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Lime & Kankitsu - Harmony (Long ver.)

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Topic Starter
Yoshimaro

DeRandom Otaku wrote:

Ahoy there~ From my queue o shit waddap

General :
  1. BG is larger than 1366,768 thx
  2. Recompress mp3 plox thx
  3. Unsnapped kiai point dafuq howd that happen lol
  4. I love all the combo colors except combo color 8 ~ doesnt match the map imo
ill look for some more, 8 is supposed to be a more saturated 4
Dynamic Congeniality :
  1. Unsnapped obj~ check aimod lol idk how that happened, it was just ctrl c ctrl v ctrl h
  2. OD is a bit high imo decrease it ~ fits SR, ill gather some more testplayers tho
  3. 00:51:891 (1) - stack it with slider start not slider end this was mentioned in an earlier mod i was just looking for more persepectives, as this is a reoccurring mod ima TAKE IT
  4. 00:59:217 - that slider tick produces a high unnecessary sound ~ use a timing point to make it silent o good point fam
  5. 01:02:007 - ^ ^
  6. 01:06:193 - ^^ ^^
  7. 01:08:112 - ^^^ ^^^
  8. 01:10:379 - ^^^^ ^^^^
  9. 01:13:170 - ^^^^^ ^^^^^
  10. 02:50:409 (12,1) - they are too close compared to the rest of the notes in stream fixed both stream shapes
  11. 03:06:368 - add circle 01:59:217 (2,1) - 00:46:659 (1,2) - 03:06:193 (1,2) - noh :C
  12. 03:11:077 (4,1) - same as before , stack it with slider start aaayy baussss iiii fixt a thing
  13. 03:18:752 - and here ~ all those slider ticks ~ do something about them same
  14. 04:52:589 (1) - remove nc same as other section, ill get more opinions since the musical element that the song is mapped switches here for emphasis
  15. 05:12:124 (4,5,1) - not stacked properly woops
  16. 05:35:264 (1) - omg this is fucking sick ~ great job thx m8 but i was actually thinking of switching out this sliderart with a slider that resembles a treble clef... we'll see but thanks!
Thats all -w- hope i helped~ thx for halpfwel mod

Good Luck!!~
Topic Starter
Yoshimaro

HonestE wrote:

MOD
00:35:496 (2) - Make the followpoint parallel with the border gottem

00:35:845 (3) - Angle it more so the follow point from 3 to 4 is parallel with the border parallel with other side tho

Suggestion : 00:47:007 (2) - all the sliders in this stream should have a higher SV. I was so nervous playing this part because of sliderends and stuff.

Suggestion : 00:58:868 (4) - Make all the circle sliders have some distance between the beginning and end, or increase SV. Not knowing which way the slider goes also made me nervous. if played correctly, the direction the player comes from should be the same direction the circle starts in

01:30:961 (1) - Why not full kiai in this section? was thinking about it but there isn't a melodic piano part in the second section of the map, so i decided to leave this part to further emphasize the piano part, and then later kiai'd the same sounding section. still early modding tho and getting more perspectives, if its brought up a lot ill definitely change

01:44:914 (1) - I was about to comment on the blanket from 1 and 2, but i noticed 2 blanketed 4 instead. Why not make the 1 have a sharper corner or just be straight and not gay OK DAD

01:51:891 (1,2) - Should not stack because 01:52:414 (4,5) and 01:52:675 (6,7) stack. wot

02:18:577 (2,4) -inconsistent with the sliders like this in the beginning, but why not ctrl+g these so it will flow into the stream after it better? i think flow is fine

02:30:961 (1,2) - again

02:42:124 (1,2) -

02:52:414 (1) - these 1/3 / 1/6 are pretty difficult to land 300s on sightread. How about slider to connect 02:52:763 (2,3) ? changed distance

02:53:286 (1,2) - im marking these because 00:33:752 (1) slider isnt stacked (ofc). It's just easier to read this way.

03:04:798 (1) - your other spinners are 1/16 away from the note behind them, why isn't this one? good catch m9

03:06:193 (1) - suggestion on the slider velocity again. a

03:18:403 (4) - again with circle sliders b

03:36:542 (1,2) - Why not blanket? will c

03:42:124 (1) - Maybe increase slider velocity because pitch is rising? d

04:35:496 (2,5) - Perhaps blanket with 04:36:542 (1) ? e

05:04:449 (1,2) -

05:07:240 (1,2) -

05:21:193 (1) - see this one matches the one at the beginning of the song..? its also in same slow section... but if more modders want that change ill fikcs

05:35:264 (1) - The loop at 05:37:964 should be more circular imo, just because of the circles at the beginning and the end of the slider. Its a pretty slider anyways tbhaych fam u rite but im thinking about changing its shape all together, to a treble clef (the legend broh)

Well... It's honesty haaaaaaaah get it ex ddddd really good, especially the streams. I feel like since the jumps are pretty big at times, the streams need to be more spaced at times as well. Perhaps make the streams more spaced when the pitch is rising, and less spaced when the pitch is lowering?
THX MAN WAITING FOR YOUR RETURN TO SHIT ON US SCOREBOARD

ALSO THANKS FOR KDUSO (ノ´ヮ´)ノ*:・゚✧
just click
Hey, M4M!


Dynamic Congeniality


00:09:378 (1) - You could probably curve this some more, the curve is very subtle.

00:12:343 (5) - I think it sounds and plays nicer if you use one kickslider and a note at the end because the loud clap at the end of this slider would then be clickable.

00:17:401 (6,7) - The blanket could be improved with these sliders.

00:19:843 (1,4) - I think having these sliders the same shape would go well because the sounds at these two are very similar.

00:22:634 (1) - I hear a buzzing sound here in the music where you could use a repeat slider. I would suggest adding it since the song is building up.

00:26:820 (1) - Maybe curve this so that it blankets with the slider to the left?

00:29:610 (1,4) - Have these the same shape for a sort of mirror effect?

00:33:099 (4,5) - Maybe have these as circle notes instead of sliders to go with the sort of mini-build up that is upcoming? It would make this part more emphasized.

00:37:285 (8) - This slider is not directly in the middle.

00:38:331 (2) - ^

00:39:029 (4) - Maybe find a better spot for this? The spacing between this note and the next make it seem very random unless it's intentional.

00:51:936 (1) - Stack this differently possibly so that the player can see this note better?

01:07:285 (6) - This is sort of nearly overlapping with the (4), maybe slightly adjust it so that it doesn't really touch it?

01:29:610 (1) - Same thing that I mentioned with this towards the beginning of the song, you could use a repeat slider here because of the buzzing in the song.

01:48:099 (2,3) - The direction the (2) is going makes it really awkward to play considering where (3) is. I would adjust the slider shape so it flows much better to the the (3) if you want to keep it there.

01:48:622 (4) - Stack this perfectly with the (5) in the previous combo.

01:53:157 - I think a note here would fit.

01:53:419 - To be honest, the length of this spinner doesn't really fit in. I would shorten it so you can map the buildup.

02:02:052 (3) - CTRL + G so that it ends facing the upcoming notes?

02:05:541 (4,5) - I would switch the positions of these for better playability.

02:06:238 (2,3) - ^

02:09:727 - Kind of an awkward stop here, maybe continue the stream still but more emphasized here?

02:19:843 - You could have done that same thing with the other buildups where you had three sliders here.

02:32:227 - I think a note here would be cooler.

02:52:808 (2,3) - These notes seem really awkward, maybe continue with the same rhythm here still?

02:54:378 (8) - Consider placing this closer to the upcoming slider so that the player doesn't sliderbreak as easily?

02:56:122 - Maybe you could map out the sound here with something more emphasized?

03:11:471 (1) - Similar to the section similar to this song, you could stack this a bit differently so that it's easier to see?

03:42:169 (1,2,3,1) - Maybe space these out more to go with the music?

03:44:959 (1,2,3,4) - ^ (do this for any other sections if you want since the song does the same thing again a bit later)

04:30:308 (3,4) - The flow of with these are really awkward, consider placing (4) somewhere else.

05:05:715 - A note here would also be cooler.

05:08:506 - ^

05:22:459 - ^

05:31:006 - I'm not really a timing expert with bpm changes, but if you listen at a slower pace, these repeat sliders sound slightly off-beat. I would suggest finding someone who is good at timing to maybe help you with this.

05:35:287 - This slider is very dank.

Overall, cool song and map! Some aesthetics could be more polished as well, which probably the other mods will mention as well.

Good luck with this map, here's a star!
Topic Starter
Yoshimaro

Breezy wrote:

Hey, M4M!


Dynamic Congeniality


00:09:378 (1) - You could probably curve this some more, the curve is very subtle. fixed (?)

00:12:343 (5) - I think it sounds and plays nicer if you use one kickslider and a note at the end because the loud clap at the end of this slider would then be clickable. if in a later mod this is mentioned, ill change to a 1/4 repeat slider
00:17:401 (6,7) - The blanket could be improved with these sliders.o shit i wasn't even thinking about blanketing when i put this down lol good idea

00:19:843 (1,4) - I think having these sliders the same shape would go well because the sounds at these two are very similar. same

00:22:634 (1) - I hear a buzzing sound here in the music where you could use a repeat slider. I would suggest adding it since the song is building up. in these sections i map to the metronome thingy (also wtf is that instrument called i know theres a word for it, its like this hollowed out wooden block i cant remember the name of it and im trying to find hitsounds for the name :CCccccCCCcc)

00:26:820 (1) - Maybe curve this so that it blankets with the slider to the left? its k

00:29:610 (1,4) - Have these the same shape for a sort of mirror effect? sets up the triangle combo, also more noticeable not to have it in gameplay

00:33:099 (4,5) - Maybe have these as circle notes instead of sliders to go with the sort of mini-build up that is upcoming? It would make this part more emphasized. 00:33:797 (1,2,3,4,5,6) - had this for build up

00:37:285 (8) - This slider is not directly in the middle. o shit wupz sry im not Saten but i try c:

00:38:331 (2) - ^

00:39:029 (4) - Maybe find a better spot for this? The spacing between this note and the next make it seem very random unless it's intentional. reoriented section

00:51:936 (1) - Stack this differently possibly so that the player can see this note better? i swear i fixed that in the previous mod im so sorry xD

01:07:285 (6) - This is sort of nearly overlapping with the (4), maybe slightly adjust it so that it doesn't really touch it? gottem

01:29:610 (1) - Same thing that I mentioned with this towards the beginning of the song, you could use a repeat slider here because of the buzzing in the song. same

01:48:099 (2,3) - The direction the (2) is going makes it really awkward to play considering where (3) is. I would adjust the slider shape so it flows much better to the the (3) if you want to keep it there. k

01:48:622 (4) - Stack this perfectly with the (5) in the previous combo. k

01:53:157 - I think a note here would fit. d

01:53:419 - To be honest, the length of this spinner doesn't really fit in. I would shorten it so you can map the buildup. thats a new one, ill consider it if its brought up a couple more times. right now i think it fits fine but idk ill get some more opinions

02:02:052 (3) - CTRL + G so that it ends facing the upcoming notes? feels right test playing it, ill get some DT players one of these days though cus i can't comprehend that speed xD

02:05:541 (4,5) - I would switch the positions of these for better playability. the loop

02:06:238 (2,3) - ^ ^

02:09:727 - Kind of an awkward stop here, maybe continue the stream still but more emphasized here? delete these notes and listen, took me a bit to hear it too since originally i mapped it straight through but the song isn't at all emphasized here

02:19:843 - You could have done that same thing with the other buildups where you had three sliders here.mkfd

02:32:227 - I think a note here would be cooler. srygt

02:52:808 (2,3) - These notes seem really awkward, maybe continue with the same rhythm here still? nbcgfd

02:54:378 (8) - Consider placing this closer to the upcoming slider so that the player doesn't sliderbreak as easily? will consider with some more opinions

02:56:122 - Maybe you could map out the sound here with something more emphasized? mghj

03:11:471 (1) - Similar to the section similar to this song, you could stack this a bit differently so that it's easier to see? gottem

03:42:169 (1,2,3,1) - Maybe space these out more to go with the music? possibru... again, early modding phase c: waiting for some more

03:44:959 (1,2,3,4) - ^ (do this for any other sections if you want since the song does the same thing again a bit later)

04:30:308 (3,4) - The flow of with these are really awkward, consider placing (4) somewhere else. jnuywerfg?

05:05:715 - A note here would also be cooler. ntjuhkerw?

05:08:506 - ^ ^

05:22:459 - ^ ^

05:31:006 - I'm not really a timing expert with bpm changes, but if you listen at a slower pace, these repeat sliders sound slightly off-beat. I would suggest finding someone who is good at timing to maybe help you with this. i agree, tbh i have no clue how i even got this close to begin with xD i'd love to ask pishi but i dont want to bother anyone who's important, i feel timid when asking for people to look at my map lol

05:35:287 - This slider is very dank. thx m9 im still thinking about changing it to a treble clef tho bcuz imagine... i'd be a fucking legend

Overall, cool song and map! Some aesthetics could be more polished as well, which probably the other mods will mention as well.

Good luck with this map, here's a star!
THX 4 HALPFEL MUD!
O-Moei
Hello ! From #modreqs ! Really enjoyed the music, so i hope i'm helpful here.

00:18:099 (8) - This Slider End is not snapped (you can snap it manually, so the warning wont come)
I saw lot of Kiai Timings is not controlled (Press "Ctrl + L.Shift + A" to see the warnings)
"Keep the beats on RED or WHITE ticks". I saw lot of spinners almost stacked with the circle before.Better be placed at that red/white tick after
03:11:471 (1) - I suggest separate this circle a little, so it is readable. But if you want to keep it, no problem :D
05:35:287 (1) - I'm not a BPM expert, but i think the BPM for the big slider here is not the accurate one

I hope I'm correct and helpful, really enjoyed this map and song. Hope this will be ranked too ! Good Luck ! :)
Topic Starter
Yoshimaro

O-Moei wrote:

Hello ! From #modreqs ! Really enjoyed the music, so i hope i'm helpful here.

00:18:099 (8) - This Slider End is not snapped (you can snap it manually, so the warning wont come) that's been happening every time i re upload lol idk why its doing that, it wasn't there before thx good catch
I saw lot of Kiai Timings is not controlled (Press "Ctrl + L.Shift + A" to see the warnings) i changed first kiai time, will get more opinions on last kiai time since emphasis plays a part
"Keep the beats on RED or WHITE ticks". I saw lot of spinners almost stacked with the circle before.Better be placed at that red/white tick after moved all sliders to 1/4 after instead of 1/16
03:11:471 (1) - I suggest separate this circle a little, so it is readable. But if you want to keep it, no problem :D its k c:
05:35:287 (1) - I'm not a BPM expert, but i think the BPM for the big slider here is not the accurate one DW FAM WE CALLING IN EXPERTS (idk how pishi does it im asking around for people who are experts in changing bpms to help me time this)

I hope I'm correct and helpful, really enjoyed this map and song. Hope this will be ranked too ! Good Luck ! :) thanks for mod, but more so thank you for being a responsive freelance modder (respect respect)
Topic Starter
Yoshimaro
omfg im a legend

CookieBite
Hello there, from my modding queue!

[Dynamic Congeniality]
00:21:936 (1,2,3,4,5,6,7,8) - the curve is not good enough
01:14:262 (1) - ugly?
01:15:657 (5) - ^
01:18:971 (2) - make it straight?
03:39:378 (1,2) - improve blanket
03:42:169 (1,2) - ^
05:35:287 (1) - wow slider art

srs I'm bad at modding extra diff.
great map for me. kudosu +1

gl with your map! :)
Topic Starter
Yoshimaro

CookieBite wrote:

Hello there, from my modding queue!

[Dynamic Congeniality]
00:21:936 (1,2,3,4,5,6,7,8) - the curve is not good enough fixed
01:14:262 (1) - ugly? hmm...
01:15:657 (5) - ^ will consider these with some more opinions, this mod is fresh and i dont have too many opinions on these shapes yet
01:18:971 (2) - make it straight? sure c:
03:39:378 (1,2) - improve blanket it actually wasn't the blanket it was just the direction of the slider xD, in any case i tried my best to fix both ><
03:42:169 (1,2) - ^ ^
05:35:287 (1) - wow slider art AWH YE MADAFAKA WE GOT THE TREBLE AS LONG AS YOU GOT THE BASS

srs I'm bad at modding extra diff.
great map for me. kudosu +1 O WAOW LUK A STAR <3 (ノ´ヮ´)ノ*:・゚✧

gl with your map! :) yours as well!
Topic Starter
Yoshimaro
I had a very nice conversation with friendly guy from osu! modding discord (snover)... unfortunately he's banned so I can't award kudosu; However he helped a literal fuck ton with the timing points so I'd like for him to be credited with something (and therefore I will mention him as a mod in name and count). Thank you very much snover, you're a timing god!

The mod
https://osu.ppy.sh/u/652457
osu! » Everything you ever wanted to know about _index!
snover - Yesterday at 11:12 PM
nice link
do you still need help with timing
May 9, 2016
snover - Today at 12:25 PM
do you still need help
- Yoshimaro - - Today at 12:33 PM
yes yes
oh did i seriously link index
thats super awkward LOL
snover - Today at 12:33 PM
yes
- Yoshimaro - - Today at 12:33 PM
https://osu.ppy.sh/s/438854
osu! » Detailed difficulty and ranking information for Lime - Harmony (mapped by - Yoshimaro -).
so sorry xD
and thanks so much
snover - Today at 12:34 PM
can't dl from osu website can you puush it instead
- Yoshimaro - - Today at 12:34 PM
oh sure
snover - Today at 12:34 PM
since i'm banned
- Yoshimaro - - Today at 12:35 PM
http://puu.sh/oLQ1x/4130785fbb.osz
do you have anything i can credit you with?
or just snover from modding discord C:
snover - Today at 12:36 PM
something something snover
that's about all you need to mention
- Yoshimaro - - Today at 12:37 PM
oh alright
snover - Today at 12:38 PM
i like your mapping style
it's pretty rare for me to actually like a modern map so gz
- Yoshimaro - - Today at 12:38 PM
oh waow thanks XD means a lot... Xexxar is my mapping senpai and he hates my shit lol
snover - Today at 12:43 PM
ok i think i found a pretty good timing for that part
didn't do it in osu though so you have to put the timings yourself
05:31:006 - 157bpm
05:31:400 - 156.5bpm
05:31:795 - 153.5bpm
05:32:190 - 152.8bpm
or well
not exactly that timing
just every beat
first beat is 157bpm
then 156.5
then 153.5
then 152.8
137.8
128.8
112.5
100
173
you're welcome
- Yoshimaro - - Today at 12:47 PM
thanks so much!
snover - Today at 12:47 PM
i'm going to test it myself quickly
- Yoshimaro - - Today at 12:48 PM
if it works out actually can you just send the puush back?
snover - Today at 12:48 PM
sure
- Yoshimaro - - Today at 12:48 PM
or the copy paste the timing points
would probably be easier
snover - Today at 12:55 PM
how long is the slider at the end supposed to be
- Yoshimaro - - Today at 12:55 PM
long enough to make a treble clef idk
idk what the timing was but
05:41:437 - here sounded like a good stop
snover - Today at 12:56 PM
yeah it was just 100bpm
331006,382.165605095541,4,2,1,100,1,0
331388,383.386581469649,4,2,1,100,1,0
331771,391.134289439374,4,2,1,100,1,0
332162,392.670157068063,4,2,1,100,1,0
332554,435.729847494553,4,2,1,100,1,0
332989,465.83850931677,4,2,1,100,1,0
333454,532.859680284192,4,2,1,100,1,0
333986,601.805416248746,4,2,1,100,1,0
334587,346.820809248555,4,2,1,100,1,0
335280,600,4,2,1,100,1,0
- Yoshimaro - - Today at 12:58 PM
nice! ok thank you so much...(and then conversation continues about mania and all of the reasons i suck at it >:( )
PlasticMemor
my mod will not be good
your mapping is godly

check AImod, alot of things are not snapped
01:42:692 (3) - move this down a little by like 6 grid boxes
01:48:971 (6) - this dips down too low
01:52:459 (4,5,6,7) - these could be 2 sliders
04:19:843 (1) - move this slider a little bit further from 9
05:35:280 (1) - slider art is on point
Topic Starter
Yoshimaro

PlasticMemor wrote:

my mod will not be good
your mapping is godly ♥⃛( ❛ั◡˜ ๑)

check AImod, alot of things are not snapped thanks for checking lol, i suppose what happened when i fixed timing at the end (all hail snover) is the last control point got deleted, it was slower SV so when it got deleted the sliders were a bit fast.
01:42:692 (3) - move this down a little by like 6 grid boxes the stack isn't very noticeable in play thanks to AR, but if another mod mentions ill fix
01:48:971 (6) - this dips down too low emphasized the synth since its before stream section and this is something i want emphasized, but i can see where you're coming from... ill mention this to future testplayers and ask if the spike is too nasty
01:52:459 (4,5,6,7) - these could be 2 sliders im leaning towards making all of these sections the same, 00:33:797 (1,2,3,4,5,6) - 01:51:936 (1,2,3,4,5,6,7,8) - 02:31:006 (1,2,3,4,5,6,7,8) - 02:42:169 (1,2,3,4,5,6,7,8) - 02:53:331 (1,2,3,4,5,6,7,8) - 05:04:494 (1,2,3,4,5,6,7,8) - 05:07:285 (1,2,3,4,5,6,7,8) - 05:21:238 (1,2,3,4,5,6,7) - .... as it stands, slow sections start with a slider and faster sections start with hit circles, but these are awkward sections which is why ill probably map them to be more modder friendly
04:19:843 (1) - move this slider a little bit further from 9 actually just decided to make the shape less awkward all together xD, should definitely be fixed now thx
05:35:280 (1) - slider art is on point <3
THANKS FOR MOD EXCLAMATION POINT !111!!1!11!!!1
Elally
Hello! NM form queues

CR = Cricle
SR = Slider
NC = New combo



Dynamic Congeniality


SPOILER
00:01:704 (1,3,4) - ctrl+g
00:02:924 (7,1) - ^
00:03:622 (3,1) - ^^
00:04:320 (3,1) - ^^^
00:05:715 (7,1) - ^^^^
00:06:413 (3,1) - ^^^^^
00:08:506 (7,1) - ^^^^^^
00:09:204 (3,1) - ^^^^^^^
00:09:901 (3,1) - ^^^^^^^^
00:12:344 (5) -

00:40:424 (11) - NC
00:40:773 (1) - remove NC
01:06:587 (2) - Turn down sound CR
01:41:297 (3) -

04:23:680 (6) - CR?

04:26:471 (6) - ^
04:53:855 (3) -

This is all what I can do
If something is not clear please send me a PM
Your map is good
Good luck!
Topic Starter
Yoshimaro
thx for mod! :D
-sandAI
btw length is 5:35 but stars is 5.36 change that please...
Topic Starter
Yoshimaro

HonestE wrote:

btw length is 5:35 but stars is 5.36 change that please...
LOL 777 circles
Topic Starter
Yoshimaro

Yeah dude I'm all about that treble C:
Topic Starter
Yoshimaro
Thanks iaace for kudosu! <3
-TobiKC
.
Topic Starter
Yoshimaro
Thanks for mod!
just click

- Yoshimaro - wrote:

omfg im a legend

looks more dank than before
hyouri
hello from mod queue I will only mod errors and metadata today and not mapping at all this is too long for me sorry


[General/Metadata]
  1. HP is too low IMO, 7 is reasonable
  2. Tags: Your tags are "Lime,Kankitsu,Harmony,GroundbreakinG,gdbg,kawaiicore,onsen,no,chikara,BMS" which are separated by comma's. That's unrankable. Separate all the words with spaces. (So weird though they don't show up as commas in beatmap info page, but beware BN's/QAT can be picky)
  3. Combo Color 1 and Color 3 are the same, if you want to re-use a combo I think you should use the drop-down NC menu to select it. See here: http://puu.sh/oT9cp/9bff0794f2.jpg
  4. soft-slidertick3.wav is never used, this can make the map unrankable.
  5. Tags (again): Remove "lime" tag as it's the artist, no need for the tag. Same for "harmony" tag etc... And remove following tags... "onsen" "no" "chikara" "kankitsu"
  6. Source: BMS (This is important!)
  7. Artist: I checked for artist name, and it turns out Lime and Kankitsu are the same person but different personas, weirdly though he sometimes uses Lime as artist name (https://soundcloud.com/kanki2/lime-smil ... um=twitter) and sometimes he uses Kankitsu (https://soundcloud.com/kanki2/summerwind), but for this song in particular he uses "Lime / Kankitsu" as if it's a collaboration, so that should be Artist name.
  8. Song title should be: Harmony (Long ver.)
  9. Add tags: "G2R2014" "kanki2"
If you feel like you need to confirm, here are some of the sources:
https://twitter.com/_kanki2 - Artist Twitter (Kankitsu)
https://twitter.com/_kankitsu Artist Twitter (Lime)
https://soundcloud.com/kanki2 - Artist Soundcloud (Shared)
http://d.hatena.ne.jp/d_c0836/ - Artist's Blog (Lime)
https://soundcloud.com/kanki2/harmonylo ... um=twitter - Song Soundcloud and some song info
http://www.gdbg.tv/2014/ - Album Metadata
http://kanki2.net/bms.html - Lime's BMS site (Notice he doesn't use "(Long Ver.)" for his harmony difficulty for BMS)
Topic Starter
Yoshimaro

Alveryn wrote:

hello from mod queue I will only mod errors and metadata today and not mapping at all this is too long for me sorry
MUMEI WAIFU IS PUREST WAIFU

[General/Metadata]
  1. HP is too low IMO, 7 is reasonable :c
  2. Tags: Your tags are "Lime,Kankitsu,Harmony,GroundbreakinG,gdbg,kawaiicore,onsen,no,chikara,BMS" which are separated by comma's. That's unrankable. Separate all the words with spaces. (So weird though they don't show up as commas in beatmap info page, but beware BN's/QAT can be picky) o sry, used to websites that use commas thanks
  3. Combo Color 1 and Color 3 are the same, if you want to re-use a combo I think you should use the drop-down NC menu to select it. See here: http://puu.sh/oT9cp/9bff0794f2.jpg uh what
  4. soft-slidertick3.wav is never used, this can make the map unrankable. fixed c:
  5. Tags (again): Remove "lime" tag as it's the artist, no need for the tag. Same for "harmony" tag etc... And remove following tags... "onsen" "no" "chikara" "kankitsu" ok fixed, also just wondering because in the album it said that onsen no chikara did the guitars so i put them in but fixed
  6. Source: BMS (This is important!) !!!!!
  7. Artist: I checked for artist name, and it turns out Lime and Kankitsu are the same person but different personas, weirdly though he sometimes uses Lime as artist name (https://soundcloud.com/kanki2/lime-smil ... um=twitter) and sometimes he uses Kankitsu (https://soundcloud.com/kanki2/summerwind), but for this song in particular he uses "Lime / Kankitsu" as if it's a collaboration, so that should be Artist name. ok using "Lime / Kankitsu", this is correct right? sometimes I see "Lime & Kankitsu" I'm going to use "Lime & Kankitsu"
  8. Song title should be: Harmony (Long ver.) fixed C:
  9. Add tags: "G2R2014" "kanki2"
fixed c:

If you feel like you need to confirm, here are some of the sources:
https://twitter.com/_kanki2 - Artist Twitter (Kankitsu)
https://twitter.com/_kankitsu Artist Twitter (Lime)
https://soundcloud.com/kanki2 - Artist Soundcloud (Shared)
http://d.hatena.ne.jp/d_c0836/ - Artist's Blog (Lime)
https://soundcloud.com/kanki2/harmonylo ... um=twitter - Song Soundcloud and some song info
http://www.gdbg.tv/2014/ - Album Metadata
http://kanki2.net/bms.html - Lime's BMS site (Notice he doesn't use "(Long Ver.)" for his harmony difficulty for BMS)
THKNAS FRO DOM!!!
Usernametwo
Hello, I'm new to modding, but I hope this will be helpful:

[Metadata]

  1. Artist name should be "Lime", as it's listed on the website, on the mp3 from the album download, and on the BMS.
  2. If you do that, "Kankitsu" should be put back into the tags.
    SPOILER
    and for the lime/kankitsu thing: Lime is for BMS, and Kankitsu is for non-BMS works (CDs and web releases). Since this song was for BMS, the name used is Lime.
  3. Song title is fine.
  4. BMS is in the source, so it should be removed from the tags.
  5. The team name for this song in the G2R2014 event was "Brilliant Melodies". You might want to add that to the tags.
[Circles]

00:12:344 (5) - Instead of a 1/2 slider, I would replace this with a 1/4 slider and a circle, which mirrors (1,2) instead of (2,3). The spacing puts more emphasis on the snare at 00:12:517, while still following the voice
00:46:704 (1) - place on top of (2); it's easier to read (in the current position, it feels like the time between (1,2) is half as short)
01:07:285 (6) - slider should be extended to replace the current (7) as it fits the music better.
01:53:419 (1) - spinner should end at 01:57:517
01:58:564 - if you did ^, add a circle here, at the center.
02:06:238 (2,3) - replace with one slider, similar to (1), to follow the background noise more effectively
02:07:285 (5) - replace with two 1/4 sliders; it's easier to move into the stream that way
02:44:959 (1,2,1,2) - place second (2) on top of the first (1). the jumps should expand with each combo in this area, instead of the first three combos being the same
02:45:831 (2) - (continued from ^) move down by about 9 small-sized grid squares.
02:46:006 (1,2) - (continued from ^) ctrl+g; in the end, it should look something like this (combo edited for clarity)02:52:459 (1,2,3) - (2) should be spaced out more
03:06:238 (1) - place on top of (2)
05:41:430 - shorten the pretty treble clef slider by 1/8, then add a thing here

Oh, and, good luck on ranking this.
Topic Starter
Yoshimaro

Usernametwo wrote:

Hello, I'm new to modding, but I hope this will be helpful: hi new to modding, im yoshi

[Metadata]

  1. Artist name should be "Lime", as it's listed on the website, on the mp3 from the album download, and on the BMS.
  2. If you do that, "Kankitsu" should be put back into the tags.
    SPOILER
    and for the lime/kankitsu thing: Lime is for BMS, and Kankitsu is for non-BMS works (CDs and web releases). Since this song was for BMS, the name used is Lime. this was addressed by the mod just before you, Alveryn. it appears that Lime occasionally produces under the name Kankitsu but for this song in particular he used both as a collab with himself, which confused me because i downloaded the song from the same place in the screenshot xD idk ill leave it how it is and when a BN checks ill use what is considered correct (although i think it is supposed to be Lime & Kankitsu)
  3. Song title is fine.
  4. BMS is in the source, so it should be removed from the tags. makes sense
  5. The team name for this song in the G2R2014 event was "Brilliant Melodies". You might want to add that to the tags.
added

[Circles] click them C:

00:12:344 (5) - Instead of a 1/2 slider, I would replace this with a 1/4 slider and a circle, which mirrors (1,2) instead of (2,3). The spacing puts more emphasis on the snare at 00:12:517, while still following the voice hey thats actually pretty damn good, nic
00:46:704 (1) - place on top of (2); it's easier to read (in the current position, it feels like the time between (1,2) is half as short) going to leave it, also the stream blankets this note
01:07:285 (6) - slider should be extended to replace the current (7) as it fits the music better. same
01:53:419 (1) - spinner should end at 01:57:517 had it like that before untiL FaQT XexXXAR TLodd mE3 T2 chAENG THE CFKUIGN TRMINGN
01:58:564 - if you did ^, add a circle here, at the center. k
02:06:238 (2,3) - replace with one slider, similar to (1), to follow the background noise more effectively i like it
02:07:285 (5) - replace with two 1/4 sliders; it's easier to move into the stream that way i like it
02:44:959 (1,2,1,2) - place second (2) on top of the first (1). the jumps should expand with each combo in this area, instead of the first three combos being the same shortened the distance of 02:44:959 (1,2) - but not changing combo (changed from 1.0 to .8, originally 02:44:610 (4,1,2,1,2) - were 1.0)
02:45:831 (2) - (continued from ^) move down by about 9 small-sized grid squares. X
02:46:006 (1,2) - (continued from ^) ctrl+g; in the end, it should look something like this (combo edited for clarity)Y02:52:459 (1,2,3) - (2) should be spaced out more personally i agree with this, i think i changed it for an earlier mod but i like this a bit more
03:06:238 (1) - place on top of (2)Z
05:41:430 - shorten the pretty treble clef slider by 1/8, then add a thing here now i know my abc's (when i play it in 1/16th 25% it sounds correct, check your offset? idk)

Oh, and, good luck on ranking this.
THX 4 MOD FAMBOLINI HAVE SOM SPIC KDOSDUDU
Kaifin
ok

Dynamic Congeniality

  1. 00:03:099 (1,2,3,1,2,3) - these things in all of their instances should be spaced higher, it feels cramped as is (something like this http://puu.sh/oWV5g/388d8f169c.jpg&#41; its so cramped that its awkward to play
  2. 00:04:843 (2,3,4,5,6,7) - why this shaped so ugly compared to the others
  3. 00:11:297 (7,8,1) - space this out so its even with the rest, the stacking makes it uneven, and or just space it more so its completely separate from the pattern
  4. 00:19:843 (1,2,3,4,5,6) - i dont really like the flow of this pattern, seems weird
  5. 00:22:634 (1,2,3) - kind of unclear spacing, they look like they're kicks when they're not, space more or less for better emphasis?
  6. 00:35:192 (1) to 00:43:564 (1) - your hitsounding is so weird and jarring lol find way to make more natural? maybe lower introduction volume? it comes out of nowhere
  7. 00:36:413 (5,6,7,8,9,10) - would recommend you rework this rhythm in all of its instances, its not following anything in particular and jumps instruments, the one that follows it is a lot better, you're also skipping potential 5 bursts from the drums in this kiai section, listen carefully to the music and fix yo rhythm
  8. 00:42:779 (8,9,10) - clean up this portion of your stream shape, the rest of the stream is fine these three notes ruin it though
  9. 00:47:052 (2,3,4,5,6,7,8,9) - theres something slightly off about this
  10. 00:49:145 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - much better
  11. 00:51:936 (1,2,3) - increase spacing cuz its the same as your 1/2 in about 2 seconds here 00:55:948 (1,2,3,4) -
  12. 00:54:727 (1,2) - same
  13. 00:58:913 (4) - wtf is this stack lol also maybe 1/1 and circle on red tick would be better
  14. 01:01:704 (4) - same, also this one would be more intuitive if it went the other way
  15. 01:04:145 (3,4) - i see what you're doing here but its hot aids tbh, bigger spacing for farther apart on the timeline notes and smaller for closer = readable
  16. 01:06:587 (2,3,4,5) - would be better as two 1/2 sliders because this is so emphasized with these fuking hitsounds and the noise is quiet and not 4 circle clickable imo
  17. 01:06:587 (2,3,4,5) - also this is the same spacing as your 1/1 : /
  18. 01:10:076 (4) - other way
  19. 01:14:262 (1,2,3,4) - ok so the 1 slider end here should be clickable its the most emphasized note in the whole bar
  20. 01:17:052 (1) - same
  21. 01:28:913 (1,2) and 01:29:436 (7,8) - shape is fuckd
  22. 01:29:610 (1,2,3) - same as before
  23. 01:30:308 (3,1) - theres a triplet in here
  24. 01:31:704 (4) - emphasis
  25. 01:32:052 (5) - less emphasis
  26. 01:33:448 (5,6) - 5 should be the emphasized one here, not 6
  27. 01:34:494 (4) - emphasis
  28. 01:35:192 (1) - emphasis
  29. 01:37:983 (1) - ^
  30. 01:38:680 (4) - ^
  31. 01:40:773 (1,2,3,4) - wat is this pattern/rhythm? just do this lol: http://puu.sh/oWW2P/745b7fe57b.jpg
  32. 01:41:297 (3) - clap on slider end????????? y
  33. everything i said about emphasis applies to this section and sections similar following comb through all of it and make sure the emphasis is on the snare
  34. 01:52:459 (4,5,6,7,8) - really dont like this pattern, i would rework
  35. 01:53:419 (1) - theres interesting rhythm during this spinner, and directly after it where there is no notes, why not map p ed
  36. 01:58:913 (1,2) - 1/2s
  37. 02:07:983 (5,9) - might be better with Ncs but meh
  38. 02:09:204 (4,1,2,3) - really really misleading spacing, space it out more
  39. 02:19:145 (1,2,3,4,5,6,7,8,1) - move up to here or similar for consistency http://puu.sh/oWWii/5d79fbd346.jpg
  40. that stream section is pretty good i like the shapes
  41. 02:25:424 (1,3) - aesthetic death of map the angles
  42. 02:27:169 (2,3,4,5,6) - holy this rhythm do this: http://puu.sh/oWX0Y/4bd3039c9f.jpg
  43. 02:30:657 (4,5) - why circles instead of 1/2 slider?
  44. 02:31:006 (1,2,3,4,5,6,7,8) - wat i think this was a misclick or somethin but pls fix pattern
  45. 02:37:110 (3) - dont use red tick 1/2 sliders in this song theres like 0 places where its applicable
  46. 02:40:250 (5,6,7) - is there a triplet sound here? cant hear it
  47. 02:42:169 (1,2,3,4,5,6,7,8) - fix like all of these doubles patterns so they're spaced a lot better tbh
  48. 02:44:959 (1,2,1,2,1,2,1,2) - either make it expand slowly, or have them all be the same spacing and put the emphasis on the first notes of the 1/2s, your choice but right now this is both and it doesnt work
  49. 02:46:878 (3) - no
  50. 02:51:238 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,1) - holy good stream shape
  51. 02:53:070 (3) - HOLY ITS ON THE BLUE TICK, spacing is bad on pattern anyways
  52. 02:53:331 (1,2,3,4,5,6,7,8) - me irl
  53. 03:11:471 (1,2,3) and 03:15:483 (1,2,3,4) - same shit as before with the spacing yo
  54. 03:26:820 (1,2,3) - this looks really bad ngl please change
  55. 03:29:610 (3) - lol is this one different from the other ones or something this one looks better than all the others
  56. 03:32:052 (2,3,1,2,3) - cool idea but bad angle on the triangle, specifically blue 2 to blu 3
  57. 03:33:448 (4) - make even spacing so its clearly 1/1
  58. 04:09:204 (2) - all the slow part before this is so much better than the other slow part just thought i'd let you know
  59. 04:19:145 (1,2,3,4,5,6,7,8) - cool idea execute the stream shape better though while keeping it going down in spacing
  60. 04:32:052 (4) - not like this
  61. 04:39:901 (3) - booooooooooo red tick slider
  62. 04:47:052 (4) - the emphasis was goin ok until you bopped in this triple slider pattern stuff
  63. 04:51:238 (4,6,7,1) - why have them touch like that when you can just like space out the 671 more
  64. 04:53:331 (1,2,3,4) - fix this rhythm 2
  65. 05:02:750 (4,1) - this flow is very bad
  66. 05:04:494 (1,2,3,4,5,6,7,8) - me irl
  67. 05:07:285 (1,2,3,4,5,6,7,8) - HOLY THIS PATTERN IS ALMOST a good 1 with doubles but then 8 ruins it lol
  68. 05:13:390 (3) - no
  69. 05:21:762 (3,4,5,6,7) - thats good enough you want more emphasis on the 7 tho
  70. 05:24:552 (3) - no
  71. 05:30:133 (3) - no
  72. 05:35:280 (1) - stellar meme

    not really that thorough, you should really get someone to go over your linear flow with you because holy its everywhere and its really jarring, i only pointed out like 1 really extreme linear flow example

    good stream shapes though, better than your last map i saw

    gl !
Topic Starter
Yoshimaro

Kaifin wrote:

ok

Dynamic Congeniality

  1. 00:03:099 (1,2,3,1,2,3) - these things in all of their instances should be spaced higher, it feels cramped as is (something like this http://puu.sh/oWV5g/388d8f169c.jpg&#41; its so cramped that its awkward to play
  2. 00:04:843 (2,3,4,5,6,7) - why this shaped so ugly compared to the others
  3. 00:11:297 (7,8,1) - space this out so its even with the rest, the stacking makes it uneven, and or just space it more so its completely separate from the pattern
  4. 00:19:843 (1,2,3,4,5,6) - i dont really like the flow of this pattern, seems weird
  5. 00:22:634 (1,2,3) - kind of unclear spacing, they look like they're kicks when they're not, space more or less for better emphasis?
  6. 00:35:192 (1) to 00:43:564 (1) - your hitsounding is so weird and jarring lol find way to make more natural? maybe lower introduction volume? it comes out of nowhere
  7. 00:36:413 (5,6,7,8,9,10) - would recommend you rework this rhythm in all of its instances, its not following anything in particular and jumps instruments, the one that follows it is a lot better, you're also skipping potential 5 bursts from the drums in this kiai section, listen carefully to the music and fix yo rhythm
  8. 00:42:779 (8,9,10) - clean up this portion of your stream shape, the rest of the stream is fine these three notes ruin it though
  9. 00:47:052 (2,3,4,5,6,7,8,9) - theres something slightly off about this
  10. 00:49:145 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - much better
  11. 00:51:936 (1,2,3) - increase spacing cuz its the same as your 1/2 in about 2 seconds here 00:55:948 (1,2,3,4) -
  12. 00:54:727 (1,2) - same
  13. 00:58:913 (4) - wtf is this stack lol also maybe 1/1 and circle on red tick would be better
  14. 01:01:704 (4) - same, also this one would be more intuitive if it went the other way
  15. 01:04:145 (3,4) - i see what you're doing here but its hot aids tbh, bigger spacing for farther apart on the timeline notes and smaller for closer = readable
  16. 01:06:587 (2,3,4,5) - would be better as two 1/2 sliders because this is so emphasized with these fuking hitsounds and the noise is quiet and not 4 circle clickable imo
  17. 01:06:587 (2,3,4,5) - also this is the same spacing as your 1/1 : /
  18. 01:10:076 (4) - other way
  19. 01:14:262 (1,2,3,4) - ok so the 1 slider end here should be clickable its the most emphasized note in the whole bar
  20. 01:17:052 (1) - same
  21. 01:28:913 (1,2) and 01:29:436 (7,8) - shape is fuckd
  22. 01:29:610 (1,2,3) - same as before
  23. 01:30:308 (3,1) - theres a triplet in here
  24. 01:31:704 (4) - emphasis
  25. 01:32:052 (5) - less emphasis
  26. 01:33:448 (5,6) - 5 should be the emphasized one here, not 6
  27. 01:34:494 (4) - emphasis
  28. 01:35:192 (1) - emphasis
  29. 01:37:983 (1) - ^
  30. 01:38:680 (4) - ^
  31. 01:40:773 (1,2,3,4) - wat is this pattern/rhythm? just do this lol: http://puu.sh/oWW2P/745b7fe57b.jpg
  32. 01:41:297 (3) - clap on slider end????????? y
  33. everything i said about emphasis applies to this section and sections similar following comb through all of it and make sure the emphasis is on the snare
  34. 01:52:459 (4,5,6,7,8) - really dont like this pattern, i would rework
  35. 01:53:419 (1) - theres interesting rhythm during this spinner, and directly after it where there is no notes, why not map p ed
  36. 01:58:913 (1,2) - 1/2s
  37. 02:07:983 (5,9) - might be better with Ncs but meh
  38. 02:09:204 (4,1,2,3) - really really misleading spacing, space it out more
  39. 02:19:145 (1,2,3,4,5,6,7,8,1) - move up to here or similar for consistency http://puu.sh/oWWii/5d79fbd346.jpg
  40. that stream section is pretty good i like the shapes
  41. 02:25:424 (1,3) - aesthetic death of map the angles
  42. 02:27:169 (2,3,4,5,6) - holy this rhythm do this: http://puu.sh/oWX0Y/4bd3039c9f.jpg
  43. 02:30:657 (4,5) - why circles instead of 1/2 slider?
  44. 02:31:006 (1,2,3,4,5,6,7,8) - wat i think this was a misclick or somethin but pls fix pattern
  45. 02:37:110 (3) - dont use red tick 1/2 sliders in this song theres like 0 places where its applicable
  46. 02:40:250 (5,6,7) - is there a triplet sound here? cant hear it
  47. 02:42:169 (1,2,3,4,5,6,7,8) - fix like all of these doubles patterns so they're spaced a lot better tbh
  48. 02:44:959 (1,2,1,2,1,2,1,2) - either make it expand slowly, or have them all be the same spacing and put the emphasis on the first notes of the 1/2s, your choice but right now this is both and it doesnt work
  49. 02:46:878 (3) - no
  50. 02:51:238 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,1) - holy good stream shape
  51. 02:53:070 (3) - HOLY ITS ON THE BLUE TICK, spacing is bad on pattern anyways
  52. 02:53:331 (1,2,3,4,5,6,7,8) - me irl
  53. 03:11:471 (1,2,3) and 03:15:483 (1,2,3,4) - same shit as before with the spacing yo
  54. 03:26:820 (1,2,3) - this looks really bad ngl please change
  55. 03:29:610 (3) - lol is this one different from the other ones or something this one looks better than all the others
  56. 03:32:052 (2,3,1,2,3) - cool idea but bad angle on the triangle, specifically blue 2 to blu 3
  57. 03:33:448 (4) - make even spacing so its clearly 1/1
  58. 04:09:204 (2) - all the slow part before this is so much better than the other slow part just thought i'd let you know
  59. 04:19:145 (1,2,3,4,5,6,7,8) - cool idea execute the stream shape better though while keeping it going down in spacing
  60. 04:32:052 (4) - not like this
  61. 04:39:901 (3) - booooooooooo red tick slider
  62. 04:47:052 (4) - the emphasis was goin ok until you bopped in this triple slider pattern stuff
  63. 04:51:238 (4,6,7,1) - why have them touch like that when you can just like space out the 671 more
  64. 04:53:331 (1,2,3,4) - fix this rhythm 2
  65. 05:02:750 (4,1) - this flow is very bad
  66. 05:04:494 (1,2,3,4,5,6,7,8) - me irl
  67. 05:07:285 (1,2,3,4,5,6,7,8) - HOLY THIS PATTERN IS ALMOST a good 1 with doubles but then 8 ruins it lol
  68. 05:13:390 (3) - no
  69. 05:21:762 (3,4,5,6,7) - thats good enough you want more emphasis on the 7 tho
  70. 05:24:552 (3) - no
  71. 05:30:133 (3) - no
  72. 05:35:280 (1) - stellar meme

    not really that thorough, you should really get someone to go over your linear flow with you because holy its everywhere and its really jarring, i only pointed out like 1 really extreme linear flow example

    good stream shapes though, better than your last map i saw

    gl !
that was fucking dense lol ill fix map tomorrow im dead tired today
Topic Starter
Yoshimaro

- Yoshimaro - wrote:

that was fucking dense lol ill fix map tomorrow im dead tired today
- me from 2 fucking weeks ago

Kaifin wrote:

ok rammus

Dynamic Congeniality

  1. 00:03:099 (1,2,3,1,2,3) - these things in all of their instances should be spaced higher, it feels cramped as is (something like this http://puu.sh/oWV5g/388d8f169c.jpg&#41; its so cramped that its awkward to play doubled the spacing
  2. 00:04:843 (2,3,4,5,6,7) - why this shaped so ugly compared to the others :C fix
  3. 00:11:297 (7,8,1) - space this out so its even with the rest, the stacking makes it uneven, and or just space it more so its completely separate from the pattern fixed spacing to deal with stacks
  4. 00:19:843 (1,2,3,4,5,6) - i dont really like the flow of this pattern, seems weird rammus
  5. 00:22:634 (1,2,3) - kind of unclear spacing, they look like they're kicks when they're not, space more or less for better emphasis? spaced to the metronome, on the 4th however the white noise that has been "building up pressure" so to speak pops
  6. 00:35:192 (1) to 00:43:564 (1) - your hitsounding is so weird and jarring lol find way to make more natural? maybe lower introduction volume? it comes out of nowhere changed 00:34:843 (1,2,3,4) - to drums to prepare but tbh i need so much help hitsounding this hoYl
  7. 00:36:413 (5,6,7,8,9,10) - would recommend you rework this rhythm in all of its instances, its not following anything in particular and jumps instruments, the one that follows it is a lot better, you're also skipping potential 5 bursts from the drums in this kiai section, listen carefully to the music and fix yo rhythm ill find something
  8. 00:42:779 (8,9,10) - clean up this portion of your stream shape, the rest of the stream is fine these three notes ruin it though fix (?)
  9. 00:47:052 (2,3,4,5,6,7,8,9) - theres something slightly off about this rammus
  10. 00:49:145 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - much better rammus
  11. 00:51:936 (1,2,3) - increase spacing cuz its the same as your 1/2 in about 2 seconds here 00:55:948 (1,2,3,4) - volume and pitch
  12. 00:54:727 (1,2) - same same

    DAY 1 INTERMISSION CUS LAZY FUCK. I WILL CONTINUUUEEEEEEEEEEE...meh whenever i get around to it lol
  13. 00:58:913 (4) - wtf is this stack lol also maybe 1/1 and circle on red tick would be better
  14. 01:01:704 (4) - same, also this one would be more intuitive if it went the other way
  15. 01:04:145 (3,4) - i see what you're doing here but its hot aids tbh, bigger spacing for farther apart on the timeline notes and smaller for closer = readable
  16. 01:06:587 (2,3,4,5) - would be better as two 1/2 sliders because this is so emphasized with these fuking hitsounds and the noise is quiet and not 4 circle clickable imo
  17. 01:06:587 (2,3,4,5) - also this is the same spacing as your 1/1 : /
  18. 01:10:076 (4) - other way
  19. 01:14:262 (1,2,3,4) - ok so the 1 slider end here should be clickable its the most emphasized note in the whole bar
  20. 01:17:052 (1) - same
  21. 01:28:913 (1,2) and 01:29:436 (7,8) - shape is fuckd
  22. 01:29:610 (1,2,3) - same as before
  23. 01:30:308 (3,1) - theres a triplet in here
  24. 01:31:704 (4) - emphasis
  25. 01:32:052 (5) - less emphasis
  26. 01:33:448 (5,6) - 5 should be the emphasized one here, not 6
  27. 01:34:494 (4) - emphasis
  28. 01:35:192 (1) - emphasis
  29. 01:37:983 (1) - ^
  30. 01:38:680 (4) - ^
  31. 01:40:773 (1,2,3,4) - wat is this pattern/rhythm? just do this lol: http://puu.sh/oWW2P/745b7fe57b.jpg
  32. 01:41:297 (3) - clap on slider end????????? y
  33. everything i said about emphasis applies to this section and sections similar following comb through all of it and make sure the emphasis is on the snare
  34. 01:52:459 (4,5,6,7,8) - really dont like this pattern, i would rework
  35. 01:53:419 (1) - theres interesting rhythm during this spinner, and directly after it where there is no notes, why not map p ed
  36. 01:58:913 (1,2) - 1/2s
  37. 02:07:983 (5,9) - might be better with Ncs but meh
  38. 02:09:204 (4,1,2,3) - really really misleading spacing, space it out more
  39. 02:19:145 (1,2,3,4,5,6,7,8,1) - move up to here or similar for consistency http://puu.sh/oWWii/5d79fbd346.jpg
  40. that stream section is pretty good i like the shapes
  41. 02:25:424 (1,3) - aesthetic death of map the angles
  42. 02:27:169 (2,3,4,5,6) - holy this rhythm do this: http://puu.sh/oWX0Y/4bd3039c9f.jpg
  43. 02:30:657 (4,5) - why circles instead of 1/2 slider?
  44. 02:31:006 (1,2,3,4,5,6,7,8) - wat i think this was a misclick or somethin but pls fix pattern
  45. 02:37:110 (3) - dont use red tick 1/2 sliders in this song theres like 0 places where its applicable
  46. 02:40:250 (5,6,7) - is there a triplet sound here? cant hear it
  47. 02:42:169 (1,2,3,4,5,6,7,8) - fix like all of these doubles patterns so they're spaced a lot better tbh
  48. 02:44:959 (1,2,1,2,1,2,1,2) - either make it expand slowly, or have them all be the same spacing and put the emphasis on the first notes of the 1/2s, your choice but right now this is both and it doesnt work
  49. 02:46:878 (3) - no
  50. 02:51:238 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,1) - holy good stream shape
  51. 02:53:070 (3) - HOLY ITS ON THE BLUE TICK, spacing is bad on pattern anyways
  52. 02:53:331 (1,2,3,4,5,6,7,8) - me irl
  53. 03:11:471 (1,2,3) and 03:15:483 (1,2,3,4) - same shit as before with the spacing yo
  54. 03:26:820 (1,2,3) - this looks really bad ngl please change
  55. 03:29:610 (3) - lol is this one different from the other ones or something this one looks better than all the others
  56. 03:32:052 (2,3,1,2,3) - cool idea but bad angle on the triangle, specifically blue 2 to blu 3
  57. 03:33:448 (4) - make even spacing so its clearly 1/1
  58. 04:09:204 (2) - all the slow part before this is so much better than the other slow part just thought i'd let you know
  59. 04:19:145 (1,2,3,4,5,6,7,8) - cool idea execute the stream shape better though while keeping it going down in spacing
  60. 04:32:052 (4) - not like this
  61. 04:39:901 (3) - booooooooooo red tick slider
  62. 04:47:052 (4) - the emphasis was goin ok until you bopped in this triple slider pattern stuff
  63. 04:51:238 (4,6,7,1) - why have them touch like that when you can just like space out the 671 more
  64. 04:53:331 (1,2,3,4) - fix this rhythm 2
  65. 05:02:750 (4,1) - this flow is very bad
  66. 05:04:494 (1,2,3,4,5,6,7,8) - me irl
  67. 05:07:285 (1,2,3,4,5,6,7,8) - HOLY THIS PATTERN IS ALMOST a good 1 with doubles but then 8 ruins it lol
  68. 05:13:390 (3) - no
  69. 05:21:762 (3,4,5,6,7) - thats good enough you want more emphasis on the 7 tho
  70. 05:24:552 (3) - no
  71. 05:30:133 (3) - no
  72. 05:35:280 (1) - stellar meme

    not really that thorough, you should really get someone to go over your linear flow with you because holy its everywhere and its really jarring, i only pointed out like 1 really extreme linear flow example

    good stream shapes though, better than your last map i saw

    gl !
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