col 4
00:04:541 (4541|3,4541|2,5676|3) - LN col 4 , Single note col 3
00:06:163 (6163|0) - move col 2 for balanced hand & 00:06:487 (6487|1) - move col 1
00:08:595 (8595|1,8757|0) - ctrl+g
00:09:730 (9730|3) - well LN di pendekin sampai 00:10:541 - sini
00:11:838 (11838|3,12162|0) - hmm jadikan 3-4 , 00:11:838 (11838|3) - move col 3 & 00:12:162 (12162|0) - move col 4
00:15:406 (15406|1) - move col 3
00:18:000 (18000|0,18000|1,18649|3,18649|2) - entah kebanyakan gini notenya
00:18:649 (18649|2) - move col 2
00:19:297 (19297|1) - move col 3
00:19:297 (19297|0,19784|2,19946|1,20108|2,20108|3,20433|1,20595|2,20595|0) - well gini ajah ? https://osu.ppy.sh/ss/5071804
00:21:892 (21892|0) - move col 3
00:27:081 (27081|3,27406|2) - ctrl+g
00:29:352 (29352|0,29676|1) - ^
00:31:622 (31622|2,31946|0) - ctrl+h
00:32:270 (32270|2) - move col 1
00:36:162 (36162|1,36162|2) - jadikan 1-4
00:37:460 (37460|0,37784|1) - ctrl+g & 00:38:108 (38108|0,38433|2) - ctrl+g
00:42:811 (42811|2) - move col 4
00:44:757 (44757|1) - move col 4
00:56:269 (56269|2,56593|0) - ctrl+g & 00:56:917 (56917|2,57242|0) - ctrl+g
01:11:836 (71836|1) - move col 1
01:13:133 (73133|1) - ^ col 4

Mega Insane
00:24:000 (24000|3) - move col 3
00:34:216 - add note ? same here 00:33:568 - 00:34:865 (34865|0) -
00:36:487 (36487|3,36649|0) - ctrl+g
00:42:487 (42487|1,42487|3,42649|0,42649|2) - ^ & 00:42:811 (42811|1) - move col 1
00:52:863 (52863|0) - move col 4
00:57:079 (57079|1) - ^
01:01:782 (61782|1) - ^

Mod dari saya beres >o< Good luck ^^

Explosion =w=
MEGAtive

[-Star_Lenz-] wrote:

M4M for your queues

col : 1|2|3|4|

Campur bahasa lol ~

Mega Insane
00:24:000 (24000|3) - move col 3 Gk. Nanti |3| anchornya jadi berat.
00:36:487 (36487|3,36649|0) - ctrl+g Gk. Nanti kolom |1| jdi banyak anchoring aneh.
00:42:487 (42487|1,42487|3,42649|0,42649|2) - ^ & 00:42:811 (42811|1) - move col 1 Rearranged

Mod dari saya beres >o< Good luck ^^

Explosion =w=
Thanks for modding :3
Yg d delete dri post modnya applied
MEGA's Insane
Topic Starter
Adot

[-Star_Lenz-] wrote:

M4M for your queues

col : 1|2|3|4|

Campur bahasa lol ~

Normal
00:03:244 (3244|1) - move col 4 gadeh
00:04:541 (4541|3,4541|2,5676|3) - LN col 4 , Single note col 3 done
00:06:163 (6163|0) - move col 2 for balanced hand & 00:06:487 (6487|1) - move col 1 rearranged
00:08:595 (8595|1,8757|0) - ctrl+g ^
00:09:730 (9730|3) - well LN di pendekin sampai 00:10:541 - sini kay
00:11:838 (11838|3,12162|0) - hmm jadikan 3-4 , 00:11:838 (11838|3) - move col 3 & 00:12:162 (12162|0) - move col 4
00:15:406 (15406|1) - move col 3
00:18:000 (18000|0,18000|1,18649|3,18649|2) - entah kebanyakan gini notenya rearranged
00:18:649 (18649|2) - move col 2
00:19:297 (19297|1) - move col 3
00:19:297 (19297|0,19784|2,19946|1,20108|2,20108|3,20433|1,20595|2,20595|0) - well gini ajah ? https://osu.ppy.sh/ss/5071804 sekali kasih jump lah :))


Mod dari saya beres >o< Good luck ^^

Explosion =w=
ahaha... makasih. nanti malem insyaAllah w mod

updated all diffs
Aste-
yo~

Mod here

Column format 1/2/3/4


[General]

Artist : まちこ

Romanised artist: Machico

Tags

add: Machiko Saitō (Singer's Real Name) 齊藤 真知子 opening God's Blessing on This Wonderful World! (Romanised anime title)

source : https://en.wikipedia.org/wiki/Machico_(singer)

Ai MOD : Fine

[Normal]

00:13:784 (13784|0) - whoa. looks kinda dificult to press, why dont you try to put it on 3? and maybe move 00:14:108 (14108|2) - to 1 to make a nice jack to the LN (dont worry, it's still sane and playable for NM, just adding some Feel here)

00:15:892 - missing note for Guitar

00:44:433 (44433|0) - too hard if you put it here. try to move it somewhere else, like 4 maybe?

00:46:432 (46432|2) - hey.. you use dual here, 00:48:378 (48378|0,48378|1) - consistency problem here

01:26:431 (86431|2,86431|3) - end here 01:29:025

[Hard]

00:01:947 (1947|0) - move it to 3 for hand balance

00:06:325 - missing note for Snare

01:03:566 (63566|0,63728|1,63728|2) - i hear mini stream here. not gonna map it?

01:20:593 (80593|3,80674|2,80755|1,80836|0,80917|3,80998|2,81079|1,81161|0) - hey. this one's better than this one 00:11:838 (11838|0,11919|1,12000|2,12081|3,12162|0,12243|1,12325|2,12406|3) - make it similar

01:22:539 (82539|0) - not missing any LN for Violin here?

[punya Nindut]

00:24:811 (24811|2,24811|3,24811|0,24973|1,24973|2,24973|3,25135|0,25216|1) - not gonna map the stream? it's fine thou

00:43:297 (43297|2,43297|1) - this one's snare, right? not adding another Note?

Done~

Anjay cowonya menang banyak di kerubungin cewe lol
Topic Starter
Adot

Aste- wrote:

yo~

Mod here

Column format 1/2/3/4


[General]

Artist : まちこ

Romanised artist: Machico

Tags

add: Machiko Saitō (Singer's Real Name) 齊藤 真知子 opening God's Blessing on This Wonderful World! (Romanised anime title)

source : https://en.wikipedia.org/wiki/Machico_(singer)

Ai MOD : Fine

[Normal]

00:13:784 (13784|0) - whoa. looks kinda dificult to press, why dont you try to put it on 3? and maybe move 00:14:108 (14108|2) - to 1 to make a nice jack to the LN (dont worry, it's still sane and playable for NM, just adding some Feel here) kay

00:15:892 - missing note for Guitar kay

00:44:433 (44433|0) - too hard if you put it here. try to move it somewhere else, like 4 maybe? kay.. rearranged

00:46:432 (46432|2) - hey.. you use dual here, 00:48:378 (48378|0,48378|1) - consistency problem here kay

01:26:431 (86431|2,86431|3) - end here 01:29:025 kay

[Hard]

00:01:947 (1947|0) - move it to 3 for hand balance

00:06:325 - missing note for Snare

01:03:566 (63566|0,63728|1,63728|2) - i hear mini stream here. not gonna map it? no thanks... that's enough

01:20:593 (80593|3,80674|2,80755|1,80836|0,80917|3,80998|2,81079|1,81161|0) - hey. this one's better than this one 00:11:838 (11838|0,11919|1,12000|2,12081|3,12162|0,12243|1,12325|2,12406|3) - make it similar jujur awalnya w dah gitu.. tp w memutuskan memasang di akhir aja biar gak sulit

01:22:539 (82539|0) - not missing any LN for Violin here?

done ..
Surono
keep dreamin', hi sadly person
Topic Starter
Adot

Surono wrote:

keep dreamin', hi sadly person
))):
sad person but harem life still worth imo
MEGAtive
Asep Mod: All Applied, note at 00:24:811 , I start the streamlet from 00:24:973 because I'm not really fond of streamlet right after Jack.

MEGA's Insane
Topic Starter
Adot
updated MEGA's diff
Surono

doykyoto wrote:

))):
sad person but harem life still worth imo
just look your ava, dont be reject the fact of you

*you dont. creepy Internuts. I am out, enough for today
Topic Starter
Adot
just look your ava, dont reject the fact of you
lol.. something strange in my ava?
he isn't showing a sad lyf
MEGAtive

doykyoto wrote:

just look your ava, dont reject the fact of you
lol.. something strange in my ava?
he isn't showing a sad lyf
Really?


In All seriousness, I think I may mod this map.
Topic Starter
Adot
Really?


In All seriousness, I think I may mod this map.
LOL lah nin akwokwowwk
ngakak anjay
Surono
mpuz, makanya jgn suka ruzuh nzirrrr. w g zud111 - Zan 2069

ccd, lu ganti ava ttp aja ngehhh. tu liat tatapannya :v
Topic Starter
Adot

Surono wrote:

mpuz, makanya jgn suka ruzuh nzirrrr. w g zud111 - Zan 2069

ccd, lu ganti ava ttp aja ngehhh. tu liat tatapannya :v

ccd mang w, bobonya ak0o ... g sud11!!1!1
Crusts
bookmark m4m owo tunggu selesai UN sih baru mod

edit : kalo gk secepatnya '-'
Virtue-
irc ajg
i
08:44 doykyoto: cie mapping
08:44 doykyoto: CIE
08:45 frozencyclone: napa --
08:47 doykyoto: kacang ih
08:48 frozencyclone: v:
08:48 frozencyclone: apan
08:49 doykyoto: V
08:49 doykyoto: :v
08:49 doykyoto: V:
08:49 doykyoto: : v
08:49 doykyoto: v :
08:49 doykyoto: VVV
08:49 doykyoto: VVVV
08:49 frozencyclone: --
08:49 frozencyclone: apaan njer
08:52 doykyoto: gpp
08:52 doykyoto: mod my map pls
08:52 *doykyoto is listening to [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size)]
08:52 doykyoto: thanks!
08:52 doykyoto: ;v
09:11 frozencyclone: ho oh
09:19 frozencyclone: gua rada kecewa sm diff nindut
09:19 frozencyclone: sm lu jg
09:19 frozencyclone: irc ae
09:19 frozencyclone: cevat
09:19 frozencyclone: mw urus map sendiri
09:23 doykyoto: ngapain kecwa
09:23 doykyoto: okok
09:24 doykyoto: ayo bang
09:24 *doykyoto is editing [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size) [Normal]]
09:24 *frozencyclone is listening to [https://osu.ppy.sh/b/946821 Machico - fantastic dreamer (TV-size)]
09:25 doykyoto: diff mana dlu
09:25 frozencyclone: NM no comment
09:25 frozencyclone: HD
09:25 *doykyoto is editing [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size) [Hard]]
09:25 frozencyclone: 01:21:242 (81242|3,81566|3,81890|3,82215|3) -
09:25 frozencyclone: yg itu
09:25 frozencyclone: napa g di lanjutin
09:25 doykyoto: kalo irc jangan mod gd
09:25 frozencyclone: iye
09:25 doykyoto: what
09:25 frozencyclone: 1 doang berarti :v
09:25 doykyoto: itu knp?
09:25 frozencyclone: knp g di lanjutin
09:25 frozencyclone: net net net net
09:25 doykyoto: yauda nt w 1 doang :v
09:26 doykyoto: itu kan misah suaranya kalo di violin
09:26 frozencyclone: ya cmn lebih enak klo lanjut sampe abs
09:27 doykyoto: masalahnya kalo diisambung nanti gak match sama suaranya
09:28 frozencyclone: https://osu.ppy.sh/ss/5087438
09:28 frozencyclone: try that
09:28 frozencyclone: coba aj dlu
09:29 frozencyclone: sehat? :v
09:29 doykyoto: oi
09:29 doykyoto: itu knapa ada mini jack :(
09:29 frozencyclone: mini jack paan
09:30 doykyoto: uaida
09:30 doykyoto: yauda
09:30 doykyoto: w buat gitu deh
09:30 doykyoto: biar aseex
09:30 frozencyclone: :v
09:30 frozencyclone: makany w jg bingung
09:30 frozencyclone: napa g di lanjutin
09:30 frozencyclone: seru klo lanjut :v
09:30 doykyoto: yauda ntar
09:33 doykyoto: wil
09:33 doykyoto: dah
09:33 doykyoto: https://osu.ppy.sh/ss/5087461
09:34 doykyoto: ok savelog dlu ya nt post in
09:34 doykyoto: itu mod besar itu :v
09:35 frozencyclone: https://osu.ppy.sh/ss/5087473
09:36 frozencyclone: https://osu.ppy.sh/ss/5087479
09:37 doykyoto: malah aneh deh wil --
09:37 doykyoto: gak de ;v
09:37 frozencyclone: ok" :v
09:37 doykyoto: kesanya monotone
09:37 doykyoto: tp yg pertama accepted :v
09:37 frozencyclone: :v
09:37 frozencyclone: yokai :v
09:37 doykyoto: ada lagi?
09:37 frozencyclone: no
09:37 frozencyclone: no comment
09:38 doykyoto: yokai
09:38 doykyoto: savelog
09:38 doykyoto: then pos
09:38 frozencyclone: but nindut diff ad dikit problem :v
Topic Starter
Adot

frozencyclone wrote:

irc ajg
i
08:44 doykyoto: cie mapping
08:44 doykyoto: CIE
08:45 frozencyclone: napa --
08:47 doykyoto: kacang ih
08:48 frozencyclone: v:
08:48 frozencyclone: apan
08:49 doykyoto: V
08:49 doykyoto: :v
08:49 doykyoto: V:
08:49 doykyoto: : v
08:49 doykyoto: v :
08:49 doykyoto: VVV
08:49 doykyoto: VVVV
08:49 frozencyclone: --
08:49 frozencyclone: apaan njer
08:52 doykyoto: gpp
08:52 doykyoto: mod my map pls
08:52 *doykyoto is listening to [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size)]
08:52 doykyoto: thanks!
08:52 doykyoto: ;v
09:11 frozencyclone: ho oh
09:19 frozencyclone: gua rada kecewa sm diff nindut
09:19 frozencyclone: sm lu jg
09:19 frozencyclone: irc ae
09:19 frozencyclone: cevat
09:19 frozencyclone: mw urus map sendiri
09:23 doykyoto: ngapain kecwa
09:23 doykyoto: okok
09:24 doykyoto: ayo bang
09:24 *doykyoto is editing [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size) [Normal]]
09:24 *frozencyclone is listening to [https://osu.ppy.sh/b/946821 Machico - fantastic dreamer (TV-size)]
09:25 doykyoto: diff mana dlu
09:25 frozencyclone: NM no comment
09:25 frozencyclone: HD
09:25 *doykyoto is editing [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size) [Hard]]
09:25 frozencyclone: 01:21:242 (81242|3,81566|3,81890|3,82215|3) -
09:25 frozencyclone: yg itu
09:25 frozencyclone: napa g di lanjutin
09:25 doykyoto: kalo irc jangan mod gd
09:25 frozencyclone: iye
09:25 doykyoto: what
09:25 frozencyclone: 1 doang berarti :v
09:25 doykyoto: itu knp?
09:25 frozencyclone: knp g di lanjutin
09:25 frozencyclone: net net net net
09:25 doykyoto: yauda nt w 1 doang :v
09:26 doykyoto: itu kan misah suaranya kalo di violin
09:26 frozencyclone: ya cmn lebih enak klo lanjut sampe abs
09:27 doykyoto: masalahnya kalo diisambung nanti gak match sama suaranya
09:28 frozencyclone: https://osu.ppy.sh/ss/5087438
09:28 frozencyclone: try that
09:28 frozencyclone: coba aj dlu
09:29 frozencyclone: sehat? :v
09:29 doykyoto: oi
09:29 doykyoto: itu knapa ada mini jack :(
09:29 frozencyclone: mini jack paan
09:30 doykyoto: uaida
09:30 doykyoto: yauda
09:30 doykyoto: w buat gitu deh
09:30 doykyoto: biar aseex
09:30 frozencyclone: :v
09:30 frozencyclone: makany w jg bingung
09:30 frozencyclone: napa g di lanjutin
09:30 frozencyclone: seru klo lanjut :v
09:30 doykyoto: yauda ntar
09:33 doykyoto: wil
09:33 doykyoto: dah
09:33 doykyoto: https://osu.ppy.sh/ss/5087461
09:34 doykyoto: ok savelog dlu ya nt post in
09:34 doykyoto: itu mod besar itu :v
09:35 frozencyclone: https://osu.ppy.sh/ss/5087473
09:36 frozencyclone: https://osu.ppy.sh/ss/5087479
09:37 doykyoto: malah aneh deh wil --
09:37 doykyoto: gak de ;v
09:37 frozencyclone: ok" :v
09:37 doykyoto: kesanya monotone
09:37 doykyoto: tp yg pertama accepted :v
09:37 frozencyclone: :v
09:37 frozencyclone: yokai :v
09:37 doykyoto: ada lagi?
09:37 frozencyclone: no
09:37 frozencyclone: no comment
09:38 doykyoto: yokai
09:38 doykyoto: savelog
09:38 doykyoto: then pos
09:38 frozencyclone: but nindut diff ad dikit problem :v
d4s4r 1st time irc bilang ajg
SnowMelody
Sorry and pardon me for my mistake. This is actually my first time modding so I'm unfamiliar with how the format works.
I've edited the post. I'm still unsure if this is okay, so if there's anything wrong feel free to tell me so that I can edit it. I guess it will take quite awhile for me to learn. Hopefully this post would be helpful to you :X

Modded diff: Hard

General comments:
-Suggest including LNs to represent sounds of prominent background instruments. LNs to represent vocals as well. This helps to make the beatmap more varied and not so much focused on the drum beats.
-Change OD and Hp Drain to 7.5(?) so that it is not similar to NM diff.
-Can consider modifiying the slider velocity multiplier (see right below)

00:01:622 (1622|2) - Move to col 4
00:01:703 - Add note at col 3
00:01:784 (1784|0) - Move to col 4
00:01:866 - Add note at col 1
Comments: There's a background instrument with its sound increasing in pitch; i think this pattern would fit in better.

00:03:244 (3244|2) - Move to col 2
00:03:244 - Add LN at col 3, ends at 00:04:379
Comments: Adding LN for the vocals part at 00:03:244 together with the background instrument sound would be more interesting.

00:03:730 (3730|1) - Move to col 1; add note at col 4 for cymbal beat
00:04:055 (4055|0) - Move to col 4
00:04:379 (4379|2) - Move to col 2; add note at col 1 for cymbal beat
Comments: Shift notes to diff col to make way for LN.

00:04:541 (4541|3) - LN should end at 00:05:028
00:05:028 - Add LN, ends at 00:05:190
00:05:190 - Add LN, ends at 00:05:514
00:05:514 - Add LN, ends at 00:05:838
Comments: LN to follow the vocal part.

00:06:163 (6163|3) - Move to col 2
00:06:325 - Add note at col 4
00:06:487 (6487|0,6487|1,6487|3) - Col 1 & 3 change to

LN, col 4 remove note.
Comments: I think LNs here would be more fitting.

00:06:811 (6811|0) - Remove note
00:06:892 (6892|1) - Remove note
00:06:974 (6974|2) - Move to col 2
00:07:055, 00:07:136, 00:07:217 - Add note here
Comments: Can try out this pattern; the flow seems smoother to me this way.

00:09:730 (9730|1) - LN ends at 00:10:541 to follow vocal part.
00:10:541 - Add LN here to follow vocal part, ends at 00:11:838
00:11:189 (11189|2) - LN should end at 00:11:838, makes the flow of the song more complete.

00:13:460 (13460|2) - Change to LN, ends at 00:13:622
00:13:622 (13622|0) - LN extend; ends at 00:14:433
00:15:892 (15892|1) - Change to LN, ends at 00:16:054
00:16:054 (16054|3) - Change to LN, ends at 00:16:216
00:18:847 (18847|3) - Change to LN, ends at 00:18:649
00:18:649 (18649|2) - Change to LN, ends at 00:18:811
Comments: LN to follow electric guitar sound.

00:19:541 - Add a note
00:19:703 - Add a note
00:19:784 (19784|1,19784|3) - Remove either one of the notes
00:19:865 - Add a note
00:19:946 (19946|2,19946|3) - Remove either one of the notes
00:20:027 - Add a note
Comments: Fast keyboard notes being played in the song
from 00:19:460 to 00:20:108, I think it is more prominent than the drum beats for this part.

00:22:703 - Add LN at col 3.
Comments: This part of the song is still quite loud so 2 notes at this timing point would be better.

00:31:784 (31784|3) - LN should end at 00:32:929 to complement the keyboard notes being played till there.
00:32:838 - Add note here as the keyboard note is still being played here.

00:44:270 (44270|1) - Move to col 1, change to LN, ends at 00:44:433
00:44:433 (44433|1) - Change to LN, ends at 00:44:595
00:44:595 (44595|2) - Change to LN, ends at 00:44:757
Comments: Prominent keyboard notes increasing one pitch at a time, LN can represent those notes.

00:46:540 Add note at col 4, so pattern will be consistent to 00:48:486
00:46:756 (46756|3) - Remove note to follow pattern at 00:48:702
00:49:134 - Add note at col 4 to follow pattern of 00:48:810 and since the vocal part is being sung here as well, this part should be quite loud.

00:54:161 - Add LN at col 4, ends at 00:54:323
00:54:323 - Add LN at col 1, ends at 00:54:485
00:54:485 - Add LN at col 2, ends at 00:54:647
00:54:647 (54647|3) - Change note to LN, ends at 00:54:809
00:54:809 (54809|0) - Change note to LN, ends at 00:54:971
00:54:971 (54971|3) - Change note to LN, ends at 00:55:134
00:55:134 (55134|0) - Change note to LN, ends at 00:55:620
Comments: LN for vocals

00:55:620 (55620|1,55620|2) - Change one of the notes to a LN, ends at 00:56:431
00:56:431 (56431|2) - Change to LN, ends at 00:56:917
00:56:917 (56917|2) - Shift note to make way for LN
00:57:566 (57566|0,57566|2) - Change one of the notes to a LN, ends at 00:57:728
00:57:728 (57728|3) - Change to LN, ends at 00:58:215
00:58:215 (58215|3) - Shift to col 3 to make way for LN
00:58:215 (58215|0) - Change to LN, ends at 00:58:377
00:58:377 (58377|1) - Change to LN, ends at 00:58:539
00:58:701 (58701|2) - Change to LN, ends at 00:59:025
00:59:025 (59025|2) - Move to col 1, change to LN, ends at 00:59:512
00:59:350 (59350|0) - Move to col 2 to make way for LN
00:59:512 (59512|2) - Change to LN, ends at 00:59:836
00:59:836 (59836|3) - Change to LN, ends at 01:00:161
01:00:161 (60161|0) - Change to LN, ends at 01:00:485
01:00:323 (60323|3) - Move to col 3
01:00:404 (60404|0) - Shift to col 4 to make way for LN
01:00:485 (60485|2) - Change to LN, ends at 01:00:971
01:00:971 (60971|1) - Change to LN, ends at 01:01:134
01:01:134 (61134|0) - Change to LN, ends at 01:01:458
01:01:782 (61782|0) - Change to LN, ends at 01:02:269
01:02:269 (62269|0) - Move to col 4, change to LN, ends at 01:02:431
01:02:431 (62431|2) - Change to LN, ends at 01:02:593
01:02:593 (62593|0) - Change to LN, ends at 01:03:079
01:03:079 (63079|1) - Change to LN, ends at 01:03:404
01:03:404 (63404|3) - Change to LN, ends at 01:03:566
01:03:566 (63566|0) - Change to LN, ends at 01:03:890
01:03:890 (63890|3) - Move to col 2, change to LN, ends at 01:04:215
01:04:052 (64052|1) - Move to col 3 to make way for LN
01:06:647 (66647|2) - Change to LN, ends at 01:06:809
01:06:809 (66809|1) - Change to LN, ends at 01:06:971
01:07:944 (67944|2) - Change to LN, ends at 01:08:106
01:08:106 (68106|0) - Change to LN, ends at 01:08:593
01:08:431 (68431|0) - Move to col 3 to make way for LN
01:08:593 (68593|1) - Change to LN, ends at 01:08:755
01:08:755 (68755|3) - Change to LN, ends at 01:08:917
01:09:079 (69079|3) - Change to LN, ends at 01:09:404
01:09:404 (69404|0) - Change to LN, ends at 01:09:890
01:09:890 (69890|0) - Move to col 2 to make way for LN
01:09:890 (69890|3) - Change to LN, ends at 01:10:052
01:10:052 (70052|1) - Change to LN, ends at 01:10:377
01:10:539 (70539|0) - Change to LN, ends at 01:10:782
01:10:863 (70863|0) - Shorten LN so that it ends at 01:11:025
Comments: LN to represent vocal part of the song. Mostly shifting of notes so that LN can be put in place. In my opinion, without LNs in the chorus the
beatmap becomes repetitive and easy to figure out. Therefore, I would like to suggest the inclusion of LNs to make this difficulty more varied and less
predictable. The LNs are not continously joined together so that the patterns are not so straightforward.

01:11:188 (71188|3) - Change to LN, ends at 01:11:350
01:11:350 (71350|3) - Move to col 2 to make way for LN
01:11:512 - Add LN at col 4; since vocal still on same pitch, LN ends at 01:11:674
01:11:836 (71836|2) - Change to LN, ends at 01:11:998
01:11:998 (71998|3) - Change to LN, ends at 01:12:161
01:12:323 (72323|0) - Change to LN, ends at 01:12:485
01:12:485 (72485|3) - Change to LN, ends at 01:12:647
01:12:809 (72809|3) - Change to LN, ends at 01:13:134
01:13:458 (73458|1) - Change to LN, ends at 01:13:782
Comments: LNs for vocals as well.

01:13:782 (72782|3) - Change to LN, ends at 01:13:863
01:13:944 (73944|3) - Change to LN, ends at 01:14:025
01:14:106 (74106|1) - Move to col 4, change to LN, ends at 01:14:188
Comments: Vocal part repeated the same pitch for this part, would be nice to represent it using LN for the same column 3x.

01:14:431 (74431|1) - Change to LN, ends at 01:14:593
01:14:593 (74593|2) - Change to LN, ends at 01:14:755
01:14:917 (74917|3) - Change to LN, ends at 01:15:079
01:15:079 (75059|1) - Change to LN, ends at 01:15:242
01:15:404 (75404|1) - Change to LN, ends at 01:15:566
01:16:052 (76052|2) - Extend until 01:17:350 so that it follows to the point where the vocals sound fade away
01:16:539 (76539|2) - Move to col 2
01:16:701 (76701|1) - Move to col 1
01:16:863 (76863|0) - Move to col 2
01:17:025 (77025|2) - Move to col 1
01:17:350 (77350|2) - Move to col 2
Comments: As above

01:22:539 (82539|0) - Move to col 4
01:22:863 (82863|1) - Move to col 1, add 1 new LN at col 4, LN ends at 01:23:025
01:23:025 (83025|3) - Move to col 3, change to LN, ends at 01:23:188
01:23:106 (83106|2) - Remove note
01:23:188 (83188|0,83188|1) - Change both to LN, move the one in col 2 to col 4, LN ends at 01:23:350
01:23:350 (83350|2,83350|3) - Remove the one in col 4, move the one in col 3 to col 2, shorten the LN so that it ends at 01:23:512
01:23:512 - Add 2 LNs in col 3 and col 4, ends at 01:23:674
01:23:674 - Add LN at col 2, ends at 01:23:836
01:23:836 (83836|1) - Move to col 3 to make way for LN
Comments: There's a background sound of the same note being played repeatedly; The long notes is to simulate this in the beatmap. (8 times col 4 from
01:21:242 to 01:23:593;5 times col 1 from 01:23:593 to 01:25:256.) Long notes for another background instrument sound from 01:22:701-01:23:838.

01:25:458 (85458|1,85458|2,85458|3) - Remove col 4 note; change col 2 note to a LN that ends at 01:26:269; move col 3 LN to col 1.
01:25:944 (85944|0,85944|1) - Move to col 3 and 4
01:26:106 (86106|0,86106|1) - Move to col 3 and 4
01:26:350 - Add a note at col 4
01:26:390 - Add a note at col 3
01:26:431 (86431|0) - Change to LN, end at 01:29:025
01:26:431 (86431|3)
Comments: I think that the LN should be the focus here as the sound for the electric guitar is sustained. 1/8 notes as there is a riff down the electric guitar at the end. Makes the ending more interesting as well.


I suggest modifiying the slider velocity multiplier at these areas so that the beatmap can be more interesting; it fits the flow of the song as well:

00:20:108 - x1.5
00:20:595 - x0.1
00:20:676 - x1.0
00:20:919 - x0.1
00:21:000 - x1.0
00:21:243 - x0.1
00:21:325 - x1.0
00:21:568 - x0.1
00:21:649 - x1.0
00:21:892 - x0.1
00:21:973 - x1.0
00:22:379 - x0.1
00:22:460 - x1.25
00:23:027 - x1.0
00:33:243 - x0.1
00:33:325 - x1.0
00:33:730 - x0.1
00:33:811 - x1.0
00:34:054 - x0.1
00:34:135 - x1.0
00:34:379 - x0.1
00:34:460 - x1.25
00:34:703 - x1.0
00:46:216 - x0.75
00:47:513 - x1.0
00:48:161 - x0.75
00:49:459 - x1.0

I actually uploaded my edit of the HD diff of this beatmap on mediafire. I'm not sure if it will help at all since it's not part of modding, but I'll post the link anyways so feel free to use it anyhow.
Link: http://www.mediafire.com/download/tqoos ... %29%5D.osu
MEGAtive
Um, when you're modding a map, please just leave your suggestions here so the map will become better. Posting your edit version of the map in the thread doesn't count as modding a map.

Using referencing tool from the editor would make the mapper confused.
So yeah, it's better to leave your suggestions here.
Kenny-sama
M4M :3

IRC
2016-05-08 11:59 doykyoto: ACTION is listening to [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size)]
2016-05-08 11:59 doykyoto: itu map w
2016-05-08 11:59 doykyoto: irc ya
2016-05-08 11:59 doykyoto: mod map w dlu
2016-05-08 11:59 doykyoto: 2 diff doang
2016-05-08 11:59 Kenny-sama: ok
2016-05-08 11:59 Kenny-sama: bntr dl
2016-05-08 12:00 Kenny-sama: bntr coba play mapnya
2016-05-08 12:00 doykyoto: kalo dah siap mod bilang ye..
2016-05-08 12:01 doykyoto: ACTION is editing [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size) [Normal]]
2016-05-08 12:01 Kenny-sama: ok
2016-05-08 12:03 Kenny-sama: ACTION is editing [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size) [Normal]]
2016-05-08 12:03 doykyoto: ok
2016-05-08 12:03 doykyoto: lanjutkan
2016-05-08 12:03 doykyoto: w sambi makan apply nya
2016-05-08 12:04 Kenny-sama: ok
2016-05-08 12:04 Kenny-sama: 00:20:433 - add 1 note
2016-05-08 12:05 doykyoto: ok
2016-05-08 12:05 doykyoto: lnjt
2016-05-08 12:05 doykyoto: ada suaranya lp w kasih
2016-05-08 12:05 Kenny-sama: iya
2016-05-08 12:05 Kenny-sama: 00:48:486 - ini juga add 1 note
2016-05-08 12:06 Kenny-sama: 00:54:809 - ini kalo bisa di kasi juga 1 note mz :3
2016-05-08 12:07 Kenny-sama: itu aja yg Normal mz :3
2016-05-08 12:07 Kenny-sama: yang hard ane coba play dulu
2016-05-08 12:08 doykyoto: oh ok
2016-05-08 12:08 doykyoto: lanjut aja
2016-05-08 12:09 doykyoto: ACTION is editing [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size) [Hard]]
2016-05-08 12:09 Kenny-sama: ACTION is editing [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size) [Hard]]
2016-05-08 12:10 Kenny-sama: 00:22:554 - add 1 note
2016-05-08 12:11 doykyoto: lanjut
2016-05-08 12:11 Kenny-sama: 00:45:568 - add 1 atau 2 note, ada suara piano
2016-05-08 12:12 doykyoto: malah mess nt.. gaapa dah kosong
2016-05-08 12:12 Kenny-sama: hmm okok
2016-05-08 12:12 Kenny-sama: 00:49:459 - add 1 note
2016-05-08 12:13 Kenny-sama: itu ada mz
2016-05-08 12:13 doykyoto: udah 1 ?
2016-05-08 12:13 Kenny-sama: tambah lagi 1
2016-05-08 12:13 doykyoto: mksdnya jadiin dobel?
2016-05-08 12:13 Kenny-sama: iya
2016-05-08 12:14 Kenny-sama: itu aja mz wkwk patternnya bagus banget xD
2016-05-08 12:14 doykyoto: ow... gak de.. konsistensi. kan w kasih dobel di suara drum yg kenceng.. ngikutin bbrp not sebelumnya
2016-05-08 12:14 doykyoto: bit mod gpp lah... monggo dipost
2016-05-08 12:14 doykyoto: oh ok thanks
2016-05-08 12:14 Kenny-sama: ok
2016-05-08 12:14 Kenny-sama: bntr post thread

Nice map xD
Star o/
Good luck :3
Topic Starter
Adot

Kenny-sama wrote:

M4M :3

IRC
2016-05-08 11:59 doykyoto: ACTION is listening to [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size)]
2016-05-08 11:59 doykyoto: itu map w
2016-05-08 11:59 doykyoto: irc ya
2016-05-08 11:59 doykyoto: mod map w dlu
2016-05-08 11:59 doykyoto: 2 diff doang
2016-05-08 11:59 Kenny-sama: ok
2016-05-08 11:59 Kenny-sama: bntr dl
2016-05-08 12:00 Kenny-sama: bntr coba play mapnya
2016-05-08 12:00 doykyoto: kalo dah siap mod bilang ye..
2016-05-08 12:01 doykyoto: ACTION is editing [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size) [Normal]]
2016-05-08 12:01 Kenny-sama: ok
2016-05-08 12:03 Kenny-sama: ACTION is editing [https://osu.ppy.sh/b/946822 Machico - fantastic dreamer (TV-size) [Normal]]
2016-05-08 12:03 doykyoto: ok
2016-05-08 12:03 doykyoto: lanjutkan
2016-05-08 12:03 doykyoto: w sambi makan apply nya
2016-05-08 12:04 Kenny-sama: ok
2016-05-08 12:04 Kenny-sama: 00:20:433 - add 1 note
2016-05-08 12:05 doykyoto: ok
2016-05-08 12:05 doykyoto: lnjt
2016-05-08 12:05 doykyoto: ada suaranya lp w kasih
2016-05-08 12:05 Kenny-sama: iya
2016-05-08 12:05 Kenny-sama: 00:48:486 - ini juga add 1 note
2016-05-08 12:06 Kenny-sama: 00:54:809 - ini kalo bisa di kasi juga 1 note mz :3
2016-05-08 12:07 Kenny-sama: itu aja yg Normal mz :3
2016-05-08 12:07 Kenny-sama: yang hard ane coba play dulu
2016-05-08 12:08 doykyoto: oh ok
2016-05-08 12:08 doykyoto: lanjut aja
2016-05-08 12:09 doykyoto: ACTION is editing [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size) [Hard]]
2016-05-08 12:09 Kenny-sama: ACTION is editing [https://osu.ppy.sh/b/946820 Machico - fantastic dreamer (TV-size) [Hard]]
2016-05-08 12:10 Kenny-sama: 00:22:554 - add 1 note
2016-05-08 12:11 doykyoto: lanjut
2016-05-08 12:11 Kenny-sama: 00:45:568 - add 1 atau 2 note, ada suara piano
2016-05-08 12:12 doykyoto: malah mess nt.. gaapa dah kosong
2016-05-08 12:12 Kenny-sama: hmm okok
2016-05-08 12:12 Kenny-sama: 00:49:459 - add 1 note
2016-05-08 12:13 Kenny-sama: itu ada mz
2016-05-08 12:13 doykyoto: udah 1 ?
2016-05-08 12:13 Kenny-sama: tambah lagi 1
2016-05-08 12:13 doykyoto: mksdnya jadiin dobel?
2016-05-08 12:13 Kenny-sama: iya
2016-05-08 12:14 Kenny-sama: itu aja mz wkwk patternnya bagus banget xD
2016-05-08 12:14 doykyoto: ow... gak de.. konsistensi. kan w kasih dobel di suara drum yg kenceng.. ngikutin bbrp not sebelumnya
2016-05-08 12:14 doykyoto: bit mod gpp lah... monggo dipost
2016-05-08 12:14 doykyoto: oh ok thanks
2016-05-08 12:14 Kenny-sama: ok
2016-05-08 12:14 Kenny-sama: bntr post thread

Nice map xD
Star o/
Good luck :3
thank you! ;v
Topic Starter
Adot

SnowMelody wrote:

Sorry and pardon me for my mistake. This is actually my first time modding so I'm unfamiliar with how the format works.
I've edited the post. I'm still unsure if this is okay, so if there's anything wrong feel free to tell me so that I can edit it. I guess it will take quite awhile for me to learn. Hopefully this post would be helpful to you :X

Modded diff: Hard

General comments:
-Suggest including LNs to represent sounds of prominent background instruments. LNs to represent vocals as well. This helps to make the beatmap more varied and not so much focused on the drum beats.
-Change OD and Hp Drain to 7.5(?) so that it is not similar to NM diff. i thought many times and i have decided to make it 7 bcs it has many LNs in the end
-Can consider modifiying the slider velocity multiplier (see right below) ow right.. anime songs are actually no need SV -BNs. it will have same issues like Ai no Scenario. so i wont add SVs.. forgive me

00:01:622 (1622|2) - Move to col 4 it will be jacked
00:01:703 - Add note at col 3 no drum sounds
00:01:784 (1784|0) - Move to col 4 it will be jacked
00:01:866 - Add note at col 1 actually no sound there
im focus on drum sounds and another synth.. i wont add low pitch sounds in this diff.

00:03:244 (3244|2) - Move to col 2
00:03:244 - Add LN at col 3, ends at 00:04:379
sure.. 1 ln is enough.. i dont think about player's prespective.. because every players always have their expetations

00:03:730 (3730|1) - Move to col 1; add note at col 4 for cymbal beat
00:04:055 (4055|0) - Move to col 4
00:04:379 (4379|2) - Move to col 2; add note at col 1 for cymbal beat
Comments: Shift notes to diff col to make way for LN.

00:04:541 (4541|3) - LN should end at 00:05:028
00:05:028 - Add LN, ends at 00:05:190
00:05:190 - Add LN, ends at 00:05:514
00:05:514 - Add LN, ends at 00:05:838
Comments: LN to follow the vocal part.

00:06:163 (6163|3) - Move to col 2
00:06:325 - Add note at col 4
00:06:487 (6487|0,6487|1,6487|3) - Col 1 & 3 change to

LN, col 4 remove note.
Comments: I think LNs here would be more fitting.

00:06:811 (6811|0) - Remove note
00:06:892 (6892|1) - Remove note
00:06:974 (6974|2) - Move to col 2
00:07:055, 00:07:136, 00:07:217 - Add note here
Comments: Can try out this pattern; the flow seems smoother to me this way.

00:09:730 (9730|1) - LN ends at 00:10:541 to follow vocal part.
00:10:541 - Add LN here to follow vocal part, ends at 00:11:838
00:11:189 (11189|2) - LN should end at 00:11:838, makes the flow of the song more complete.

00:13:460 (13460|2) - Change to LN, ends at 00:13:622
00:13:622 (13622|0) - LN extend; ends at 00:14:433
00:15:892 (15892|1) - Change to LN, ends at 00:16:054
00:16:054 (16054|3) - Change to LN, ends at 00:16:216
00:18:847 (18847|3) - Change to LN, ends at 00:18:649
00:18:649 (18649|2) - Change to LN, ends at 00:18:811
Comments: LN to follow electric guitar sound.

00:19:541 - Add a note
00:19:703 - Add a note
00:19:784 (19784|1,19784|3) - Remove either one of the notes
00:19:865 - Add a note
00:19:946 (19946|2,19946|3) - Remove either one of the notes
00:20:027 - Add a note
Comments: Fast keyboard notes being played in the song
from 00:19:460 to 00:20:108, I think it is more prominent than the drum beats for this part.

00:22:703 - Add LN at col 3.
Comments: This part of the song is still quite loud so 2 notes at this timing point would be better.

00:31:784 (31784|3) - LN should end at 00:32:929 to complement the keyboard notes being played till there.
00:32:838 - Add note here as the keyboard note is still being played here.

00:44:270 (44270|1) - Move to col 1, change to LN, ends at 00:44:433
00:44:433 (44433|1) - Change to LN, ends at 00:44:595
00:44:595 (44595|2) - Change to LN, ends at 00:44:757
Comments: Prominent keyboard notes increasing one pitch at a time, LN can represent those notes.

00:46:540 Add note at col 4, so pattern will be consistent to 00:48:486
00:46:756 (46756|3) - Remove note to follow pattern at 00:48:702
00:49:134 - Add note at col 4 to follow pattern of 00:48:810 and since the vocal part is being sung here as well, this part should be quite loud.

00:54:161 - Add LN at col 4, ends at 00:54:323
00:54:323 - Add LN at col 1, ends at 00:54:485
00:54:485 - Add LN at col 2, ends at 00:54:647
00:54:647 (54647|3) - Change note to LN, ends at 00:54:809
00:54:809 (54809|0) - Change note to LN, ends at 00:54:971
00:54:971 (54971|3) - Change note to LN, ends at 00:55:134
00:55:134 (55134|0) - Change note to LN, ends at 00:55:620
Comments: LN for vocals

00:55:620 (55620|1,55620|2) - Change one of the notes to a LN, ends at 00:56:431
00:56:431 (56431|2) - Change to LN, ends at 00:56:917
00:56:917 (56917|2) - Shift note to make way for LN
00:57:566 (57566|0,57566|2) - Change one of the notes to a LN, ends at 00:57:728
00:57:728 (57728|3) - Change to LN, ends at 00:58:215
00:58:215 (58215|3) - Shift to col 3 to make way for LN
00:58:215 (58215|0) - Change to LN, ends at 00:58:377
00:58:377 (58377|1) - Change to LN, ends at 00:58:539
00:58:701 (58701|2) - Change to LN, ends at 00:59:025
00:59:025 (59025|2) - Move to col 1, change to LN, ends at 00:59:512
00:59:350 (59350|0) - Move to col 2 to make way for LN
00:59:512 (59512|2) - Change to LN, ends at 00:59:836
00:59:836 (59836|3) - Change to LN, ends at 01:00:161
01:00:161 (60161|0) - Change to LN, ends at 01:00:485
01:00:323 (60323|3) - Move to col 3
01:00:404 (60404|0) - Shift to col 4 to make way for LN
01:00:485 (60485|2) - Change to LN, ends at 01:00:971
01:00:971 (60971|1) - Change to LN, ends at 01:01:134
01:01:134 (61134|0) - Change to LN, ends at 01:01:458
01:01:782 (61782|0) - Change to LN, ends at 01:02:269
01:02:269 (62269|0) - Move to col 4, change to LN, ends at 01:02:431
01:02:431 (62431|2) - Change to LN, ends at 01:02:593
01:02:593 (62593|0) - Change to LN, ends at 01:03:079
01:03:079 (63079|1) - Change to LN, ends at 01:03:404
01:03:404 (63404|3) - Change to LN, ends at 01:03:566
01:03:566 (63566|0) - Change to LN, ends at 01:03:890
01:03:890 (63890|3) - Move to col 2, change to LN, ends at 01:04:215
01:04:052 (64052|1) - Move to col 3 to make way for LN
01:06:647 (66647|2) - Change to LN, ends at 01:06:809
01:06:809 (66809|1) - Change to LN, ends at 01:06:971
01:07:944 (67944|2) - Change to LN, ends at 01:08:106
01:08:106 (68106|0) - Change to LN, ends at 01:08:593
01:08:431 (68431|0) - Move to col 3 to make way for LN
01:08:593 (68593|1) - Change to LN, ends at 01:08:755
01:08:755 (68755|3) - Change to LN, ends at 01:08:917
01:09:079 (69079|3) - Change to LN, ends at 01:09:404
01:09:404 (69404|0) - Change to LN, ends at 01:09:890
01:09:890 (69890|0) - Move to col 2 to make way for LN
01:09:890 (69890|3) - Change to LN, ends at 01:10:052
01:10:052 (70052|1) - Change to LN, ends at 01:10:377
01:10:539 (70539|0) - Change to LN, ends at 01:10:782
01:10:863 (70863|0) - Shorten LN so that it ends at 01:11:025
Comments: LN to represent vocal part of the song. Mostly shifting of notes so that LN can be put in place. In my opinion, without LNs in the chorus the
beatmap becomes repetitive and easy to figure out. Therefore, I would like to suggest the inclusion of LNs to make this difficulty more varied and less
predictable. The LNs are not continously joined together so that the patterns are not so straightforward.

01:11:188 (71188|3) - Change to LN, ends at 01:11:350
01:11:350 (71350|3) - Move to col 2 to make way for LN
01:11:512 - Add LN at col 4; since vocal still on same pitch, LN ends at 01:11:674
01:11:836 (71836|2) - Change to LN, ends at 01:11:998
01:11:998 (71998|3) - Change to LN, ends at 01:12:161
01:12:323 (72323|0) - Change to LN, ends at 01:12:485
01:12:485 (72485|3) - Change to LN, ends at 01:12:647
01:12:809 (72809|3) - Change to LN, ends at 01:13:134
01:13:458 (73458|1) - Change to LN, ends at 01:13:782
Comments: LNs for vocals as well.

01:13:782 (72782|3) - Change to LN, ends at 01:13:863
01:13:944 (73944|3) - Change to LN, ends at 01:14:025
01:14:106 (74106|1) - Move to col 4, change to LN, ends at 01:14:188
Comments: Vocal part repeated the same pitch for this part, would be nice to represent it using LN for the same column 3x.

01:14:431 (74431|1) - Change to LN, ends at 01:14:593
01:14:593 (74593|2) - Change to LN, ends at 01:14:755
01:14:917 (74917|3) - Change to LN, ends at 01:15:079
01:15:079 (75059|1) - Change to LN, ends at 01:15:242
01:15:404 (75404|1) - Change to LN, ends at 01:15:566
01:16:052 (76052|2) - Extend until 01:17:350 so that it follows to the point where the vocals sound fade away
01:16:539 (76539|2) - Move to col 2
01:16:701 (76701|1) - Move to col 1
01:16:863 (76863|0) - Move to col 2
01:17:025 (77025|2) - Move to col 1
01:17:350 (77350|2) - Move to col 2
Comments: As above

01:22:539 (82539|0) - Move to col 4
01:22:863 (82863|1) - Move to col 1, add 1 new LN at col 4, LN ends at 01:23:025
01:23:025 (83025|3) - Move to col 3, change to LN, ends at 01:23:188
01:23:106 (83106|2) - Remove note
01:23:188 (83188|0,83188|1) - Change both to LN, move the one in col 2 to col 4, LN ends at 01:23:350
01:23:350 (83350|2,83350|3) - Remove the one in col 4, move the one in col 3 to col 2, shorten the LN so that it ends at 01:23:512
01:23:512 - Add 2 LNs in col 3 and col 4, ends at 01:23:674
01:23:674 - Add LN at col 2, ends at 01:23:836
01:23:836 (83836|1) - Move to col 3 to make way for LN
Comments: There's a background sound of the same note being played repeatedly; The long notes is to simulate this in the beatmap. (8 times col 4 from
01:21:242 to 01:23:593;5 times col 1 from 01:23:593 to 01:25:256.) Long notes for another background instrument sound from 01:22:701-01:23:838.

01:25:458 (85458|1,85458|2,85458|3) - Remove col 4 note; change col 2 note to a LN that ends at 01:26:269; move col 3 LN to col 1.
01:25:944 (85944|0,85944|1) - Move to col 3 and 4
01:26:106 (86106|0,86106|1) - Move to col 3 and 4
01:26:350 - Add a note at col 4
01:26:390 - Add a note at col 3
01:26:431 (86431|0) - Change to LN, end at 01:29:025
01:26:431 (86431|3)
Comments: I think that the LN should be the focus here as the sound for the electric guitar is sustained. 1/8 notes as there is a riff down the electric guitar at the end. Makes the ending more interesting as well.


I suggest modifiying the slider velocity multiplier at these areas so that the beatmap can be more interesting; it fits the flow of the song as well:

00:20:108 - x1.5
00:20:595 - x0.1
00:20:676 - x1.0
00:20:919 - x0.1
00:21:000 - x1.0
00:21:243 - x0.1
00:21:325 - x1.0
00:21:568 - x0.1
00:21:649 - x1.0
00:21:892 - x0.1
00:21:973 - x1.0
00:22:379 - x0.1
00:22:460 - x1.25
00:23:027 - x1.0
00:33:243 - x0.1
00:33:325 - x1.0
00:33:730 - x0.1
00:33:811 - x1.0
00:34:054 - x0.1
00:34:135 - x1.0
00:34:379 - x0.1
00:34:460 - x1.25
00:34:703 - x1.0
00:46:216 - x0.75
00:47:513 - x1.0
00:48:161 - x0.75
00:49:459 - x1.0

I actually uploaded my edit of the HD diff of this beatmap on mediafire. I'm not sure if it will help at all since it's not part of modding, but I'll post the link anyways so feel free to use it anyhow.
Link: http://www.mediafire.com/download/tqoos ... %29%5D.osu

okay.. i appreciate your mods. it so many. ya know.. i hope i can give 3 kudosu for you
i have make some changes for your mod. and also.. quantity is not only important in modding, but also the reason for it.. because the mods are for improving the beatmap. so the reasons are very important in this case

next time. give a reason inside your mod. i know what you mean, but if you add the reasons. i will be more understand why you want me add this, add this, and etc
Raediaufar
[MEGA Gila]
click
00:12:000 – end LN disini aja, soalnya ada suara hi hat nya disitu

00:15:730 (15730|0) – gak dua note? Kick sama LN nya udah end disini

00:18:973 (18973|2) – sama kek diatas tapi ya rearrage lagi kalo ini di apply

00:24:973 (24973|2,24973|1,24973|3) – kek nya ini cukup dua note aja deh

00:54:323 – plis disini gak lu kasih LN atau note buat suara piano, rada aneh aja sih soalnya suaranya clear banget

[Hard]
click
00:07:622 (7622|1,7622|3,7784|2,7784|0,7946|3,7946|1,8108|3,8108|0) – ini double lebih asik kalo ikutin pitch background music nya. Kurang lebih gini lah http://osu.ppy.sh/ss/5105177

00:11:838 (11838|0,11919|1,12000|2,12081|3) – kalo lu ikut piano, ini salah. Kalo ikut drum, seharusnya gak ada not disini 00:11:919 (11919|1) – jadi gimana dong? Nah ganti stair itu jadi dua LN bisa. Gue saranin kalo LN nya 12 atau 34. Kek gini lah https://osu.ppy.sh/ss/5105203

00:18:811 (18811|1) – plis ni anjer ghost LN. Kalo mau LN end nya sampe sini 00:18:973 – aja

00:19:297 (19297|0) – panjangnya sama kayak di MEGA Insane aja ya sampe sini 00:20:108 – soalnya yg ini 00:22:703 (22703|1) – panjangnya beda

00:22:703 (22703|1) – panjangin sampe sini 00:24:162 – dah, style mapping nya kek kamu disini 00:20:108 – tadi, map pas di suara synth nya aja. Buat konsistensi say

00:28:054 (28054|3) – gak ghost note sih, tapi suggest delete aja soalnya kalo berenti di 00:27:892 – ada feel yang sesuai sama musiknya

00:32:433 (32433|2,32514|1,32595|2,32676|1) – plis dah ampun jangan trill disini, kasih stair aja. https://osu.ppy.sh/ss/5105238 ini mantepan dikit dah

00:41:189 (41189|1) – delete, mirip kek yg tadi juga, supaya ada feel musiknya. Oiya lagian tadi itu ghost note juga

00:42:811 (42811|1,42811|2) – https://osu.ppy.sh/ss/5105245 coba lu rasain beda feel nya pas main bro =w=)b

00:53:674 (53674|2) – move ke 1

00:53:836 (53836|0) – move ke 3

00:54:323 (54323|2) – move ke 1, btw ni mod tiga diatas casual banget ya, buat ngehindarin ini sih 00:53:512 (53512|2,53593|1,53674|2,53674|3) – soalnya itu gak nyaman patternnya

00:59:025 -https://osu.ppy.sh/ss/5105254 buat ngehindarin 00:59:025 (59025|2,59106|3,59188|2,59188|1) –

01:12:647 (72647|0,72647|2) – dibikin jack double juga dong kek 01:11:188 (71188|3,71188|2,71350|2,71350|3) – rearrage lagi tapinya kalo apply

01:15:079 (75079|0,75079|1,75242|2,75242|3) - ^

[Normal]
click
00:19:622 – add note di 3

dah itu aja menurut gue sisanya bagus
Raediaufar
oiya dot, preview point nya snap kesini 00:53:998 - di semua diff (termasuk punyaku) soalnya punya kamu unsnap

Raedi's Easy
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 53960
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1
SamplesMatchPlaybackRate: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.1

[Metadata]
Title:fantastic dreamer (TV-size)
TitleUnicode:fantastic dreamer (TV-size)
Artist:Machico
ArtistUnicode:Machico
Creator:doykyoto
Version:Raedi's Easy
Source:この素晴らしい世界に祝福を!
Tags:megative konosuba Kono Subarashii Sekai ni Shukufuku wo! Original Soundtrack オリジナル・サウンドトラック winter anime 2015 Machiko Saitō opening God's Blessing on This Wonderful World!
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"konosuba.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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76052,-100,4,1,1,15,0,0
86431,-100,4,1,1,15,0,1
86512,-100,4,1,1,15,0,0


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Combo1 : 26,116,242
Combo2 : 0,0,255
Combo3 : 37,185,239
Combo4 : 0,0,255
Combo5 : 0,0,160

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448,192,64863,1,0,0:0:0:0:
64,192,65188,1,0,0:0:0:0:
192,192,65350,1,0,0:0:0:0:
320,192,65512,128,0,66647:0:0:0:0:
448,192,65998,1,0,0:0:0:0:
64,192,66323,1,0,0:0:0:0:
448,192,66647,1,0,0:0:0:0:
192,192,66809,128,0,67296:0:0:0:0:
320,192,66971,1,0,0:0:0:0:
448,192,67296,1,0,0:0:0:0:
64,192,67458,128,0,67944:0:0:0:0:
320,192,67620,1,0,0:0:0:0:
192,192,67944,1,0,0:0:0:0:
448,192,68106,128,0,69242:0:0:0:0:
64,192,68269,1,0,0:0:0:0:
320,192,68593,1,0,0:0:0:0:
192,192,68917,1,0,0:0:0:0:
64,192,69242,1,0,0:0:0:0:
320,192,69404,128,0,69890:0:0:0:0:
192,192,69566,1,0,0:0:0:0:
448,192,69890,1,0,0:0:0:0:
64,192,70052,128,0,70539:0:0:0:0:
320,192,70215,1,0,0:0:0:0:
448,192,70539,1,0,0:0:0:0:
320,192,70701,1,0,0:0:0:0:
192,192,70863,1,0,0:0:0:0:
64,192,71188,1,0,0:0:0:0:
448,192,71350,1,0,0:0:0:0:
320,192,71674,1,0,0:0:0:0:
192,192,71836,1,0,0:0:0:0:
64,192,71998,1,0,0:0:0:0:
320,192,72323,1,0,0:0:0:0:
64,192,72485,1,0,0:0:0:0:
448,192,72647,1,0,0:0:0:0:
192,192,72971,1,0,0:0:0:0:
320,192,73134,1,0,0:0:0:0:
64,192,73458,1,0,0:0:0:0:
448,192,73782,1,0,0:0:0:0:
192,192,73944,1,0,0:0:0:0:
320,192,74106,1,0,0:0:0:0:
64,192,74431,1,0,0:0:0:0:
448,192,74593,1,0,0:0:0:0:
192,192,74917,1,0,0:0:0:0:
448,192,75079,1,0,0:0:0:0:
320,192,75242,1,0,0:0:0:0:
64,192,75404,1,0,0:0:0:0:
192,192,75728,1,0,0:0:0:0:
320,192,75890,1,0,0:0:0:0:
448,192,76052,1,0,0:0:0:0:
64,192,76377,1,0,0:0:0:0:
320,192,76701,1,0,0:0:0:0:
192,192,77025,1,0,0:0:0:0:
64,192,77350,1,0,0:0:0:0:
448,192,77350,1,0,0:0:0:0:
320,192,77674,1,0,0:0:0:0:
192,192,77836,1,0,0:0:0:0:
448,192,77998,1,0,0:0:0:0:
320,192,78161,1,0,0:0:0:0:
192,192,78323,1,0,0:0:0:0:
64,192,78485,1,0,0:0:0:0:
448,192,78647,1,0,0:0:0:0:
64,192,78971,1,0,0:0:0:0:
448,192,79134,1,0,0:0:0:0:
192,192,79296,1,0,0:0:0:0:
64,192,79620,1,0,0:0:0:0:
448,192,79620,1,0,0:0:0:0:
320,192,79944,1,0,0:0:0:0:
64,192,80106,1,0,0:0:0:0:
448,192,80269,1,0,0:0:0:0:
64,192,80593,128,0,80917:0:0:0:0:
320,192,80917,1,0,0:0:0:0:
192,192,81079,1,0,0:0:0:0:
448,192,81242,1,0,0:0:0:0:
64,192,81404,1,0,0:0:0:0:
64,192,81728,1,0,0:0:0:0:
448,192,81890,1,0,0:0:0:0:
320,192,82215,1,0,0:0:0:0:
64,192,82377,1,0,0:0:0:0:
320,192,82863,1,0,0:0:0:0:
192,192,83188,1,0,0:0:0:0:
448,192,83350,128,0,83836:0:0:0:0:
64,192,83350,1,0,0:0:0:0:
64,192,83836,1,0,0:0:0:0:
320,192,83998,1,0,0:0:0:0:
448,192,84323,1,0,0:0:0:0:
64,192,84485,1,0,0:0:0:0:
192,192,84809,1,0,0:0:0:0:
320,192,84971,1,0,0:0:0:0:
64,192,85458,128,0,86269:0:0:0:0:
448,192,85458,1,0,0:0:0:0:
192,192,85944,1,0,0:0:0:0:
448,192,86106,1,0,0:0:0:0:
192,192,86431,1,0,0:0:0:0:
320,192,86431,128,0,89025:0:0:0:0:
Topic Starter
Adot
\\^.^//
EYA-
M4M
1 2 3 4

insane
00:07:784 (7784|0) - delete 1 note
00:11:838 (11838|1) - delete 1 ln
00:12:000 - add 1 note here
00:13:784 - ^
00:14:270 (14270|2) - set this note to 1 column
00:14:352 - add 1 note
00:16:379 - ^
00:16:946 - ^
00:17:189 - ^
00:17:514 - ^
00:18:325 - ^
00:18:973 - ^
00:19:460 - ^
00:19:622 - ^
00:25:622 (25622|1,25784|3,25784|2,26108|1,26270|0,26433|3,26433|2,26595|3,26919|2,27081|0,27081|1,27406|2,27568|3,27730|1,27730|0,27892|1,28216|0,28379|3,28379|2,28703|1,28865|0,29027|3,29027|2,29189|2,29514|3,29676|0,29676|1,30000|2,30162|3) - add 1 note to every position
00:30:811 (30811|1,30973|3,30973|2,31297|1,31460|0,31622|3,31622|2,31784|2,32108|3,32270|0,32270|1,32595|2,32757|3,32919|2,32919|0) - ^
00:55:620 (55620|0,55620|1,55944|1,56269|3,56269|1,56593|1,56917|1,56917|3,57242|0,57566|1,57566|0,57890|0,58215|0,58215|2,58539|0,58863|0,58863|2,59188|2,59512|0,59512|3,59836|0,60161|0,60161|2,60809|0,60809|3,61134|0,61458|0,61458|1,62106|3,62106|1,62431|1,62755|1,62755|2,63404|1,63404|0,63728|0) - i think u should add 1 note to every position couse this notes should have differences like 3 2 1 2 3 1 3 notes, not like 1 1 2 1 2 1 1 2
01:05:998 (65998|1,65998|0,66323|1,66647|3,66647|1,66971|3,67296|2,67296|1,67620|0,67944|2,67944|0,68269|0,68593|3,68593|2,68917|2,69242|2,69242|0,69566|2,69890|1,69890|2,70215|3) - ^
01:16:539 (76539|2,76863|0,77188|3) - add 1 note
01:17:836 (77836|1,77836|0,78161|2,78161|3,78485|1,78485|0) - ^
01:20:269 (80269|2) - delete it
added to favourite
END OF CONTRACT
Topic Starter
Adot

EYA- wrote:

added to favourite
thank you
MEGAtive

Raediaufar wrote:

[MEGA Gila]
click
00:12:000 – end LN disini aja, soalnya ada suara hi hat nya disitu Masalahnya gilssando pianonya sampe white line. Sengaja gitu aja biar kerasa impact dari pianonya.

00:15:730 (15730|0) – gak dua note? Kick sama LN nya udah end disini Di situ buat kick. Double karena Kick+Snare. LN buat Gitar.

00:18:973 (18973|2) – sama kek diatas tapi ya rearrage lagi kalo ini di apply Lol jawabannya sama kayak yang atas juga xD

00:24:973 (24973|2,24973|1,24973|3) – kek nya ini cukup dua note aja deh Piano, Kick, Snare kedengeran jelas di sini. Makanya w bikin Triple.

00:54:323 – plis disini gak lu kasih LN atau note buat suara piano, rada aneh aja sih soalnya suaranya clear banget Lol ok rearranged

EYA- wrote:

M4M
1 2 3 4

insane
00:07:784 (7784|0) - delete 1 note
00:11:838 (11838|1) - delete 1 ln
00:12:000 - add 1 note here
00:13:784 - ^
00:14:270 (14270|2) - set this note to 1 column
00:14:352 - add 1 note
00:16:379 - ^
00:16:946 - ^
00:17:189 - ^
00:17:514 - ^
00:18:325 - ^
00:18:973 - ^
00:19:460 - ^
00:19:622 - ^
00:25:622 (25622|1,25784|3,25784|2,26108|1,26270|0,26433|3,26433|2,26595|3,26919|2,27081|0,27081|1,27406|2,27568|3,27730|1,27730|0,27892|1,28216|0,28379|3,28379|2,28703|1,28865|0,29027|3,29027|2,29189|2,29514|3,29676|0,29676|1,30000|2,30162|3) - add 1 note to every position
00:30:811 (30811|1,30973|3,30973|2,31297|1,31460|0,31622|3,31622|2,31784|2,32108|3,32270|0,32270|1,32595|2,32757|3,32919|2,32919|0) - ^
00:55:620 (55620|0,55620|1,55944|1,56269|3,56269|1,56593|1,56917|1,56917|3,57242|0,57566|1,57566|0,57890|0,58215|0,58215|2,58539|0,58863|0,58863|2,59188|2,59512|0,59512|3,59836|0,60161|0,60161|2,60809|0,60809|3,61134|0,61458|0,61458|1,62106|3,62106|1,62431|1,62755|1,62755|2,63404|1,63404|0,63728|0) - i think u should add 1 note to every position couse this notes should have differences like 3 2 1 2 3 1 3 notes, not like 1 1 2 1 2 1 1 2
01:05:998 (65998|1,65998|0,66323|1,66647|3,66647|1,66971|3,67296|2,67296|1,67620|0,67944|2,67944|0,68269|0,68593|3,68593|2,68917|2,69242|2,69242|0,69566|2,69890|1,69890|2,70215|3) - ^
01:16:539 (76539|2,76863|0,77188|3) - add 1 note
01:17:836 (77836|1,77836|0,78161|2,78161|3,78485|1,78485|0) - ^
01:20:269 (80269|2) - delete it
Some Applied, some aren't.
Actually when you mod a map, You should give your reason as to why are you suggesting that. Not blatantly suggesting "Add note" "delete note" or "move note". It's just going to confuse the mapper more. And for those mods, mainly I reject because I map one instrument as one note. So if the only sounding instrument is a kick, it's going to be a single. If it's a Kick+Snare, it's a Double. But don't worry, not all of the mods are rejected ;)

added to favourite
END OF CONTRACT
Thanks for modding :3
MEGA's Insane
Crusts
alo doy dan gder mod dateng owo
col 1|2|3|4

Mod
Hard
OD naikin ama HP ke 8 ?

00:28:054 - ini yakin bolongin ?? ad suara nih walaupun kecil
00:35:838 - tambah 1 note ?? cymbal neh Col 1
00:42:487 (42487|3) - pindah ke 3 ? hindar mini jack ?
00:44:270 (44270|1,44270|3) - ini gk ctrl+h aj ? tau sih suaranya sama tapi dobel jack di sini rasanya kurang enak
00:44:108 (44108|2) - pindahin ke 4 kalo atas trima
00:49:053 (49053|1) - ghost ?? ato sengaja ?
00:53:512 (53512|2) - pindah ke 1 ? pitch relevancy apapun namanya
00:59:025 (59025|2,59106|3,59188|2,59188|1) - ap nih ? '-' 00:59:106 (59106|3) - lebih penting ini napain sini ? '-'

MEGA's Insane
00:33:081 (33081|3,33081|1,33162|2,33162|0) - ini gk jadiin jump 12 34 tapi jarang liat yg kyk gini hmm langka
om mega jago ah mapnya ET in other word sdikit ane liat masalah :| hail om MEGA for being ETin mapping

itu aj deh masih newbie ampunom

have a good day

btw map buat m4m masih WIP what to do ? tunggu selesai dulu deh mapnya download dulu :v ntar ane remind kalo dah selese mapnya
t/449618 map marathon btw ampun masih cupu

edit : btw om raedi gk dimasukkin di metadata ditambahin tuh
MEGAtive

Crusts wrote:

alo doy dan gder mod dateng owo
col 1|2|3|4

Mod
MEGA's Insane
00:33:081 (33081|3,33081|1,33162|2,33162|0) - ini gk jadiin jump 12 34 tapi jarang liat yg kyk gini hmm langka Ya sebenernya banyak map yg ranked sekarang patternnya [12][34][124]. Terkesan mainstream lah intinya. Pake pattern lain juga gapapa toh ini kan gak problematik.
om mega jago ah mapnya ET in other word sdikit ane liat masalah :| hail om MEGA for being ETin mapping Ahaha Thanks
Okay
Topic Starter
Adot

Crusts wrote:

alo doy dan gder mod dateng owo
col 1|2|3|4

Mod
Hard
OD naikin ama HP ke 8 ?

00:28:054 - ini yakin bolongin ?? ad suara nih walaupun kecil
00:35:838 - tambah 1 note ?? cymbal neh Col 1
00:42:487 (42487|3) - pindah ke 3 ? hindar mini jack ?
00:44:270 (44270|1,44270|3) - ini gk ctrl+h aj ? tau sih suaranya sama tapi dobel jack di sini rasanya kurang enak
00:44:108 (44108|2) - pindahin ke 4 kalo atas trima
00:49:053 (49053|1) - ghost ?? ato sengaja ?
00:53:512 (53512|2) - pindah ke 1 ? pitch relevancy apapun namanya
00:59:025 (59025|2,59106|3,59188|2,59188|1) - ap nih ? '-' 00:59:106 (59106|3) - lebih penting ini napain sini ? '-'

itu aj deh masih newbie ampunom

have a good day

btw map buat m4m masih WIP what to do ? tunggu selesai dulu deh mapnya download dulu :v ntar ane remind kalo dah selese mapnya
t/449618 map marathon btw ampun masih cupu

edit : btw om raedi gk dimasukkin di metadata ditambahin tuh
wowow.. mod legit ... makasih ya kras
Raediaufar
Oy masukin nama gue ke tags
Topic Starter
Adot
updated tags
Protastic101
Weee, here for a m4m, yay!

Column 1|2|3|4

I'm running out of cool names to go here for the mod
[General]- Increase OD and HP of Hard to ~7.4 since it's a lot of notes and just a few LNs
- Increase OD and HP of MEGA's Insane to ~7.8 to avoid button mashing to pass?
- Capitalize the title of the song to "Fantastic Dreamer" T.T

[Hard]00:08:108 (8108|1,8108|0,8270|2,8270|1,8433|3,8433|2) - I feel like this plays somewhat strangely, so control H? It would make it symmetrical and a bit more visually appealing.
00:10:216 - Make a double?
00:10:865 - ^^
00:12:243 - Add note. This drum roll is connected, not broken up.
00:17:189 - Add note here for that hihat kind of sound. Also, while you're at it, maybe consider adding another note at 00:17:352 since it's a snare kind of hit.
00:23:027 (23027|1,23352|0,23676|3,24000|1) - Remove these if you aren't going to add them from 00:20:595 to 00:22:216 to remain consistent. It becomes a little bit unpredictable if you don't map the kicks a measure previous, but map them just a few seconds later.
00:24:892 (24892|3) - I'm assuming this note is following the strings, but I'd remove it just so it's an easier transition for the player to think from drums to strings at 00:24:973
00:28:054 - Add note here? I can tell you're trying to get that "hooked" feel in the map, but it breaks the flow if you just do it here once and nowhere else.
00:29:838 (29838|2,30000|0) - Move to 1 and 3 respectively to avoid a shield with 00:29:189 (29189|2)
00:30:649 - Add note here for the same reason a few lines above.
00:33:406 (33406|2) - I honestly don't think there's a sound here, so remove?
00:33:243 - Add an LN here and end at 00:33:568 for the brass?
00:48:972 (48972|2) - This is in 1/3 just like everything else in this section, so move to 00:49:026
00:49:053 (49053|1) - Remove, ghost note.
00:49:459 - Make this a double since it's the same sound as 00:48:378 (48378|1,48378|0)
00:52:863 - Add a note here. The kick is too loud to ignore.
00:59:106 (59106|3) - Remove, ghost note.
01:00:404 (60404|0) - ^^
01:03:079 (63079|1,63079|2) - Make this a triple since it's more heavily accented?
01:13:620 (73620|2) - Remove this note to accent the notes prior and after it
01:23:025 (83025|3) - Turn this into a 1/2 LN?
01:23:350 (83350|2,83350|3) - ^^

[Normal]00:03:244 (3244|0) - Either remove this or add another Ln at 00:01:947 and end at 00:03:082 for the strings to be consistent.
00:06:325 - Add a note here for the snare?
00:06:974 - Make a double for snare
00:11:189 (11189|0) - Ends at 00:11:676
00:13:622 (13622|1) - Ends at 00:14:270
00:18:325 - Add note here for kick.
00:18:973 - ^^
00:12:487 to 00:20:108 - I would suggest adding a simple 1/1 stream to help keep the beat here because it's rather confusing to play on some beats and not others in different measures when the musical structure is about the same. It plays strangely because players tend to get into a rhythm when playing, but this rhythm is constantly broken up into unpredictable pieces.
00:22:541 - Add single note for snare.
00:23:027 - Add for kick.
00:24:325 - ^^
00:24:649 - Add note to represent the short 1/4 burst here?
00:26:270 - Add for kick.
00:26:595 - ^^
00:26:919 - ^^
00:27:568 - ^^ and etc. This way it gives the verse some varied structure so as to not be only 1/1 which might bore a player at this level, and makes the verse different from 00:35:838 to 00:40:379 which is like the build up to the chorus.
00:45:406 (45406|1) - Remove this if you aren't going to add similar LN's in this section, like at 00:42:162 or 00:41:027 or 00:42:811 or 00:44:757
00:51:566 - Add note for kick.
00:50:917 - ^^
Topic Starter
Adot

Protastic101 wrote:

Weee, here for a m4m, yay!

Column 1|2|3|4

I'm running out of cool names to go here for the mod
[General]- Increase OD and HP of Hard to ~7.4 since it's a lot of notes and just a few LNs
- Increase OD and HP of MEGA's Insane to ~7.8 to avoid button mashing to pass?
- Capitalize the title of the song to "Fantastic Dreamer" T.T

[Hard]00:08:108 (8108|1,8108|0,8270|2,8270|1,8433|3,8433|2) - I feel like this plays somewhat strangely, so control H? It would make it symmetrical and a bit more visually appealing.
00:10:216 - Make a double?
00:10:865 - ^^
00:12:243 - Add note. This drum roll is connected, not broken up.
00:17:189 - Add note here for that hihat kind of sound. Also, while you're at it, maybe consider adding another note at 00:17:352 since it's a snare kind of hit.
00:23:027 (23027|1,23352|0,23676|3,24000|1) - Remove these if you aren't going to add them from 00:20:595 to 00:22:216 to remain consistent. It becomes a little bit unpredictable if you don't map the kicks a measure previous, but map them just a few seconds later.
00:24:892 (24892|3) - I'm assuming this note is following the strings, but I'd remove it just so it's an easier transition for the player to think from drums to strings at 00:24:973
00:28:054 - Add note here? I can tell you're trying to get that "hooked" feel in the map, but it breaks the flow if you just do it here once and nowhere else.
00:29:838 (29838|2,30000|0) - Move to 1 and 3 respectively to avoid a shield with 00:29:189 (29189|2)
00:30:649 - Add note here for the same reason a few lines above.
00:33:406 (33406|2) - I honestly don't think there's a sound here, so remove?
00:33:243 - Add an LN here and end at 00:33:568 for the brass?
00:48:972 (48972|2) - This is in 1/3 just like everything else in this section, so move to 00:49:026
00:49:053 (49053|1) - Remove, ghost note.
00:49:459 - Make this a double since it's the same sound as 00:48:378 (48378|1,48378|0)
00:52:863 - Add a note here. The kick is too loud to ignore.
00:59:106 (59106|3) - Remove, ghost note.
01:00:404 (60404|0) - ^^
01:03:079 (63079|1,63079|2) - Make this a triple since it's more heavily accented?
01:13:620 (73620|2) - Remove this note to accent the notes prior and after it
01:23:025 (83025|3) - Turn this into a 1/2 LN?
01:23:350 (83350|2,83350|3) - ^^

[Normal]00:03:244 (3244|0) - Either remove this or add another Ln at 00:01:947 and end at 00:03:082 for the strings to be consistent.
00:06:325 - Add a note here for the snare?
00:06:974 - Make a double for snare
00:11:189 (11189|0) - Ends at 00:11:676
00:13:622 (13622|1) - Ends at 00:14:270
00:18:325 - Add note here for kick.
00:18:973 - ^^
00:12:487 to 00:20:108 - I would suggest adding a simple 1/1 stream to help keep the beat here because it's rather confusing to play on some beats and not others in different measures when the musical structure is about the same. It plays strangely because players tend to get into a rhythm when playing, but this rhythm is constantly broken up into unpredictable pieces.
00:22:541 - Add single note for snare.
00:23:027 - Add for kick.
00:24:325 - ^^
00:24:649 - Add note to represent the short 1/4 burst here?
00:26:270 - Add for kick.
00:26:595 - ^^
00:26:919 - ^^
00:27:568 - ^^ and etc. This way it gives the verse some varied structure so as to not be only 1/1 which might bore a player at this level, and makes the verse different from 00:35:838 to 00:40:379 which is like the build up to the chorus.
00:45:406 (45406|1) - Remove this if you aren't going to add similar LN's in this section, like at 00:42:162 or 00:41:027 or 00:42:811 or 00:44:757
00:51:566 - Add note for kick.
00:50:917 - ^^
about song title. the artist have named the song with "fantastic dreamer" not "Fantastic Dreamer". so i should match it with the official name from the artist
MEGAtive
Doy, change the HP to 8.5 and OD to 9 for me. I don't realized the HPOD is so low.
Topic Starter
Adot

MEGAtive wrote:

Doy, change the HP to 8.5 and OD to 9 for me. I don't realized the HPOD is so low.

LEPI RUSAK BOZZZZ :'((((((
Topic Starter
Adot
My pc is broken
Cant apply mod for a next day
But dont hesitate to throw mod here, i Will apply and upload it later after final exams done
Nivrad00
From Nivrad00's Mania Queue

General
OD and HP should probably be higher on the upper diffs
00:01:947 - and 00:07:298 - I'm pretty sure there's no actual beat change here. Despite the weird melody rhythm, I believe the hi-hats (and the snares later on) are the backbone of the rhythm, and they're clearly playing on every other beat. So, they should fall on the 1/1 lines. You'll notice that if you delete these two timing points, the hi-hats/snares are correctly placed on 1/1

box
Raedi's Easy
nothin

Normal
00:18:162 - to 00:19:784 - I'll admit, I don't see what you're following with the single notes in this part (unless it's hi hats, but that's not really the same rhythm)
00:46:864 - double for snare? It would be consistent with 00:48:810 -
01:12:161 - and 01:14:755 - I know these are on the measure line, but after skipping a bunch of base drum notes it feels a bit weird to put notes in places with nothing but a hi hat

Hard
00:09:243 - I can't hear a sound here. But, whether or not the sound actually exists, I think it'll follow the rhythm of the song better if you leave this beat empty.
00:33:406 - same
01:19:782 - same
00:09:406 - maybe make this a double for the bass drum?
00:12:487 (12487|3,12649|3) - this jack looks a bit out of place; nearby you only use jacks like this for prominent drum hits (like 00:19:784 - )
00:48:972 (48972|2,49053|1) - the bass here is 1/3
00:55:134 - this is a one of the strongest beats in the whole song, and the start of the kiai. Why not make it a triple?
the quiet noise at 00:59:025 (59025|2,59106|3,59188|2,59188|1) - has an anchor but the loud noise at 01:00:323 (60323|3,60404|0,60485|1,60485|2) - doesn't :P
01:03:647 - missed a note?
01:20:512 - since you have 1/4 notes right after this (which matches drums, whether intentionally or not), considering adding a note here for drum as well
01:22:539 - it would be consistent if you put this on lane four like the other LNs before it

MEGA's Insane
00:24:973 - it seems a bit unnatural to start following the strings in the middle of the sequence, but I see you would have to sacrifice some of your existing patterns to do otherwise
00:33:406 - consider deleting, if this sound exists it's so quiet I can't even hear it
00:35:838 - why not a triple like the similar patterns earlier?
01:03:647 - missing maybe
01:15:647 - this missing note is a bit conspicuous
Thanks for using my queue! I think I was more nitpicky than usual so sorry about that ;n
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