IRC
11:57 Electoz: yeah sry my pc just went mad for a while
11:57 Electoz: alright then
11:57 *Electoz is editing [http://osu.ppy.sh/b/936197 Mizukara o Enshutsu Suru Otome no Kai - Girlish Lover - (TV Size) [Easy]]
11:57 Electoz: ^I'll go with that first
11:57 Yukida: lol its all g
11:57 Yukida: alrighty
11:58 Electoz: the volume is so loud lol
11:58 Electoz: especially the first 3 secs
11:59 Electoz: hmmm
11:59 Electoz: well imma go with some general stuff here
11:59 Electoz: if there's anything you don't understand, ask me right away
11:59 Yukida: kk
12:00 Electoz: sooo
12:00 Electoz: you used 90% volume on most parts
12:00 Electoz: and then 75% on kiai
12:00 Electoz: well I'm kinda curious what's the reason behind this
12:00 Electoz: cuz
12:01 Electoz: mostly people use higher volume in more intense parts like kiai, guitar solo or whatever
12:01 Yukida: well
12:01 Electoz: and vice versa
12:01 Yukida: I dont really know how the volume etc things work
12:01 Electoz: lol so you did that by instinct?
12:02 Yukida: I guess
12:02 Electoz: hmmm
12:02 Electoz: in most songs
12:02 Yukida: if I want to change the volume of it do I have to do it all individually?
12:02 Electoz: you can change the volume with inherited points right?
12:02 Electoz: those green lines in timing section
12:04 Yukida: yea
12:04 Electoz: yeah you can go with that one
12:04 Electoz: just doing the same stuff like when you're changing sv
12:05 Electoz: alsoo
12:05 Electoz: do you know how sampleset works?
12:05 Yukida: nope
12:06 Electoz: there are 3 kinds of sampleset
12:07 Electoz: Normal, Soft and Drum
12:07 Electoz: most songs use a soft sampleset
12:07 Electoz: it's a lot quieter than Normal
12:07 Electoz: the Normal/Drum can be used depend on songs
12:08 Electoz: http://puu.sh/nXJvo/c3adcf7cdd.png
12:08 Electoz: you can change it there
12:08 Yukida: so I want most soft then?
12:09 Electoz: most things about sounds/hitsounds are subjective
12:09 Electoz: but yes in my opinion soft would work better
12:09 Yukida: alrighty then
12:09 Yukida: also I've changed the volume
12:09 Yukida: so it louder in kiai
12:10 Electoz: you'll notice that
12:10 Electoz: if you changed the sampleset from timing section
12:10 Electoz: hitsounds will become different
12:10 Yukida: yea
12:10 Electoz: sooo
12:10 Electoz: in some cases
12:11 Electoz: people wanted to have a Normal sampleset by default
12:11 Electoz: but also a soft sampleset for hitsound
12:11 Electoz: s
12:11 Electoz: so they have an option for change things on each object individually
12:11 Electoz: http://puu.sh/nXJDc/3f8389bc8f.PNG
12:11 Electoz: there^
12:12 Electoz: sometimes it saves you trouble from creating many green lines as well
12:12 Yukida: ah alright
12:12 Electoz: alrighttt
12:12 Electoz: try looking at other songs on how much they put for each part of the song
12:13 Yukida: kk
12:13 Electoz: well I guess that's all for hitsounding stuff
12:13 Electoz: hmm
12:13 Electoz: there are some ds errors lol
12:13 Electoz: like
12:13 Electoz: 00:51:474 (2,3) -
12:14 Yukida: whats ds error
12:14 Electoz: 01:15:111 (1,2) - Also this one, just 0.1
12:14 Yukida: D:
12:14 Electoz: arrrr
12:14 Electoz: sec
12:14 Electoz: https://osu.ppy.sh/wiki/Glossary
12:14 Yukida: is that distance spacing
12:14 Electoz: If I happened to say sdfnsdfjbnsd; words
12:14 Electoz: you can find it there
12:14 Electoz: ya
12:14 Electoz: distance spacing
12:15 Yukida: ah ok
12:15 Electoz: hmmm
12:16 Electoz: you seems like blanketing stuff lol
12:16 Electoz: I mean
12:16 Electoz: I can see blankets everywhere
12:16 Yukida: is that bad
12:16 Yukida: xD
12:16 Yukida: I dont know many patterns
12:16 Electoz: that's the main problem
12:16 Electoz: you can't create many patterns
12:17 Electoz: with ds on
12:17 Electoz: well
12:17 Electoz: in easier diffs
12:17 Electoz: most people are like either blanketing stuff, or making a flow in a simple straight line
12:18 Electoz: *not straight, just single
12:18 Yukida: so its fine how it is?
12:18 Electoz: hmmm
12:18 Electoz: well
12:18 Electoz: sec
12:18 Electoz: I need a dictionary
12:18 Electoz: basically you blanketed stuff to much
12:19 Electoz: it's kinda repetitive in gameplay
12:19 Yukida: D:
12:19 Electoz: so you have to try something different
12:19 Electoz: once in a while
12:19 Electoz: like, if you're going the same thing for a 10 secs
12:19 Electoz: that's a really warning sign that you should try something else
12:20 Yukida: so I should try change it
12:20 Electoz: "should", yes
12:20 Electoz: also
12:20 Electoz: http://puu.sh/nXKe7/d314170978.jpg
12:20 Electoz: ^That's how you check a blanket
12:21 Electoz: You can use the 1/16 beat snap divisor thing there if it isn't precise enough
12:22 Electoz: well you might fix it later becuz it's gonna take time lol
12:22 Yukida: yea I will
12:23 Electoz: did you
12:23 Electoz: put new combos by instinct as well?
12:23 Yukida: yea
12:24 Electoz: in most maps in Easy/Normal or sometimes in Hard
12:24 Electoz: people put NC on every two downbeats
12:24 Electoz: ^NC= new combo imma type NC cuz lazy
12:24 Electoz: anyways
12:25 Electoz: putting an NC every two downbeats is pretty much worldwide
12:25 Yukida: yea
12:25 Yukida: k
12:25 Electoz: but
12:25 Yukida: what did I do
12:25 Electoz: you can try something else if you want
12:25 Electoz: like
12:25 Electoz: NC on every stanzas, and so on
12:25 Electoz: in higher diffs, it will become subjective
12:26 Electoz: most people put it for, to indicate a pattern, sv change, anti-jump, emphasis, a change in rhythm or whatever it is
12:27 Electoz: 00:16:927 (1,2) - 00:53:292 (1,1) - Try not to do overlaps like these
12:28 Electoz: because
12:28 Electoz: well firstly it doesn't look neat, and it's hard to read in easier diffs cuz it has a low AR
12:28 Electoz: also
12:28 Electoz: avoid unintentional overlaps as much as possible
12:28 Electoz: similar to NC, people do overlaps for purposes
12:28 Electoz: *on purposes
12:30 Yukida: ok
12:30 Yukida: so ill find those and change it
12:31 Electoz: alright then
12:31 Electoz: 00:19:837 (1) - hmm
12:31 Electoz: if I understand this correctly
12:31 Electoz: you're trying to do sth like this right?
12:31 Electoz: http://puu.sh/nXKPA/e298598e26.jpg
12:32 Electoz: or it's not?
12:32 Yukida: yea lol
12:32 Electoz: you can just
12:32 Electoz: simply copy paste 00:19:109 (2) -
12:32 Electoz: and rotate it
12:32 Electoz: you can rotate or do some cool stuff in edit tab
12:32 Electoz: above
12:33 Electoz: also you can learn many shortcut keys from there
12:33 Electoz: which makes things much easier
12:34 Yukida: yea I know some of them
12:34 Electoz: try not to
12:35 Electoz: changing SV in Easy
12:35 Electoz: even if it's 0.90
12:35 Electoz: most people gonna like
12:35 Electoz: lafjbnaklfbjnafkbj
12:35 Electoz: when you do that in Easy
12:35 Electoz: so whatever
12:35 Yukida: oh ok
12:35 Electoz: mainly because
12:36 Electoz: they don't want players to handle changes in speed
12:36 Yukida: alright
12:36 Yukida: so I should take it out?
12:36 Electoz: 01:26:747 (1) - some tips about the spinner
12:36 Electoz: In my opinion, the changes in SV shouldn't be made
12:36 Electoz: in Easy
12:37 Electoz: you should keep a constant 1.00
12:37 Yukida: kk I changed it
12:37 Electoz: don't forget to resnap all things lol
12:37 Yukida: resnap?
12:37 Electoz: hmmm
12:38 Electoz: like
12:38 Electoz: right now, you changed the SV back right?
12:38 Electoz: to 1.00
12:38 Yukida: yea
12:38 Electoz: 01:04:929 - from this part, you used to have 0.90
12:39 Electoz: now when you bumped that thing up to 1.00
12:39 Electoz: you will notice that
12:39 Electoz: objects didn't land on the beats properly
12:39 Yukida: oh
12:39 Yukida: lol
12:39 Yukida: wow
12:39 Yukida: it changed it all
12:39 Electoz: you can resnap things individually
12:39 Electoz: or
12:39 Electoz: resnap the whole thing
12:39 Electoz: from the timing tab above
12:40 Electoz: damn
12:40 Electoz: it has 2 timing tabs
12:40 Electoz: and even I said above it won't be any different
12:40 Electoz: found it?
12:41 Yukida: no
12:42 Yukida: is it the 4/4 and 3/4 thing?
12:42 Electoz: http://puu.sh/nXLqG/b90bd85ab4.jpg
12:42 Electoz: rip
12:42 Yukida: resnap
12:42 Yukida: yea lol
12:42 Yukida: just saw it
12:42 Electoz: 01:26:747 (1) - alright, so now we're back to the spinner thing
12:43 Electoz: you can see that the song is kinda fading out, but the ending sound of the spinner doesn't seem to match the volume
12:43 Electoz: you can "gradually" decrease the volume during a spinner
12:43 Electoz: like, putting on green lines with a lower volume on every 1 or 2 white ticks
12:43 Electoz: and so on
12:44 Electoz: so the spinning sound will also gradually fade out as the song goes
12:45 Yukida: o: ok
12:45 Yukida: ill do that as well
12:45 Electoz: ok
12:45 Electoz: well
12:45 Electoz: lastly(?) in Easy
12:45 Electoz: about the slider tick rate
12:45 Electoz: most maps are using only 1
12:45 Electoz: especially in easier diffs
12:45 Electoz: there are rarely any maps that has 2 or above
12:45 Electoz: cuz it affects the gameplay
12:46 Electoz: also because the slidertick sound as well
12:46 Yukida: alright
12:46 Electoz: hmm
12:46 Yukida: so change from 2 --> 1
12:46 Electoz: yeah
12:47 Yukida: kk
12:47 Yukida: done
12:47 Electoz: more slider tick rate=more hp
12:47 Electoz: so using high slider tick rate only exists in a map with
12:47 Electoz: like
12:47 Electoz: long long long sliderarts
12:47 Electoz: or whatever
12:47 Electoz: so players can pass with hr
12:47 Yukida: ah
12:47 Yukida: ok
12:48 Electoz: also there's a slidertick sound, if you made it 2, the slidertick sounds will be played every 1/2 beats
12:48 Electoz: instead of 1/1
12:48 Electoz: some people find it overpowering, even the sound isn't that loud
12:48 Electoz: but some people find it useful cuz those sounds will be "somewhat" mapped
12:48 Electoz: really depends, kinda subjective
12:49 Yukida: alright
12:49 Electoz: sooo
12:49 Electoz: let's go with
12:49 *Electoz is editing [http://osu.ppy.sh/b/936199 Mizukara o Enshutsu Suru Otome no Kai - Girlish Lover - (TV Size) [Normal]]
12:49 Yukida: k
12:49 Yukida: the sounds
12:49 Yukida: I have to change as well
12:49 Yukida: cause its the same
12:49 Electoz: you mean
12:49 Electoz: slidertick?
12:50 Yukida: volume
12:50 Electoz: lol
12:50 Electoz: dude did you use ds in Normal?
12:50 Yukida: I think so
12:51 Yukida: maybe
12:51 Electoz: so decisive
12:51 Yukida: yea
12:51 Electoz: 00:02:745 (1,1,2,3,1,2,3) - like
12:51 Yukida: lol
12:51 Electoz: this part
12:51 Electoz: is really messed up
12:52 Yukida: should I be using ds
12:52 Electoz: ds must be used at all times
12:52 Electoz: in Easy and Normal
12:53 Yukida: its really close together and hard to read if I ds
12:53 Electoz: it's not that hard lol
12:53 Electoz: tbh
12:53 Electoz: something like
12:53 Electoz: 00:02:018 (3,1) -
12:53 Electoz: is really hard to read
12:53 Electoz: cuz
12:53 Electoz: longer beat spacing = bigger spacing visually
12:54 Yukida: so ill put them closer together
12:54 Electoz: also, just in case you don't know
12:54 Electoz: http://puu.sh/nXM0x/1198a775f4.PNG
12:54 Electoz: you can see ds numerically there
12:54 Yukida: yea
12:54 Electoz: so those yellow numbers should be consistent
12:55 Yukida: so prev and next should be similar?
12:55 Electoz: should be the same
12:55 Electoz: less than 0.1 difference
12:56 Electoz: well fixing took time and it's a pain
12:56 Electoz: in it's own way
12:56 Electoz: *takes
12:56 Yukida: ahh
12:56 Yukida: I see
12:56 Electoz: 00:08:200 (1) - 00:11:836 (4) - 00:14:382 (1) - avoid sliders like these if possible
12:56 Electoz: you curved them too much
12:57 Electoz: basically the main purpose of a slider is to click and drag
12:57 Electoz: but sth like those you can just hold it there which didn't require any movement at all
12:58 Yukida: ill turn into a normal slider then
12:58 Electoz: up to you
12:58 Electoz: 00:32:019 (1,2,3,4) - too hard for Normal lol
12:58 Electoz: well mapping 1/2 beats is usual in Normal
12:59 Electoz: but it shouldn't be too often
12:59 Electoz: so players can have a bit of a "rest" in a way
12:59 Yukida: I can take it out
12:59 Electoz: hmm
12:59 Electoz: in this case
12:59 Electoz: maybe you can change those circles
12:59 Electoz: into 1/2 sliders
12:59 Electoz: ^just my opinion
13:00 Electoz: that way, players will have to click less times
13:00 Electoz: so it's easier
13:00 Yukida: can you show me example
13:02 Electoz: nah I changed my mind
13:02 Electoz: http://puu.sh/nXMwq/cf0e68488c.jpg
13:02 Electoz: instead of 3 circles, I changed it into a repeat slider
13:03 Electoz: or
13:03 Yukida: lol k
13:04 Electoz: gaahh
13:04 Electoz: sec
13:04 Electoz: my puush is drunk
13:04 Yukida: lol alright
13:04 Yukida: so something like
13:05 Yukida: 00:14:382 (1) - this slider
13:05 Yukida: I should change
13:05 Electoz: yes you should
13:05 Yukida: and I want to keep my sv at
13:05 Yukida: 1
13:06 Electoz: in Normal
13:06 Electoz: you can make a "slight" change in SV
13:06 Electoz: but not like halving them
13:06 Electoz: in most cases I saw are about 0.8-1.2
13:06 Electoz: so 0.75 in your case in my opinion is pretty questionable
13:06 Yukida: I changed it back to 1
13:06 Electoz: whether if it's too much for players
13:06 Yukida: ill leave it at 1
13:06 Electoz: uh
13:06 Electoz: almost forgot
13:07 Electoz: 00:31:292 (3,1,2,3) -
13:07 Electoz: http://puu.sh/nXMGD/ee64e09ce6.jpg
13:07 Electoz: probably you can even do it this way
13:07 Electoz: was gonna puush this since a while ago
13:08 Yukida: o:
13:08 Yukida: thats a lot better
13:09 Electoz: also
13:09 Electoz: https://osu.ppy.sh/wiki/Difficulty_appropriate_gameplay_elements
13:09 Electoz: https://osu.ppy.sh/wiki/Easy_%28Difficulty%29
13:09 Electoz: https://osu.ppy.sh/wiki/Normal
13:10 Electoz: https://osu.ppy.sh/wiki/Hard
13:10 Electoz: ^those are for general ideas + how much the difficulty settings should be
13:10 Yukida: alright
13:10 Electoz: well
13:11 Electoz: looks like the other issues here are already covered in Easy
13:11 Electoz: sooo
13:11 *Electoz is editing [http://osu.ppy.sh/b/936198 Mizukara o Enshutsu Suru Otome no Kai - Girlish Lover - (TV Size) [Hard]]
13:11 Electoz: waiiitt
13:11 Electoz: 01:20:929 (1) - almost forgot, in Easy
13:12 Electoz: try not to make 2 or more repeats
13:12 Electoz: it will be confusing + it will ruin the flow
13:12 Yukida: fixed
13:12 Electoz: sliders like these
13:12 Electoz: are very rarely seen nowadays
13:12 Electoz: but frequently used in old maps
13:12 Electoz: in order to challenge players' skills
13:13 Electoz: well mapping style these days are mainly for flow and patterns
13:14 Yukida: dw I changed it
13:15 Electoz: Idk if everything's covered up or I just tired lol
13:15 Electoz: about stacks
13:15 Electoz: same as NCs and overlaps
13:16 Electoz: but sometimes people do stacks when they have the "same" sounds, emphasis, etc
13:16 Electoz: also as I said before
13:16 Electoz: you should use DS in most parts in Hard
13:16 Electoz: but
13:16 Electoz: you can add/decrease some spacing on stronger beats
13:16 Electoz: like, a cymbal sound for example
13:18 Electoz: also
13:18 Electoz: end the spinner at the same point in every diff pls thanks
13:19 Electoz: welpp
13:19 Electoz: that's probably all from me
13:20 Electoz: any questions or anything you don't understand?
13:20 Yukida: hmm
13:20 Electoz: those I pointed out are like
13:20 Electoz: the major issues
13:20 Yukida: what parts in hard should I use DS in
13:20 Electoz: there will be some minor and specific details in later mods
13:20 Electoz: hmm
13:20 Electoz: well
13:21 Electoz: the main idea of "Hard"
13:22 Electoz: is to let a player learned how to use jumps and triplets
13:22 Electoz: so you should use DS consistently
13:22 Electoz: like Easy and Normal
13:22 Electoz: but you can add some jumps, short streams, triplets
13:22 Electoz: in some strong beats
13:22 Yukida: so what I have got now is ok
13:22 Yukida: but the ds
13:23 Yukida: needs fixing
13:23 Electoz: hmm not sure cuz I was a person like
13:23 Electoz: really need to see ds in a way first then I can see more things
13:23 Electoz: but yes
13:23 Electoz: ds needs fixing
13:24 Yukida: hmmm ok
13:24 Electoz: alright thenn
13:24 Electoz: hope that helpsss
13:24 Yukida: It does a lot
13:24 Yukida: thank you so much!
We talked about basic stuff on how things should be emphasized, aesthetics, and some tips.
Good luck~