From the queue:
I don't agree with your aesthetic style, but the rest of the map is ok I guess.
btw gonna mod E and N anyways they look like they need modding.
Easy
Not gonna mention newcombos cuz you probably haven't read the previous mod yet.
You basicly made this a Hard except higher CS. Similar visuals, similar stream in kiai, etc., these's no point going over once more.
Same things apply: consider improving the aesthetics and check for unintended emphasis (ex. gap size, new combo).
I don't agree with your aesthetic style, but the rest of the map is ok I guess.
btw gonna mod E and N anyways they look like they need modding.
Easy
- 00:19:857 (2,1) 1 could've blanketed 2 better.
- 00:24:057 (3,6) overlap.
- 00:33:657 (4,5,1) these are slightly too far apart.
- 01:00:057 (1,2) slightly too close together.
- 01:16:857 (1) if this were 1 beat longer it would fit ranking criteria better.
- 01:31:257 (4,1) now 4 is just nah. improve the curve of 4, at least make it blanket 1.
- 02:14:457 (1) make this 1/2 beat longer, ending on a white tick. I don't see the point of emphasizing that red tick.
- 00:32:457 (4,1) make 4 blanket 1 better.
- 01:03:057 (2,4) overlap.
- 01:09:657 (1,2,3,4) just make them parallel.
- 01:32:457 (5,6,7) fix the gap size.
- 02:11:757 (6,1) too far apart.
- 02:16:257 (4) extend 1 beat or add a circle after. it's best to end a song on a white tick.
Not gonna mention newcombos cuz you probably haven't read the previous mod yet.
- 00:10:557 (1,1) - 00:15:657 (3,4) - 00:17:457 (2,3) large gap but 00:13:257 (3,4) no large gap. keep it consistent.
- 01:02:457 (1,2,3,4,5,6,7,8,9,10) you DO know you could just use ctrl+Shift+F right?
- 01:03:807 (10) it's best to change things (ex. directions) on a white tick so make 9 on the corner instead.
- 01:04:857 (1,2,3,4,5,6,7,8,9) just saying this kind of use of variation is close to unrankable.
- 01:21:057 (4,1) map the blank.
- 01:37:857 (7,1,2) 2 should be emphasized but 1 has larger gap before it.
- 02:16:257 (1,2,3) same as in Normal.
You basicly made this a Hard except higher CS. Similar visuals, similar stream in kiai, etc., these's no point going over once more.
Same things apply: consider improving the aesthetics and check for unintended emphasis (ex. gap size, new combo).