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Tomofumi Tanizawa - Soufuu (TV Size)

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Topic Starter
nante
This beatmap was submitted using in-game submission on 2 lutego 2011 at 22:39:00

Artist: Tomofumi Tanizawa
Title: Soufuu (TV Size)
Source: Kimi ni Todoke 2nd Season
Tags: second opening op kuronuma sawako [shalon]
BPM: 142
Filesize: 5179kb
Play Time: 00:57
Difficulties Available:
  1. [Shalon]'s Taiko (4,89 stars, 186 notes)
  2. Easy (1,15 stars, 45 notes)
  3. Hard (4,32 stars, 93 notes)
  4. Insane (4,91 stars, 148 notes)
  5. Normal (2,48 stars, 66 notes)
Download: Tomofumi Tanizawa - Soufuu (TV Size)
Download: Tomofumi Tanizawa - Soufuu (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
6th beatmap

Thanks for S i R i R u for awesome hitcircle overlay
and [Shalon] for his great taiko diff

Please re-download if dled before 25-01-2011. Changed video, mp3 file(now 192kbps), added few custom hitsounds.
[Shalon]
lol it seems you should full-submit?

anyway, can I make a taiko diff for this map?
Topic Starter
nante

[Shalon] wrote:

lol it seems you should full-submit?

anyway, can I make a taiko diff for this map?
I'm having problems with upload, so I can't do it atm. I succeed to upload it once past last 4 days, but then I realized I forgot to add (TV Size) into the tittle and had to full sumbit again and it messed everything again.
I'll try to full sumbit it in max 5 days.


I don't know how, but I managed to do it today : )

About taiko diff: sure, go ahead. I'd love to have it. But I guess you'll have to wait until I can upload it.
rEdo
as requested

[Easy]
0:24:462 (1) - i'd delete this new combo
0:30:770 (1,2) - swap new combos
0:33:730 (1,2) - ^
0:36:260 (1) - delete
0:37:947 (3) - add
also, delete 58006 and 59684 timing sections since they're not used at all

[Normal]
0:34:570 (1) - i don't think this spinner is fitting...no, it's definetely not fitting. try to remap this part, using notes of course
0:38:370 (1) - delete new combo
0:44:285 (1,2) - swap new combos

[Hard]
0:04:990 (1,2) - move them to the left by 14 tiny-grides (i spent a lot of time to count them ahaha). why? just take a look at this, and compare (i've used a copy of 0:01:610 (1,2) ).
0:11:750 (1,2) - same thing as before, but 14 tiny-grides to the left this time.
0:26:964 (1,2) - swap new combos
0:33:297 (3) - shouldn't this slider's ending be silenced?
0:34:570 (1) - just like before...this spinner isn't fitting at all. remap this part
0:41:750 (1,2) - swap new combos
0:43:440 (1) - delete ^
0:45:130 (3) - add
0:46:832 (1) - delete
0:48:099 (3) - add
0:50:635 (1,2) - swap

[Insane]
0:04:990 (1,2) - similiar to [Hard], try to make a copy of 0:01:610 (1,2), rorate by 45°, clockwise
0:08:370 (1,2) - ^ (135° this time)
0:11:750 (1,2) - ^ (270°)
0:14:300 (1); 0:19:150 (3); 0:24:462 (2) (and much more) - those are only examples where hitclaps should be deleted...try to keep them in this pattern: (1/2; o o x o o x x o)
0:47:043 (1) - delete new combo


[General]
...wow, a lot...A LOT OF red lines. are they surely necessary? i'm pretty sure that this song really has one, constant bpm that's 142-ish. try to get it right, or ask someone else to do it.

ganbare!
Lybydose
Only one section

BPM: 142
Offset: 784
Topic Starter
nante

rEdo wrote:

as requested

[Easy]
0:24:462 (1) - i'd delete this new combo
0:30:770 (1,2) - swap new combos
0:33:730 (1,2) - ^
0:36:260 (1) - delete
0:37:947 (3) - add
also, delete 58006 and 59684 timing sections since they're not used at all

[Normal]
0:34:570 (1) - i don't think this spinner is fitting...no, it's definetely not fitting. try to remap this part, using notes of course
0:38:370 (1) - delete new combo
0:44:285 (1,2) - swap new combos

[Hard]
0:04:990 (1,2) - move them to the left by 14 tiny-grides (i spent a lot of time to count them ahaha). why? just take a look at this, and compare (i've used a copy of 0:01:610 (1,2) ).
0:11:750 (1,2) - same thing as before, but 14 tiny-grides to the left this time.
0:26:964 (1,2) - swap new combos
0:33:297 (3) - shouldn't this slider's ending be silenced?
0:34:570 (1) - just like before...this spinner isn't fitting at all. remap this part
0:41:750 (1,2) - swap new combos
0:43:440 (1) - delete ^
0:45:130 (3) - add
0:46:832 (1) - delete
0:48:099 (3) - add
0:50:635 (1,2) - swap

[Insane]
0:04:990 (1,2) - similiar to [Hard], try to make a copy of 0:01:610 (1,2), rorate by 45°, clockwise
0:08:370 (1,2) - ^ (135° this time)
0:11:750 (1,2) - ^ (270°)
0:14:300 (1); 0:19:150 (3); 0:24:462 (2) (and much more) - those are only examples where hitclaps should be deleted...try to keep them in this pattern: (1/2; o o x o o x x o)
0:47:043 (1) - delete new combo


[General]
...wow, a lot...A LOT OF red lines. are they surely necessary? i'm pretty sure that this song really has one, constant bpm that's 142-ish. try to get it right, or ask someone else to do it.

ganbare!
no to changing placement of fist 8 notes in Insane, hitclap pattern change. Rest fixed. Thanks ^^

Lybydose wrote:

Only one section

BPM: 142
Offset: 784
I've already thanked you on irc, but again: thanks!
ziin
beautiful.
[general]
ignoring timing problems.lolfixed
Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199
00:59:054 end spinner on each map here or don't use one, or use a slider until 00:58:460 (where he stops singing. Everything else after that is echo)

[normal]
00:37:105 (1,2) right 1

no kd
Topic Starter
nante

ziin wrote:

beautiful.
[general]
ignoring timing problems.lolfixed
Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199 ok
00:59:054 end spinner on each map here or don't use one, or use a slider until 00:58:460 (where he stops singing. Everything else after that is echo) I'd add a spinner in easy too, but it's too short for this diff

[normal]
00:37:105 (1,2) right 1 ok

no kd
lol, why not kudosu? It was useful, so here's a reward :)
aesopl19193
All my comments are suggestion only, feel free to ignore them

[Easy]
00:42:614 (2) - It touch the HP bar, odd feeling

[Normal]
00:19:375 (3) - move to 00:18:953 ?
00:57:826 (1) - replace with a slider end at 00:58:248 ? because there are no music after 00:58:248....

[Hard]
00:58:037 (1) - same as normal

[Insane]
Overall Difficulty +1/2 ?
00:58:037 (1) - same as

Good map and song
and I like the anime :)
star
Topic Starter
nante

aesopl19193 wrote:

All my comments are suggestion only, feel free to ignore them

[Easy]
00:42:614 (2) - It touch the HP bar, odd feelingI don't think it's bad, but if someone else complains, I'll change it

[Normal]
00:19:375 (3) - move to 00:18:953 ?I added an additional note. Moving it to half beat when everything else is placed on full beat would be confusing
00:57:826 (1) - replace with a slider end at 00:58:248 ? because there are no music after 00:58:248.... that's why spinner's silenced :)

[Hard]
00:58:037 (1) - same as normal

[Insane]
Overall Difficulty +1/2 ?ok
00:58:037 (1) - same as

Good map and song
and I like the anime :)
star
thanks :D
ziin

ziin wrote:

Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199
you've still got the whistles at the beginning. Also, one of the dangers of not forcing a sound is that if someone's using a skin it could sound weird (just use EBA...), however softhit is usually very soft on all skins (whistles, however are not always).

If you didn't forget to do this and you purposefully left them there, then I would leave the whole song on custom override. Slider sounds are notoriously difficult to see/find/get rid of though.
Topic Starter
nante

ziin wrote:

ziin wrote:

Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199
you've still got the whistles at the beginning. Also, one of the dangers of not forcing a sound is that if someone's using a skin it could sound weird (just use EBA...), however softhit is usually very soft on all skins (whistles, however are not always).

If you didn't forget to do this and you purposefully left them there, then I would leave the whole song on custom override. Slider sounds are notoriously difficult to see/find/get rid of though.
I changed custom soft hitwhistles to standard soft hitwhistles at the few first notes(these double sounds). I thought it was what you meand. Even if it wasnt, I like the way it is now. Without whistles it feels like something is missing. Just like you said - most of skins have soft soft-hitwhistle, so there shouldn't be any problem anyway.

Also thanks for your pink star :D
Kuroneko-sHerald
Kimi ni Todoke <3

[General]
mp3 is 320 kbps but the max allowed is 192 kbps.
I've done it for you : Download here

[Easy]
HP Drain Rate, OD and AR +2 please

[Normal]
OD +1?
00:34:586 (1) - Start it at 00:33:741 -

[Insane]
OD and/or HP Drain Rate +1?

Really nice map :)

Star~
Topic Starter
nante

Kuroneko-sHerald wrote:

Kimi ni Todoke <3

[General]
mp3 is 320 kbps but the max allowed is 192 kbps.I had one which was 192, but then decided to make it louder and forgot to change kbps to 192 again... Gosh... Thanks a lot
I've done it for you : Download here

[Easy]
HP Drain Rate, OD and AR +2 pleaseok

[Normal]
OD +1?nope
00:34:586 (1) - Start it at 00:33:741 - I was considering this while inserting the spinner, but it was kinda dull when it started without music and went through music suddenly, so decided to start it with music, so I won't be changing this

[Insane]
OD and/or HP Drain Rate +1?nope

Really nice map :)

Star~
Thank you for mod and star :)
wmfchris
[Insane]
00:19:164 (3) - up+right 1 lv4 grid
00:25:291 (4,1) - spacing?
00:25:713 (2,3) - try (3) 1/2 backward, or similar pattern like this
00:36:910 (1,2) - try to stack properly

[Hard]
00:25:713 (4) - right 4 lv4 grids

seems quite nice
star~
Topic Starter
nante

wmfchris wrote:

[Insane]
00:19:164 (3) - up+right 1 lv4 grid
00:25:291 (4,1) - spacing?
00:25:713 (2,3) - try (3) 1/2 backward, or similar pattern like this
00:36:910 (1,2) - try to stack properly

[Hard]
00:25:713 (4) - right 4 lv4 grids

seems quite nice
star~
uh quite nazi mod ^^ Those spacing issues are left after timing change, so no wonder. Fixed all of them, thanks. Fixed stacking too. Didn't change 00:25:713 (2,3) cuz there is nothing to follow there.
Thank you for the mod and the star :)
[Shalon]
Topic Starter
nante

[Shalon] wrote:

Finished ;)
And added ^^ Thanks a lot :)
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:01:629 (1,2,1,2,1,2,1,2) - I'd prefer if you have more notes here. try making it more like a Insane.


Hard

fine


Normal

00:34:586 (1) - consider starting it from 00:33:741 (it seems better if you use more circles and sliders instead of a spinner here)

by the way, it looks like a Easy...


Easy

fine


ok all nice and there is no need to point out something nazi....but I don't think you need both Normal and Easy because they are similar to me x.x. and maybe you can make Insane harder?

that's all, star 8-)
Topic Starter
nante

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:01:629 (1,2,1,2,1,2,1,2) - I'd prefer if you have more notes here. try making it more like a Insane. Ok, I've made, but I'll probably change it back since I don't really like the way it is now and don't have any idea to map it any other way


Hard

fine


Normal

00:34:586 (1) - consider starting it from 00:33:741 (it seems better if you use more circles and sliders instead of a spinner here)

by the way, it looks like a Easy...AR+1, Circle Size -1, OD +1, HPdrain +1


Easy

fine


ok all nice and there is no need to point out something nazi....but I don't think you need both Normal and Easy because they are similar to me x.x. and maybe you can make Insane harder?

that's all, star 8-)
thanks :)
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