[UnReality]
- 00:17:397 (2) - It bugs me that this isn't symmetrical.
- 00:28:475 (2) - ^.
- 00:45:744 (1) - I would stay clear of using the grey combo color here since you use the grey for slow parts like the intro. It's upbeat here so use a bright color .
- 00:49:321 (6,7,8,1) - This flows quite poorly imo. Can you give this less angle changes? Right now it switches 120 degree angles twice and it creates a really jagged movement.
- 01:16:206 (3,4) - Try something like this to emphasize the drum on 3.
- 01:19:898 (4,5,6,7,1) - Try and make this pattern a bit more structured?
- 02:48:296 (2,3,4) - Patterns like this flow better looking like this since the flow leads into the slider paths.
- 03:07:680 (5,6) - Weird rhythm choice here... imo i would just do two 1/2 sliders here lol. Compare it with 03:11:488 (7) - where theres no beat on
- 03:11:603 - . It works there, but not here imo since the music is slightly different.
- 04:33:064 (4,1) - This angle doesn't look really nice imo .
- 05:00:928 (11) - This is barely noticeable. I think its better to remove and do a double stack with 05:00:755 (9,10) - .
- 05:05:832 (2,3) - Angles are kinda bad here too ;P. Don't neglect visual flow in doing these high bpm maps because they become a lot more important.