Happy birthday its a M4M!
My map:
t/442464[General]
00:17:263 - This spinner gets slower as it progresses and NEEDS TO BE TIMED RIGHT for the love of gosh. Why? Because rules. Sucks right?
01:56:846 - ^ Kinda but not as much
[Insane]
Im going to assume that your other diffs are fine and dandy and get right into the juicy meat of funtimes.
Note, not all of these are bad things. Some things are just compliments
If you are going to do a low CS, why 4.8? I suggest 4.5 or 5.
7.5 Is a high HP and will annoy people. Especially with the small CS
AR could be lowered to 8 just because of the low BPM nature of the song
00:01:058 - What reason do you have for not starting mapping here? (Goes for all diffs). That iis definately something people will question as they go over it, and you should mull up a good answer or they will just tell you to do stuff. (Saying that the timing point is later ahead wont work)
00:11:237 (2,3) - Should be congruent sliders
00:12:308 (4,5,1,2,3,4) - I have to compliment you for making this nice pattern perfectly aligned, but it looks a bit off with the new combo inbetween. I have no suggestion on how to fix it, but im just pointing out that it looks a bit 0dd
00:47:256 - ^
00:50:452 (3,4,6) - Should be able to form a straight line (or at least a line that looks kinda straight but actually isnt), but it doesnt. Try to make it form a straight line while properly altering the triangle.
01:02:256 - Should have the same DS for prev and next.
01:05:944 (2,3,4,5) - Beautiful slider placement
01:07:665 (1,2,3,4,5) - For these, you decide to go for an outwards overlapping circle thingy, but for 01:08:649 (5,6,7,8) -, you go for an N shape AND you make 8 closer to the center of the whole pattern than 6. How come? Shouldnt you keep the pattern consistant?
01:09:633 (1,2) - The difference from this jump and these jumps 01:10:616 (3,4,5,6) - are quite massive. Consider shortening 01:09:633 (1,2) -. Try moving 01:09:633 - to (81, 276) coordinates.
01:11:354 (6,1) - Strangely large jump like above. Consdering moving pattern 01:11:600 - to left.
01:25:124 (4,1) - Again, strangely large jump.
01:34:223 (3,1) - Could be moved for blanketing purposes
01:45:042 (1,2,4) - Try to make these form a triangular pattern in heads like you did with 01:17:501 (1,2,3) - and etc.
01:46:026 (3,4,6) - This is asking for alot of struggling geometrics going against the above request, but this would look better in an even triangle
This Insane is nice. The big things (yes, the other ones are quite minor lol) would be
01:07:665 - Make this pattern nice
00:16:594 - 01:57:092 - Get these timed better
Some strangely large DS fixes throughout.
Good luck!