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DJ Noriken - See The Lights

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Total Posts
8
Topic Starter
-Xephyr-
This map has been deleted on the request of its creator. It is no longer available.
play rainworld
aaa
mod
Audio bitrate is higher than 192kbps. Consider recompressing to CBR 192kbps or VBR ~1.0.
Filesize of the mapset exceeds 10MB without video.
A preview point for this map is not set. Consider setting one from the Timing menu.
00:05:147 (4,5) - this overlap looks weird (imo), Why don't you do something like 00:03:768 (1,2) ?
00:06:526 (1,2,3) - ^
00:07:561 (3) - not perfectly on slider end
00:11:354 (1,2) - overlapped weirdly (imo)
01:08:940 (9,11) - ^
01:12:388 (11,2) - ^
01:14:630 (5,1) - ^
01:35:578 (8,1) - ^
01:39:974 (10,3) - ^
01:56:181 (9,10) - ^
01:56:526 (11,12) - ^
02:26:957 (11,12,1) - ^
03:29:457 (7,1) - ^
03:43:250 (2,4,1) - ^
03:59:457 (2,3) - ^
04:34:112 (1,3) - ^
00:23:768 (3,4) - these hooks are really sharp
Someone who uses slider to stream :O took forever to find someone who wants good streams
Topic Starter
-Xephyr-

SnivehNDraegonz wrote:

aaa
mod
Audio bitrate is higher than 192kbps. Consider recompressing to CBR 192kbps or VBR ~1.0.
Filesize of the mapset exceeds 10MB without video. -Fixed this issue with redoing the audio file.
A preview point for this map is not set. Consider setting one from the Timing menu. -Fixed
00:05:147 (4,5) - this overlap looks weird (imo), Why don't you do something like 00:03:768 (1,2) ?
00:06:526 (1,2,3) - ^
00:07:561 (3) - not perfectly on slider end -Fixed
00:11:354 (1,2) - overlapped weirdly (imo)
01:08:940 (9,11) - ^
01:12:388 (11,2) - ^
01:14:630 (5,1) - ^
01:35:578 (8,1) - ^
01:39:974 (10,3) - ^
01:56:181 (9,10) - ^
01:56:526 (11,12) - ^
02:26:957 (11,12,1) - ^
03:29:457 (7,1) - ^
03:43:250 (2,4,1) - ^
03:59:457 (2,3) - ^
04:34:112 (1,3) - ^
-Fixed all of the overlaps that you specified, minus maybe one that I thought should be there, plus a few others.
00:23:768 (3,4) - these hooks are really sharp Hooked them in some other way to keep the idea but help it flow better imo
Someone who uses slider to stream :O took forever to find someone who wants good streams
Thanks a ton for the little quality of life changes, didn't keep track of the overlap on the patterns too well on some sections.
CyberX
Here we go my mod
note that everythings here is just my opinons

Ghostlights
00:14:156 (3,4) - make a better blanket
00:18:467 (5,10) - prefer 2 hitcircle, because you ignore the strong beat
01:34:070 (8,9) - gap too much
01:37:087 (2,3,4,5,6,7) - fix this, really the flow is broke here, and broke the gameplay to
01:40:363 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - lower the space
01:53:467 (1,2,3,4,5) - can make the DS bit higher, to make this more attractive
02:09:415 (6,7) - gap too much
02:11:570 (4) - dont ignore the strong beat at the right white tick
03:05:105 (3,4) - gap too much
03:43:812 (1,2,3,4,5,6,7,8) - a good example on how to use DS on stream good job on this
04:05:794 (7,1) - too much gap

overall your map still has problems on blanket, and some designing,that can be improve :D


Thanks in advance for choosing my ModQ
Come again next time
Good Luck with your map
Topic Starter
-Xephyr-

CyberX wrote:

Here we go my mod
note that everythings here is just my opinons

Ghostlights
00:14:156 (3,4) - make a better blanket Tried, had to alter some spacing but I think it's better now.
00:18:467 (5,10) - prefer 2 hitcircle, because you ignore the strong beat Yup.
01:34:070 (8,9) - gap too much The point of the map is for the streams to jump to the backbeat. I'll go back and check the consistency on the spacing here but this is the point of the map.
01:37:087 (2,3,4,5,6,7) - fix this, really the flow is broke here, and broke the gameplay to Took out the 4 note stream, I changed this portion a lot, hopefully this is the last rendition.
01:40:363 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - lower the space See above.
01:53:467 (1,2,3,4,5) - can make the DS bit higher, to make this more attractive Started the spacing crescendo slightly sooner and ended it a little more spaced, didn't want to go too overboard might make it more spaced later though.
02:09:415 (6,7) - gap too much See above.
02:11:570 (4) - dont ignore the strong beat at the right white tick Yup fixed.
03:05:105 (3,4) - gap too much See above.
03:43:812 (1,2,3,4,5,6,7,8) - a good example on how to use DS on stream good job on this Thumbs up
04:05:794 (7,1) - too much gap See above.


overall your map still has problems on blanket, and some designing,that can be improve :D Yup gonna be a long one since I'm newer to mapping


Thanks in advance for choosing my ModQ
Come again next time
Good Luck with your map
Mazziv
hi m4m from my queue https://osu.ppy.sh/s/436388 <--- my map

00:11:398 (1,2,1) - what why
00:13:467 (1,2,3,4) - same
00:21:743 (1) - remove this slider here v:
00:23:122 (1,2,3,4) - wat
00:28:639 (1) - rhythm here is
00:39:156 (5) - fix this slider v:
00:39:674 (1,2,3,4) - what a spacing change,why?
00:45:536 (3,4,5) - d
01:21:053 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2) - this is not how you map a build up.try to make this part as simple as possible mostly focusing on the white ticks
01:26:570 (1) - starting here you should map the build up using white and red ticks
01:29:329 (1) - and here you can go ahead and make streams or w/e you desire to map
03:33:467 (1) - i explained what to do already
the last kiai is insane,the stream jumps are really crazy
i really recommend you to use the default skin and go through the whole map and look if something overlaps(in a ugly way) and fix this. there are tons of overlaps which i wont point out due to the fact that there are a lot. also you dont really have a rhythm in the most parts (only in like one :C)
Topic Starter
-Xephyr-
SPOILER

Mazziv wrote:

hi m4m from my queue https://osu.ppy.sh/s/436388 <--- my map

00:11:398 (1,2,1) - what why I wanted to make flowing sliders that can increase in speed and spacing to go with the slightly crescendoing quarter note rhythm. I repeat this pattern many times throughout the map and I personally think it fits what I want the map to be. I'll do a complete overhaul of these parts if I get more complaints in later mods.
00:13:467 (1,2,3,4) - same Same
00:21:743 (1) - remove this slider here v: Remove from overlapping the 4 circle or completely? If you remove it completely there is a downbeat missed and it is during a section where I normally use the sliders that you don't like very much so I'm going to keep it.
00:23:122 (1,2,3,4) - wat This part always was strange, I agree. I'll probably change the hooked sliders since I got two complaints about them now.
00:28:639 (1) - rhythm here is Sorry but it definitely is not, I don't know what you are hearing in the song.
00:39:156 (5) - fix this slider v: Fixed.
00:39:674 (1,2,3,4) - what a spacing change,why? Changed
00:45:536 (3,4,5) - d Same as before, makes sense to me. Will change if more people complain.
01:21:053 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2) - this is not how you map a build up.try to make this part as simple as possible mostly focusing on the white ticks I wanted to make a heavy streaming map but you're right, looking at it in that way does make it seem out of place and a terrible buildup. Not an easy fix, will change later.
01:26:570 (1) - starting here you should map the build up using white and red ticks. Completely right.
01:29:329 (1) - and here you can go ahead and make streams or w/e you desire to map
03:33:467 (1) - i explained what to do already Yup.
the last kiai is insane,the stream jumps are really crazy Agreed. I wanted to see how much I could get away with doing quarter note stream jumps with 4 note streams and after playing that section 10+ times myself it doesn't work, thanks for confirming. I'll remap it into something still difficult since it is the final part but not as insane, it lacks flow completely.
i really recommend you to use the default skin and go through the whole map and look if something overlaps(in a ugly way) and fix this. there are tons of overlaps which i wont point out due to the fact that there are a lot. also you dont really have a rhythm in the most parts (only in like one :C) I think I'm seeing/hearing some rhythms that you don't, or maybe I'm just that bad at mapping, we'll see after I remap some sections.

Thank you, I think I got too caught up in wanting to make a stream map rather than what was actually there. Appreciate that insight.
I'm keeping the extended sliders that you didn't like until more people complain about them.
I'll take your advice with the overlaps, but I may have to reach out to someone to ask about what the difference between ugly and planned overlaps are. I have tried to look into other maps but sometimes they have overlaps that look questionable but are kept anyway. I went through once already looking for them but apparently I did a poor job.

I have a finals for university up until Tuesday and I can work on slowly modding your map for little bits when I get burnt out from studying but I guarantee my mod will be up by May 19th. Thanks for your understanding.
Mazziv

-Xephyr- wrote:

SPOILER

Mazziv wrote:

hi m4m from my queue https://osu.ppy.sh/s/436388 <--- my map

00:11:398 (1,2,1) - what why I wanted to make flowing sliders that can increase in speed and spacing to go with the slightly crescendoing quarter note rhythm. I repeat this pattern many times throughout the map and I personally think it fits what I want the map to be. I'll do a complete overhaul of these parts if I get more complaints in later mods.
00:13:467 (1,2,3,4) - same Same
00:21:743 (1) - remove this slider here v: Remove from overlapping the 4 circle or completely? If you remove it completely there is a downbeat missed and it is during a section where I normally use the sliders that you don't like very much so I'm going to keep it.
00:23:122 (1,2,3,4) - wat This part always was strange, I agree. I'll probably change the hooked sliders since I got two complaints about them now.
00:28:639 (1) - rhythm here is Sorry but it definitely is not, I don't know what you are hearing in the song.
00:39:156 (5) - fix this slider v: Fixed.
00:39:674 (1,2,3,4) - what a spacing change,why? Changed
00:45:536 (3,4,5) - d Same as before, makes sense to me. Will change if more people complain.
01:21:053 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2) - this is not how you map a build up.try to make this part as simple as possible mostly focusing on the white ticks I wanted to make a heavy streaming map but you're right, looking at it in that way does make it seem out of place and a terrible buildup. Not an easy fix, will change later.
01:26:570 (1) - starting here you should map the build up using white and red ticks. Completely right.
01:29:329 (1) - and here you can go ahead and make streams or w/e you desire to map
03:33:467 (1) - i explained what to do already Yup.
the last kiai is insane,the stream jumps are really crazy Agreed. I wanted to see how much I could get away with doing quarter note stream jumps with 4 note streams and after playing that section 10+ times myself it doesn't work, thanks for confirming. I'll remap it into something still difficult since it is the final part but not as insane, it lacks flow completely.
i really recommend you to use the default skin and go through the whole map and look if something overlaps(in a ugly way) and fix this. there are tons of overlaps which i wont point out due to the fact that there are a lot. also you dont really have a rhythm in the most parts (only in like one :C) I think I'm seeing/hearing some rhythms that you don't, or maybe I'm just that bad at mapping, we'll see after I remap some sections.

Thank you, I think I got too caught up in wanting to make a stream map rather than what was actually there. Appreciate that insight.
I'm keeping the extended sliders that you didn't like until more people complain about them.
I'll take your advice with the overlaps, but I may have to reach out to someone to ask about what the difference between ugly and planned overlaps are. I have tried to look into other maps but sometimes they have overlaps that look questionable but are kept anyway. I went through once already looking for them but apparently I did a poor job.

I have a finals for university up until Tuesday and I can work on slowly modding your map for little bits when I get burnt out from studying but I guarantee my mod will be up by May 19th. Thanks for your understanding.
When you fixed everything and you find the time,hit me up ingame i can give you a irc mod too! and since youre new to mapping i guess i hope i can teach you a few things!
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