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Porno Graffitti - THE DAY

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Nitrous
From my Modding Queue

Easy
  1. 00:23:378 (4,1) - Try making the blanket a bit more prettier by fixing the gap between them
  2. 01:23:378 (1) - Can you make this into a spinner instead?
  3. 00:55:959 (2,3) - Fix distance snap
  4. 00:56:281 (3,4) - Fix distance snap
Normal
  1. 00:16:281 (1,2) - Fix blanket
  2. 00:17:249 (2,3) - Fix distance snap
  3. 00:17:572 (3,4) - Fix distance snap
Hard
[list]
[*]

Although minor things such as Distance snap and blankets, my overall opinion of the map is good as it seems. Good luck in ranking!
Topic Starter
-[Seon]-

LeNitrous wrote:

From my Modding Queue

Easy
  1. 00:23:378 (4,1) - Try making the blanket a bit more prettier by fixing the gap between them fixed
  2. 01:23:378 (1) - Can you make this into a spinner instead? I don't really see a problem if I leave it as a slider
  3. 00:55:959 (2,3) - Fix distance snap fixed
  4. 00:56:281 (3,4) - Fix distance snap fixed
Normal
  1. 00:16:281 (1,2) - Fix blanket fixed
  2. 00:17:249 (2,3) - Fix distance snap fixed
  3. 00:17:572 (3,4) - Fix distance snap fixed
Hard
[list]
[*]

Although minor things such as Distance snap and blankets, my overall opinion of the map is good as it seems. Good luck in ranking!
thanks for the mod :)
Kujinn
Hi Hi

Mods
Plus Ultra
00:03:056 (4,1,2) - Could make it flow better
00:08:539 (1,2,3) - fix blanket
00:35:475 (7) - if you place that in coodinated x240 - y52 and do something similar to what you did here 00:35:636 (1,2,3) - it would be more fitting imo
00:39:507 (2,3) - 01:02:733 (3,4) - fix blanket
01:14:185 (5,1) - massive jump outta the blue
01:26:443 (1,2,3) - jumps don't flow with the rest of the ending, consider rotating slightly more clockwise

Hard
00:06:443 (3) - sharp end in unnecessary
00:08:539 (1) - ^ although if you fix it a little it should be fine
00:18:217 (3,4) - doesn't really flow, can easily be fixed though
00:22:088 (3,4) - place circle around x420 y184 and ctrl g the slider
00:38:056 (1) - sharp end unecessary
00:47:733 (3) - ^
00:52:894 (3) - could make it look better
00:56:281 (1,2) - fix blanket
01:03:056 (4,5) - ^
01:09:830 (4,5) - ^
01:17:410 (6) - fix slider, could make it look better
01:27:572 (5,6,1,2) - feels strange to end map with notes to the side like that

I really like the mapset overall, Goodluck !!
Ayyri
Hello~

NM. from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
01:02:733 - Have the kiai start here. It starts too early where it currently is.

Normal
00:17:249 (2) - Move this to where the tail of 00:15:636 (5) - is. The overlap looks ugly.

Hard
00:28:217 (2,3) - Why are you mapping when the lyrics are gone here, but not at 00:31:443 - ? It sounds weird to map the silence.

Plus ULTRA
00:28:217 (1,2,3) - Why are you mapping when the lyrics are gone here, but not at 00:31:443 - ? It sounds weird to map the silence.
00:36:604 (3) - Remove the NM whistle here. It doesn't fit the music.

Nice song choice. Boku no Hero Academia is a good anime/manga.
Topic Starter
-[Seon]-

Panda King wrote:

Hi Hi

Mods
Plus Ultra
00:03:056 (4,1,2) - Could make it flow better fixed
00:08:539 (1,2,3) - fix blanket fixed
00:35:475 (7) - if you place that in coodinated x240 - y52 and do something similar to what you did here 00:35:636 (1,2,3) - it would be more fitting imo I think I get what you mean
00:39:507 (2,3) - 01:02:733 (3,4) - fix blanket fixed
01:14:185 (5,1) - massive jump outta the blue it's not really outta the blue considering I did the same thing on previous chorus
01:26:443 (1,2,3) - jumps don't flow with the rest of the ending, consider rotating slightly more clockwise fixed

Hard
00:06:443 (3) - sharp end in unnecessary but style D:
00:08:539 (1) - ^ although if you fix it a little it should be fine fixed
00:18:217 (3,4) - doesn't really flow, can easily be fixed though fixed
00:22:088 (3,4) - place circle around x420 y184 and ctrl g the slider fixed
00:38:056 (1) - sharp end unnecessary style D:
00:47:733 (3) - ^ fixed
00:52:894 (3) - could make it look better fixed
00:56:281 (1,2) - fix blanket fixed
01:03:056 (4,5) - ^ fixed
01:09:830 (4,5) - ^ fixed
01:17:410 (6) - fix slider, could make it look better fixed
01:27:572 (5,6,1,2) - feels strange to end map with notes to the side like that its not a big deal

I really like the mapset overall, Goodluck !!

Ayyri wrote:

Hello~

NM. from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
01:02:733 - Have the kiai start here. It starts too early where it currently is. fixed

Normal
00:17:249 (2) - Move this to where the tail of 00:15:636 (5) - is. The overlap looks ugly. but it's at the tail already ._.

Hard
00:28:217 (2,3) - Why are you mapping when the lyrics are gone here, but not at 00:31:443 - ? It sounds weird to map the silence. was following bg sound, made it 20% volume and added sliders 31 sec

Plus ULTRA
00:28:217 (1,2,3) - Why are you mapping when the lyrics are gone here, but not at 00:31:443 - ? It sounds weird to map the silence.was following bg sound, made it 20% volume and added sliders 31 sec[/
00:36:604 (3) - Remove the NM whistle here. It doesn't fit the music. fixed

Nice song choice. Boku no Hero Academia is a good anime/manga.
thanks for the mods :)
propasy
Easy
00:01:927 (2) – I would personally make it two circles at 00:01:927 and 00:02:249 while putting a slider at 00:02:572 to 00:03:056
00:25:152 (2) – I would have put a slider or spinner here

Plus Ultra
00:58:701 (1) – Personally, I think a slider repeater would be more appropriate
01:00:152 (1,2,3,4) – Because the music is ascending upwards in pitch, I think you should make the notes move up instead of slightly down, also a bit of extra space wouldn’t hurt
DeletedUser_6181859
Hey, my name is Max 100bit, and this is my mod! (from my queue)
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
Song and beatmaps
strange bg-ratio, can you change?
Easy
01:12:410 (4,5) - don't stack
Nice diff!
Normal
00:04:668 (1) - don't nc here and in 00:07:249 (1) - but nc in 00:05:959 (3)
00:13:701 (1,3,5) - identical sliders (fix 3)
00:46:604 (2,3) - change to slider?
01:28:217 (1,2) - ^
Hard
00:51:120 (3,4) - i think jump this isn't good idea
00:55:636 (1) - remove nc
Plus ULTRA
try this
00:25:798 (3) - change to notes for small stream with 4,5,6
00:46:120 (2,4) - stack or move 4
00:55:475 (4,5) - don't stack
01:01:604 (4) - move to the same distance with 01:00:152 (1,2,3)
01:06:281 (4,2,5) - three stacked objects is strange
01:12:410 (1,2,3,4) - non-stack stream?:D
01:28:217 (1,2) - don't stack too
Sorry for small mod...
Good luck!
{end of mod}
Topic Starter
-[Seon]-

propasy wrote:

Easy
00:01:927 (2) – I would personally make it two circles at 00:01:927 and 00:02:249 while putting a slider at 00:02:572 to 00:03:056 fixed
00:25:152 (2) – I would have put a slider or spinner here having that will make it more difficult for beginners imo

Plus Ultra
00:58:701 (1) – Personally, I think a slider repeater would be more appropriate it would sound weird as there's nothing on the background that indicates the need to have a repeating slider
01:00:152 (1,2,3,4) – Because the music is ascending upwards in pitch, I think you should make the notes move up instead of slightly down, also a bit of extra space wouldn’t hurt fixed

100bit wrote:

Hey, my name is Max 100bit, and this is my mod! (from my queue)
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
Song and beatmaps
strange bg-ratio, can you change? fixed
Easy
01:12:410 (4,5) - don't stack I kinda like it so i'll keep it
Nice diff!
Normal
00:04:668 (1) - don't nc here and in 00:07:249 (1) - but nc in 00:05:959 (3) fixed
00:13:701 (1,3,5) - identical sliders (fix 3) something different wouldn't hurt :c
00:46:604 (2,3) - change to slider? fixed
01:28:217 (1,2) - ^ it's the end of the song so having 2 circles will kinda be a challenge
Hard
00:51:120 (3,4) - i think jump this isn't good idea fixed
00:55:636 (1) - remove nc fixed
Plus ULTRA
try this
00:25:798 (3) - change to notes for small stream with 4,5,6 since it's an insane diff, having a short slider into streams is reasonable
00:46:120 (2,4) - stack or move 4 it's intentional
00:55:475 (4,5) - don't stack I don't see a problem with it
01:01:604 (4) - move to the same distance with 01:00:152 (1,2,3) moved it closer
01:06:281 (4,2,5) - three stacked objects is strange not really :/
01:12:410 (1,2,3,4) - non-stack stream?:D it's ok as it is
01:28:217 (1,2) - don't stack too plays better when stacked imo
Sorry for small mod...
Good luck!
{end of mod}
thanks for the mods :)
KiririnIchiban
Hi, from my modding queue
Plus Ultra
00:39:346 (1,2) - Id use a triple or kickslider to the violin here ex. http://puu.sh/oSXA9/1fe576e8e5.jpg
00:39:830 (3,4,5,6) - I think all jumps or all sliders would fit better here because the singers tone stays flat
00:41:927 (1,2,3,4,5,6,7) - Same as above
01:23:459 (1) - I think mapping out the drum triples would be fun and make the map more intense right before the end, you can move the spinner
to 01:28:378 (2)
hard
00:46:765 (4) - I think a slider would fit here better
Thats it T_T sorry

Sorry I wasn't able to say much
Hope it was helpful
Replays: http://puu.sh/oT5Fv/b67a99a125.rar
Topic Starter
-[Seon]-

Bukkake Blast wrote:

Hi, from my modding queue
Plus Ultra
00:39:346 (1,2) - Id use a triple or kickslider to the violin here ex. http://puu.sh/oSXA9/1fe576e8e5.jpg hmm, okay
00:39:830 (3,4,5,6) - I think all jumps or all sliders would fit better here because the singers tone stays flat not necessary
00:41:927 (1,2,3,4,5,6,7) - Same as above I don't want it to be so fast to only have jumps nor too slow to only have sliders
01:23:459 (1) - I think mapping out the drum triples would be fun and make the map more intense right before the end, you can move the spinner
to 01:28:378 (2) will try to reconsider
hard
00:46:765 (4) - I think a slider would fit here better nah, it sounds fine right now
Thats it T_T sorry

Sorry I wasn't able to say much
Hope it was helpful
Replays: http://puu.sh/oT5Fv/b67a99a125.rar
thanks for the mod :)
sorry for the late reply, got caught up with school
DevilOPRG
Can't wait for the AR 10 version ^.^
- Frontier -

Hello ~ From my modding queue



[Easy]
Nice Easy !!

[Normal]
00:08:539 (1) - I think you should curve a little bit for a perfectly blanket. I suggested you to move the second point to x356 y 326 and the last point to x 440 y 267
00:24:023 (1) - IMO this slider is too wierd. i think just a simple curve slider is better :o
01:28:217 (1,2) - I think 1/2 slider is better 8-)

[Hard]
00:25:475 (2,3) - Maybe players can't click 00:26:120 (3) on cuz it's too fast lmao
00:39:830 (2,3) - Make it parallel ;)
00:47:249 (1) - IMO ctrl+g for the better flow
01:12:894 (1) - I think you should NC 01:13:056 (2) not here :o

[Plus ULTRA]
00:19:830 (5,6) - too wierd flow here

Well, nice map !! Good luck
Topic Starter
-[Seon]-

- Frontier - wrote:

Hello ~ From my modding queue



[Easy]
Nice Easy !!

[Normal]
00:08:539 (1) - I think you should curve a little bit for a perfectly blanket. I suggested you to move the second point to x356 y 326 and the last point to x 440 y 267 fixed
00:24:023 (1) - IMO this slider is too wierd. i think just a simple curve slider is better :o I think a normal curve is too normal? lol
01:28:217 (1,2) - I think 1/2 slider is better 8-) since in the end of a song, double circle is better

[Hard]
00:25:475 (2,3) - Maybe players can't click 00:26:120 (3) on cuz it's too fast lmao I'm gonna keep this ._.
00:39:830 (2,3) - Make it parallel ;) fixed
00:47:249 (1) - IMO ctrl+g for the better flow fixed
01:12:894 (1) - I think you should NC 01:13:056 (2) not here :o fixed

[Plus ULTRA]
00:19:830 (5,6) - too wierd flow herefixed

Well, nice map !! Good luck
thanks for the mod :)
Izzywing
✯👌 Mod from my queue 👌✯

This mapset is very well done, so this will all be nitpicky stuff pretty much lol

[Easy]

00:57:572 (1,2) - Blanket could be better left side is wider than the right

Good difficulty.

[Normal]

01:04:668 (5) - I would start this slider on 01:04:507 (leave it same length). Feels / sounds better. I can understand it the way you have but onsider my suggestion.
01:07:249 (5) - Same deal as above with this one
01:09:668 - Consider a circle here?
01:13:539 (2) - Same deal as the first two; move to the red tick
01:16:281 (2) - same deal
01:21:281 - Circle?

Good map overall, my suggestions here are mostly subjective so it's understandable if you don't follow them.

[Hard]

00:39:346 - There's a sound here, hitcircle imo
01:08:862 (4) and 01:09:668 (3) - I'd reposition these two so they stack
01:11:765 (5) - NC
01:14:346 (6) - NC to be consistent with your other combo lengts
01:18:056 (1) - move the NC to 01:18:217 (2) -
01:28:378 (2) - Consider a finish sound effect here and all of your other ending notes. Not sure why I just thought of this now lol

[plus ULTRA]

00:08:378 (6) and 00:09:185 (3) - consider stack

Fun difficulty couldn't find anything else to talk about.

This is a really nice mapset, 👌Good luck!👌
Shurelia
A
mod

[General]
  1. the current bg is wayyy too blurry imo , by bad I mean : https://osu.ppy.sh/ss/5199350 , blurry. I recommend to fix this

[Easy]

  • HP 3 should be okay at here
  1. 00:02:249 (3) - distance . Use 1.0x snap
  2. 00:34:346 (1) - distance too
  3. 01:12:733 (5) - Naah, Stacking is not preferable for easy diff cause most people won't be able to read it. Should be unstacked
  4. 01:13:056 (1) - Try to use "soft" additions at here. sounds better for me
  5. 01:20:797 (1) - add finish on the tail with "soft" additions.

[Normal]
  1. 00:15:636 (5) - distance with the next object
  2. ok

[Hard]
  1. 00:17:410 (4,1) - Try this : http://puu.sh/p0hrl.jpg , It follow the guitar sounds better
  2. 01:11:765 (5) - NC cause different rhythm thing
  3. 01:12:894 (1,2) - Swap NC because the vocal start at (2)
  4. 01:18:056 (1,2) - ^^
  5. 01:19:507 (6) - Remove NC because your NC are start on every 2 big white ticks before

[Ultraa]

  • should be renamed as "Insane" cause this diff is not an extra. And yeah, Insane is better.
  1. 00:07:249 (1,2,3,4) - should be go CTRL + G at these cause the current one play really awkwardly since the rhythm didn't synchrorize enough with the song
  2. 00:21:281 (6,1) - move (1) a bit more far since new combo and it'll play better
  3. 00:27:894 (6,1) - Swap NC, cause you did this before and after
  4. 00:33:539 (1) - Remove NC and it should start at 00:34:346 (4) -
  5. 00:39:427 (2) - should be removed cause it's covering nothing
  6. also NC should start at here 00:39:507 (3) -
  7. 00:41:927 (1,2) - swap NC
  8. 00:47:249 (1) - yeh should make a bit jump at here for a better fun
  9. 00:48:539 (5) - Remove NC and start at teh next white liens
  10. 00:54:830 (1,2) - a
  11. 01:02:410 (1,3) - b
  12. 01:07:572 (1,2) - c
  13. 01:12:410 (1,2,3,4) - kinda not liking on this kind of thing since i want a moving stream instead stacked ones

yeh should give all diffs more check since there are probably more prob than I told : NC ,HS , DS etc
try asking your friend or bn for more detailed info

gl
Topic Starter
-[Seon]-

Hobbes2 wrote:

✯👌 Mod from my queue 👌✯

This mapset is very well done, so this will all be nitpicky stuff pretty much lol

[Easy]

00:57:572 (1,2) - Blanket could be better left side is wider than the right fixed

Good difficulty.

[Normal]

01:04:668 (5) - I would start this slider on 01:04:507 (leave it same length). Feels / sounds better. I can understand it the way you have but onsider my suggestion. I feel like some modders are gonna complain if I do that, I'll change it if more people complain about it though
01:07:249 (5) - Same deal as above with this one
01:09:668 - Consider a circle here? fixed
01:13:539 (2) - Same deal as the first two; move to the red tick
01:16:281 (2) - same deal
01:21:281 - Circle? fixed

Good map overall, my suggestions here are mostly subjective so it's understandable if you don't follow them.

[Hard]

00:39:346 - There's a sound here, hitcircle imo fixed
01:08:862 (4) and 01:09:668 (3) - I'd reposition these two so they stack fixed so that they don't overlap
01:11:765 (5) - NC fixed
01:14:346 (6) - NC to be consistent with your other combo lengts fixed
01:18:056 (1) - move the NC to 01:18:217 (2) - fixed
01:28:378 (2) - Consider a finish sound effect here and all of your other ending notes. Not sure why I just thought of this now lol fixed, how could I miss that :P

[plus ULTRA]

00:08:378 (6) and 00:09:185 (3) - consider stack fixed due to multiple people saying about it

Fun difficulty couldn't find anything else to talk about.

This is a really nice mapset, 👌Good luck!👌

Shurelia wrote:

A
mod

[General]
  1. the current bg is wayyy too blurry imo , by bad I mean : https://osu.ppy.sh/ss/5199350 , blurry. I recommend to fix this

[Easy]

  • HP 3 should be okay at here
  1. 00:02:249 (3) - distance . Use 1.0x snap fixed
  2. 00:34:346 (1) - distance too fixed
  3. 01:12:733 (5) - Naah, Stacking is not preferable for easy diff cause most people won't be able to read it. Should be unstacked fixed
  4. 01:13:056 (1) - Try to use "soft" additions at here. sounds better for me will reconsider
  5. 01:20:797 (1) - add finish on the tail with "soft" additions. will reconsider

[Normal]
  1. 00:15:636 (5) - distance with the next object fixed
  2. ok

[Hard]
  1. 00:17:410 (4,1) - Try this : http://puu.sh/p0hrl.jpg , It follow the guitar sounds better fixed
  2. 01:11:765 (5) - NC cause different rhythm thing
  3. 01:12:894 (1,2) - Swap NC because the vocal start at (2) I think the map you downloaded is outdated since I've changed all those NCs :P
  4. 01:18:056 (1,2) - ^^
  5. 01:19:507 (6) - Remove NC because your NC are start on every 2 big white ticks before

[Ultraa]

  • should be renamed as "Insane" cause this diff is not an extra. And yeah, Insane is better. It's a motto for the characters in the anime so I'm gonna keep it
  1. 00:07:249 (1,2,3,4) - should be go CTRL + G at these cause the current one play really awkwardly since the rhythm didn't synchrorize enough with the song fixed
  2. 00:21:281 (6,1) - move (1) a bit more far since new combo and it'll play better fixed
  3. 00:27:894 (6,1) - Swap NC, cause you did this before and after fixed
  4. 00:33:539 (1) - Remove NC and it should start at 00:34:346 (4) - fixed
  5. 00:39:427 (2) - should be removed cause it's covering nothing its covering a circle ._.
  6. also NC should start at here 00:39:507 (3) - fixed
  7. 00:41:927 (1,2) - swap NC fixed
  8. 00:47:249 (1) - yeh should make a bit jump at here for a better fun fixed
  9. 00:48:539 (5) - Remove NC and start at teh next white liens fixed
  10. 00:54:830 (1,2) - a a?
  11. 01:02:410 (1,3) - b b?
  12. 01:07:572 (1,2) - c c?
  13. 01:12:410 (1,2,3,4) - kinda not liking on this kind of thing since i want a moving stream instead stacked ones fixed due to multiple complains

yeh should give all diffs more check since there are probably more prob than I told : NC ,HS , DS etc
try asking your friend or bn for more detailed info I have no friends nor do I know any BNs :(
gl
thanks for the mods :)
Shurelia
that , a , b ,c things means you should already know why I'm Highlighting that since it's the same NC swap problem , lol.

Sorry if you didn't understand it.
flake
Hihihi m4m pls

ez

01:00:152 (1,2) - change this to a spinner :3

normal

00:12:410 (4) - revert it back to a non-returning slider

Plus Ultra

00:10:636 (4) - change this into circles, the flow is just klld

00:18:862 (1,2) - change this into a slider that ends on the white tick. In that case you'll have to take out 00:19:185 (2) -

00:21:443 (1,2) - same ^

yep I suck at modding so pls bear with me

other notes:

[Normal]

01:04:668 (5) - I would start this slider on 01:04:507 (leave it same length). Feels / sounds better. I can understand it the way you have but onsider my suggestion. I feel like some modders are gonna complain if I do that, I'll change it if more people complain about it though
-Hobbes2

This can work out if you are planning on vocals. Either way it's fine.

yeh should give all diffs more check since there are probably more prob than I told : NC ,HS , DS etc
try asking your friend or bn for more detailed info I have no friends nor do I know any BNs :(
-Shurelia

you can ask, uh (some bns I know, just don't know if active)
these https://osu.ppy.sh/g/28 (Beatmap Nomination Group. well, BNs)
these too https://osu.ppy.sh/g/7 (Quality Assurance Team. QATS.)

I.. dunno. Just check em up.

gl with map! heck did I try to mod a map with 35 sp
jeanbernard8865
Hi dont be mad for slight 4+ months late www

Easy
00:12:410 - should be clickable ( try shortening the slider and putting a circle on the slider start ), i’d also advise NCing it since it’s a downbeat

00:15:959 (3,1) - this is flowing weirdly, I’d say rotate 00:16:281 (1) a bit more to the left to make the flow go into it more naturally

00:30:152 (2,3) - flow is weird here as well, keep in mind a blanket most of the time doesn’t guarantee good flow so it should be used with moderation

00:31:765 (1,2,3) - ^

00:35:314 (2,3) - same, the flow due to the blanket indicates that 00:35:636 (3) should be on the right and going up, I’d rework the pattern to lead into next combo if I were you

00:43:701 (4) - starts at 00:43:682

00:58:701 (2) - maybe put a spinner here ?

01:02:410 (1) - move NC to 01:02:733 (2)

01:13:056 (1,2,3) - consistency error. There’s nothing that changes in the music compared to the kiai’s first phrase so you shouldn’t change the pattern ; keep the slider - slider - repeat slider - circle pattern. Also, 01:14:346 (3) ending on a downbeat makes it not clickable which is rhythmically confusing as downbeats are important to the music in 95% of cases ( and this is not the lucky 5%. ) and 01:14:991 is illogical since there’s no real sound here.

01:15:959 (1,2,3,4) - same thing about consistency

01:18:217 (1,2) - flow blabla you probably get it at this point. ( if you don’t then re-read 00:30:152 (2,3)’s line )

01:23:378 (1) - make this a spinner and remove 01:25:636 (2) to let the player have a break after it

01:27:894 (3) - 2 circles here instead ; you should accentuate the end of the song since it’s not fading away.

Normal
00:08:539 (1,2) - same problem as in the easy with the way your blankets flow

00:52:410 (1,2,3,4) - consistency error ; this should be the same pattern as 00:47:249 (1,2,3,4)

01:02:410 (6) - maybe stack on 01:02:088 (5) ?

01:11:765 (3) - NC

01:15:636 (1,2,3,4) - consistency ; should be like 01:05:314 (1,2,3,4,5)

01:20:797 (1,2,3,4,5,6) - same thing about consistency. Also I’d recommend a NC on 01:22:088 (4) as well

01:23:378 (1,2) - the slider here ends on literally nothing that I can hear immediately ; which means it’s a no-no for a normal. I’d suggest making a spinner out of 01:23:378 (1,2,3) and end it at 01:25:314, or delete 01:24:991 (2) and end 01:23:378 (1) at 01:24:830 ( also make it end slightly below to make it flow well with 01:25:314 (3) )

Hard
Maybe change hp to 5 ?

00:09:668 (4) - same thing about the blanket ; it resets the flow for no reason

00:22:249 (4) - I’m really not sure of the direction this slider’s going in. Using slider lenicency is alright, but misleading the player through the slider’s direction isn’t. With that said, that direction flows well, the problem lies more within the way 00:22:572 (5) is placed because it’s unintuitive.

00:24:830 - should be clickable while 00:24:991 (5) shouldn’t. Why don’t you change 00:24:668 (4) - into a circle and then put a slider at 00:24:830 ?

00:25:475 (2,3) - end 00:25:475 (2), move 00:25:959 (3) at 00:25:959 and make it a 1/2 slider

00:40:636 (5,1) - blanket.flow.you probably get it at this point.

01:13:056 (1,2,3,4) - same thing about consistency

01:27:249 (4,5,6) - make all of those sliders

Plus ULTRA
00:13:056 (3) - why not put a stream here ? Even with a low spacing, it helps building up to the triangles ( example )

00:15:636 (1,2) - make those into sliders ? Slowing down like that is a bit meh

00:25:798 (3) - that kick is unneeded. If you take the whole pattern, you have 3 kicks so 6 1/4 beats and 3 circles, so 3 1/4 beats. That’s like a 9-note stream. Usually what you want on a 9-note stream like that is that you change pattern at the 5th note which is the start of 00:25:798 (3), so I’d say put 2 circles here.

00:26:443 - this needs a circle

00:30:475 (1,2,3,4) - weird flow for a relatively calm part ( the way 00:30:797 (2,3) is positioned makes a weird Z pattern which resets the flow for no reason )

00:36:443 (1,2,3,4,5,6) - I’d recommend using kicks here instead since while it makes sense to put 1/4 objects here, there isn’t really anything in the music which would justify 00:36:523 (2,4,6) being clickable

00:43:701 (2,3) - blanket flow

00:44:346 (4) - NC ?

00:57:572 (1,3) - change into sliders

01:11:765 (1,2) - ^

01:12:410 (3,4,5,6,1) - the stream should start to change direction after 01:12:733 (1), not at it. Also you don’t need NC at 01:12:733 (1) but rather at 01:12:410 (3)

01:13:056 (1,2,3,4,5) - still same consistency error as the other diffs

01:18:701 (2,3) - blanket flow blablabll

That’s all I have to say, good luck for the rest of your mapping :3
FireXyford
how about set the Genre :D ?? it said "unspecified".. make it Anime :)
Topic Starter
-[Seon]-

FireXyford wrote:

how about set the Genre :D ?? it said "unspecified".. make it Anime :)

genre is confirmed by the moderators only and since this isn't ranked, I can't do anything about that, sry :/
FireXyford

XxSeonxX wrote:

FireXyford wrote:

how about set the Genre :D ?? it said "unspecified".. make it Anime :)

genre is confirmed by the moderators only and since this isn't ranked, I can't do anything about that, sry :/

ah.. :o :o is that so, its okay... :D :D :D
BanchoBot
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