updated
啊啊啊非常感谢w(这么久没动不是给2kd的吗;w;richardfeder wrote:
Don't forget to add GDer's ID to tag
I have no idea about timing lel.8K Normal00:12:596 - 看着有点奇怪 我感觉条子换成皿好一点 然后00:13:401 (13401|0,13703|0,14005|0) - 都不要 直接写在一般轨道就好了 ok~
00:26:287 (26287|1,26388|7,26589|7,26690|1) - 摆的太随便了啊哈哈哈哈
00:14:206 - 00:27:092 - 这一段中间感觉是有漏音的 这段都重新改了
00:27:092 (27092|1) - 挪开 这个轨道跟皿放在一起不太好 和上面一起改了
这种条子直接跟着音高放就好了 还有怎么舒服怎么摆 00:33:535 (33535|2,33535|0) - 这种也是 其实要是想完全不卡可以干脆条子放到右手去 如果是左盘的思路的话
00:39:173 (39173|7,39475|7,39777|7) - 放到盘子去?
00:39:978 (39978|7) - 条子啊 跟00:41:186 (41186|7) - 后面接起来
00:52:864 - 琴按音高摆
01:07:361 (67361|1,67361|0,68972|1,68972|0,69374|1,69374|0) - 报警了啊 可以放开的话稍微放开一点吧
后面鼓点不用全部挤在1轨道 可以适当的交替一下 1313 1717之类的都可以的
还有就是放舒服点...这个皿和左手在一起不是很好打的 毕竟是低难度 我没什么人性的(run
不过部分改了一下摆位8K Hard00:07:059 (7059|1) - 这为啥有个kick 而且我感觉这个是不是应该叠在5上面啊而不是1 咦 我记得我传的时候换了呀;w;
00:10:482 (10482|3) - 你是不是放错了还是 这里没有跟吧 有点奇怪 删掉了
00:10:985 (10985|1,11086|7,11186|1,11287|7,11388|1,11488|7) - 17连打报警了 傅神再世 re
00:13:401 (13401|1,13502|1,13703|1) - 放到右手去
00:15:314 (15314|3,16119|3) - 这几个也是的 前面有后面放着放着就没了 到底是有抓还是没有抓 有点奇怪...
00:33:032 (33032|3,33032|5) - ? 还上了kick
00:35:146 (35146|0,35146|1,35146|2) - 放开一个啊 这个按起来很不舒服 1p来说
00:38:468 (38468|5,38569|1,38569|3,38669|5,38770|1,38770|3,38871|7,38972|1,38972|3,39072|7,39173|3,39173|1) - 要不要改一下排列?感觉有点不是很好看
00:39:576 (39576|3,39576|1) - overmap
00:52:361 (52361|3,52663|6) - snap跟normal不一样啊 咦?难道是上次图没传上去吗 都没改到
01:07:562 (67562|3,67663|5,67663|7,67763|1,67763|3,67965|2,68166|5,68166|7,68267|3,68367|5,68468|3,68569|1,68569|6) - 还是统一一下怎么写 到底是都写还是只写kick 写几个怎么写
01:08:972 - 你这个pattern我着实报警了
01:33:837 (93837|2,95448|1) - 前面都没写kick突然就出来两个不太好啊
后面都差不多 就是01:54:173 (114173|6,114274|1,114274|3,114374|6,114475|1,114475|3,114576|7,114676|1,114676|3,114777|7,114878|1,114878|3,114978|6,115079|3,115079|1,115180|6) - 感觉稍微有点丑 OK,包括Another一些pattern都改一下8K Hyper久しぶりです!去年から全然会えなかったっけって感じがします。
00:02:931 (2931|4,3334|2) - I feel like adding kick notes will make it looks more nature. Same here 00:06:153 (6153|3,6555|4) -
00:16:220 (16220|1) - add a note? I think it is the same sound as 00:16:119 (16119|5,16119|7) - plus a kick so it deserves double notes. Same for 00:17:025 (17025|1) - and late parts that have the pattern.
00:39:374 (39374|4,39576|6) - delete? Focusing on kicks only. Just suggestions tho.
00:59:609 (59609|2) - missing a piano note
01:03:233 (63233|6) - miss placed. Should be at 01:03:133 -
01:05:347 (65347|0) - add a sp note?
01:35:448 (95448|3) - add a note with kick hitsound
01:36:253 - ^ You may want to rearrange the pattern a little bit.
Nicely done!
Have a star!
Thank you!dosyeru wrote:
Hi pocket gao-
I really love this music
I just made 8K Hyper diff, would you add mine into the mapset if you like it?
http://puu.sh/rTBny.rar (hit-sounded)
take my another star ☆ミ
btw offset is kinda off to me. Try 1300 or something close to that bpm.
[8K Hyper]久しぶりです!去年から全然会えなかったっけって感じがします。 WTFFF! yeah I feel it's been a quite long time since we last chatted.Thank you, pocket-gao for accepting my diff. here is my update
00:16:220 (16220|1) - add a note? I think it is the same sound as 00:16:119 (16119|5,16119|7) - plus a kick so it deserves double notes. Same for 00:17:025 (17025|1) - and late parts that have the pattern. let me see what other modders say.
00:39:374 (39374|4,39576|6) - delete? Focusing on kicks only. Just suggestions tho. keepfor playability
01:05:347 (65347|0) - add a sp note? hmmm, keep for adjusting total number of notes in future. I like even
01:35:448 (95448|3) - add a note with kick hitsound adding kick notes
01:36:253 - ^ You may want to rearrange the pattern a little bit.
I like to follow 1/16th kick sounds from 01:36:354 - where melody become 1/1, let me see what other modders say
Nicely done!
Thank you
Have a star!
I very like your mapping style (。・ω・)ノ゙dosyeru wrote:
Thank you, pocket-gao for accepting my diff. here is my update
update
Thank you very much for your star ≖‿≖✧ajeemaniz wrote:
awye pocket is back /w/
Thanks ~ yukiKoiyuki wrote:
as your offset checking request:
offset -10(±3), should be around 1310
I love this pic btwpocket-Gao wrote:
updated~dosyeru wrote:
hi, can you update my diff
I made simple some part.
http://puu.sh/sejBB.rar
I love this pic btw
hentai dosyeru Japanese 100/100
Thanks very muchdosyeru wrote:
hope you find some help from any of my mods.
S 1 2 3 4 5 6 7
[8K Normal]
00:01:310 (1310|4) - move to 5? maybe you placed a note on 4 for playability for any play style, but I think there is no huge difference between on 4 and 5 here. so place on 5 to keep note placement shape? ok
00:12:585 (12585|0) - replace with a single note? or move LN to on 4? so you can add a SP note at 00:13:390 (13390|5) - ? ok
01:04:934 (64934|5) - remove? I think it is too much note → harp , LN → electronic sound
01:05:739 - add a note on 1 with kick sound? ok
01:10:571 (70571|7) - remove? one note is enough imo ^
01:36:343 (96343|3) - remove? ^ ^
01:37:148 (97148|7) - replace with a single note? ^
01:37:954 (97954|1) - ^ some BNs may catch inconsistency with later part from here?
01:38:759 (98759|6) - ^
01:54:061 (114061|4) - move to 2? When playing may be uncomfortable
01:54:061 (114061|3) - move to 4? ok
01:55:269 (115269|7) - move to 6? for playability ^
[8K Hard]
00:16:612 - add a note? ok
00:43:390 (43390|1) - start from 00:43:189 like Normal? ...........This is the second update failed ,I don't know why the update was the same as before. lol fixed
01:37:954 (97954|7) - delete LN, and place notes following ascending synth sounds like 01:41:276?
01:38:759 (98759|2) - ^
01:39:363 (99363|3,99565|1) - ^ some player advice me add some LN in map , So I want to keep the LN > >
[8K Another]
00:43:390 (43390|1) - like Normal? Despite melody was delayed by delay effector, as far as I know, IIDX or BMS style places notes on the beat. fixed
And, only this LN is mapped after I catch the sound of melody, which is inconsistent with other LN placements. If you want to place LNs exactly when player catches the melody, other LNs should be adjusted. I personally highly recommend moving this LN to 00:43:189.
I totally agree with you! Hard Another fix
That's all. good map
okay, thx for mod!tailsdk wrote:
Heyo as requested
(4k Hard mod will come later once the changes of the last mod has been checked)4k Another00:01:511 - add a note here No, I need to determine the main style here (00:01:310 (1310|1,1410|2,1612|2,1712|1) - )
00:02:316 - ^ x
00:02:820 - ^ since this is the hardest difficulty of the mapset i would add the sound in the beginning Well, but that's not my mapstyle, so keep
00:03:726 - could even have like a short LN section here with background pitch x
00:08:457 - would probaly make this a double for the drum No, I'm not following this drum
00:14:195 - this sections seams pretty generic i would like to see some LN's come in once in a while to make it more interesting Nice catch!
00:35:135 - would add 1 more note for the cymbal ok
00:39:464 - make this a triple for emphasis No, I don’t think it’s any different from them (00:39:263 (39263|3,39263|2) - ).
01:34:934 - add some doubles here make it feel like a build up since its just kinda the same No, here I double for piano sound
01:38:054 - here i would add notes every 1/4 since its the densest part of the map ok
01:45:202 - make these quads to make them stand out more ok
Good luck will come back for the hard diff once the changes has been considered
thanksPouletFurtif wrote:
I liked playing 8k Another, thank you for the chart.
thank you!AnkhPH wrote:
Ey der~4K Hard00:07:148 - perhaps a note here since it has the same sound as 00:06:746 (6746|1) - make some changes
00:12:585 - perhaps ln extending up to 00:13:390 -
00:25:672 - missed note here i suppose
00:27:786 - make this sound continuously having singles for this and 00:27:887 - imo triples for this is not really necessary and can be a double to make room for the 1/4 sounds here, if anything here is to be a triple it should be 00:27:081 - since it has the same sound, first beat for a different section, and a cymbal similar to 00:33:524 - (take note that similar sounds such as 00:37:551 - are only doubles and not triples) all remap
00:32:417 - ^same thing since it kinda ruins the flow whenever this stops imo.
00:39:967 - make one of the notes at 1st and 2nd to ln extending up to the 2nd ln since this is pretty much the same sound for the succeeding ones.
00:39:967 (39967|0) -
00:41:175 (41175|3,41578|1) - would be preferable to have concurrent ln's as well at 00:43:189 - since imo this is the part where it build's up with the vocals (something like this perhaps http://osu.ppy.sh/ss/10709676 <<< this can be for Xing and ExNeko's diff as well instead of just having same single ln's
01:04:128 (64128|1) - perhaps ln for this one for the faint sound
01:09:766 - note on 2nd column for the cymbal (also i think you can make this as doubles only for this section like how 01:09:363 - is only a double since the cymbals arent as loud as cymbals like 01:12:182 - <<< this should be a triple btw ↑ ↑ ↑all fixed
01:11:779 (71779|3) - ghost note fixed
01:25:068 - im a bit concerned since the previous notes for these were now neglected so perhaps make it similar with the section at 00:27:081 -
01:36:645 - 01:37:048 - make the 1/4 beats continuous with singles √
01:47:014 - perhaps double? √
01:50:538 - 01:50:739 - notes for these perhaps √
01:52:350 - here as well (and for the rest of these that are similar)
01:53:558 (113558|2,113558|3) - single only imo and should add note at 01:53:759 - as well since this is pretty much more audible than the first hl but was ignored regardless.
FAMoss wrote:
nice banner xd
im late sorry exneko ): I have to wait for the mapper to reply mod first from others
[4K Another]
00:05:336 (5336|0,5336|3,5437|1,5638|1,5739|3,5739|0,5840|2,5940|1,6142|0,6142|3,6242|1,6444|1,6544|3,6544|0) - doesn't this weird transition? https://osu.ppy.sh/ss/10821862 with transitions in [14] 4 times, same sound but different music transitions, so there should be variations and this part 00:07:249 (7249|3,7350|0,7350|2,7450|1) - should be different, with the sound of kick here 00:07:249 - I recommend making it in 00:07:249 - and 00:07:551
- double | check this 00:06:947 - okay
- 00:12:484 (12484|1) - how about to move this to col 2 and move 00:12:585 (12585|2) - to col 1 to get emphasize when you hit it https://osu.ppy.sh/ss/10822138 keep, I think now is better
- 00:14:497 - I know the slider for the melodys of the music but it feels weird seems if made into a double when it sounds just hat, mhm, and on the notes and sliders above is also the same as this things maybe?
- 00:14:799 (14799|2) - yup, not sure this should be double, even though this is hat sound, and you can check it above Its no problem, I noted the hihat also used 2 notes
- should be add note here 00:26:175 - kick, recommendation double // check below ok
- 00:32:820 (32820|3,32820|2) - weird, here there is no sound but you make it double, if for hat, just with a note, don't need double and here also 00:33:021 - fixed
- 00:39:363 (39363|1) - ghost note i guess not
- 00:52:853 - not need to make it triple, the sound it just small snare, maybe double is okay I think it takes triple because it's so loud
- 00:56:377 (56377|1) - seems you follow the piano but here there is no piano tone, so what for this note? ?There is also piano sound here
- 01:11:880 (71880|3,71981|2,72081|1) - i guess no need to make it stair, just a slider for the sound of pressure and uhh how to player handle this note 01:12:283 (72283|1,72283|2) - suddenly enter and attack and again it is a double with a jack in the middle, and it's also not the sound of the kick, just hat, just change to single note i guess 。
- 01:17:618 (77618|3,77820|3,78021|3,78222|3,78424|3,78625|3,78826|3,79028|3,79229|3) - avoid https://osu.ppy.sh/ss/10822319 and here also 01:20:840 (80840|1,81041|1,81242|1,81444|1,81645|1,81846|1,82048|1,82249|1) -
fixed
- 01:17:618 (77618|3,77820|3,78021|3,78222|3,78424|3,78625|3,78826|3,79028|3,79229|3) - can you reduce this? also this 01:24:061 (84061|0,84263|0,84464|0,84665|0,84867|0,85068|0,85269|0,85471|0) - https://osu.ppy.sh/ss/10822308 okok
- 01:33:927 - oh my god https://osu.ppy.sh/ss/10822330 oh, I think here needs
- 01:35:538 - https://osu.ppy.sh/ss/10822334 ohhh ^
it may need some improvement in the area that gets anchored and less consistent notes, and I hope you can fix it. Good luck
thanks a lot for the mod your advice has been taken for certain part. sorry i couldn't reply all of it since i remapped some patternAnkhPH wrote:
Ey der~
V1 is my bae <3CS' 4K Normal00:03:726 (3726|0,4128|3) - either make these just regular notes or make 00:10:169 (10169|3,10571|0) - into the same ln’s as the first hl
00:14:195 - Ok so starting here, it’s established that the sounds at 00:14:296 - are not included where only 00:14:497 - has the note for this which is fine for this diff.
However, that changes at 00:17:518 - where it has a note for this now despite being the same section (not to mention that this sound is already audible in places even before that such as 00:16:712 - but was not mapped) and then it repeats the same thing at 00:20:739 - again having no notes for that till 00:23:961 - comes in and has singles for it again, which imo feels a bit concerning since its pretty much the same sounds but interchanging as to when they have notes. So my suggestion for this is to make it consistent with this sound so that it doesn’t interchange that way, so best to just make them similar since its pretty much the same section (either remove or have singles for all of these)
you can try removing the doubles for this to compensate since it might be too much to add them all while having doubles for this diff (something like this perhaps https://osu.ppy.sh/ss/10701029 . Same goes for repeated section at 01:12:182 –
00:40:974 - the 2nd ln should be starting here imo since the change in pitch can be heard (assuming that this follows the vocals)
01:10:169 (70169|2) - perhaps move this to first column since the doubles are placed having 3 consecutive notes in the same column
01:25:471 - add notes for the beats here (preferably 3rd column for this one) since these beats having ln’s where mapped previously at 00:27:484 -. same goes for the rest of these.
01:30:504 (90504|3) - should start this at 01:30:705 - instead and add note at 01:30:504 - at 1st column
01:32:719 - add note 2nd column and 01:32:920 (92920|0,93122|3) - ctrl + H so that the double with ln can be on one side.
01:35:538 - missed double here for the loud cymbals
01:36:343 - suggest to make this have alternating doubles for the cymbals up to 01:37:551 - similar to 01:54:061 -
01:37:551 (97551|2) - suggest to have this ln start at 01:37:148 - to cover up the 1/4 sounds and for the piano key (take note that the cymbal at 01:37:551 - can be single only due to the ln).
01:52:249 (112249|2) - suggest to move this to 1st column and move 01:52:048 (112048|1) - to 4th column cus the trill in the middle feels a bit
01:52:350 (112350|1) - if this is going to be mapped in this one, might as well add a note at 01:50:739 - as well for that beat (preferably at 3rd column). also perhaps make it something like this for this section http://osu.ppy.sh/ss/10709485
01:53:658 (113658|0) - make this regular note instead and add note at 01:53:860 - since imo the ln is not necessarily needed for the beat (considering there's only 1/4 beats up to 01:53:860 - where in the ln goes even further from that)
01:54:464 (114464|3,114464|2) - ctrl + H since it feels better to have this alternating instead of being in the same column as much as this being the same sounds
osu file format v14
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Title:LiFE Garden (short Ver.)
TitleUnicode:LiFE Garden (short Ver.)
Artist:Yooh
ArtistUnicode:Yooh
Creator:pocket-Gao
Version:CS' 4K Normal
Source:
Tags:eutopia c86 Crystal critical_star dosyeru
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320,192,103189,1,0,0:0:0:0:
192,192,103390,1,0,0:0:0:0:
64,192,103591,128,0,104397:0:0:0:0:
448,192,103994,1,0,0:0:0:0:
320,192,104195,1,0,0:0:0:0:
192,192,104397,1,0,0:0:0:0:
448,192,104397,128,0,105001:0:0:0:0:
192,192,105001,1,0,0:0:0:0:
320,192,105202,1,0,0:0:0:0:
64,192,105202,128,0,105806:0:0:0:0:
320,192,105806,1,0,0:0:0:0:
64,192,106007,1,0,0:0:0:0:
448,192,106007,128,0,106612:0:0:0:0:
192,192,106612,1,0,0:0:0:0:
320,192,106813,1,0,0:0:0:0:
448,192,106813,1,0,0:0:0:0:
64,192,107014,1,0,0:0:0:0:
192,192,107216,1,0,0:0:0:0:
320,192,107417,1,0,0:0:0:0:
64,192,107618,1,0,0:0:0:0:
448,192,107618,128,0,108222:0:0:0:0:
192,192,108222,1,0,0:0:0:0:
64,192,108424,1,0,0:0:0:0:
320,192,108625,1,0,0:0:0:0:
192,192,108826,1,0,0:0:0:0:
448,192,109028,1,0,0:0:0:0:
320,192,109229,128,0,110034:0:0:0:0:
64,192,109229,1,0,0:0:0:0:
448,192,110034,1,0,0:0:0:0:
320,192,110236,1,0,0:0:0:0:
64,192,110437,1,0,0:0:0:0:
192,192,110638,1,0,0:0:0:0:
448,192,110840,1,0,0:0:0:0:
64,192,110840,1,0,0:0:0:0:
320,192,111041,1,0,0:0:0:0:
192,192,111242,1,0,0:0:0:0:
320,192,111444,1,0,0:0:0:0:
192,192,111645,1,0,0:0:0:0:
64,192,111645,1,0,0:0:0:0:
320,192,111846,1,0,0:0:0:0:
192,192,112048,1,0,0:0:0:0:
320,192,112249,1,0,0:0:0:0:
192,192,112350,1,0,0:0:0:0:
448,192,112450,1,0,0:0:0:0:
320,192,112450,1,0,0:0:0:0:
64,192,112652,1,0,0:0:0:0:
448,192,112853,1,0,0:0:0:0:
64,192,113054,1,0,0:0:0:0:
320,192,113256,1,0,0:0:0:0:
448,192,113256,1,0,0:0:0:0:
64,192,113457,1,0,0:0:0:0:
448,192,113658,1,0,0:0:0:0:
320,192,113759,1,0,0:0:0:0:
64,192,113860,1,0,0:0:0:0:
192,192,113961,1,0,0:0:0:0:
320,192,114061,1,0,0:0:0:0:
448,192,114061,1,0,0:0:0:0:
448,192,114464,1,0,0:0:0:0:
320,192,114464,1,0,0:0:0:0:
448,192,114867,1,0,0:0:0:0:
320,192,114867,1,0,0:0:0:0:
192,192,115269,128,0,115672:0:0:0:0:
320,192,115269,1,0,0:0:0:0:
448,192,115672,1,0,0:0:0:0:
64,192,115672,1,0,0:0:0:0: