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Memme - Lotus Flower

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Total Posts
9
Topic Starter
Crimmi
This beatmap was submitted using in-game submission on Thursday, February 14, 2019 at 8:58:16 PM

Artist: Memme
Title: Lotus Flower
Source: O2Jam U
Tags: Oriental Trance parkmemme
BPM: 135
Filesize: 2502kb
Play Time: 01:53
Difficulties Available:
  1. Easy (1.33 stars, 104 notes)
  2. Hard (3.34 stars, 305 notes)
  3. Insane (3.75 stars, 331 notes)
  4. Normal (2.09 stars, 201 notes)
Download: Memme - Lotus Flower
Information: Scores/Beatmap Listing
---------------
Used q1ffaay's mod.
Used The Pun-nisher's mod.
Used tatatat's mod.
Used Lafayla's mod.
guijcl
Hi, From m4m req

Hard
00:04:850 - Try to put a note here, as an extra sound there
00:07:516 (2,3) - Why should this space when this dont 00:06:516 (4,5) - they are the same sound
00:09:405 (2) - Overlap this or just dont this type or pattern
00:14:294 (1) - Put the end of the slider a bit up to be parallel with 00:14:738 (2) -
00:22:072 (4) - Why not copy-pasted are the same sound
00:25:627 (3) - Why different shape
00:40:072 - Missing note
00:44:738 (6,7,8,2,3) - Should have different spacing, cuz are different sound intensify
01:21:850 (1,2) - Fix blanket
01:42:738 (4,5) - This blanket seem wierd
01:50:294 (1) - Just why?

To be honest I rly liked this bmap, simple and pretty well made Imo
Well GL with the map :p
Topic Starter
Crimmi

q1ffaay wrote:

Hi, From m4m req

Hard
00:04:850 - Try to put a note here, as an extra sound there Following the piano.
00:07:516 (2,3) - Why should this space when this dont 00:06:516 (4,5) - they are the same sound
00:09:405 (2) - Overlap this or just dont this type or pattern Don't understand that part.
00:14:294 (1) - Put the end of the slider a bit up to be parallel with 00:14:738 (2) -
00:22:072 (4) - Why not copy-pasted are the same sound
00:25:627 (3) - Why different shape
00:40:072 - Missing note
00:44:738 (6,7,8,2,3) - Should have different spacing, cuz are different sound intensify Nothing intense in the song to specify a jump.
01:21:850 (1,2) - Fix blanket Fixed.
01:42:738 (4,5) - This blanket seem wierd Fixed.
01:50:294 (1) - Just why? Replaced.

To be honest I rly liked this bmap, simple and pretty well made Imo
Well GL with the map :p
Thank you.
FumiBox
random mod from #modreqs

Insane
00:30:516 (5) - fix blanket
00:32:072 (1) - ^
00:40:516 (3) - maybe same shape with 00:39:850 (2) ?
00:42:738 (1) - fix blanket
00:46:961 (2,3,4) - this look weird to me (personally), i think a straight line would look better
01:08:961 (4,5,6,7) - ^
00:54:627 (4,5) - maybe a bit lower?

i recommend a fixed spacing for 1/4 and 1/6 notes to identify it easier

sorry I'm noob
Topic Starter
Crimmi

The Pun-nisher wrote:

random mod from #modreqs

Insane
00:30:516 (5) - fix blanket
00:32:072 (1) - ^
00:40:516 (3) - maybe same shape with 00:39:850 (2) ?
00:42:738 (1) - fix blanket
00:46:961 (2,3,4) - this look weird to me (personally), i think a straight line would look better
01:08:961 (4,5,6,7) - ^
00:54:627 (4,5) - maybe a bit lower?

i recommend a fixed spacing for 1/4 and 1/6 notes to identify it easier

sorry I'm noob
Thank you for the polish mod.
tatatat
The AR is too low for the normal difficulty. The entire map is unsnapped. Umm, you should REALLY fix that. I can't mod anything related to timing until thats fixed. I liked how you decreased the Hitsound volume during breaktimes, that really does make a difference when the diffs are autoconverted to other gamemodes. You also might want to consider decreasing the AR and OD of the Insane diff, as it is still technically a Hard difficulty. Widescreen support is toggled off in the Easy diff but is toggled on in all the other diffs. In the easy diff there isn't enough time to recover at the end of the spinner at 00:41:850 - . Same with 01:24:516 -
Topic Starter
Crimmi

tatatat wrote:

The AR is too low for the normal difficulty. The entire map is unsnapped. Umm, you should REALLY fix that. I can't mod anything related to timing until thats fixed. I liked how you decreased the Hitsound volume during breaktimes, that really does make a difference when the diffs are autoconverted to other gamemodes. You also might want to consider decreasing the AR and OD of the Insane diff, as it is still technically a Hard difficulty. Widescreen support is toggled off in the Easy diff but is toggled on in all the other diffs. In the easy diff there isn't enough time to recover at the end of the spinner at 00:41:850 - . Same with 01:24:516 -
Timing fixed and so is the difficulty, thank you.
Lafayla
From #modreqs >>

This is for the [Insane]>>

00:08:072 (6,7) - Could use better circular flow>>

00:16:294 (4) - Personal preference but I would love to see a round slider here to match the previous 3 sliders since the tone of the music is pretty much the same here> just my opinion though>>

00:30:516 (5) - not sure why you restarted the circular flow here, I don't mind it when playing the map but looking at the editor it looks a bit funny, I will leave that to you to decide >> :?:

01:10:961 (6) - glorious place for a reverse slider and break >>>>+1

The rest of the map is just the same kind rhythm being repeated so there isn't much for me to say, it complements the song so no complaints there>>

Overall really good map > sometimes I found slider directions and slider flow a bit weird but changes in direction that can represent the changes in the music is a good thing so yea... +1.. it feels weird leaving such a short mod here.... hope it helps :3

:)
Topic Starter
Crimmi

Lafayla wrote:

From #modreqs >>

This is for the [Insane]>>

00:08:072 (6,7) - Could use better circular flow>>

00:16:294 (4) - Personal preference but I would love to see a round slider here to match the previous 3 sliders since the tone of the music is pretty much the same here> just my opinion though>> Fixed, I switched stuff around.

00:30:516 (5) - not sure why you restarted the circular flow here, I don't mind it when playing the map but looking at the editor it looks a bit funny, I will leave that to you to decide >> :?:

01:10:961 (6) - glorious place for a reverse slider and break >>>>+1

The rest of the map is just the same kind rhythm being repeated so there isn't much for me to say, it complements the song so no complaints there>>

Overall really good map > sometimes I found slider directions and slider flow a bit weird but changes in direction that can represent the changes in the music is a good thing so yea... +1.. it feels weird leaving such a short mod here.... hope it helps :3

:)
Thank you~
BanchoBot
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