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Public Release b370

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peppy
And the slightly late but still timely release for this week is finally ready to go! Enter osu! b370. The largest changes are definitely revolving around the Taiko mod, so make sure you check that out!

Status: Available via osu!me and installer.

More info on the levelling system follow come soon. Feedback and whatnot is much appreciated!

(+) Taiko mod level up! New game mechanics for almost all elements. All that's left is taiko-specific scoring. Replay/spectator does not yet work, but will soon. Not sure how to play? See viewtopic.php?f=13&p=33569#p33569.
(+) New advanced editor options (quite limited and specific at the moment).
(+) Many graphical changes.
(+) Per-song custom offset (+/- keys during play mode).
(+) Extended chat improvements - level display and new colours.
(+) New layout for options menu.
(+) Highest online rank can be seen in song selection wheel.
(+) Custom keyboard binding support.
(+) Multiplayer replay export support.
(+) Sort by BPM.
(*) Chat console improvements. (/help)
(*) Editor improvements.
(*) Storyboarding improvements.
(*) Bug fixes galore.

For full details, see the changelog since last public build.
adamskii_uk
When I login to Osu! there's a 'Lv46' with a yellow bar displayed below my accuracy and ranking. I would just like to know what it is (Lv = Level?), and what is the maximum value it goes up to (maximum of 100?), and how is the value worked out?
Echo
It's based on your total score. The formula is fairly complicated (peppy posted it in irc at some stage) but this page shows the total amount you need for each level: http://pe.ppy.sh/levelling.htm
adamskii_uk

Echo49 wrote:

It's based on your total score. The formula is fairly complicated (peppy posted it in irc at some stage) but this page shows the total amount you need for each level: http://pe.ppy.sh/levelling.htm
Ok, thanks for the link. :)
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